Chat Wars Release Notes
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#update

• Added dish effects for Provisioning Level 2
• Added descriptions for new items in the /i command
• A maximum of 5 blood shards can be thrown into the well at a time
• Fixed several bugs

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#update

• More skills added (total ~92%)
• Ability to destroy active ops/farms
• Minor improvements

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#update

• Skill tree completed (100% total)
• Voting for features is now open.

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#update

• Bone Lord stats have been strengthened.

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#fix

• Various bug fixes related to combat skills.
• Expanded list of available actions for blacksmiths with an open private shop (equip/unequip items, trading, etc.).
• Fixed a bug displaying the correct resource name when using the Work to Standards skill.
• Increased price limits for crafted armor and weapons trading.
• The trade page has been removed from the unauthorized zone.

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#update

• The skill guide is now available with the /help command.
• Skill books for all levels are unlocked for trading in the market.
• One-time reset of all skills and attributes is available in the tavern for players level 20+.
• Skill-specific reset potions have been added to shops on the outskirts.
• The Perfect Blade skill now provides a proportional effect based on health (maximum value at full HP).
• Minor adjustments and fixes.

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#update

• Hard reset option has been removed from the tavern.
• The price of the skill resetting potion has been increased from 1 to 7 BS.
• Fixed raid boss weapon weak point calculation.
• Other minor fixes and improvements.

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#update

• Individual castle change option available in the tavern.
• Guild relocation option available to GMs.
• Minor fixes and improvements.

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#fix

• Fixed Passport action for new players (under level 10).
• Fixed price calculation for guild members with Noble status.

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#update

• Region Battle period changed from 8 to 24 hours.
• Region Battle will be processed daily at 9 PDT / 12 EDT / 16 UTC / 23 JKT.
• Region Protection duration increased from 12 to 36 hours.
• Claiming points are available only for players at level 20 or higher.
• Experience and blood shard rewards from Region Battles are now multiplied by 3.
• Removed death experience penalty from Region Battles.
• Weapons and armor can no longer be lost in Region Battles when a player is defending their owned region.
• Resetting potion prices temporary decreased.
• Maximum marketplace price limits increased for several item categories.
• Fixed bug preventing players from resetting school without resetting skills from another level of the school.

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#update

• The world map has been expanded to 8.
• Votes on building projects have been reset /vote

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#fix

• The issue with friendly fire on NPC guards has been fixed

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#update

• First version of the Telegram Mini App for Chat Wars
• Improvements to the in-game map
• Web Hero Profile
• Minor fixes and improvements.

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#feedback requests:
• Added in-bot message showing the result after starting movement from the web app.
• Added Operations info to the region detail web page.
• Fixed color in tabs.

#update
🗼Tower's scout can now display a new kind of data

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#update

• "Perilous Blueprints" skill has been fixed.
• Hints for the web profile have been added (level-up, newbie tasks, overload).

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#update

Guilds Patch Part 1
• Added a new NPC and a Guild Level 5 quest.
• Introduced new features for Guild Levels 5 and 6 (some are still WIP)
• Minor fixes and improvements.

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#update

Guilds Patch Part 2
• Guild Headquarters feature
• Forge Stone📗 and Scroll of Escape: HQ added to far shops
• Guild points can now be gained by members of guilds level 5+
• Kick/Leave now incurs a penalty for guilds level 5+, similar to vanilla CW
• Guild Top command: /guildtop
• Guild level-up prices are no longer correlated with the percentage of controlled lands

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#update

• Holiday Experience Boost: All experience gained in quests is boosted by x5, x4, x3, or x2 for levels 1+, 15+, 20+, and 24-27, respectively. Effective from now until Jan 02, 23:59 UTC.
• Guild Level 5 Quest Reset Feature: Available for GMs experiencing issues completing it.
• Empty Vial Restriction: Members of guilds below level 28 cannot receive an Empty Vial from the Hunter.
• RB Upper Limit Removed: Players with Empty Vials are no longer restricted by the Weaver’s upper limit.
• Top Rating now displays player guild tags.
• Fixed glory point allocation for crafting.

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#update

Tier 6:
- Fixed missed recipes drop and various naming issues;
- Added more difference between low and high t6 items. I.e. high ones have more stats and low ones are more PvE oriented (+HP, +dmg);
Stock management:
- Players can now gift useless resources to gnomes to quickly solve stock capacity issues;
- Trade for gold still work once per day only
Lvl81+
- The quest chain is now available for all classes (but the new skills are still only present for Collector, Sentinel and Blacksmith)
Holidays:
- Increased exp. rate until Jan 05, 23:59 UTC;

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#event

• Added wandering heroes.
• Event items can now be exchanged.
• Escape scrolls moved to the Consumes category from Misc.
• Minor fixes and improvements.

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#update_vanilla

Guild:
- The exp. rewards for guild quest was corrected to respect reborn characters bonuses
Drop:
- T6 scrolls were added as flawless foray reward
- We also added few T6 scrolls to seasonal boxes for lv.81-85 players
QoL:
- Players can now check guild roster while questing
- Nobles can use /cook_restart command to restore default recipes start point
Fixes:
- Fixed an issue with Double Trouble skill, defense and over-capped weapon skill levels
- Fixed foray income for players who was not active recently

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