MR Speaker Series: Creating a digital twin solution with Unity & Azure Digital Twins
To make it easier for developers to create real-time digital twin solutions to drive operational efficiency, Unity and Microsoft partnered on a step-by-step Learning Path and sample application that shows how to design and construct digital twin experiences by leveraging Unity’s visualization and connectivity capabilities with Azure Digital Twins. The end project is a wind farm scenario where developers can place turbines in appropriate locations, integrate real-world GIS data, connect operational IoT data and share business metrics in mixed reality, all driving data-driven decision making.
https://youtu.be/xzXd57RutrQ?si=z8njlSJKeH3ftJ-G
To make it easier for developers to create real-time digital twin solutions to drive operational efficiency, Unity and Microsoft partnered on a step-by-step Learning Path and sample application that shows how to design and construct digital twin experiences by leveraging Unity’s visualization and connectivity capabilities with Azure Digital Twins. The end project is a wind farm scenario where developers can place turbines in appropriate locations, integrate real-world GIS data, connect operational IoT data and share business metrics in mixed reality, all driving data-driven decision making.
https://youtu.be/xzXd57RutrQ?si=z8njlSJKeH3ftJ-G
YouTube
MR Speaker Series: Creating a digital twin solution with Unity & Azure Digital Twins
To make it easier for developers to create real-time digital twin solutions to drive operational efficiency, Unity and Microsoft partnered on a step-by-step Learning Path and sample application that shows how to design and construct digital twin experiences…
Scaling industrial AR: How Visometry uses Unity and model tracking on the factory floor
From precision tracking to quality inspection, Visometry and Unity are enabling next-gen augmented reality across manufacturing and engineering.
https://unity.com/blog/visometry-3d-visualization
From precision tracking to quality inspection, Visometry and Unity are enabling next-gen augmented reality across manufacturing and engineering.
https://unity.com/blog/visometry-3d-visualization
Unity
How Visometry Scales Industrial AR on the Factory Floor | Unity
Discover how Visometry powers real-time AR tracking, CAD-based inspection, and scalable solutions for manufacturing and engineering.
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Check out a digital twin of the San Diego Convention Center built using Esri's ArcGIS Maps SDK for Unity, allowing you to add real-world geospatial data into your 3D projects.
Download for free: https://80.lv/articles/integrate-real-world-geospatial-data-into-unity-based-projects
@Unity_Learnings
Download for free: https://80.lv/articles/integrate-real-world-geospatial-data-into-unity-based-projects
@Unity_Learnings
Tips on Editor workflows, debugging, graphics, art assets, and 2D best practices in Unity 6
https://unity.com/blog/editor-workflows-debugging-2d-best-practices-unity-6
@Unity_Learnings
https://unity.com/blog/editor-workflows-debugging-2d-best-practices-unity-6
@Unity_Learnings
Unity
Tips on Editor workflows, debugging, and 2D best practices in Unity 6 | Unity
Speed up your workflows throughout every stage of game development. Learn about the new features in Unity 6 to help you save time.
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Unity UI Line Renderer
I made a line renderer that works in unity's UI system, since a good one doesn't currently exist.
https://youtu.be/x_CfGJh17Z8?si=rUFd9Ve3JguUnIJD
@Unity_Learnings
I made a line renderer that works in unity's UI system, since a good one doesn't currently exist.
https://youtu.be/x_CfGJh17Z8?si=rUFd9Ve3JguUnIJD
@Unity_Learnings
YouTube
Unity UI Line Renderer
I made a line renderer that works in unity's UI system, since a good one doesn't currently exist.
Download: https://github.com/Radishmouse22/UILineRenderer
Download: https://github.com/Radishmouse22/UILineRenderer
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Creating a UI Line Renderer in Unity
Unity's Line Renderer Component doesn't work in the UI system... So, let's create one that does...
https://youtu.be/--LB7URk60A?si=IwFD13DtYl7sAuOY
@Unity_Learnings
Unity's Line Renderer Component doesn't work in the UI system... So, let's create one that does...
https://youtu.be/--LB7URk60A?si=IwFD13DtYl7sAuOY
@Unity_Learnings
YouTube
Creating a UI Line Renderer in Unity
Unity's Line Renderer Component doesn't work in the UI system... So, let's create one that does...
Interior Mapping Shader - https://www.youtube.com/watch?v=dUjNoIxQXAA
Photo Real Assets - https://www.youtube.com/watch?v=Y538_YYhC1A
Fixing Grid Layouts …
Interior Mapping Shader - https://www.youtube.com/watch?v=dUjNoIxQXAA
Photo Real Assets - https://www.youtube.com/watch?v=Y538_YYhC1A
Fixing Grid Layouts …
Can ML-Agents Train a Real Robot? A Unity Sim2Real Experiment
In this sim-to-real experiment, I use ML-Agents to train an AI in a virtual environment, then deploy it to a physical turtle bot. The AI successfully steers the real robot to randomly placed 'targets' - an example of how game engines can be used as tools for robotics development.
@Unity_Learnings
In this sim-to-real experiment, I use ML-Agents to train an AI in a virtual environment, then deploy it to a physical turtle bot. The AI successfully steers the real robot to randomly placed 'targets' - an example of how game engines can be used as tools for robotics development.
@Unity_Learnings
YouTube
Can ML-Agents Train a Real Robot? A Unity Sim2Real Experiment
In this sim-to-real experiment, I use ML-Agents to train an AI in a virtual environment, then deploy it to a physical turtle bot. The AI successfully steers the real robot to randomly placed 'targets' - an example of how game engines can be used as tools…
https://www.linkedin.com/posts/jeromemaureydelaunay_unityindustry-digitaltwin-iot-activity-7358091185405456384-9RJk
@Unity_Learnings
@Unity_Learnings
LinkedIn
#unityindustry #digitaltwin #iot #unity3d | Jerome Maurey-Delaunay
🚨 New Template Alert 🚨 The Unity Industry team just released an 💡 IoT Sample Project to demonstrate the integration of IoT devices within Unity. Discover how to turn abstract IoT data into insightful, contextual 3D visualizations for industries such as manufacturing…
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C#.NET Tutorials For Beginners and Professionals
In this C#.NET tutorial For Beginners and Professionals article series, we covered all the basic and advanced concepts of C#.NET. In this C# Tutorials For Beginners and Professionals course. I will explain C# language using different types of .NET applications, including the Console, Windows, ASP.NET MVC, ASP.NET Web API, ASP.NET Core MVC, and ASP.NET Core Web API, by taking some real-time scenarios.
https://dotnettutorials.net/course/csharp-dot-net-tutorials/
@Unity_Learnings
In this C#.NET tutorial For Beginners and Professionals article series, we covered all the basic and advanced concepts of C#.NET. In this C# Tutorials For Beginners and Professionals course. I will explain C# language using different types of .NET applications, including the Console, Windows, ASP.NET MVC, ASP.NET Web API, ASP.NET Core MVC, and ASP.NET Core Web API, by taking some real-time scenarios.
https://dotnettutorials.net/course/csharp-dot-net-tutorials/
@Unity_Learnings
Dot Net Tutorials
C#.NET Tutorials For Beginners and Professionals
In this C#.NET Tutorials article series, we are going to cover all the basic and advanced concepts of C#. This C# Tutorials is designed for
High Performance C#
The example implementation of finding a “marker” in a string of characters. The author started with a naive approach and then optimized it. I like reading such optimization stories where engineers profile and optimize their code. Of course, real stories from tech trenches are a lot more interesting, but this one is short and might be helpful for someone.
Just remember: profile first, then optimize if needed.
https://www.wolfpackit.nl/en/blog/advent-of-code-at-wolfpack-high-performance-c/
@Unity_Learnings
The example implementation of finding a “marker” in a string of characters. The author started with a naive approach and then optimized it. I like reading such optimization stories where engineers profile and optimize their code. Of course, real stories from tech trenches are a lot more interesting, but this one is short and might be helpful for someone.
Just remember: profile first, then optimize if needed.
https://www.wolfpackit.nl/en/blog/advent-of-code-at-wolfpack-high-performance-c/
@Unity_Learnings
Wolfpack / Software & data oplossingen
Advent of Code bij Wolfpack: High Performance C# - Wolfpack / Software & data oplossingen
NET en C# zijn de afgelopen jaren sterk geëvolueerd. .NET is volledig cross-platform geworden en heeft verbazingwekkende prestatieverbeteringen gekregen. Dit artikel laat nieuwe functies in .NET zien die gebruikt worden om zeer efficiënte en snelle C# code…
Getting started with Unity SimpleWebRTC
https://youtu.be/-CwJTgt_Z3M?si=AdaUby9IQOPawYXp
@Unity_Learnings
https://youtu.be/-CwJTgt_Z3M?si=AdaUby9IQOPawYXp
@Unity_Learnings
YouTube
Getting started with Unity SimpleWebRTC
Become a member and get exclusive perks:
https://www.youtube.com/channel/UCQ33xRqfVWKx4GBRVAh3YGQ/join
Unity AssetStore Link: https://assetstore.unity.com/packages/slug/309727
Github repo: https://github.com/FireDragonGameStudio/SimpleWebRTC
Unity WebRTC…
https://www.youtube.com/channel/UCQ33xRqfVWKx4GBRVAh3YGQ/join
Unity AssetStore Link: https://assetstore.unity.com/packages/slug/309727
Github repo: https://github.com/FireDragonGameStudio/SimpleWebRTC
Unity WebRTC…
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Game Developer KevKev unveiled this amazing fingerboard setup with physics-based hand animation made using Unity.
Technical details: https://80.lv/articles/check-out-stunning-hand-animation-in-this-fingerboard-game-prototype
@Unity_Learnings
Technical details: https://80.lv/articles/check-out-stunning-hand-animation-in-this-fingerboard-game-prototype
@Unity_Learnings
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E-book available now: Lighting and environments in HDRP (Unity 6 edition)
⭐️Download the Unity 6 HDRP e-book:
https://unity.com/resources/lighting-environments-hdrp-unity-6
@Unity_Learnings
⭐️Download the Unity 6 HDRP e-book:
https://unity.com/resources/lighting-environments-hdrp-unity-6
@Unity_Learnings
YouTube
E-book: Lighting and environments in HDRP (Unity 6 edition)
📖 The official High Definition Render Pipeline (HDRP) e-book got a huge update for Unity 6. Now with 269 pages of new and revamped chapters to reflect all the HDRP-related features in Unity 6.1
☁️🌊🌲 Are you ready to create breathtaking environments and…
☁️🌊🌲 Are you ready to create breathtaking environments and…
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U.S. Army Reportedly Taps Anduril & Rivet to Compete in Revamped XR Headset Military Contract
According to a Breaking Defense report, the U.S. Army has chosen defense startups Anduril and Rivet to compete in its revamped Integrated Visual Augmentation System (IVAS) project, now called the Soldier Borne Mission Command (SBMC), which is slated to integrate AR headsets into combat roles.
https://www.roadtovr.com/u-s-army-anduril-meta-rivet-ivas-sbmc-ar-combat-headset/
@Unity_Learnings
According to a Breaking Defense report, the U.S. Army has chosen defense startups Anduril and Rivet to compete in its revamped Integrated Visual Augmentation System (IVAS) project, now called the Soldier Borne Mission Command (SBMC), which is slated to integrate AR headsets into combat roles.
https://www.roadtovr.com/u-s-army-anduril-meta-rivet-ivas-sbmc-ar-combat-headset/
@Unity_Learnings
Breaking Defense
EXCLUSIVE: Army taps Anduril-Meta team, plus new entrant Rivet, for IVAS recompete - Breaking Defense
An Anduril-Meta teamup will go up against a new firm called Rivet to develop a next-gen heads up display system for the US Army.