New pkgj release: v0.47
By blastrock
Changelog:
What's new:pkgj now uses LiveArea's downloaderAdded support for theme installationAdded support for demo installationSpecial thanks to the FAPS TEAM, and especially: @dots_tb, @CelesteBlue123, @SilicaDevs, @possvkey, and the NPS Team
http://bit.ly/2ScxChn
By blastrock
Changelog:
What's new:pkgj now uses LiveArea's downloaderAdded support for theme installationAdded support for demo installationSpecial thanks to the FAPS TEAM, and especially: @dots_tb, @CelesteBlue123, @SilicaDevs, @possvkey, and the NPS Team
http://bit.ly/2ScxChn
GitHub
blastrock/pkgj
pkg download & installation directly on Vita. Contribute to blastrock/pkgj development by creating an account on GitHub.
New ONEMenu for PSVita release: ONEMenu for PSVita v3.11
By ONElua
Changelog:
Added option to eliminate unwanted rePatch/reAddcont folders/files left by uninstalled games.
http://bit.ly/2GfXvGJ
By ONElua
Changelog:
Added option to eliminate unwanted rePatch/reAddcont folders/files left by uninstalled games.
http://bit.ly/2GfXvGJ
GitHub
ONElua/ONEMenu-for-PSVita
OneMenu for PSVita is a simple to use UI which separates the installed games and apps into categories, Onemenu comes with a built in file explorer - ONElua/ONEMenu-for-PSVita
New ONEMenu for PSVita release: ONEMenu for PSVita v3.12
By ONElua
Changelog:
Fix accept/cancel in some dialogues
http://bit.ly/2G7lJDS
By ONElua
Changelog:
Fix accept/cancel in some dialogues
http://bit.ly/2G7lJDS
GitHub
ONElua/ONEMenu-for-PSVita
OneMenu for PSVita is a simple to use UI which separates the installed games and apps into categories, Onemenu comes with a built in file explorer - ONElua/ONEMenu-for-PSVita
New VitaGrafix release: v4.1
By Electry
Changelog:
What's new (since v4.0):Config/patchlist parsing is now case-insensitive[MAIN] accepts same options as GAME section - the latter takes precedence if both are present. You can set your FB/IB/FPS/etc.. in [MAIN], those will be used as default values.Added support for Arm A2 MOVW encoding (a2_mov) in patchlist.txt
http://bit.ly/2Brmfs4
By Electry
Changelog:
What's new (since v4.0):Config/patchlist parsing is now case-insensitive[MAIN] accepts same options as GAME section - the latter takes precedence if both are present. You can set your FB/IB/FPS/etc.. in [MAIN], those will be used as default values.Added support for Arm A2 MOVW encoding (a2_mov) in patchlist.txt
http://bit.ly/2Brmfs4
GitHub
Electry/VitaGrafix
VitaGrafix - taiHEN plugin that allows you to change resolution and FPS cap of PS Vita games - Electry/VitaGrafix
New VitaGrafix release: v4.1.1 Hotfix
By Electry
Changelog:
What's new (since v4.1):Fixed bug where [MAIN] options were ignored in some occasions.Minor UI QoL improvementsWhat's new (since v4.0):Config/patchlist parsing is now case-insensitive[MAIN] accepts same options as GAME section - the latter takes precedence if both are present. You can set your FB/IB/FPS/etc.. in [MAIN], those will be used as default values.Added support for Arm A2 MOVW encoding (a2_mov) in patchlist.txt
http://bit.ly/2terVRJ
By Electry
Changelog:
What's new (since v4.1):Fixed bug where [MAIN] options were ignored in some occasions.Minor UI QoL improvementsWhat's new (since v4.0):Config/patchlist parsing is now case-insensitive[MAIN] accepts same options as GAME section - the latter takes precedence if both are present. You can set your FB/IB/FPS/etc.. in [MAIN], those will be used as default values.Added support for Arm A2 MOVW encoding (a2_mov) in patchlist.txt
http://bit.ly/2terVRJ
GitHub
Electry/VitaGrafix
VitaGrafix - taiHEN plugin that allows you to change resolution and FPS cap of PS Vita games - Electry/VitaGrafix
TheOfficialFloW/modoru
By TheOfficialFloW Media
Vita downgrader
February 13, 2019 at 10:24PM
via GitHub http://bit.ly/2DFMH1p
By TheOfficialFloW Media
Vita downgrader
February 13, 2019 at 10:24PM
via GitHub http://bit.ly/2DFMH1p
New pkgj release: v0.48
By blastrock
Changelog:
What's new:Added support for PSP DLC installation thanks to @lusid1's work
http://bit.ly/2EeblrI
By blastrock
Changelog:
What's new:Added support for PSP DLC installation thanks to @lusid1's work
http://bit.ly/2EeblrI
GitHub
lusid1 - Overview
lusid1 has 3 repositories available. Follow their code on GitHub.
New pkgj release: v0.49
By blastrock
Changelog:
What's new:Added support for some PSP games thanks to @edgeyboyBug fixes:Fixed detection of PSP game installationFixed unknown region for some titles
http://bit.ly/2BI4dC5
By blastrock
Changelog:
What's new:Added support for some PSP games thanks to @edgeyboyBug fixes:Fixed detection of PSP game installationFixed unknown region for some titles
http://bit.ly/2BI4dC5
GitHub
edgeyboy - Overview
Amateurs, amateurs. Listen to me, Mr. Wright. In the courtroom, proof is everything. Without it, you have nothing. You ARE nothing. - edgeyboy
New Adrenaline release: 6.61 Adrenaline 6.8
By TheOfficialFloW
Changelog:
Changelog v6.8Added sharp bilinear without scanlines filter. Thanks to rsn8887.Fixed PS1 slowdowns. Thanks to rsn8887.Fixed compatiblity with h-encore 2.0.
https://ift.tt/2XeYJb2
By TheOfficialFloW
Changelog:
Changelog v6.8Added sharp bilinear without scanlines filter. Thanks to rsn8887.Fixed PS1 slowdowns. Thanks to rsn8887.Fixed compatiblity with h-encore 2.0.
https://ift.tt/2XeYJb2
GitHub
TheOfficialFloW/Adrenaline
Custom Firmware 6.61 Adrenaline for the PSP Emulator - TheOfficialFloW/Adrenaline
New pkgj release: v0.50
By blastrock
Changelog:
Bug fixes:Fixed PSP manual extraction
https://ift.tt/2HdsYuh
By blastrock
Changelog:
Bug fixes:Fixed PSP manual extraction
https://ift.tt/2HdsYuh
GitHub
blastrock/pkgj
pkg download & installation directly on Vita. Contribute to blastrock/pkgj development by creating an account on GitHub.
New pkgj release: v0.51
By blastrock
Changelog:
Bug fixes:Fixed downloading of some PSP games as ISO files
https://ift.tt/2ChkNcs
By blastrock
Changelog:
Bug fixes:Fixed downloading of some PSP games as ISO files
https://ift.tt/2ChkNcs
GitHub
blastrock/pkgj
pkg download & installation directly on Vita. Contribute to blastrock/pkgj development by creating an account on GitHub.
New <b>ScummVM</b> release: ScummVM PSP development version 2.1.0git-rsn8887.29
By rsn8887
Changelog:
Latest changes:release 29stopped updating the Vita version here. The official <a href="https://buildbot.scummvm.org/builds.html">buildbot development versions</a> work just fine on Vitare-compiled with latest changes from git repositoryunstable engines are still disabled on PSP, because of a crash that happens on real hardware when adding games, but not on the PSP emulator.<strong>NOTE:</strong> As of July 16, 2018, all the Vita and PSP-related changes listed above and below are part of the official source and are automatically included in the automated latest development builds here: <a href="http://buildbot.scummvm.org/builds.html">http://buildbot.scummvm.org/builds.html</a>
However the PSP development builds on that site are are still crashing when adding games. The PSP version offered here works, so I will keep this release page up-to-date.About:These are working builds of ScummVM for the PSP based on 2.1.0git development source from 20190308. The PSP development build here does not crash (the official buildbot build for PSP is currently crashing).More information about controls on the PSP is here:
<a href="http://wiki.scummvm.org/index.php/PlayStation_Portable">http://wiki.scummvm.org/index.php/PlayStation_Portable</a><a href="https://camo.githubusercontent.com/71e2e0fd7329301eead7e04ba871edbe7b8b063d/68747470733a2f2f73372e706f7374696d672e63632f35657739646469367a2f4630303938355f43372d5f4533375f422d345f4134302d39385f45302d5f46313830305f46325f4444335f45342e706e67">Screenshot of ScummVM-2.1.0git-rsn8887.3-psp</a>
(PSP Screenshot shown)This release is for anyone who wants to test out the latest experimental version of ScummVM PSP.Thanks to everyone involved with the ScummVM Team.Thanks to my supporters on Patreon: Andyways, CountDuckula, Greg Gibson, Jesse Harlin, Özgür Karter, Matthew Machnee, and RadicalR.Recent changes:release 29stopped updating the Vita version here. The official <a href="https://buildbot.scummvm.org/builds.html">buildbot development versions</a> work just fine on Vitare-compiled with latest changes from git repositoryunstable engines are still disabled on PSP, because of a crash that happens on real hardware when adding games, but not on the PSP emulator.release 28(Vita) improve pointer response to slow finger motionre-compiled with latest changes from git repository, so Xeen now works even on the PSPrelease 27(Vita/PSP) fix problems with Sierra games such as crash in Phantasmagoria, slow graphics, etc.release 26(Vita) enable additional memory(Vita) fix mp3 playback by using libmad from <a href="https://github.com/Cpasjuste">@Cpasjuste</a>re-compiled with latest changes from git repositoryrelease 25(Vita/PSP) fix wrong video colors in Urban Runner (thanks <a href="https://github.com/ccawley2011">@ccawley2011</a> for the fix, and <a href="https://github.com/SasakiSadako">@SasakiSadako</a> for reporting the bug)re-compiled with latest changes from git repositoryrelease 24(Vita) improve pointer controls with bluetooth mouse by re-compiling with latest SDL-Vitare-compiled with latest changes from git repositoryrelease 23(Vita) allow loading games from uma0: in addition to ux0:re-compiled with latest changes from git repositoryrelease 22(Vita) make touch mouse clicks longer so all games receive them. Some games such as Gobliins or Dreamweb did not react to the simulated touch mouse clicks because the clicks were too short. This change ensures all games see the simulated clicks by giving each click a minimum duration of 50 ms instead of being as fast as possible.re-compiled with latest changes from git repositoryrelease 21fix(PSP) Prevent crashes on PSP after add game dialog by disabling unstable engines for now, only on the PSP build.release 21(Vita) Prevent accidental clicks when moving pointer using touchpre-21(Vita) touch pointer was sometimes not directly under finger (fixed)re-compiled with latest changes…
By rsn8887
Changelog:
Latest changes:release 29stopped updating the Vita version here. The official <a href="https://buildbot.scummvm.org/builds.html">buildbot development versions</a> work just fine on Vitare-compiled with latest changes from git repositoryunstable engines are still disabled on PSP, because of a crash that happens on real hardware when adding games, but not on the PSP emulator.<strong>NOTE:</strong> As of July 16, 2018, all the Vita and PSP-related changes listed above and below are part of the official source and are automatically included in the automated latest development builds here: <a href="http://buildbot.scummvm.org/builds.html">http://buildbot.scummvm.org/builds.html</a>
However the PSP development builds on that site are are still crashing when adding games. The PSP version offered here works, so I will keep this release page up-to-date.About:These are working builds of ScummVM for the PSP based on 2.1.0git development source from 20190308. The PSP development build here does not crash (the official buildbot build for PSP is currently crashing).More information about controls on the PSP is here:
<a href="http://wiki.scummvm.org/index.php/PlayStation_Portable">http://wiki.scummvm.org/index.php/PlayStation_Portable</a><a href="https://camo.githubusercontent.com/71e2e0fd7329301eead7e04ba871edbe7b8b063d/68747470733a2f2f73372e706f7374696d672e63632f35657739646469367a2f4630303938355f43372d5f4533375f422d345f4134302d39385f45302d5f46313830305f46325f4444335f45342e706e67">Screenshot of ScummVM-2.1.0git-rsn8887.3-psp</a>
(PSP Screenshot shown)This release is for anyone who wants to test out the latest experimental version of ScummVM PSP.Thanks to everyone involved with the ScummVM Team.Thanks to my supporters on Patreon: Andyways, CountDuckula, Greg Gibson, Jesse Harlin, Özgür Karter, Matthew Machnee, and RadicalR.Recent changes:release 29stopped updating the Vita version here. The official <a href="https://buildbot.scummvm.org/builds.html">buildbot development versions</a> work just fine on Vitare-compiled with latest changes from git repositoryunstable engines are still disabled on PSP, because of a crash that happens on real hardware when adding games, but not on the PSP emulator.release 28(Vita) improve pointer response to slow finger motionre-compiled with latest changes from git repository, so Xeen now works even on the PSPrelease 27(Vita/PSP) fix problems with Sierra games such as crash in Phantasmagoria, slow graphics, etc.release 26(Vita) enable additional memory(Vita) fix mp3 playback by using libmad from <a href="https://github.com/Cpasjuste">@Cpasjuste</a>re-compiled with latest changes from git repositoryrelease 25(Vita/PSP) fix wrong video colors in Urban Runner (thanks <a href="https://github.com/ccawley2011">@ccawley2011</a> for the fix, and <a href="https://github.com/SasakiSadako">@SasakiSadako</a> for reporting the bug)re-compiled with latest changes from git repositoryrelease 24(Vita) improve pointer controls with bluetooth mouse by re-compiling with latest SDL-Vitare-compiled with latest changes from git repositoryrelease 23(Vita) allow loading games from uma0: in addition to ux0:re-compiled with latest changes from git repositoryrelease 22(Vita) make touch mouse clicks longer so all games receive them. Some games such as Gobliins or Dreamweb did not react to the simulated touch mouse clicks because the clicks were too short. This change ensures all games see the simulated clicks by giving each click a minimum duration of 50 ms instead of being as fast as possible.re-compiled with latest changes from git repositoryrelease 21fix(PSP) Prevent crashes on PSP after add game dialog by disabling unstable engines for now, only on the PSP build.release 21(Vita) Prevent accidental clicks when moving pointer using touchpre-21(Vita) touch pointer was sometimes not directly under finger (fixed)re-compiled with latest changes…
TheOfficialFloW/GTANativeResolution
By TheOfficialFloW Media
Internal resolution patch for PSP GTA series
March 16, 2019 at 05:11PM
via GitHub https://ift.tt/2O7wXt6
By TheOfficialFloW Media
Internal resolution patch for PSP GTA series
March 16, 2019 at 05:11PM
via GitHub https://ift.tt/2O7wXt6
New Adrenaline release: 6.61 Adrenaline-6.9
By TheOfficialFloW
Changelog:
Changelog v6.9Added support for native resolution patches.
https://ift.tt/2JiaRp2
By TheOfficialFloW
Changelog:
Changelog v6.9Added support for native resolution patches.
https://ift.tt/2JiaRp2
GitHub
TheOfficialFloW/Adrenaline
Custom Firmware 6.61 Adrenaline for the PSP Emulator - TheOfficialFloW/Adrenaline
New <b>ScummVM</b> release: ScummVM development version 2.1.0git-rsn8887.30 for Switch and 2.1.0git-rsn8887.29 for PSP
By rsn8887
Changelog:
Latest changes:release 30 (Switch only)added an updated version of <a href="https://github.com/Cpasjuste">@Cpasjuste</a>'s Switch port, compiled with latest official ScummVM code from GitHub. This includes USB keyboard and mouse support. Not all mice work on the Switch. Most mice don't work. Logitech M187 works. Most keyboard and mouse combos don't work. This is a limitation of Switch official firmware USB drivers.<strong>NOTE:</strong> As of July 16, 2018, all the PSP-related changes listed above and below are part of the official source and are automatically included in the automated latest development builds here: <a href="http://buildbot.scummvm.org/builds.html">http://buildbot.scummvm.org/builds.html</a>
However the PSP development builds on that site are are still crashing when adding games. The PSP version offered here works, so I will keep this release page up-to-date.About:These are working builds of ScummVM for the PSP based on 2.1.0git development source from 20190308 and for the Switch based on 2.1.0git development source from 20190319.The PSP development build here does not crash (the official buildbot build for PSP is currently crashing).More information about controls on the PSP is here:
<a href="http://wiki.scummvm.org/index.php/PlayStation_Portable">http://wiki.scummvm.org/index.php/PlayStation_Portable</a><a href="https://camo.githubusercontent.com/71e2e0fd7329301eead7e04ba871edbe7b8b063d/68747470733a2f2f73372e706f7374696d672e63632f35657739646469367a2f4630303938355f43372d5f4533375f422d345f4134302d39385f45302d5f46313830305f46325f4444335f45342e706e67">Screenshot of ScummVM-2.1.0git-rsn8887.3-psp</a>
(PSP Screenshot shown)This release is for anyone who wants to test out the latest experimental version of ScummVM PSP and Switch.Thanks to everyone involved with the ScummVM Team.Thanks to Cpasjuste for the Switch port.Thanks to my supporters on Patreon: Andyways, CountDuckula, Greg Gibson, Jesse Harlin, Özgür Karter, Matthew Machnee, and RadicalR.Recent changes:release 30 (Switch only)added an updated version of <a href="https://github.com/Cpasjuste">@Cpasjuste</a>'s Switch port, compiled with latest official ScummVM code from GitHub. This includes USB keyboard and mouse support. Not all mice work on the Switch. Most mice don't work. Logitech M187 works. Most keyboard and mouse combos don't work. This is a limitation of Switch official firmware USB drivers.release 29stopped updating the Vita version here. The official <a href="https://buildbot.scummvm.org/builds.html">buildbot development versions</a> work just fine on Vitare-compiled with latest changes from git repositoryunstable engines are still disabled on PSP, because of a crash that happens on real hardware (but not on the PSP emulator) when adding games.release 28(Vita) improve pointer response to slow finger motionre-compiled with latest changes from git repository, so Xeen now works even on the PSPrelease 27(Vita/PSP) fix problems with Sierra games such as crash in Phantasmagoria, slow graphics, etc.release 26(Vita) enable additional memory(Vita) fix mp3 playback by using libmad from <a href="https://github.com/Cpasjuste">@Cpasjuste</a>re-compiled with latest changes from git repositoryrelease 25(Vita/PSP) fix wrong video colors in Urban Runner (thanks <a href="https://github.com/ccawley2011">@ccawley2011</a> for the fix, and <a href="https://github.com/SasakiSadako">@SasakiSadako</a> for reporting the bug)re-compiled with latest changes from git repositoryrelease 24(Vita) improve pointer controls with bluetooth mouse by re-compiling with latest SDL-Vitare-compiled with latest changes from git repositoryrelease 23(Vita) allow loading games from uma0: in addition to ux0:re-compiled with latest changes from git repositoryrelease 22(Vita) make touch mouse clicks longer so all games receive them. Some games such as Gobliins…
By rsn8887
Changelog:
Latest changes:release 30 (Switch only)added an updated version of <a href="https://github.com/Cpasjuste">@Cpasjuste</a>'s Switch port, compiled with latest official ScummVM code from GitHub. This includes USB keyboard and mouse support. Not all mice work on the Switch. Most mice don't work. Logitech M187 works. Most keyboard and mouse combos don't work. This is a limitation of Switch official firmware USB drivers.<strong>NOTE:</strong> As of July 16, 2018, all the PSP-related changes listed above and below are part of the official source and are automatically included in the automated latest development builds here: <a href="http://buildbot.scummvm.org/builds.html">http://buildbot.scummvm.org/builds.html</a>
However the PSP development builds on that site are are still crashing when adding games. The PSP version offered here works, so I will keep this release page up-to-date.About:These are working builds of ScummVM for the PSP based on 2.1.0git development source from 20190308 and for the Switch based on 2.1.0git development source from 20190319.The PSP development build here does not crash (the official buildbot build for PSP is currently crashing).More information about controls on the PSP is here:
<a href="http://wiki.scummvm.org/index.php/PlayStation_Portable">http://wiki.scummvm.org/index.php/PlayStation_Portable</a><a href="https://camo.githubusercontent.com/71e2e0fd7329301eead7e04ba871edbe7b8b063d/68747470733a2f2f73372e706f7374696d672e63632f35657739646469367a2f4630303938355f43372d5f4533375f422d345f4134302d39385f45302d5f46313830305f46325f4444335f45342e706e67">Screenshot of ScummVM-2.1.0git-rsn8887.3-psp</a>
(PSP Screenshot shown)This release is for anyone who wants to test out the latest experimental version of ScummVM PSP and Switch.Thanks to everyone involved with the ScummVM Team.Thanks to Cpasjuste for the Switch port.Thanks to my supporters on Patreon: Andyways, CountDuckula, Greg Gibson, Jesse Harlin, Özgür Karter, Matthew Machnee, and RadicalR.Recent changes:release 30 (Switch only)added an updated version of <a href="https://github.com/Cpasjuste">@Cpasjuste</a>'s Switch port, compiled with latest official ScummVM code from GitHub. This includes USB keyboard and mouse support. Not all mice work on the Switch. Most mice don't work. Logitech M187 works. Most keyboard and mouse combos don't work. This is a limitation of Switch official firmware USB drivers.release 29stopped updating the Vita version here. The official <a href="https://buildbot.scummvm.org/builds.html">buildbot development versions</a> work just fine on Vitare-compiled with latest changes from git repositoryunstable engines are still disabled on PSP, because of a crash that happens on real hardware (but not on the PSP emulator) when adding games.release 28(Vita) improve pointer response to slow finger motionre-compiled with latest changes from git repository, so Xeen now works even on the PSPrelease 27(Vita/PSP) fix problems with Sierra games such as crash in Phantasmagoria, slow graphics, etc.release 26(Vita) enable additional memory(Vita) fix mp3 playback by using libmad from <a href="https://github.com/Cpasjuste">@Cpasjuste</a>re-compiled with latest changes from git repositoryrelease 25(Vita/PSP) fix wrong video colors in Urban Runner (thanks <a href="https://github.com/ccawley2011">@ccawley2011</a> for the fix, and <a href="https://github.com/SasakiSadako">@SasakiSadako</a> for reporting the bug)re-compiled with latest changes from git repositoryrelease 24(Vita) improve pointer controls with bluetooth mouse by re-compiling with latest SDL-Vitare-compiled with latest changes from git repositoryrelease 23(Vita) allow loading games from uma0: in addition to ux0:re-compiled with latest changes from git repositoryrelease 22(Vita) make touch mouse clicks longer so all games receive them. Some games such as Gobliins…
GitHub
Cpasjuste - Overview
Cpasjuste has 234 repositories available. Follow their code on GitHub.
TheOfficialFloW/vita2dlib
By TheOfficialFloW Media
Simple and Fast (using the GPU) 2D library for the PSVita
April 7, 2019 at 01:21PM
via GitHub http://bit.ly/2D2Rue1
By TheOfficialFloW Media
Simple and Fast (using the GPU) 2D library for the PSVita
April 7, 2019 at 01:21PM
via GitHub http://bit.ly/2D2Rue1
TheOfficialFloW/TheOfficialFloW.github.io
By TheOfficialFloW Media
April 9, 2019 at 12:33PM
via GitHub http://bit.ly/2FYwN3E
By TheOfficialFloW Media
April 9, 2019 at 12:33PM
via GitHub http://bit.ly/2FYwN3E
TheOfficialFloW/TheOfficialFloW.github.io
By TheOfficialFloW Media
TheFloW's security blog
April 26, 2019 at 06:36PM
via GitHub http://bit.ly/2FYwN3E
By TheOfficialFloW Media
TheFloW's security blog
April 26, 2019 at 06:36PM
via GitHub http://bit.ly/2FYwN3E
TheOfficialFloW/Trinity
By TheOfficialFloW Media
Trinity Exploit - Emulator Escape
May 5, 2019 at 08:27PM
via GitHub http://bit.ly/2Vkpldt
By TheOfficialFloW Media
Trinity Exploit - Emulator Escape
May 5, 2019 at 08:27PM
via GitHub http://bit.ly/2Vkpldt
New ONEMenu for PSVita release: ONEMenu for PSVita v3.13
By ONElua
Changelog:
Changelog 3.13Added support for firmware 3.69/3.70.
Now when uninstalling PSVita games you can also eliminate corresponding folders from Repatch and Readdcont of following partitions: ux0.uma0.imc0,xmc0.
Added partitions uma0,imc0 y xmc0 to Clean RePAtch folders option.
Added support to install CustomThemes in ur0 and uma0.
http://bit.ly/2WVDM4o
By ONElua
Changelog:
Changelog 3.13Added support for firmware 3.69/3.70.
Now when uninstalling PSVita games you can also eliminate corresponding folders from Repatch and Readdcont of following partitions: ux0.uma0.imc0,xmc0.
Added partitions uma0,imc0 y xmc0 to Clean RePAtch folders option.
Added support to install CustomThemes in ur0 and uma0.
http://bit.ly/2WVDM4o
GitHub
ONElua/ONEMenu-for-PSVita
OneMenu for PSVita is a simple to use UI which separates the installed games and apps into categories, Onemenu comes with a built in file explorer - ONElua/ONEMenu-for-PSVita