#update
• The arena is open for 1 on 1 battles.
• Caravans have appeared, allowing movement between campfires and the arena for a fee.
• Fixed a bug that allowed starting an adventure multiple times in a row.
✅@ChatWarsExplorersBot
• The arena is open for 1 on 1 battles.
• Caravans have appeared, allowing movement between campfires and the arena for a fee.
• Fixed a bug that allowed starting an adventure multiple times in a row.
✅@ChatWarsExplorersBot
🐳6
#update
Major Patch Notes for Battles and Regions
• Region Ownership Battles: Battles for changing region ownership will now occur 3 times a day.
• Hourly Region Battles: Battles on cells can now be fought every hour by activating /claim. Losers will be sent back to the campfire, and winners will gather resources from the cell.
• Gold and XP Loss in Battles: Only half of the gold in hand will be lost in battles. Additionally, there is a 5% XP penalty and a small chance to lose some equipment.
• Resource Regeneration Speed: The base speed of resource regeneration on a cell has been increased. Previously, it was +1 every 60 minutes; now, it is +1 every 45 minutes.
• Region Resource Regeneration: The speed of resource regeneration in a region depends on the percentage of controlled territories. If more than 25% is controlled, regeneration slows down; if less than 25%, it speeds up.
• Expert Challenges Regions: Two cells for high-level players have been added, where resource regeneration is twice as fast.
• Level Restrictions: Level restrictions have been introduced for both novice and high-level cells.
• Quest Restrictions: Low-level players cannot complete quests on regular and high-level cells. High-level players can complete quests on regular cells but will receive an XP and loot penalty.
• Dynamic Level Calculation: The levels considered as novice and high-level are calculated dynamically and can be found in the region description.
• Web Map UI: Special cells for novices and high-level players are marked on the web map with a sign in the bottom right corner.
• Novice Spawn Location: Novices will now spawn in training lands instead of at the campfire.
• Resource and Step Recovery Time: The time remaining for resource regeneration on a cell and for step recovery can be checked with the /numbers command.
• Minimum HP for Quests: The minimum HP required for quests has been changed to 50.
• Domain regions: The four neighboring regions with a campfire are permanent points of the castle and cannot be captured.
✅@ChatWarsExplorersBot
32 files changed, 731 insertions(+), 112 deletions(-)
Major Patch Notes for Battles and Regions
• Region Ownership Battles: Battles for changing region ownership will now occur 3 times a day.
• Hourly Region Battles: Battles on cells can now be fought every hour by activating /claim. Losers will be sent back to the campfire, and winners will gather resources from the cell.
• Gold and XP Loss in Battles: Only half of the gold in hand will be lost in battles. Additionally, there is a 5% XP penalty and a small chance to lose some equipment.
• Resource Regeneration Speed: The base speed of resource regeneration on a cell has been increased. Previously, it was +1 every 60 minutes; now, it is +1 every 45 minutes.
• Region Resource Regeneration: The speed of resource regeneration in a region depends on the percentage of controlled territories. If more than 25% is controlled, regeneration slows down; if less than 25%, it speeds up.
• Expert Challenges Regions: Two cells for high-level players have been added, where resource regeneration is twice as fast.
• Level Restrictions: Level restrictions have been introduced for both novice and high-level cells.
• Quest Restrictions: Low-level players cannot complete quests on regular and high-level cells. High-level players can complete quests on regular cells but will receive an XP and loot penalty.
• Dynamic Level Calculation: The levels considered as novice and high-level are calculated dynamically and can be found in the region description.
• Web Map UI: Special cells for novices and high-level players are marked on the web map with a sign in the bottom right corner.
• Novice Spawn Location: Novices will now spawn in training lands instead of at the campfire.
• Resource and Step Recovery Time: The time remaining for resource regeneration on a cell and for step recovery can be checked with the /numbers command.
• Minimum HP for Quests: The minimum HP required for quests has been changed to 50.
• Domain regions: The four neighboring regions with a campfire are permanent points of the castle and cannot be captured.
✅@ChatWarsExplorersBot
32 files changed, 731 insertions(+), 112 deletions(-)
🐳18
🐳10
#fix
• Fixed a bug where the claim was not resetting in Skirmish battles.
• Fixed a bug where a player from the castle owning the region could not activate the claim for a Skirmish battle.
• Removed NPC guards from Skirmish battles.
• Removed the penalty on loot for high-level players questing in regular regions.
✅@ChatWarsExplorersBot
• Fixed a bug where the claim was not resetting in Skirmish battles.
• Fixed a bug where a player from the castle owning the region could not activate the claim for a Skirmish battle.
• Removed NPC guards from Skirmish battles.
• Removed the penalty on loot for high-level players questing in regular regions.
✅@ChatWarsExplorersBot
🐳6
🐳5
🐳7
#qol
• A notification has been added for players on a cell that has entered a state of ⚔️
• Simple map with resources and basic world information: https://api.chatwars.me/webview/map
✅@ChatWarsExplorersBot
• A notification has been added for players on a cell that has entered a state of ⚔️
• Simple map with resources and basic world information: https://api.chatwars.me/webview/map
✅@ChatWarsExplorersBot
🐳8
#update
• Added Accuracy and Evasion stats for characters, depending on weapon type and DEX.
• Shields no longer affect attack speed but reduce evasion stats.
• Sledgehammer shop price reduced from 590 to 390.
• Added new top-grade weapons and equipment to the ⛺️shop.
• Player rank ⚔️ now takes into account HP and armor score.
• Mithril Armor set renamed to Reinforced Mail set
• Weapon base critical rate changed:
- Two-handed sword: 80 → 90
- One-handed blunt: 50 → 30
- Short bow: 120 → 100
- Long bow: 120 → 170
• Weapon base critical force changed:
- Short bow: 200 → 190
- Long bow: 200 → 250
- One-handed blunt: 180 → 170
- Two-handed blunt: 180 → 170
✅@ChatWarsExplorersBot
• Added Accuracy and Evasion stats for characters, depending on weapon type and DEX.
• Shields no longer affect attack speed but reduce evasion stats.
• Sledgehammer shop price reduced from 590 to 390.
• Added new top-grade weapons and equipment to the ⛺️shop.
• Player rank ⚔️ now takes into account HP and armor score.
• Mithril Armor set renamed to Reinforced Mail set
• Weapon base critical rate changed:
- Two-handed sword: 80 → 90
- One-handed blunt: 50 → 30
- Short bow: 120 → 100
- Long bow: 120 → 170
• Weapon base critical force changed:
- Short bow: 200 → 190
- Long bow: 200 → 250
- One-handed blunt: 180 → 170
- Two-handed blunt: 180 → 170
✅@ChatWarsExplorersBot
🐳12
🐳4
#feature
• Added the ability to create guilds.
• Guilds have a basic set of functions including a member list, inviting, and kicking members.
• The leader has the ability to call guild members who are in standby mode to their cell.
✅@ChatWarsExplorersBot
• Added the ability to create guilds.
• Guilds have a basic set of functions including a member list, inviting, and kicking members.
• The leader has the ability to call guild members who are in standby mode to their cell.
✅@ChatWarsExplorersBot
🐳11
#update
• Added a new tactic for combat - to target opponents with the lowest evasion rate.
• Basic accuracy points for weapons are now displayed in the /i menu.
✅@ChatWarsExplorersBot
• Added a new tactic for combat - to target opponents with the lowest evasion rate.
• Basic accuracy points for weapons are now displayed in the /i menu.
✅@ChatWarsExplorersBot
🐳7
#release
- Scroll of Definition have been removed from the game, Smithing Stones have been added instead.
- Targeted Stones have been removed from the game, Imperfect Stones and Splinters have been added instead.
- Jars insertion and upgrading systems were totally reworked.
The main goal of this and several upcoming changes is to make jars and stones more accessible.
✅ @ChatWarsEliteBot
✅ @ChtwrsBot
- Scroll of Definition have been removed from the game, Smithing Stones have been added instead.
- Targeted Stones have been removed from the game, Imperfect Stones and Splinters have been added instead.
- Jars insertion and upgrading systems were totally reworked.
The main goal of this and several upcoming changes is to make jars and stones more accessible.
✅ @ChatWarsEliteBot
✅ @ChtwrsBot
🐳19
#update
• New item: Scroll of Escape. When used, it teleports to the campfire.
• The Scroll of Escape can be purchased in the Store or looted in quests.
• Region protection duration decreased from 24 hours to 12 hours.
• Increase in STR’s effect on attack and critical power.
• Guild invites, leveling up, and deposit actions can only be performed in the Fortress Location.
• Enclave regions now do not provide the right to loot and claim nearby lands.
• The owner of a region can now initiate hourly skirmishes to cast away intruders.
• Added a few new amulets (steps, accuracy).
✅@ChatWarsExplorersBot
• New item: Scroll of Escape. When used, it teleports to the campfire.
• The Scroll of Escape can be purchased in the Store or looted in quests.
• Region protection duration decreased from 24 hours to 12 hours.
• Increase in STR’s effect on attack and critical power.
• Guild invites, leveling up, and deposit actions can only be performed in the Fortress Location.
• Enclave regions now do not provide the right to loot and claim nearby lands.
• The owner of a region can now initiate hourly skirmishes to cast away intruders.
• Added a few new amulets (steps, accuracy).
✅@ChatWarsExplorersBot
🐳13
#feature
• Marketplace: the good old exchange from Vanilla CW, with some adaptations. Available for characters level 10 and above on the Forum cell. It works for all items - resources, equipment, and scrolls.
✅@ChatWarsExplorersBot
• Marketplace: the good old exchange from Vanilla CW, with some adaptations. Available for characters level 10 and above on the Forum cell. It works for all items - resources, equipment, and scrolls.
✅@ChatWarsExplorersBot
🐳6
#feature
• Stock UI divided by categories.
• Stock limit introduced. No effect on movements yet.
• Warehouse feature introduced in 🏛, 🔥, and 🏰 regions.
• Item descriptions added on the web app page for equipment.
✅@ChatWarsExplorersBot
• Stock UI divided by categories.
• Stock limit introduced. No effect on movements yet.
• Warehouse feature introduced in 🏛, 🔥, and 🏰 regions.
• Item descriptions added on the web app page for equipment.
✅@ChatWarsExplorersBot
🐳7
#update
• Added filters by item types on the web app marketplace page: https://api.chatwars.me/webview/trade
• Fixed UI description for amulets.
✅@ChatWarsExplorersBot
• Added filters by item types on the web app marketplace page: https://api.chatwars.me/webview/trade
• Fixed UI description for amulets.
✅@ChatWarsExplorersBot
🐳8
🐳10
Chat Wars Release Notes
#release - Scroll of Definition have been removed from the game, Smithing Stones have been added instead. - Targeted Stones have been removed from the game, Imperfect Stones and Splinters have been added instead. - Jars insertion and upgrading systems were…
#update
- Changed the restrictions of jewelry related scrolls and stones, now using max character level at account instead of current character;
- Changed Extraction Stones behavior. They are can be used on any lower tier, not only current tier;
- Reworked Extraction Stones tier 6 behavior, it can produce few jars instead of only one as for lower tiers;
- Added some UI improvements to work with affixes (suggestions on success ident., extract, updated etc.);
- You can apply jars to bag items too (works only for stock items before);
- Increase champions and ruins drop;
- Extraction Stones were added to possible guild quest rewards;
- Imperfect Chaos and Force stones were added as champions and ruins rewards;
- Added few new bugs and issues, nobody read this notes anyway
✅ @ChatWarsEliteBot
✅ @ChtwrsBot
- Changed the restrictions of jewelry related scrolls and stones, now using max character level at account instead of current character;
- Changed Extraction Stones behavior. They are can be used on any lower tier, not only current tier;
- Reworked Extraction Stones tier 6 behavior, it can produce few jars instead of only one as for lower tiers;
- Added some UI improvements to work with affixes (suggestions on success ident., extract, updated etc.);
- You can apply jars to bag items too (works only for stock items before);
- Increase champions and ruins drop;
- Extraction Stones were added to possible guild quest rewards;
- Imperfect Chaos and Force stones were added as champions and ruins rewards;
- Added few new bugs and issues, nobody read this notes anyway
✅ @ChatWarsEliteBot
✅ @ChtwrsBot
🐳39
#update
• All equipment stats have been changed: upper and lower parts of armor, boots, gloves, helmet, shield.
• Added a concept of expertise for items. Top equipment can be worn from level 20 (📘).
• Added 2 craftable sets of armor - 1 heavy and 1 light.
• Added the ability to craft items. Since there are no classes and skills in the game yet, crafting is available to everyone through an NPC blacksmith. Later, this will be a feature of a special non-combat class (similar to vanilla CW).
• Added drop fragments of craftable equipment in quests. Different types of regions have different types of drops.
• Added information about lost items in personal reports after battles.
• Added information about items found in battles in the general report.
• Added a chance to lose some resources in battle if defeated.
✅@ChatWarsExplorersBot
• All equipment stats have been changed: upper and lower parts of armor, boots, gloves, helmet, shield.
• Added a concept of expertise for items. Top equipment can be worn from level 20 (📘).
• Added 2 craftable sets of armor - 1 heavy and 1 light.
• Added the ability to craft items. Since there are no classes and skills in the game yet, crafting is available to everyone through an NPC blacksmith. Later, this will be a feature of a special non-combat class (similar to vanilla CW).
• Added drop fragments of craftable equipment in quests. Different types of regions have different types of drops.
• Added information about lost items in personal reports after battles.
• Added information about items found in battles in the general report.
• Added a chance to lose some resources in battle if defeated.
✅@ChatWarsExplorersBot
🐳8
#update
• Moving between points 🕳🛖🏟🏛⛺️ does not use any steps 👣.
• Minor changes in damage formulas; armor can absorb more damage depending on the amount of VIT.
• In the Tavern🛖, you can now also store items in the Warehouse.
✅@ChatWarsExplorersBot
• Moving between points 🕳🛖🏟🏛⛺️ does not use any steps 👣.
• Minor changes in damage formulas; armor can absorb more damage depending on the amount of VIT.
• In the Tavern🛖, you can now also store items in the Warehouse.
✅@ChatWarsExplorersBot
🐳9