Unity Course
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Mastering Custom Collision Contacts In Unity For Unique Effects

Unity's built-in physics system works well for most games, but sometimes you need more control over how collisions behave. In this video, we explore Unity’s `ContactModifyEvent` which lets you intercept and modify physics contacts at runtime — even while the solver is running across multiple threads. You'll learn how to ignore contacts based on position or direction, implement one-way walls using dot products, simulate conveyor belts by injecting tangential velocity, and track which triangles in a mesh collider were touched during collision. We also cover best practices for thread safety, using data structures like `ConcurrentHashSet` to collect contact info without breaking Unity’s multithreaded physics constraints. If you're building gameplay systems that need custom collision behavior — or you're just curious how deep Unity's physics hooks go — this video is for you.

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Project Auditor package in Unity 6.1 can identify performance bottlenecks in your project and help you optimize them with just a few clicks.

Sunny Valley Studio (@SunnyVStudio)

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Did you know that in Unity 6 you can assign default references to your PropertyDrawers.

Karl Jones (@KarlJamesJones)

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Ayberk Kahraman released a new update for his unnamed Unity-based adventure game, showcasing advanced interaction and combat systems.

Watch the full video: https://80.lv/articles/stylized-adventure-unity-game-advanced-interaction-system-showcase/

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What's NEW in Unity 6.1?

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Unity 6.1, a Supported Update release, is now available

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Artem Sinica shared a stress test of his Assassin's Creed-inspired Unity dynamic positioning system for melee units, allowing them to surround the player and scatter when they get too close.

Details: https://80.lv/articles/assassin-s-creed-style-dynamic-positioning-system-for-melee-units/

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Lewis Boadle from Fallen Tree Games talked to us about making The Precinct, from its inspirations in classic cop films and early GTA titles to the technical challenges of developing in Unity.

Launching May 13th: https://80.lv/articles/fight-against-crime-in-troubled-city-as-80s-cop-in-the-precinct/

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Unity 6.2 Beta has Arrived

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