Yohannes Haile
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 I build apps for the iPhone.
4+ years of experience building and shipping consumer-facing applications for iPhone users and powerful SDKs for developers and teams, both locally and internationally.
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https://yohannescodes.com
https://yohanneswrites.com
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I shipped a lot this week.

Building features and fixing bugs has gotten much faster thanks to AI and agentic coding. Ironically, what still takes up most of my time isn’t coding—it’s the paperwork: writing App Store release notes, product descriptions, PR summaries, and marketing copy.

So I built recap-wins.

It’s a terminal tool that reads your Git diffs and turns them into polished release notes for the App Store, Google Play, pull requests, and even social media announcements.

Less time writing about your work. More time shipping it.

If you’re a mobile developer publishing to the App Store or Google Play, give it a try:

https://novarch.lol/recap-wins

I build apps for the iPhone. @XcodeAndChill
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Yohannes Haile
I shipped a lot this week. Building features and fixing bugs has gotten much faster thanks to AI and agentic coding. Ironically, what still takes up most of my time isn’t coding—it’s the paperwork: writing App Store release notes, product descriptions, PR…
recap-wins is open source with the MIT Licensing

You can raise issues, fork, contribute, or customize it to make it your own

Try it and star the repo if you like the vision

https://github.com/yohannescodes/recap-wins

I build apps for the iPhone. @XcodeAndChill
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recap-wins is updated

v0.2.0 enables you render changelogs, review notes, and marketing artifacts on an html file hosted on your own machine (localhost).

This fixes the readability problem we have with everything coming on the terminal.

rw writes its own changelogs with every PR making it meta and sentimental to what it does.

try --html on rw commands today

https://github.com/yohannescodes/recap-wins

I build apps for the iPhone. @XcodeAndChill
I have been working on 2 native projects these days. Ledgerly and HandleMe have both iOS and Android ports with native languages and frameworks. As an iOS developer, I prioritize shipping for iOS and sometimes overlook gaps and parity in the Android ports. Missing features, bug fixes, or additional improvements should be available on both platforms, which is why I built recap-wins.

The align feature/command in the recap-wins CLI tool is so powerful and solves the pain point every indie mobile developer shares. The goal is to ship for both worlds and keep it seamless and smooth for each audience, regardless of OS and devices.

Try recap-wins today by installing it from Homebrew

https://novarch.lol/recap-wins

I build apps for the iPhone. @XcodeAndChill
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In Review btw

I build apps for the iPhone. @XcodeAndChill
ok now… this is the millionth time i am switching back to all-lower-case

I build apps for the iPhone. @XcodeAndChill
good morning

i need 2 volunteers to join the closed testing track for Ledgerly

if you are interested in testing the app and are currently using an android device, please send me your email in the channel dm

I build apps for the iPhone. @XcodeAndChill
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Why does it take sooo much work and time to put an app into appstores than actually building the app lol