tloz_tww_hd_recomp-0.9.3.apk
54.6 MB
Android port: Wind Waker HD
💎 Added Moon Jump cheat with adjustable rise and flight speeds, fall damage toggle and 14 random poses.
💎 Reduced memory usage by about 1.4 GB in long sessions on Snapdragon 855.
💎 Older save states are converted automatically when loaded.
💎 Improved crash logs with memory usage and thread details.
#AndroidPort / #WiiU
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😏 Hub - @aPS3e
#AndroidPort / #WiiU
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PS3 Android & Emulador Hub
Android Native [Nvidia Shield/Xbox360] 💎 Resident Evil 5 - fully completed 💎 Metal Gear Rising - fully completed 💎 Metal Gear 2 - native ARM64 port with DRM bypass ➖ Ultra Street Fighter IV - Xbox 360 port, currently being optimized 📱 Source - reddit /…
Resident Evil 5 - Nvidia Shield Version Update
💎 Improved performance and reduced CPU and RAM usage
💎 Added gyroscope support and native-style gameplay buttons
💎 Added Frame Generation based on EDEN's implementation
💎 Fixed DRM issues that could disable game content in certain sections
💎 Added CPU translation affinity presets with a manually optimized default
💎 Redesigned launcher with a cleaner final UI
💎 Uses Wine, DXVK, Proton and FEX with a specialized implementation
💎 Lower resource usage and significantly reduced heat compared to general-purpose PC emulators
💎 Snapdragon 8 Elite can reach a stable 30 FPS using only 2 efficiency cores at reduced clocks
💎 Simplified setup: choose graphics preset, resolution and driver, then play
📱 Source - decomps
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nfs-carbon-0.3.1-debug.apk
59.2 MB
NFS Carbon recomp - (2026-10-06)
💎 Added a native Vulkan renderer for Android and Windows
💎 Game now renders directly through Vulkan without the Xenos GPU emulator
💎 Added Android renderer switch: Native Vulkan or Xenos fallback
💎 Added new launcher with racing-themed UI and redesigned touch controls
💎 Added new gamepad and driving control layouts
💎 Added persistent vertex caching and reduced per-frame vertex uploads
💎 Added GPU resource eviction to reduce memory usage
💎 Added shader and pipeline caching
💎 Fixed multiple rendering issues, including swapped colors and incorrect gamma
💎 Fixed broken boot movies, logos and tiled render targets
💎 Reduced render passes from around 116 to 48 per frame
💎 PC build tested at 60 FPS with boot, menus, prologue and gameplay rendering correctly
💎 Android APK is available for arm64-v8a and x86_64
#AndroidPort / #Xbox360
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📱 Github Source - nfs-carbon-recomp
#AndroidPort / #Xbox360
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rimworld_ports1de_beta4.apk
632 MB
Android port: Rimworld
💎 Fixed fur shader transparency for NPCs. Verified the rendering of new characters and animal corpses, including decomposition and skeletons.
💎 Improved scrolling in the allowed food list in storage, increased row and button sizes. Swiping should no longer accidentally change permissions.
💎 Added PC mod importing via “Mods” → “Import ZIP”. Currently supports mods with XML, textures and translations. DLL and Harmony mods require separate adaptation. The game must be fully restarted after changing the mod list.
💎 Added a short mobile controls tutorial when first entering a settlement.
💎 Fixed snow texture layering and dirty snow rendering.
💎 Fixed water transparency near shorelines and added subtle smooth ripples.
💎 Fixed Odyssey spacecraft image transparency and improved its capture for flight rendering.
💎 Reduced character atlas sizes and limited temporary spacecraft image sizes on mobile devices.
💎 Removed an unnecessary copy of flow data from RAM and added fallback texture formats for different GPUs.
#AndroidPort / #PC
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😏 Hub - @aPS3e / @ports1de
#AndroidPort / #PC
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GTA 5 Port China
💎 Version Touch Control Adaptation
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ico-pc-v0.4.1-android.apk
6.9 MB
Android port: ico
💎 Experimental Android support for 64-bit devices running Android 10+
💎 Added on-screen touch controls and gamepad support
💎 Added slower rendering path for devices missing required GPU features
💎 Added toggles for Glow, Depth of Field, Screen Softening, Motion Blur and Fog
💎 Added free-camera Photo Mode with orbit camera, speed control and finer zoom
💎 Added model viewer zoom and model positioning controls
💎 Added support for replacement 3D model packs
💎 Added Developer Mode support for exporting game models
💎 Added ReShade and vkBasalt depth buffer support
💎 Added textures, models and reshade folders with setup notes
💎 Added new short, topic-based guides
💎 Fixed Ico's sword hitting the Queen's shield in the final fight
💎 Fixed the Queen's face darkening in the Model Viewer
💎 Fixed depth ordering for surfaces that are very close together
💎 Android now saves achievements when quitting
💎 Android saves and settings are included in device backups
💎 Canceling first-time setup with Back now leaves no leftover data
#AndroidPort / #PS2
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😏 Hub - @aPS3e
#AndroidPort / #PS2
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NFSMW-Android-Evolved-v0.6.0-arm64.apk
29.8 MB
NFSMW Android Evolved - (2026-10-12)
💎 Fixed startup issues on Mali-G52/G57 GPUs. Xenos compatibility mode now works without the missing driver feature, with a few effects disabled. Tap Probar compatibilidad if the native renderer fails.
💎 Added Grande · 107 ms audio buffer to reduce stuttering, with slightly higher latency.
💎 Vulkan errors now identify missing functions.
💎 Updated launcher icon.
💎 Installs over v0.5.4. Requires the PAL Spain edition of Most Wanted (Xbox 360).
#AndroidPort / #Xbox360
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📱 Github Source - nfsmw- android
#AndroidPort / #Xbox360
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LibertyRecompAndroid-v0.5.9.2.apk
45.1 MB
Android port: GTA 4
💎 Fixed vehicle damage rendering, ensuring dents update correctly after every impact
💎 Fixed Display menu settings being overridden by args.txt
💎 Fixed very low FPS caused by excessive shadow and reflection settings
💎 Added Sustained Performance mode for more stable FPS during long sessions
💎 Added Thermal Guard to reduce draw distance when the device overheats
💎 Added Safe Mode for troubleshooting graphics and performance issues
💎 Optimized CPU usage with Android performance hints and reduced thread waiting
💎 Moved texture untile operations to the GPU
💎 Default settings: 720p, 30 FPS, FXAA and motion blur disabled
💎 Updating preserves existing saves
#AndroidPort / #Xbox360
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😏 Hub - @aPS3e
#AndroidPort / #Xbox360
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GTA 5 native on ios
😎 it averages at about 50-60fps on my iPhone 17 (through Metal; this doesn't rely on any emulator of any sort, so it doesn't require JIT !) using about 1.1gb of ram
😎 a recent fun project of mine
📱 Source - X Twitter
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NFSU2-AndroidEvolved-v0.13.0-arm64.apk
65.1 MB
NFSU2 Android Evolved - (2026-10-10)
💎 Native ARM64 Android port with no emulation
💎 Added a new launcher with game file validation and graphics options
💎 Added Vulkan driver import, selection and testing
💎 Added language, internal resolution, FPS limit and compatibility settings
💎 Added Bluetooth and USB controller support
💎 Redesigned touch controls with icons, layout editor, styles and profiles
💎 Touch controls automatically hide when a physical controller is connected
💎 Improved widescreen support for HUD, radar, mirrors, FOV and cutscenes
💎 Added support for up to 120 FPS by removing the game's internal 60 FPS cap
💎 Improved CPU/GPU parallel processing and reduced rendering overhead
💎 Optimized D3D9 rendering and game code
💎 Added compatibility with older Adreno 6xx GPUs, including Adreno 610
💎 Added full crash log reporting through GitHub issues
💎 Added notifications for new releases
💎 Requires Android 10+ and Vulkan 1.1
💎 Tested on Galaxy S25 Ultra (Adreno 830) and Redmi Note 8 (Adreno 610)
💎 Install over the previous version to keep saves and settings
#AndroidPort / #PC
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📱 Github Source - nfs2- android
#AndroidPort / #PC
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XenDroid_Release_ae3d8293.apk
40.4 MB
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Burnout_Revenge-android-arm64.apk
14.8 MB
Android port: Burnout Revenge
💎 Android (ARM64, Vulkan 1.1, Adreno/Mali): install the APK and select your disc image. Mesa Turnip .zip is optional for Adreno devices with driver issues
#AndroidPort / #Xbox360
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😏 Hub - @aPS3e
#AndroidPort / #Xbox360
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PT-Android-v0.1.1.apk
21.6 MB
Android port: P.T.
💎 Added dual-screen support for AYN Thor and similar handhelds
💎 Bottom screen now displays the hallway clock at 23:59, loop count and radio subtitles
💎 Added options for clock and subtitles, clock only, dim clock or turning the second screen off
💎 Fixed radio subtitles disappearing during repeated broadcasts in later loops
💎 Supports Snapdragon devices with Adreno 6xx/7xx GPUs
💎 Requires Android 10+
💎 Tested on AYN Thor Max
💎 Requires your own P.T. game files. No game data included
💎 Logs are saved to "Download/PT-logs" for bug reports
#AndroidPort / #PS4
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😏 Hub - @aPS3e
#AndroidPort / #PS4
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Bloodborne-0.9.0-beta1.apk
16.3 MB
Android port: Bloodborne
💎 Replaced the Linux runtime with a native Android implementation
💎 Reduced download size from 253 MB to 17 MB
💎 Added support for Android Turnip drivers in adrenotools ZIP format
💎 Reworked game preparation, mod support and PKG installation
💎 Tested on AYN Thor (Snapdragon 8 Gen 2, Adreno 740) - title screen runs at 60 FPS
💎 Loading, saving, audio and touch controls confirmed working
💎 Fixed hardware volume keys
💎 Lossless Scaling frame generation is temporarily unavailable
💎 Updating preserves saves, settings, mods and game files
#AndroidPort / #PS4
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😏 Hub - @aPS3e
#AndroidPort / #PS4
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GTAVLAUNCHER.apk
16.3 MB
Android port web: GTA 5
💎 Experimental Android port of the GTA V web engine
💎 Requires Android 10+, Vulkan 1.1+ and an ARM64 device
💎 Imports game data from a ZIP archive (around 15 GB)
💎 JIT-compiles the game module to native ARM64 using Cranelift
💎 Added on-screen touch controls with movement, camera and action buttons
💎 Automatically switches between on-foot and in-vehicle control layouts
💎 Added performance settings for shadows, reflections and LOD
💎 Settings are reapplied on launch because the game resets them when saving
💎 Vulkan rendering powered by wgpu, with software BC texture decoding for unsupported GPUs
💎 First playable build remains CPU draw-call bound
💎 Dimensity 8000 runs at around 20 FPS in the city with default settings
💎 Enabling shadows and reflections can reduce FPS by roughly one-third
💎 A second engine based on wasm2c is in development but not included
💎 Requires your own game files. No game code or assets are included
💎 Unofficial project. Not affiliated with Rockstar Games or Take-Two Interactive
#AndroidPort / #Web
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😏 Hub - @aPS3e
#AndroidPort / #Web
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bachatas4-0.2.5-release.apk
201.2 MB
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ReCompiledSteel-android-arm64-0.1.2.apk
14.5 MB
Android port: Real Steel
💎 Fixed landscape orientation and screen scaling on phones
💎 Added 540p, 480p and 360p internal resolution options
💎 Added diagnostic ZIP reports with logs, crash reports and settings
💎 Failed game launches now automatically generate diagnostic reports
💎 Added GPU and driver information to logs
💎 Added optional custom Vulkan driver support for Qualcomm Adreno devices via libadrenotools
💎 Added an option to restore the system graphics driver
#AndroidPort / #Xbox360
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😏 Hub - @aPS3e
#AndroidPort / #Xbox360
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