#gameplay
β’ Stamina is split into two separate parts: one for doing quests π, another for moving around the world π£.
β @ChatWarsExplorersBot
β’ Stamina is split into two separate parts: one for doing quests π, another for moving around the world π£.
β @ChatWarsExplorersBot
π³8π1
#fix
- Add some Force Stone and Chaos Stone UI.
- Fixed an issue when Force Stone can decrease jewelry modifier value continuously at re-use.
- Fixed a behavior where specific circumstances could cause Force Stone to don't change jewelry modifier value at all.
β @ChatWarsEliteBot
β @ChtwrsBot
- Add some Force Stone and Chaos Stone UI.
- Fixed an issue when Force Stone can decrease jewelry modifier value continuously at re-use.
- Fixed a behavior where specific circumstances could cause Force Stone to don't change jewelry modifier value at all.
β @ChatWarsEliteBot
β @ChtwrsBot
π³16
#feature
β’ PVP logs are now available as a web page. Check the /report command.
β @ChatWarsExplorersBot
β’ PVP logs are now available as a web page. Check the /report command.
β @ChatWarsExplorersBot
π³13
π³6
#feature
β’ π―Training grounds - a new attribute of the region. In this region, only players from level 1 to 4 can go on adventures, and resources on these cells regenerate 10 times faster. Which cells become training fields is determined randomly and changes periodically.
β @ChatWarsExplorersBot
β’ π―Training grounds - a new attribute of the region. In this region, only players from level 1 to 4 can go on adventures, and resources on these cells regenerate 10 times faster. Which cells become training fields is determined randomly and changes periodically.
β @ChatWarsExplorersBot
π³6
#fix
β’ Fixed the absence of NPC guards in some cases.
β’ Fixed the display of time remaining until the nearest battle in the Combat menu.
β @ChatWarsExplorersBot
β’ Fixed the absence of NPC guards in some cases.
β’ Fixed the display of time remaining until the nearest battle in the Combat menu.
β @ChatWarsExplorersBot
π³3
π³4
#fix
β’ Registration by invites to the strongest castle is now closed.
β’ The inviter receives a message when a new player registers using their link.
β’ Checks for failed quests. Two consecutive failures cannot happen now.
β’ Scouting now shows steps, not the stamina of nearby players.
β’ Cosmetic changes on the web map (showing resources on cells with βοΈπ‘, player pin shown in the corner, and minor layout changes).
β @ChatWarsExplorersBot
β’ Registration by invites to the strongest castle is now closed.
β’ The inviter receives a message when a new player registers using their link.
β’ Checks for failed quests. Two consecutive failures cannot happen now.
β’ Scouting now shows steps, not the stamina of nearby players.
β’ Cosmetic changes on the web map (showing resources on cells with βοΈπ‘, player pin shown in the corner, and minor layout changes).
β @ChatWarsExplorersBot
π³5
#feature
β’ The world map has been expanded to 4.
β’ Ability to vote for the type of new neutral cell in the π°Fortress.
β @ChatWarsExplorersBot
β’ The world map has been expanded to 4.
β’ Ability to vote for the type of new neutral cell in the π°Fortress.
β @ChatWarsExplorersBot
π³4
#update
β’ The arena is open for 1 on 1 battles.
β’ Caravans have appeared, allowing movement between campfires and the arena for a fee.
β’ Fixed a bug that allowed starting an adventure multiple times in a row.
β @ChatWarsExplorersBot
β’ The arena is open for 1 on 1 battles.
β’ Caravans have appeared, allowing movement between campfires and the arena for a fee.
β’ Fixed a bug that allowed starting an adventure multiple times in a row.
β @ChatWarsExplorersBot
π³6
#update
Major Patch Notes for Battles and Regions
β’ Region Ownership Battles: Battles for changing region ownership will now occur 3 times a day.
β’ Hourly Region Battles: Battles on cells can now be fought every hour by activating /claim. Losers will be sent back to the campfire, and winners will gather resources from the cell.
β’ Gold and XP Loss in Battles: Only half of the gold in hand will be lost in battles. Additionally, there is a 5% XP penalty and a small chance to lose some equipment.
β’ Resource Regeneration Speed: The base speed of resource regeneration on a cell has been increased. Previously, it was +1 every 60 minutes; now, it is +1 every 45 minutes.
β’ Region Resource Regeneration: The speed of resource regeneration in a region depends on the percentage of controlled territories. If more than 25% is controlled, regeneration slows down; if less than 25%, it speeds up.
β’ Expert Challenges Regions: Two cells for high-level players have been added, where resource regeneration is twice as fast.
β’ Level Restrictions: Level restrictions have been introduced for both novice and high-level cells.
β’ Quest Restrictions: Low-level players cannot complete quests on regular and high-level cells. High-level players can complete quests on regular cells but will receive an XP and loot penalty.
β’ Dynamic Level Calculation: The levels considered as novice and high-level are calculated dynamically and can be found in the region description.
β’ Web Map UI: Special cells for novices and high-level players are marked on the web map with a sign in the bottom right corner.
β’ Novice Spawn Location: Novices will now spawn in training lands instead of at the campfire.
β’ Resource and Step Recovery Time: The time remaining for resource regeneration on a cell and for step recovery can be checked with the /numbers command.
β’ Minimum HP for Quests: The minimum HP required for quests has been changed to 50.
β’ Domain regions: The four neighboring regions with a campfire are permanent points of the castle and cannot be captured.
β @ChatWarsExplorersBot
32 files changed, 731 insertions(+), 112 deletions(-)
Major Patch Notes for Battles and Regions
β’ Region Ownership Battles: Battles for changing region ownership will now occur 3 times a day.
β’ Hourly Region Battles: Battles on cells can now be fought every hour by activating /claim. Losers will be sent back to the campfire, and winners will gather resources from the cell.
β’ Gold and XP Loss in Battles: Only half of the gold in hand will be lost in battles. Additionally, there is a 5% XP penalty and a small chance to lose some equipment.
β’ Resource Regeneration Speed: The base speed of resource regeneration on a cell has been increased. Previously, it was +1 every 60 minutes; now, it is +1 every 45 minutes.
β’ Region Resource Regeneration: The speed of resource regeneration in a region depends on the percentage of controlled territories. If more than 25% is controlled, regeneration slows down; if less than 25%, it speeds up.
β’ Expert Challenges Regions: Two cells for high-level players have been added, where resource regeneration is twice as fast.
β’ Level Restrictions: Level restrictions have been introduced for both novice and high-level cells.
β’ Quest Restrictions: Low-level players cannot complete quests on regular and high-level cells. High-level players can complete quests on regular cells but will receive an XP and loot penalty.
β’ Dynamic Level Calculation: The levels considered as novice and high-level are calculated dynamically and can be found in the region description.
β’ Web Map UI: Special cells for novices and high-level players are marked on the web map with a sign in the bottom right corner.
β’ Novice Spawn Location: Novices will now spawn in training lands instead of at the campfire.
β’ Resource and Step Recovery Time: The time remaining for resource regeneration on a cell and for step recovery can be checked with the /numbers command.
β’ Minimum HP for Quests: The minimum HP required for quests has been changed to 50.
β’ Domain regions: The four neighboring regions with a campfire are permanent points of the castle and cannot be captured.
β @ChatWarsExplorersBot
32 files changed, 731 insertions(+), 112 deletions(-)
π³18
π³10
#fix
β’ Fixed a bug where the claim was not resetting in Skirmish battles.
β’ Fixed a bug where a player from the castle owning the region could not activate the claim for a Skirmish battle.
β’ Removed NPC guards from Skirmish battles.
β’ Removed the penalty on loot for high-level players questing in regular regions.
β @ChatWarsExplorersBot
β’ Fixed a bug where the claim was not resetting in Skirmish battles.
β’ Fixed a bug where a player from the castle owning the region could not activate the claim for a Skirmish battle.
β’ Removed NPC guards from Skirmish battles.
β’ Removed the penalty on loot for high-level players questing in regular regions.
β @ChatWarsExplorersBot
π³6
#feature
β’ Sharing food at the campfire speeds up HP regeneration for allies.
β @ChatWarsExplorersBot
β’ Sharing food at the campfire speeds up HP regeneration for allies.
β @ChatWarsExplorersBot
π³5
#feature
β’ A link to the battle log has been added for sharing with friends.
β @ChatWarsExplorersBot
β’ A link to the battle log has been added for sharing with friends.
β @ChatWarsExplorersBot
π³7
#qol
β’ A notification has been added for players on a cell that has entered a state of βοΈ
β’ Simple map with resources and basic world information: https://api.chatwars.me/webview/map
β @ChatWarsExplorersBot
β’ A notification has been added for players on a cell that has entered a state of βοΈ
β’ Simple map with resources and basic world information: https://api.chatwars.me/webview/map
β @ChatWarsExplorersBot
π³8
#update
β’ Added Accuracy and Evasion stats for characters, depending on weapon type and DEX.
β’ Shields no longer affect attack speed but reduce evasion stats.
β’ Sledgehammer shop price reduced from 590 to 390.
β’ Added new top-grade weapons and equipment to the βΊοΈshop.
β’ Player rank βοΈ now takes into account HP and armor score.
β’ Mithril Armor set renamed to Reinforced Mail set
β’ Weapon base critical rate changed:
- Two-handed sword: 80 β 90
- One-handed blunt: 50 β 30
- Short bow: 120 β 100
- Long bow: 120 β 170
β’ Weapon base critical force changed:
- Short bow: 200 β 190
- Long bow: 200 β 250
- One-handed blunt: 180 β 170
- Two-handed blunt: 180 β 170
β @ChatWarsExplorersBot
β’ Added Accuracy and Evasion stats for characters, depending on weapon type and DEX.
β’ Shields no longer affect attack speed but reduce evasion stats.
β’ Sledgehammer shop price reduced from 590 to 390.
β’ Added new top-grade weapons and equipment to the βΊοΈshop.
β’ Player rank βοΈ now takes into account HP and armor score.
β’ Mithril Armor set renamed to Reinforced Mail set
β’ Weapon base critical rate changed:
- Two-handed sword: 80 β 90
- One-handed blunt: 50 β 30
- Short bow: 120 β 100
- Long bow: 120 β 170
β’ Weapon base critical force changed:
- Short bow: 200 β 190
- Long bow: 200 β 250
- One-handed blunt: 180 β 170
- Two-handed blunt: 180 β 170
β @ChatWarsExplorersBot
π³12
π³4
#feature
β’ Added the ability to create guilds.
β’ Guilds have a basic set of functions including a member list, inviting, and kicking members.
β’ The leader has the ability to call guild members who are in standby mode to their cell.
β @ChatWarsExplorersBot
β’ Added the ability to create guilds.
β’ Guilds have a basic set of functions including a member list, inviting, and kicking members.
β’ The leader has the ability to call guild members who are in standby mode to their cell.
β @ChatWarsExplorersBot
π³11
#update
β’ Added a new tactic for combat - to target opponents with the lowest evasion rate.
β’ Basic accuracy points for weapons are now displayed in the /i menu.
β @ChatWarsExplorersBot
β’ Added a new tactic for combat - to target opponents with the lowest evasion rate.
β’ Basic accuracy points for weapons are now displayed in the /i menu.
β @ChatWarsExplorersBot
π³7
#release
- Scroll of Definition have been removed from the game, Smithing Stones have been added instead.
- Targeted Stones have been removed from the game, Imperfect Stones and Splinters have been added instead.
- Jars insertion and upgrading systems were totally reworked.
The main goal of this and several upcoming changes is to make jars and stones more accessible.
β @ChatWarsEliteBot
β @ChtwrsBot
- Scroll of Definition have been removed from the game, Smithing Stones have been added instead.
- Targeted Stones have been removed from the game, Imperfect Stones and Splinters have been added instead.
- Jars insertion and upgrading systems were totally reworked.
The main goal of this and several upcoming changes is to make jars and stones more accessible.
β @ChatWarsEliteBot
β @ChtwrsBot
π³19