New pkgj release: v0.36
By blastrock
Changelog:
travis: automatically deploy last version to "last" branch
https://ift.tt/2x9DLyp
By blastrock
Changelog:
travis: automatically deploy last version to "last" branch
https://ift.tt/2x9DLyp
GitHub
blastrock/pkgj
pkg download & installation directly on Vita. Contribute to blastrock/pkgj development by creating an account on GitHub.
New ONEMenu for PSVita release: ONEMenu for PSVita v3.09
By ONElua
Changelog:
The bars showing the partitions sizes were removed and now the sizes for:
addcont
readdcont
patch
repatch
folders are showed only for vita games.
Also, added to the Shrink Game option, shrink the addcont/readdcont folders of selected game.
When a vita game is uninstalled, you'll be asked if Readdcont/GAMEID folder should be removed.
https://ift.tt/2NpmFY6
By ONElua
Changelog:
The bars showing the partitions sizes were removed and now the sizes for:
addcont
readdcont
patch
repatch
folders are showed only for vita games.
Also, added to the Shrink Game option, shrink the addcont/readdcont folders of selected game.
When a vita game is uninstalled, you'll be asked if Readdcont/GAMEID folder should be removed.
https://ift.tt/2NpmFY6
GitHub
ONElua/ONEMenu-for-PSVita
OneMenu for PSVita is a simple to use UI which separates the installed games and apps into categories, Onemenu comes with a built in file explorer - ONElua/ONEMenu-for-PSVita
New Tweak release: v3.1.1
By Electry
Changelog:
What's new:Fixed bug where Jak & Daxter Collection [EU/US] would show 'game version unsupported' message in the game shell (Jak 1, 2, 3 game selection menu).
Fixed crash when only one IB resolution was specified for Ninja Gaiden Sigma 2 Plus.
Fixed issue where World of Final Fantasy would not show any special effects at 960x544 (hopefully).
Fixed log messages line feed.NOTE: You don't need to download ioPlus if you have already downloaded it before
https://ift.tt/2PgqYoC
By Electry
Changelog:
What's new:Fixed bug where Jak & Daxter Collection [EU/US] would show 'game version unsupported' message in the game shell (Jak 1, 2, 3 game selection menu).
Fixed crash when only one IB resolution was specified for Ninja Gaiden Sigma 2 Plus.
Fixed issue where World of Final Fantasy would not show any special effects at 960x544 (hopefully).
Fixed log messages line feed.NOTE: You don't need to download ioPlus if you have already downloaded it before
https://ift.tt/2PgqYoC
GitHub
Electry/VitaGrafix
VitaGrafix - taiHEN plugin that allows you to change resolution and FPS cap of PS Vita games - Electry/VitaGrafix
New VitaGrafix release: v3.2
By Electry
Changelog:
What's new:
Game support:
Wipeout 2048 [EU/US/JP/ASIA] - 14x IB resolution - game uses dynamic res. scaling, you can specify up to 14 IB resolutions to override the default ones (or just 1 to disable the scaling completely)
Fate/EXTELLA LINK [JP/ASIA] - IB resolution
Assassin's Creed III: Liberation [EU/US] - IB resolution + FPS capThanks to @FormerNoob:
The Legend of Heroes: Trails of Cold Steel [EU/US/JP/ASIA] - IB resolution
The Legend of Heroes: Trails of Cold Steel II [EU/US/JP/ASIA] - IB resolutionDead or Alive Xtreme 3: Venus [JP/ASIA] - 2x IB resolution - uses dynamic scalingThanks to @nigelweng:
Resident Evil: Revelations 2 [EU/US/JP] - IB resolution_Experiencing any bugs or crashes? Feel free to open up an issue here (but please check existing ones first)You don't need to download ioPlus again if you have already installed it once.If you are interested in eboot.bin modding using rePatch (more permanent solution), check 'ux0:data/VitaGrafix/log.txt' where you can find what exactly does the plugin patch (eboot offsets + patched hex values). Don't forget to blacklist VitaShell in taihen config.txt, or the log will get overwritten each time you open VitaShell.
https://ift.tt/2F2jAtn
By Electry
Changelog:
What's new:
Game support:
Wipeout 2048 [EU/US/JP/ASIA] - 14x IB resolution - game uses dynamic res. scaling, you can specify up to 14 IB resolutions to override the default ones (or just 1 to disable the scaling completely)
Fate/EXTELLA LINK [JP/ASIA] - IB resolution
Assassin's Creed III: Liberation [EU/US] - IB resolution + FPS capThanks to @FormerNoob:
The Legend of Heroes: Trails of Cold Steel [EU/US/JP/ASIA] - IB resolution
The Legend of Heroes: Trails of Cold Steel II [EU/US/JP/ASIA] - IB resolutionDead or Alive Xtreme 3: Venus [JP/ASIA] - 2x IB resolution - uses dynamic scalingThanks to @nigelweng:
Resident Evil: Revelations 2 [EU/US/JP] - IB resolution_Experiencing any bugs or crashes? Feel free to open up an issue here (but please check existing ones first)You don't need to download ioPlus again if you have already installed it once.If you are interested in eboot.bin modding using rePatch (more permanent solution), check 'ux0:data/VitaGrafix/log.txt' where you can find what exactly does the plugin patch (eboot offsets + patched hex values). Don't forget to blacklist VitaShell in taihen config.txt, or the log will get overwritten each time you open VitaShell.
https://ift.tt/2F2jAtn
GitHub
Release v3.2 · Electry/VitaGrafix
What's new:
Game support:
Wipeout 2048 [EU/US/JP/ASIA] - 14x IB resolution - game uses dynamic res. scaling, you can specify up to 14 IB resolutions to override the default ones (or just 1 to ...
Game support:
Wipeout 2048 [EU/US/JP/ASIA] - 14x IB resolution - game uses dynamic res. scaling, you can specify up to 14 IB resolutions to override the default ones (or just 1 to ...
New pkgj release: v0.38 beta
By blastrock
Changelog:
What's new:There is a new window when clicking on a game which makes it easier to install games and compatibility packsAdded a diagnosis about game installation that helps detecting game/compatibility pack version mismatchDownload cancelation is now more reactiveRemoved features:PKGj can't download game updates anymore as they were outdated. Use the livearea to update your games.
https://ift.tt/2RCjoT7
By blastrock
Changelog:
What's new:There is a new window when clicking on a game which makes it easier to install games and compatibility packsAdded a diagnosis about game installation that helps detecting game/compatibility pack version mismatchDownload cancelation is now more reactiveRemoved features:PKGj can't download game updates anymore as they were outdated. Use the livearea to update your games.
https://ift.tt/2RCjoT7
GitHub
blastrock/pkgj
pkg download & installation directly on Vita. Contribute to blastrock/pkgj development by creating an account on GitHub.
New pkgj release: v0.39
By blastrock
Changelog:
Bug fixes:Fixed installation of DLCs and PSX games
https://ift.tt/2JNFAa2
By blastrock
Changelog:
Bug fixes:Fixed installation of DLCs and PSX games
https://ift.tt/2JNFAa2
GitHub
blastrock/pkgj
pkg download & installation directly on Vita. Contribute to blastrock/pkgj development by creating an account on GitHub.
New pkgj release: v0.41
By blastrock
Changelog:
Bug fixes:Do not crash if ur0:app does not exist
https://ift.tt/2RMeOS8
By blastrock
Changelog:
Bug fixes:Do not crash if ur0:app does not exist
https://ift.tt/2RMeOS8
GitHub
blastrock/pkgj
pkg download & installation directly on Vita. Contribute to blastrock/pkgj development by creating an account on GitHub.
New rePatch reDux0 release: rePatch reDux0 v3.0
By dots-tb
Changelog:
Compat pack compatibility [thanks to CelesteBlue and TheFlow (for 3.68 H-encore)]Manual (with additional pages) and Changeinfo SupportNo need for rePatch AIDSSupport for "ux0:", "uma0:", "imc0:", "grw0:", "xmc0:" (Note: it will only load files from one device PER GAME, and this is the priority order. So if no ux0:rePatch/titleid, it will load uma0:rePatch/titleid. A ux0:rePatch/titleid will prevent uma0:rePatch/titleid)Now uses the Sony overlay system, you may now create files that don't exist in both patch and app, however, the game must support this.Mods such as SBXE ( https://twitter.com/Nkekev/status/1059271162629365761) now take less time to load (1:10 vs 1:16)Addresses: #5 #10 #13 #15 #17 #18 #24 #28Please note that while the crashes are fixed when using DLC in above games, decrypted DLC may not load. This does not prevent OFFICIAL or NoNpDRM DLC from loading.Special thanks to: @AluProductions @froid_san @RealYoti and waterflame for extreme testing!
https://ift.tt/2DLw6Mo
By dots-tb
Changelog:
Compat pack compatibility [thanks to CelesteBlue and TheFlow (for 3.68 H-encore)]Manual (with additional pages) and Changeinfo SupportNo need for rePatch AIDSSupport for "ux0:", "uma0:", "imc0:", "grw0:", "xmc0:" (Note: it will only load files from one device PER GAME, and this is the priority order. So if no ux0:rePatch/titleid, it will load uma0:rePatch/titleid. A ux0:rePatch/titleid will prevent uma0:rePatch/titleid)Now uses the Sony overlay system, you may now create files that don't exist in both patch and app, however, the game must support this.Mods such as SBXE ( https://twitter.com/Nkekev/status/1059271162629365761) now take less time to load (1:10 vs 1:16)Addresses: #5 #10 #13 #15 #17 #18 #24 #28Please note that while the crashes are fixed when using DLC in above games, decrypted DLC may not load. This does not prevent OFFICIAL or NoNpDRM DLC from loading.Special thanks to: @AluProductions @froid_san @RealYoti and waterflame for extreme testing!
https://ift.tt/2DLw6Mo
Twitter
Nkekev
To celebrate the 50% completion of the project, the Mid Dev Demo of Superbeat XONiC Extended is now available to download! Get it now here: https://t.co/6C4p1BQKjM … Special thanks to @dots_tb and @Playiku ! Have fun. 🎵
TheOfficialFloW/3dpwn
By TheOfficialFloW Media
VirtualBox 3D exploits & PoCs
November 21, 2018 at 06:47PM
via GitHub https://ift.tt/2Q7kfht
By TheOfficialFloW Media
VirtualBox 3D exploits & PoCs
November 21, 2018 at 06:47PM
via GitHub https://ift.tt/2Q7kfht
New pkgj release: v0.43
By blastrock
Changelog:
What's new:Database is now stored as plain files, refresh has become much fasterWhen installing a base compatibility pack, the rePatch directory is not erased anymore, to keep potential user-installed custom patches
https://ift.tt/2TYs7AJ
By blastrock
Changelog:
What's new:Database is now stored as plain files, refresh has become much fasterWhen installing a base compatibility pack, the rePatch directory is not erased anymore, to keep potential user-installed custom patches
https://ift.tt/2TYs7AJ
GitHub
blastrock/pkgj
pkg download & installation directly on Vita. Contribute to blastrock/pkgj development by creating an account on GitHub.
New ONEMenu for PSVita release: ONEMenu for PSVita v3.10
By ONElua
Changelog:
Fix DLCs & Updates with Reload Content (Nonpdrm).
http://bit.ly/2rW56lu
By ONElua
Changelog:
Fix DLCs & Updates with Reload Content (Nonpdrm).
http://bit.ly/2rW56lu
GitHub
ONElua/ONEMenu-for-PSVita
OneMenu for PSVita is a simple to use UI which separates the installed games and apps into categories, Onemenu comes with a built in file explorer - ONElua/ONEMenu-for-PSVita
New VitaGrafix release: v4.0 Alpha build
By Electry
Changelog:
Just a test build.I've added support for a patch-list file so there are no more hardcoded patches in the plugin. That also means I had to rewrite all the patches into a separate file manually, so there might be some bugs/mistakes I made during the process. I would be happy if you could help me test and report anything unusual.You'll need to download a file with patches (or make your own) to use this, from here: https://github.com/Electry/VitaGrafixPatchlist
I've also added some new games to the list: changelogioPlus still required, just like before
http://bit.ly/2SuyN8V
By Electry
Changelog:
Just a test build.I've added support for a patch-list file so there are no more hardcoded patches in the plugin. That also means I had to rewrite all the patches into a separate file manually, so there might be some bugs/mistakes I made during the process. I would be happy if you could help me test and report anything unusual.You'll need to download a file with patches (or make your own) to use this, from here: https://github.com/Electry/VitaGrafixPatchlist
I've also added some new games to the list: changelogioPlus still required, just like before
http://bit.ly/2SuyN8V
GitHub
GitHub - Electry/VitaGrafixPatchlist: Collection of patches for VitaGrafix 5.0+
Collection of patches for VitaGrafix 5.0+. Contribute to Electry/VitaGrafixPatchlist development by creating an account on GitHub.
New pkgj release: v0.44
By blastrock
Changelog:
What's new:It is now possible to download the latest patch of the selected game. The minimum required firmware version will take into account that latest patch.It is now possible to cancel base or patch compatibility pack installation independentlyThere is no more need for keeping URLs in the configuration file. Default URLs have been set up, it is still possible to override them in the configuration file.pkgj now works when there is no config file at allBug fixes:Button repeat when keeping a button pressed on game view is now fixedFixed error when downgrading to base compatibility pack
http://bit.ly/2C1eokw
By blastrock
Changelog:
What's new:It is now possible to download the latest patch of the selected game. The minimum required firmware version will take into account that latest patch.It is now possible to cancel base or patch compatibility pack installation independentlyThere is no more need for keeping URLs in the configuration file. Default URLs have been set up, it is still possible to override them in the configuration file.pkgj now works when there is no config file at allBug fixes:Button repeat when keeping a button pressed on game view is now fixedFixed error when downgrading to base compatibility pack
http://bit.ly/2C1eokw
GitHub
blastrock/pkgj
pkg download & installation directly on Vita. Contribute to blastrock/pkgj development by creating an account on GitHub.
New pkgj release: v0.45
By blastrock
Changelog:
Bug fixes:Fix occasional bad_alloc errors
http://bit.ly/2VvWDCZ
By blastrock
Changelog:
Bug fixes:Fix occasional bad_alloc errors
http://bit.ly/2VvWDCZ
GitHub
blastrock/pkgj
pkg download & installation directly on Vita. Contribute to blastrock/pkgj development by creating an account on GitHub.
New VitaGrafix release: v4.0 - 2019 Edition
By Electry
Changelog:
Hardcoded patches were removed, which means, updates to VitaGrafix plugin in the future will only bring new feature support / bug fixes.
All game related stuff, new game support, fixes, etc... will be available here: VitaGrafixPatchlist (changelog)
Download patchlist.txt (or make your own) and place it in ux0:data/VitaGrafix/If you want to report an issue with this plugin (unrelated to a particular game), open a new issue here.
For game related issues, requests or submissions, use issues in the patchlist repo.Thanks to everyone for testing and support.
Long live PS Vita
http://bit.ly/2FeEion
By Electry
Changelog:
Hardcoded patches were removed, which means, updates to VitaGrafix plugin in the future will only bring new feature support / bug fixes.
All game related stuff, new game support, fixes, etc... will be available here: VitaGrafixPatchlist (changelog)
Download patchlist.txt (or make your own) and place it in ux0:data/VitaGrafix/If you want to report an issue with this plugin (unrelated to a particular game), open a new issue here.
For game related issues, requests or submissions, use issues in the patchlist repo.Thanks to everyone for testing and support.
Long live PS Vita
http://bit.ly/2FeEion
GitHub
GitHub - Electry/VitaGrafixPatchlist: Collection of patches for VitaGrafix 5.0+
Collection of patches for VitaGrafix 5.0+. Contribute to Electry/VitaGrafixPatchlist development by creating an account on GitHub.
New pkgj release: v0.46
By blastrock
Changelog:
What's new:pkgj will not check for game presence anymore when installing DLCs. This is useful for people who want to install DLCs for physical games.Changed diagnostics messages to take into account reF00D presence
http://bit.ly/2ST8cm3
By blastrock
Changelog:
What's new:pkgj will not check for game presence anymore when installing DLCs. This is useful for people who want to install DLCs for physical games.Changed diagnostics messages to take into account reF00D presence
http://bit.ly/2ST8cm3
GitHub
blastrock/pkgj
pkg download & installation directly on Vita. Contribute to blastrock/pkgj development by creating an account on GitHub.
New pkgj release: v0.47
By blastrock
Changelog:
What's new:pkgj now uses LiveArea's downloaderAdded support for theme installationAdded support for demo installationSpecial thanks to the FAPS TEAM, and especially: @dots_tb, @CelesteBlue123, @SilicaDevs, @possvkey, and the NPS Team
http://bit.ly/2ScxChn
By blastrock
Changelog:
What's new:pkgj now uses LiveArea's downloaderAdded support for theme installationAdded support for demo installationSpecial thanks to the FAPS TEAM, and especially: @dots_tb, @CelesteBlue123, @SilicaDevs, @possvkey, and the NPS Team
http://bit.ly/2ScxChn
GitHub
blastrock/pkgj
pkg download & installation directly on Vita. Contribute to blastrock/pkgj development by creating an account on GitHub.