PS3 Android & Emulador Hub
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13 photos
17 videos
125 files
130 links
Channel aPS3e / t.me/aps3eChat

Discord:
- RPCSX: https://discord.gg/eE3XsCXv6 
- aPS3e: https://discord.gg/TZmJjjWZWH

Website:
- aPS3e: aenu.cc

GitHub aPS3e/RPCSX:
• github.com/aenu1/aps3e
• github.com/RPCSX/rpcsx-ui-android
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Vita3k-Plus-v1.2.apk
23.7 MB
😁 Vita3k+ Android - v1.2 - (2026-09-30)

💎 Fixed graphics and loading issues across multiple games
💎 Fixed Soul Sacrifice Delta outlines, floor textures and Mali vertex issues
💎 Fixed Ragnarok Odyssey ACE graphics on Android
💎 Fixed Dead or Alive Xtreme 3, Skullgirls 2nd Encore and Ys: Celcetta graphics
💎 Fixed Jet Set Radio, Golden Time and Ys VIII boot issues
💎 Fixed Madden 13 commentary, crowd audio and save/load
💎 Fixed FIFA 15 commentary and crowd graphics
💎 Fixed Resistance loading on slower devices
💎 Fixed Mortal Kombat video colors and Ridge Racer reflections
💎 Fixed Need for Speed anisotropic filtering and crash sounds
💎 Fixed multiple crashes and missing graphics in Dragon Quest Heroes II, Injustice, Uncharted, MotoGP 14 and others
💎 Improved Mali compatibility with better vertex handling and Double Buffer fallback
💎 Fixed black checkerboard artifacts on Adreno 6xx + Turnip

😏 Hub - @aPS3e
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📱 Github Source - Vita3K-Plus
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bachatas4-0.2.4-release.apk
198.1 MB
😁 BachataS4 v0.2.4 - (2026-09-30)

💎 Uncharted and The Order: 1886 now boot with new graphics and resolution patches
💎 Improved Gravity Rush 2 performance with low-resolution presets and patches
💎 Improved Dark Souls Remastered and God of War III performance
💎 Restored Bloodborne performance on Snapdragon 8 Gen 3
💎 Added PanVK V2 2.2.0 for supported Mali GPUs
💎 MediaTek devices now default to PanVK where supported
💎 Improved PanVK memory handling and reduced GPU barriers
💎 Fixed several Turnip gameplay stability issues
💎 Added two-finger touchpad with click strip, disabled by default
💎 Added per-game Fit, Stretch and Crop display modes
💎 Added per-game R/B color channel fix
💎 Added community compatibility reports with SoC-aware scores
💎 Added in-game report panel with screenshots and capture controls
💎 Added direct PKG extraction and opening PKGs from other apps
💎 Added Turkish language support
💎 Various performance, stability and memory-management improvements

😏 Hub - @aPS3e
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📱 Github Source - Bachata-S4
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LostOdysseyRecomp-android-arm64-v0.8.0.apk
44.2 MB
Lost Odyssey recomp android - (2026-10-03)

💎 HDR now works with FXAA, SMAA and TAA, plus DLSS, FSR and MetalFX
💎 Added DLSS Frame Generation support on Vulkan
💎 Added shadow resolution settings: 1×, 2× and 4×
💎 Added experimental ambient occlusion: Off, SSAO and GTAO
💎 Vulkan and Metal now share the portable_vk.lospv shader pack
💎 Fixed sun and glare flashing through cliffs while sailing
💎 Added support for 8BitDo controllers, including Ultimate 2 Wireless
💎 Added more Japanese, Korean and Simplified Chinese translations
💎 Fixed startup error dialogs caused by broken OptiScaler.dll on Windows
💎 macOS version now requires macOS 15 or newer

#AndroidPort / #Xbox360
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📱 Github Source - LostOdysseyRecom
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2.43.apk
38.3 MB
😏 aPS3e Android - 2.43 (2026-10-05)

💎 Updated the RPCS3 version
💎 Implemented spuasmjit (still incomplete)

😅 Firmware: Click

📱 Github Source - aps3e
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📱 Google Play – Free version
💎 aPS3e Premium – \$5
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tloz_tww_hd_recomp-0.9.3.apk
54.6 MB
Android port: Wind Waker HD

💎 Added Moon Jump cheat with adjustable rise and flight speeds, fall damage toggle and 14 random poses.
💎 Reduced memory usage by about 1.4 GB in long sessions on Snapdragon 855.
💎 Older save states are converted automatically when loaded.
💎 Improved crash logs with memory usage and thread details.

#AndroidPort / #WiiU
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😏 Hub - @aPS3e
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PS3 Android & Emulador Hub
Android Native [Nvidia Shield/Xbox360] 💎 Resident Evil 5 - fully completed 💎 Metal Gear Rising - fully completed 💎 Metal Gear 2 - native ARM64 port with DRM bypass ➖ Ultra Street Fighter IV - Xbox 360 port, currently being optimized 📱 Source - reddit /…
Resident Evil 5 - Nvidia Shield Version Update

💎 Improved performance and reduced CPU and RAM usage
💎 Added gyroscope support and native-style gameplay buttons
💎 Added Frame Generation based on EDEN's implementation
💎 Fixed DRM issues that could disable game content in certain sections
💎 Added CPU translation affinity presets with a manually optimized default
💎 Redesigned launcher with a cleaner final UI
💎 Uses Wine, DXVK, Proton and FEX with a specialized implementation
💎 Lower resource usage and significantly reduced heat compared to general-purpose PC emulators
💎 Snapdragon 8 Elite can reach a stable 30 FPS using only 2 efficiency cores at reduced clocks
💎 Simplified setup: choose graphics preset, resolution and driver, then play

📱 Source - decomps
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nfs-carbon-0.3.1-debug.apk
59.2 MB
NFS Carbon recomp - (2026-10-06)

💎 Added a native Vulkan renderer for Android and Windows
💎 Game now renders directly through Vulkan without the Xenos GPU emulator
💎 Added Android renderer switch: Native Vulkan or Xenos fallback
💎 Added new launcher with racing-themed UI and redesigned touch controls
💎 Added new gamepad and driving control layouts
💎 Added persistent vertex caching and reduced per-frame vertex uploads
💎 Added GPU resource eviction to reduce memory usage
💎 Added shader and pipeline caching
💎 Fixed multiple rendering issues, including swapped colors and incorrect gamma
💎 Fixed broken boot movies, logos and tiled render targets
💎 Reduced render passes from around 116 to 48 per frame
💎 PC build tested at 60 FPS with boot, menus, prologue and gameplay rendering correctly
💎 Android APK is available for arm64-v8a and x86_64

#AndroidPort / #Xbox360
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📱 Github Source - nfs-carbon-recomp
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KytyPS5: Ghost of Yōtei
rimworld_ports1de_beta4.apk
632 MB
Android port: Rimworld

💎 Fixed fur shader transparency for NPCs. Verified the rendering of new characters and animal corpses, including decomposition and skeletons.
💎 Improved scrolling in the allowed food list in storage, increased row and button sizes. Swiping should no longer accidentally change permissions.
💎 Added PC mod importing via “Mods” → “Import ZIP”. Currently supports mods with XML, textures and translations. DLL and Harmony mods require separate adaptation. The game must be fully restarted after changing the mod list.
💎 Added a short mobile controls tutorial when first entering a settlement.
💎 Fixed snow texture layering and dirty snow rendering.
💎 Fixed water transparency near shorelines and added subtle smooth ripples.
💎 Fixed Odyssey spacecraft image transparency and improved its capture for flight rendering.
💎 Reduced character atlas sizes and limited temporary spacecraft image sizes on mobile devices.
💎 Removed an unnecessary copy of flow data from RAM and added fallback texture formats for different GPUs.

#AndroidPort / #PC
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😏 Hub - @aPS3e / @ports1de
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GTA 5 Port China

💎 Version Touch Control Adaptation
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ico-pc-v0.4.1-android.apk
6.9 MB
Android port: ico

💎 Experimental Android support for 64-bit devices running Android 10+
💎 Added on-screen touch controls and gamepad support
💎 Added slower rendering path for devices missing required GPU features
💎 Added toggles for Glow, Depth of Field, Screen Softening, Motion Blur and Fog
💎 Added free-camera Photo Mode with orbit camera, speed control and finer zoom
💎 Added model viewer zoom and model positioning controls
💎 Added support for replacement 3D model packs
💎 Added Developer Mode support for exporting game models
💎 Added ReShade and vkBasalt depth buffer support
💎 Added textures, models and reshade folders with setup notes
💎 Added new short, topic-based guides
💎 Fixed Ico's sword hitting the Queen's shield in the final fight
💎 Fixed the Queen's face darkening in the Model Viewer
💎 Fixed depth ordering for surfaces that are very close together
💎 Android now saves achievements when quitting
💎 Android saves and settings are included in device backups
💎 Canceling first-time setup with Back now leaves no leftover data

#AndroidPort / #PS2
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😏 Hub - @aPS3e
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NFSMW-Android-Evolved-v0.6.0-arm64.apk
29.8 MB
NFSMW Android Evolved - (2026-10-12)

💎 Fixed startup issues on Mali-G52/G57 GPUs. Xenos compatibility mode now works without the missing driver feature, with a few effects disabled. Tap Probar compatibilidad if the native renderer fails.
💎 Added Grande · 107 ms audio buffer to reduce stuttering, with slightly higher latency.
💎 Vulkan errors now identify missing functions.
💎 Updated launcher icon.
💎 Installs over v0.5.4. Requires the PAL Spain edition of Most Wanted (Xbox 360).

#AndroidPort / #Xbox360
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📱 Github Source - nfsmw- android
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LibertyRecompAndroid-v0.5.9.2.apk
45.1 MB
Android port: GTA 4

💎 Fixed vehicle damage rendering, ensuring dents update correctly after every impact
💎 Fixed Display menu settings being overridden by args.txt
💎 Fixed very low FPS caused by excessive shadow and reflection settings
💎 Added Sustained Performance mode for more stable FPS during long sessions
💎 Added Thermal Guard to reduce draw distance when the device overheats
💎 Added Safe Mode for troubleshooting graphics and performance issues
💎 Optimized CPU usage with Android performance hints and reduced thread waiting
💎 Moved texture untile operations to the GPU
💎 Default settings: 720p, 30 FPS, FXAA and motion blur disabled
💎 Updating preserves existing saves

#AndroidPort / #Xbox360
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😏 Hub - @aPS3e
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GTA 5 native on ios

😎it averages at about 50-60fps on my iPhone 17 (through Metal; this doesn't rely on any emulator of any sort, so it doesn't require JIT !) using about 1.1gb of ram
😎 a recent fun project of mine

📱 Source - X Twitter
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NFSU2-AndroidEvolved-v0.13.0-arm64.apk
65.1 MB
NFSU2 Android Evolved - (2026-10-10)

💎 Native ARM64 Android port with no emulation
💎 Added a new launcher with game file validation and graphics options
💎 Added Vulkan driver import, selection and testing
💎 Added language, internal resolution, FPS limit and compatibility settings
💎 Added Bluetooth and USB controller support
💎 Redesigned touch controls with icons, layout editor, styles and profiles
💎 Touch controls automatically hide when a physical controller is connected
💎 Improved widescreen support for HUD, radar, mirrors, FOV and cutscenes
💎 Added support for up to 120 FPS by removing the game's internal 60 FPS cap
💎 Improved CPU/GPU parallel processing and reduced rendering overhead
💎 Optimized D3D9 rendering and game code
💎 Added compatibility with older Adreno 6xx GPUs, including Adreno 610
💎 Added full crash log reporting through GitHub issues
💎 Added notifications for new releases
💎 Requires Android 10+ and Vulkan 1.1
💎 Tested on Galaxy S25 Ultra (Adreno 830) and Redmi Note 8 (Adreno 610)
💎 Install over the previous version to keep saves and settings

#AndroidPort / #PC
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📱 Github Source - nfs2- android
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XenDroid_Release_ae3d8293.apk
40.4 MB
😊 XenDroid plus ae3d8293 - (2026-10-10)

💎 Re-check Need for Speed's memory waits within 200 us
💎 Diagnostics: where the pipeline barriers come from
💎 Copy resolves into guest RAM once the CPU reads them, in every title

😏 Hub - @aPS3e
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📱 Github - XenDroid+
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Burnout_Revenge-android-arm64.apk
14.8 MB
Android port: Burnout Revenge

💎 Android (ARM64, Vulkan 1.1, Adreno/Mali): install the APK and select your disc image. Mesa Turnip .zip is optional for Adreno devices with driver issues

#AndroidPort / #Xbox360
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😏 Hub - @aPS3e
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PT-Android-v0.1.1.apk
21.6 MB
Android port: P.T.

💎 Added dual-screen support for AYN Thor and similar handhelds
💎 Bottom screen now displays the hallway clock at 23:59, loop count and radio subtitles
💎 Added options for clock and subtitles, clock only, dim clock or turning the second screen off
💎 Fixed radio subtitles disappearing during repeated broadcasts in later loops
💎 Supports Snapdragon devices with Adreno 6xx/7xx GPUs
💎 Requires Android 10+
💎 Tested on AYN Thor Max
💎 Requires your own P.T. game files. No game data included
💎 Logs are saved to "Download/PT-logs" for bug reports

#AndroidPort / #PS4
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😏 Hub - @aPS3e
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Bloodborne-0.9.0-beta1.apk
16.3 MB
Android port: Bloodborne

💎 Replaced the Linux runtime with a native Android implementation
💎 Reduced download size from 253 MB to 17 MB
💎 Added support for Android Turnip drivers in adrenotools ZIP format
💎 Reworked game preparation, mod support and PKG installation
💎 Tested on AYN Thor (Snapdragon 8 Gen 2, Adreno 740) - title screen runs at 60 FPS
💎 Loading, saving, audio and touch controls confirmed working
💎 Fixed hardware volume keys
💎 Lossless Scaling frame generation is temporarily unavailable
💎 Updating preserves saves, settings, mods and game files

#AndroidPort / #PS4
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😏 Hub - @aPS3e
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KytyPS5 Mobile: Hollow Knight Silksong
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