Forwarded from ANDLUA+ SHARE PROJECT
THIS ARE MY PROJECT :)) UCAN LEARNING FROM HERE HEHE
FOR ADD MENU OR CHANGE MENU U CAN OPEN XFC.LUA hehe
FOR ADD MENU OR CHANGE MENU U CAN OPEN XFC.LUA hehe
ANDLUA+ SHARE PROJECT
LOGIN EXAMPLE.alp
Don't ask me again , use with u own
ANDLUA+ SHARE PROJECT
豹子头_20200124223427.alp
Here is alp which have very strong encryption of login
You can check it out
It imports host & redirect to baidu.com to prevent from load
You can check it out
It imports host & redirect to baidu.com to prevent from load
Xmemory is Lua which Exute Your Offset code So kindly Do not Touch... it Won't Work and Show you error..
If you touch by mistake and it shows error then MOVE YOU Xmemory File from
0/andlua/project/yourFile/xMemory to Some Safe Place and after that exit Andlua Apk and Move again Xmemory to your folder After Exit
0/Andlua/project/yourFile/xMemory
Then your Alp Will Run Perfectly
If you touch by mistake and it shows error then MOVE YOU Xmemory File from
0/andlua/project/yourFile/xMemory to Some Safe Place and after that exit Andlua Apk and Move again Xmemory to your folder After Exit
0/Andlua/project/yourFile/xMemory
Then your Alp Will Run Perfectly
My Data is Over I'll Share Tomorrow C4D app + plugin + Tutorial Video😎
#include "MemoryTools.h"
int main (int argc, char ** argv)
{
int gs;
// killGG ();
PACKAGENAME * bm = "here is the package name";
BypassGameSafe ();
SetSearchRange (Search memory range); // Set search memory range
SetTextColor (COLOR_SKY_BLUE); // Set text color
puts ("Start memory search ...");
MemorySearch (bm, "a search main memory", & gs, a memory type); // Search memory
printf ("Search a total of% d data \ n", gs);
MemoryOffset (bm, "b secondary signature memory", b offset, & gs, b memory type);
MemoryOffset (bm, "c sub signature memory", c offset, & gs, c memory type);
MemoryOffset (bm, "d secondary signature memory", d offset, & gs, d memory type);
MemoryOffset (bm, "e sub-character code memory", e offset, & gs, e memory type);
MemoryOffset (bm, "f sub-character code memory", f offset, & gs, f memory type);
printf ("Total offset% d data \ n", gs);
Print ();
puts ("Generate ...");
MemoryWrite (bm, "Modify memory signature", modify offset, modify memory type);
puts ("Modification completed");
ClearResults ();
}
// Move this file to another folder, otherwise the file will be overwritten
// Move this file to another folder, otherwise the file will be overwritten
int main (int argc, char ** argv)
{
int gs;
// killGG ();
PACKAGENAME * bm = "here is the package name";
BypassGameSafe ();
SetSearchRange (Search memory range); // Set search memory range
SetTextColor (COLOR_SKY_BLUE); // Set text color
puts ("Start memory search ...");
MemorySearch (bm, "a search main memory", & gs, a memory type); // Search memory
printf ("Search a total of% d data \ n", gs);
MemoryOffset (bm, "b secondary signature memory", b offset, & gs, b memory type);
MemoryOffset (bm, "c sub signature memory", c offset, & gs, c memory type);
MemoryOffset (bm, "d secondary signature memory", d offset, & gs, d memory type);
MemoryOffset (bm, "e sub-character code memory", e offset, & gs, e memory type);
MemoryOffset (bm, "f sub-character code memory", f offset, & gs, f memory type);
printf ("Total offset% d data \ n", gs);
Print ();
puts ("Generate ...");
MemoryWrite (bm, "Modify memory signature", modify offset, modify memory type);
puts ("Modification completed");
ClearResults ();
}
// Move this file to another folder, otherwise the file will be overwritten
// Move this file to another folder, otherwise the file will be overwritten
There are two types of Search
- Normal search
- binary Search
Normal
内存修改={
目标程序 = "com.garena.game.codm",
内存范围 = "3",
搜索数组 = {{4,4},{3,4,4},{0.30000001192,8,4},{0,12,4}},
修改数组 = {{100,0,4,0,0,0}}
}
print(搜索写入(内存修改))
print("Light Active")
end
Binary -
#include "MemoryTools.h"
int main(int argc,char **argv)
{
killGG();
int gs;//用来存储数据个数
void *jg;
PACKAGENAME *bm="com.tencent.ig";//软件包名
//注意这里要用指针,就是那个*号,不可以去掉
BypassGameSafe();
SetSearchRange(A_ANONMYOUS);
puts("开始内存搜索...");
MemorySearch(bm,"178",&gs,FLOAT);//搜索内存
printf("共搜索%d个数据\n",gs);
MemoryOffset(bm,"15",4,&gs,FLOAT);
MemoryOffset(bm,"25",-16,&gs,FLOAT);
MemoryOffset(bm,"220",-24,&gs,FLOAT);
printf("共偏移%d个数据\n",gs);
Print();
puts("第一步...");
MemoryWrite(bm,"700",-24,FLOAT);
puts("修改完成");
ClearResults();
}
Binary is Very Fast As compare to xS Offset Search
- Normal search
- binary Search
Normal
内存修改={
目标程序 = "com.garena.game.codm",
内存范围 = "3",
搜索数组 = {{4,4},{3,4,4},{0.30000001192,8,4},{0,12,4}},
修改数组 = {{100,0,4,0,0,0}}
}
print(搜索写入(内存修改))
print("Light Active")
end
Binary -
#include "MemoryTools.h"
int main(int argc,char **argv)
{
killGG();
int gs;//用来存储数据个数
void *jg;
PACKAGENAME *bm="com.tencent.ig";//软件包名
//注意这里要用指针,就是那个*号,不可以去掉
BypassGameSafe();
SetSearchRange(A_ANONMYOUS);
puts("开始内存搜索...");
MemorySearch(bm,"178",&gs,FLOAT);//搜索内存
printf("共搜索%d个数据\n",gs);
MemoryOffset(bm,"15",4,&gs,FLOAT);
MemoryOffset(bm,"25",-16,&gs,FLOAT);
MemoryOffset(bm,"220",-24,&gs,FLOAT);
printf("共偏移%d个数据\n",gs);
Print();
puts("第一步...");
MemoryWrite(bm,"700",-24,FLOAT);
puts("修改完成");
ClearResults();
}
Binary is Very Fast As compare to xS Offset Search
HAPPY REPUBLIC DAY INDIA #1950 DAY
REGARDS @Lrst_SnowBaby
i hope friendly in telegram 🇮🇳 AND 🇨🇳still bestfriend 🤘
REGARDS @Lrst_SnowBaby
i hope friendly in telegram 🇮🇳 AND 🇨🇳still bestfriend 🤘
C4D
Cpp encryption tool
And it's plugin
How to use image I have posted above
Cpp encryption tool
And it's plugin
How to use image I have posted above
Few people may confuse about xmemory.lua and Memory tool. H
Both work are exicute different script
Xmemory and memory tool.h are same both uses are different
Xmemory Run offset
Memorytool.h runs cpp
Both work are exicute different script
Xmemory and memory tool.h are same both uses are different
Xmemory Run offset
Memorytool.h runs cpp