AzDimension
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Game Development studio
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Today, AzDimension turns 15.

Over these years, we have gone from our first experiments in an industry that didn’t even exist in Azerbaijan, to projects recognized far beyond our country. We created the first official computer game in Azerbaijan, took part in international exhibitions, released projects on PC and consoles, organized festivals, and supported a new generation of developers.

Of course, it wasn’t always easy: we faced difficulties and challenges, sometimes took risks, and not everything came easily. But that’s what made us stronger and proved that belief in an idea can carry you forward, even when the road seems tough.

We are grateful to our team, partners, friends, and all the players who have been with us.
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We wish everyone a Happy New Year.
This year was a challenging one for our team, but we continue moving forward. One of the key milestones for us was presenting a new version of Rainy Neon at Gamesummit.
Thank you to everyone who has been part of this journey. A new year and new steps are ahead.
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Evade the Light, a horror FPS by AzDimension, will launch a public Steam alpha playtest soon. Players can try core mechanics, combat, multiple enemies, and four locations, including boss areas. Feedback will help shape further development.
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We at AzDimension have launched a public playtest of the horror shooter Evade the Light on Steam. You can try the prototype for free and experience the core gameplay features, including combat, enemies, and four playable locations.

Evade the Light tells the story of a scientist who travels into a mysterious zone in search of answers about their past. We focus on atmosphere, weapon variety, and a modern visual style.
Your feedback is extremely important to us. Please leave your reviews and share your impressions after playing, as this directly affects the future development of the project.

Join the playtest here:
store.steampowered.com/app/1601870
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The public playtest of our game Evade the Light is still live on Steam and will continue for 3 more weeks, giving everyone the opportunity to try the current version for free. The playtest includes core gameplay mechanics, multiple enemy types, and four playable locations, including boss areas. We kindly ask all players to leave their feedback via the official form, as your input is extremely important for improving the game.

Steam:
https://store.steampowered.com/app/1601870/Evade_The_Light/
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Escape: Immersion is scheduled to release this July on PC and mobile devices! After several years of challenging development, the project is finally approaching its launch.

Escape: Immersion is an atmospheric horror game inspired by projects such as Inside and Little Nightmares.

We kindly ask everyone interested in the game to add it to their wishlist so they don’t miss the release:
https://store.steampowered.com/app/4033680/Escape_Immersion/
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Escape: Immersion Playtest is now live on Steam.

Explore a collapsing underwater base, face environmental dangers, and experience the early version of our atmospheric horror adventure.

Try it now and share your feedback!

Link:
https://store.steampowered.com/app/4033680/Escape_Immersion/
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Channel photo updated
Escape: Immersion Playtest is now live on Steam.

Just a reminder that you can already try the early version of the game.

Try it now and share your feedback!

Link:
https://store.steampowered.com/app/4033680/Escape_Immersion/
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A screenshot from the game Escape: Immersion.

The game will be released in July this year on mobile devices and PC.
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We are looking for a Game Artist to join our team.
We don’t prioritize years of experience. What matters to us is your ability to understand different visual styles, work with color, and create clean and readable UI.
Basic knowledge of 2D and 3D is sufficient.
Most importantly, we value your interest in the field and your willingness to grow.

Send your CV and portfolio to:
info@azdimension.az
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The Official Trailer for Escape: Immersion Is Now Live

Escape: Immersion is planned for release in July 2026 on PC and mobile platforms.
Watch the trailer and step into the depths.

Trailer link:
https://www.youtube.com/watch?v=sYi-TgyvfrI
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The open playtest for Evade The Light will run until April 20. After that, the playtest will end and the current version of the game will no longer be available. Be sure to try it if you're interested.

Link:
https://store.steampowered.com/app/1601870/Evade_The_Light/
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Our game, scheduled for release in July, has already surpassed 20,000 wishlists. This represents a strong number of users who are interested in the game and potentially ready to purchase it.

We are planning to further strengthen our marketing efforts to expand the game’s reach even more.

This result is especially important for us. Our previous record belonged to Evade The Light, which gathered around 8,000 wishlists over nearly two years.

Don't forget to add our game to wishlist:
https://store.steampowered.com/app/4033680/Escape_Immersion/
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Escape: Immersion is becoming more accessible to players around the world.

We have expanded the list of supported languages, and the game now includes:
English, Russian, Azerbaijani, Spanish, Portuguese (Brazilian), French, German, Japanese, Korean, Turkish, Italian, and Polish.

This means even more players will be able to immerse themselves in the atmosphere of our game and experience this journey with you.

Voice acting is currently available in two languages: English and Azerbaijani.
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After the Playtest and demo release, we carefully analyzed player feedback and technical issues to significantly improve Escape: Immersion across nearly every aspect of the game.

This major update includes 70+ bug fixes covering gameplay problems, critical issues, visual glitches, and platform-specific bugs. Stability was greatly improved, environmental interactions were reworked, and underwater sequences, physics, ladders, and object handling now feel much more reliable and immersive.

We also improved the game’s visuals, VHS-inspired atmosphere, rendering, shadows, and overall scene readability. Extensive optimization work was performed for both PC and mobile devices, including Android and iOS.

Many gameplay systems were redesigned directly based on player feedback to make the experience more immersive, intense, and stable.

All of these changes have already been implemented into the current Steam demo version of Escape: Immersion.

Demo link:
https://store.steampowered.com/app/4033680/Escape_Immersion/
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Sharing a new screenshot from our game. The game will be released on Android, iOS, and Steam this July.

Steam page:
https://store.steampowered.com/app/4033680/Escape_Immersion/
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Escape: Immersion is coming to Steam Next Fest: June 2026!

Explore a collapsing underwater military base, uncover its secrets, and survive the dangers hidden within its flooded corridors.

Date:
June 15 - June 22, 2026

If you played the Playtest, the demo contains the same levels with minor improvements.
Steam link:
https://store.steampowered.com/app/4033680/Escape_Immersion/
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🎮 We are excited to present the official Escape: Immersion trailer for Steam Next Fest: June 2026!

From June 15 to June 22, players from around the world will be able to try the game's demo for free as part of Steam Next Fest.

Trailer link:
https://www.youtube.com/watch?v=LuHC4XqyfNQ
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Hello everyone!
We'd like to share an update on our projects.
Escape: Immersion is now in the final stage of development. We've decided to delay the release once again to ensure the game reaches the quality we're aiming for. Over the past year, we've fixed more than 200 bugs and significantly improved the overall experience.
Evade The Light is currently being completely reworked. Based on feedback and our own review, we've concluded that many of its ideas and systems need major improvements, so development will continue for an indefinite period.
Unfortunately, Rainy Neon has been officially canceled due to funding cuts. In addition, the project is no longer owned by AzDimension.
Thank you for your continued support. More news coming soon!
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