Rider 2025.2 EAP 7: Low-Level Exception Suppression and Other Updates for Debugging Games
Amazing news. You can now debug shaders in Rider. Gonna be super handy compared to how I did it before when needed: write data into a texture and render the texture onto the screen to see what's going on in the shader.
https://blog.jetbrains.com/dotnet/2025/06/26/rider-2025-2-eap-7-low-level-exception-suppression/
@Unity_Learnings
Amazing news. You can now debug shaders in Rider. Gonna be super handy compared to how I did it before when needed: write data into a texture and render the texture onto the screen to see what's going on in the shader.
The new Frame Viewer plugin introduced in EAP 6 takes shader debugging to a new level by introducing source-level debugging for Unity shaders.
You can now inspect .rdc snapshots from RenderDoc, step through original ShaderLab code, set breakpoints, and analyze draw calls with vertex and pixel selection, texture previews, and shader-based filters.
https://blog.jetbrains.com/dotnet/2025/06/26/rider-2025-2-eap-7-low-level-exception-suppression/
@Unity_Learnings
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Input System Tutorials
Input System Tutorials covering Actions editor, scripting, mobile controls, UI Toolkit, rebinding, Player Input Component, and Input Manager.
https://youtube.com/playlist?list=PLX2vGYjWbI0RpLvO3B7aH-ObfcOifMD20&si=58OVYAMFo-YjL4HV
@Unity_Learnings
Input System Tutorials covering Actions editor, scripting, mobile controls, UI Toolkit, rebinding, Player Input Component, and Input Manager.
https://youtube.com/playlist?list=PLX2vGYjWbI0RpLvO3B7aH-ObfcOifMD20&si=58OVYAMFo-YjL4HV
@Unity_Learnings
YouTube
Input System Tutorials
Input System Tutorials covering Actions editor, scripting, mobile controls, UI Toolkit, rebinding, Player Input Component, and Input Manager.
Batching tamed: reducing batches via UI mask optimization
The post explains how UI masks kill batching and provides an example of how to implement a custom rectangular mask for the Image component that doesn't break a batch.
https://medium.com/my-games-company/batching-tamed-reducing-batches-via-ui-mask-optimization-4d346175140d
@Unity_Learnings
The post explains how UI masks kill batching and provides an example of how to implement a custom rectangular mask for the Image component that doesn't break a batch.
https://medium.com/my-games-company/batching-tamed-reducing-batches-via-ui-mask-optimization-4d346175140d
@Unity_Learnings
Medium
Batching tamed: reducing batches via UI mask optimization
We look at a real case with batching where we optimize masks in Unity to reduce the number of batches.
https://www.glovius.com/
This is a PiXYZ alternative for importing CAD files into Unity.
Glovius is a modern CAD viewer for Windows, iOS, Android, and Web Browsers. Glovius offers powerful tools for 3D and 2D CAD data consumption, analysis, workflow automation, and report generation. Glovius CAD viewer supports CATIA, NX, STEP, IGES, Pro/ENGINEER and Creo, SOLIDWORKS, Inventor, and Solid Edge files. Take accurate measurements, cut dynamic sections, compare differences between models, analyze part & assembly CAD files, and export to STEP, IGES, 3D PDF, HTML, 3MF, and STL formats. Glovius is used by thousands of OEM’s and their suppliers in Manufacturing, Aerospace, Automotive, and Hi-Tech industries. Glovius is a powerful STEP file viewer, NX Viewer, CATIA viewer, and CAD viewer.
@Unity_Learnings
This is a PiXYZ alternative for importing CAD files into Unity.
Glovius is a modern CAD viewer for Windows, iOS, Android, and Web Browsers. Glovius offers powerful tools for 3D and 2D CAD data consumption, analysis, workflow automation, and report generation. Glovius CAD viewer supports CATIA, NX, STEP, IGES, Pro/ENGINEER and Creo, SOLIDWORKS, Inventor, and Solid Edge files. Take accurate measurements, cut dynamic sections, compare differences between models, analyze part & assembly CAD files, and export to STEP, IGES, 3D PDF, HTML, 3MF, and STL formats. Glovius is used by thousands of OEM’s and their suppliers in Manufacturing, Aerospace, Automotive, and Hi-Tech industries. Glovius is a powerful STEP file viewer, NX Viewer, CATIA viewer, and CAD viewer.
@Unity_Learnings
Glovius | Modern CAD Viewer
Glovius CAD Viewer - View, Analyze, & Export CAD files
Glovius is a modern CAD file viewer. View CAD files without a CAD license. View, Measure, Section, Compare, Analyze, and Export CAD files.
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MR Speaker Series: Creating a digital twin solution with Unity & Azure Digital Twins
To make it easier for developers to create real-time digital twin solutions to drive operational efficiency, Unity and Microsoft partnered on a step-by-step Learning Path and sample application that shows how to design and construct digital twin experiences by leveraging Unity’s visualization and connectivity capabilities with Azure Digital Twins. The end project is a wind farm scenario where developers can place turbines in appropriate locations, integrate real-world GIS data, connect operational IoT data and share business metrics in mixed reality, all driving data-driven decision making.
https://youtu.be/xzXd57RutrQ?si=z8njlSJKeH3ftJ-G
To make it easier for developers to create real-time digital twin solutions to drive operational efficiency, Unity and Microsoft partnered on a step-by-step Learning Path and sample application that shows how to design and construct digital twin experiences by leveraging Unity’s visualization and connectivity capabilities with Azure Digital Twins. The end project is a wind farm scenario where developers can place turbines in appropriate locations, integrate real-world GIS data, connect operational IoT data and share business metrics in mixed reality, all driving data-driven decision making.
https://youtu.be/xzXd57RutrQ?si=z8njlSJKeH3ftJ-G
YouTube
MR Speaker Series: Creating a digital twin solution with Unity & Azure Digital Twins
To make it easier for developers to create real-time digital twin solutions to drive operational efficiency, Unity and Microsoft partnered on a step-by-step Learning Path and sample application that shows how to design and construct digital twin experiences…
Scaling industrial AR: How Visometry uses Unity and model tracking on the factory floor
From precision tracking to quality inspection, Visometry and Unity are enabling next-gen augmented reality across manufacturing and engineering.
https://unity.com/blog/visometry-3d-visualization
From precision tracking to quality inspection, Visometry and Unity are enabling next-gen augmented reality across manufacturing and engineering.
https://unity.com/blog/visometry-3d-visualization
Unity
How Visometry Scales Industrial AR on the Factory Floor | Unity
Discover how Visometry powers real-time AR tracking, CAD-based inspection, and scalable solutions for manufacturing and engineering.
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Check out a digital twin of the San Diego Convention Center built using Esri's ArcGIS Maps SDK for Unity, allowing you to add real-world geospatial data into your 3D projects.
Download for free: https://80.lv/articles/integrate-real-world-geospatial-data-into-unity-based-projects
@Unity_Learnings
Download for free: https://80.lv/articles/integrate-real-world-geospatial-data-into-unity-based-projects
@Unity_Learnings
Tips on Editor workflows, debugging, graphics, art assets, and 2D best practices in Unity 6
https://unity.com/blog/editor-workflows-debugging-2d-best-practices-unity-6
@Unity_Learnings
https://unity.com/blog/editor-workflows-debugging-2d-best-practices-unity-6
@Unity_Learnings
Unity
Tips on Editor workflows, debugging, and 2D best practices in Unity 6 | Unity
Speed up your workflows throughout every stage of game development. Learn about the new features in Unity 6 to help you save time.
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Unity UI Line Renderer
I made a line renderer that works in unity's UI system, since a good one doesn't currently exist.
https://youtu.be/x_CfGJh17Z8?si=rUFd9Ve3JguUnIJD
@Unity_Learnings
I made a line renderer that works in unity's UI system, since a good one doesn't currently exist.
https://youtu.be/x_CfGJh17Z8?si=rUFd9Ve3JguUnIJD
@Unity_Learnings
YouTube
Unity UI Line Renderer
I made a line renderer that works in unity's UI system, since a good one doesn't currently exist.
Download: https://github.com/Radishmouse22/UILineRenderer
Download: https://github.com/Radishmouse22/UILineRenderer
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Creating a UI Line Renderer in Unity
Unity's Line Renderer Component doesn't work in the UI system... So, let's create one that does...
https://youtu.be/--LB7URk60A?si=IwFD13DtYl7sAuOY
@Unity_Learnings
Unity's Line Renderer Component doesn't work in the UI system... So, let's create one that does...
https://youtu.be/--LB7URk60A?si=IwFD13DtYl7sAuOY
@Unity_Learnings
YouTube
Creating a UI Line Renderer in Unity
Unity's Line Renderer Component doesn't work in the UI system... So, let's create one that does...
Interior Mapping Shader - https://www.youtube.com/watch?v=dUjNoIxQXAA
Photo Real Assets - https://www.youtube.com/watch?v=Y538_YYhC1A
Fixing Grid Layouts …
Interior Mapping Shader - https://www.youtube.com/watch?v=dUjNoIxQXAA
Photo Real Assets - https://www.youtube.com/watch?v=Y538_YYhC1A
Fixing Grid Layouts …
Can ML-Agents Train a Real Robot? A Unity Sim2Real Experiment
In this sim-to-real experiment, I use ML-Agents to train an AI in a virtual environment, then deploy it to a physical turtle bot. The AI successfully steers the real robot to randomly placed 'targets' - an example of how game engines can be used as tools for robotics development.
@Unity_Learnings
In this sim-to-real experiment, I use ML-Agents to train an AI in a virtual environment, then deploy it to a physical turtle bot. The AI successfully steers the real robot to randomly placed 'targets' - an example of how game engines can be used as tools for robotics development.
@Unity_Learnings
YouTube
Can ML-Agents Train a Real Robot? A Unity Sim2Real Experiment
In this sim-to-real experiment, I use ML-Agents to train an AI in a virtual environment, then deploy it to a physical turtle bot. The AI successfully steers the real robot to randomly placed 'targets' - an example of how game engines can be used as tools…
https://www.linkedin.com/posts/jeromemaureydelaunay_unityindustry-digitaltwin-iot-activity-7358091185405456384-9RJk
@Unity_Learnings
@Unity_Learnings
LinkedIn
#unityindustry #digitaltwin #iot #unity3d | Jerome Maurey-Delaunay
🚨 New Template Alert 🚨 The Unity Industry team just released an 💡 IoT Sample Project to demonstrate the integration of IoT devices within Unity. Discover how to turn abstract IoT data into insightful, contextual 3D visualizations for industries such as manufacturing…
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