Forwarded from AxManager (FahrezONE)
BBoost[18112025] | [AxManager]
Changelog :
- set-fixed-performance logic change
- Add Temp controll ( sc : @Dcx400 )
- Optimized loop time ( thx to @HoyoSlave )
Changelog :
- set-fixed-performance logic change
- Add Temp controll ( sc : @Dcx400 )
- Optimized loop time ( thx to @HoyoSlave )
π1
DIR="/sdcard/Btool"
CONFIG_FILE="$DIR/bin/config.ini"
read_config() {
while IFS='=' read -r lowkey value; do
[ -z "$lowkey" ] || [ "${lowkey###}" != "$lowkey" ] && continue
lowkey=$(echo "$lowkey" | tr -d '[:space:]')
case "$lowkey" in
game) game="$value" ;;
esac
done < "$CONFIG_FILE"
}
read_config
echo "game : $game
existed list : $(cmd package list packages | cut -d: -f2 | grep -Ew "$(echo $game | sed 's/ /|/g')")"run this and screenshot for me
Mindless | Channel
DIR="/sdcard/Btool" CONFIG_FILE="$DIR/bin/config.ini" read_config() { while IFS='=' read -r lowkey value; do [ -z "$lowkey" ] || [ "${lowkey###}" != "$lowkey" ] && continue lowkey=$(echo "$lowkey" | tr -d '[:space:]') case "$lowkey" inβ¦
only for anyone that installed bnoop AxPlugins
BBoost[01122025] | [AxPlugin]
changelog :
- Added screen on / off optimizer
- Added ram compact after game closed
- better logic structure
Thanks to : @Dcx400 @HoyoSlave
Dev : @Brains82
changelog :
- Added screen on / off optimizer
- Added ram compact after game closed
- better logic structure
Thanks to : @Dcx400 @HoyoSlave
Dev : @Brains82
cmd package resolve-activity -a android.intent.action.MAIN -c android.intent.category.HOME | grep -m1 packageName= | cut -d= -f2
ss for me
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for anyone who wonder how to manually add packagename into [AxPlgins]
fyi :
if you attempt framework crash by any method, and than soft reboot right after it
it does apply vulkan to all pipe line but it still has bug render like app crash and etc