BTW, my insides statistics says that portrait shots get the most engagement and insta’s algorithm love, so that’s just a tip for you
I’m thinking about closing the sculpting line for a bit to dig through the male sculpts I’ve got atm and then, once I’m done, finally open up feminine frame sculpting. ALSOOOO I want to change up sculpting prices a bit by adding more options for details and stuff but I’ve got no idea how logical it is ‘cause my sculpting prices are quite high already
In my defence, they’re roughly based on the $10 per hour of work thing ‘cause the full thing with hands, details and hair does take me around 4,5-5 hours to finish
For example the ‘Ultra details” option would be fun but i’m already doing the best I can details-wise while keeping the acceptable polycount. It would be nice to go for the REALLY high-poly detailed stuff but it’s tricky ‘cause it would be really heavy for some PCs and I want everyone who gets the sculpting work from me to be able to enjoy it
I added a couple of options and fantasy stuff (‘cause Agatha told me this is a great idea and i loved it) but they’d also look reasonable to be set as separate commissions, so I might put texture enhancement work separately for $10 for no reason but I don’t want to be a complete bitch
Just passed the internship papers to the public relations uni department, it looks like they got accepted and I’m not getting expelled. Unless out internship curator decided to play a bitch w me 🫡
Somebody tried to hack into my discord acc, hope they’d enjoy vous modelling channel, lmao
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