Forwarded from AndLua+ بالعربي (Nawaf)
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Forwarded from AndLua+ بالعربي (Nawaf)
Internet Speed.alp
1.8 KB
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Forwarded from AndLua+ بالعربي (Nawaf)
White Area.alp
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Forwarded from AndLua+ بالعربي (Nawaf)
Interesting annotation.alp
16.1 KB
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Forwarded from AndLua+ بالعربي (Nawaf)
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Forwarded from AndLua+ بالعربي (Nawaf)
function IsFileNA()
import "java.io.File"
activity.getLuaDir()
if File(activity.getLuaDir().."/NAWAF.lua").exists() then
GetFileSize(activity.getLuaDir().."/NAWAF.lua")
local FK = "20.00K"
if ( Sizes >= FK ) then
else
activity.finish()
end
end
end
import "java.io.File"
activity.getLuaDir()
if File(activity.getLuaDir().."/NAWAF.lua").exists() then
GetFileSize(activity.getLuaDir().."/NAWAF.lua")
local FK = "20.00K"
if ( Sizes >= FK ) then
else
activity.finish()
end
end
end
AndLua+ بالعربي
function IsFileNA() import "java.io.File" activity.getLuaDir() if File(activity.getLuaDir().."/NAWAF.lua").exists() then GetFileSize(activity.getLuaDir().."/NAWAF.lua") local FK = "20.00K" if ( Sizes >= FK ) then else activity.finish()…
A simple Function to check whether the file exists or not and if it exists checks the size is the same as the original file size or has been modified.
Forwarded from AndLua+ بالعربي (Nawaf)
Reset Button.alp
65.3 KB
Forwarded from AndLua+ بالعربي (Nawaf)
if iscanvas == true then
if x < 0 then
if y <= 0 then
ca.drawCircle(0+r, 0, 80, paint3);
elseif y > 1080 then
ca.drawCircle(0+r, 1080, 80, paint3);
else
ca.drawCircle(0+r, y, 80, paint3);
ca.drawText(tostring(math.ceil(m)).."M" ,0+r, y, paint5);
end
elseif x > b then
if y <= 0 then
ca.drawCircle(b+20+l, 0, 80, paint3);
elseif y > 1080 then
ca.drawCircle(b+20+l, 1080, 80, paint3);
else
ca.drawCircle(b+20+l, y, 80, paint3);
ca.drawText(tostring(math.ceil(m)).."M", b-40+l, y, paint5);
end
end
end
if x < 0 then
if y <= 0 then
ca.drawCircle(0+r, 0, 80, paint3);
elseif y > 1080 then
ca.drawCircle(0+r, 1080, 80, paint3);
else
ca.drawCircle(0+r, y, 80, paint3);
ca.drawText(tostring(math.ceil(m)).."M" ,0+r, y, paint5);
end
elseif x > b then
if y <= 0 then
ca.drawCircle(b+20+l, 0, 80, paint3);
elseif y > 1080 then
ca.drawCircle(b+20+l, 1080, 80, paint3);
else
ca.drawCircle(b+20+l, y, 80, paint3);
ca.drawText(tostring(math.ceil(m)).."M", b-40+l, y, paint5);
end
end
end