Chat Wars Release Notes
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#update

• The reports channel now posts only regional battle results (8-hour cycle).
• Winners in skirmish battles no longer gain experience from rewards.
• The prize pool in skirmish battles is now based on the number of players from the smallest group in the battle, not the point’s capacity.

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#qol

• Scout mode for the keyboard

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#qol

• The scout command at the Campfire shows players with the lowest amount of HP.

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#qol

• Direct movements in any direction from the goto navigator interface (yeah!🤌)
• Experimental graphic map mode for subscribers (can be enabled in /settings)

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Quest Planner:
- Fixed a few issues that were causing the player to not be able to return to attack or defense state;
- Slightly increased queue length for everyone and doubled for subscribers;
Alchemical Potions:
- Players can now consume multiple potions with a single command, such as /use_p01_p05_p11;
- Consumers can drink the entire stack of vial-potion-bottle by using the bottle;
Guild Abilities:
- Members of high-level guilds or subscribers can deposit all resources with one command;
Fixes:
- Fixed items instability effects at high values (3+);
- Fixed counting of scrolls returned by blandleaf disenchant

@ChatWarsEliteBot
@ChtwrsBot
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#update

• School management system
• Skill management system
• First set of skills (~10%)
• Caravan price to foreign lands increased from 2 to 5 coins per cell

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#fix

• Experience reward calculation in regional battles has been fixed. There was a bug that caused the battle difficulty not to be considered.

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#community_request:

• Added a player cooldown of 24 hours for participating in raid fights.
• Decreased raid boss respawn duration from 24 hours to 12 hours.

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#update

• Skill books
• Several more skills (total ~15%)
• Message about the completion of a quest chain is sent as a reply to the message with the quest results.
• Improvements in the pinned message mechanism for quest results.
• The resource recovery timer has been moved from /numbers to the region information message.
• Information about player cooldowns has been added to /numbers.

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#update

• Non-disclosable work for 20+ content
• Several more skills (total ~20%)
• Fixed a bug preventing claim of Mystwood
• Full HP notification for subscribers

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#update

• Several more skills (total ~32%)
• Added a link to the PvP log page for each battle on the reports channel.

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#update

• Just a few skills, but big ones (total ~34%)
• Bug fixes

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#update

• The world map has been expanded to 6.
• Votes on building projects have been reset /vote (Shops and Taverns in new locations bring unique goods and features).
• Watch Towers have opened for players.
• Some changes in world resource distribution for balancing purposes.

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#update

• Added a few more skills (total ~42%)
• Fixed Armor Mastery skill
• Increased selling price for equipment items

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#fix

• Skill books for levels 1 and 2 can be traded on the marketplace.

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#update

• Region Resources Regeneration: Technical Improvements

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#update 🌳Mystwood

• Mystwood resource regeneration speed has increased dramatically.
• Quest duration in Mystwood has increased from 3 to 90 minutes.
• Cooldown in Mystwood has increased from 90 to 180 minutes.

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#update 🌳Mystwood

• Death experience penalty removed from Mystwood fights.
• Resetting players’ quest cooldown when they die in a quest state during the battle.

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#update

• Added a few more skills (total ~53%)
• Bug fixes

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#update

• Changing the owner of a region is not possible if the winning castle does not control any neighboring region.

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#fix

• Fixed the mismatch of Skill Book item codes on the market webpage and in the game bot.
• Added a special filter for Skill Book items.

https://api.chatwars.me/webview/trade
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