Unity Chess Club
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On 1 Rh3? c4+! 2 Kxc4 a2, White’s in zugzwang. For example: 3 h6 (or 3 Kb4 c5+ 4 Kc4 h6!) 3...c5! (both sides have used up their extra pawn moves at the same time) 4 Rg3 (4 Kd3 Kc1 wins) 4...Ke2 5 Rg2+ Kf1 and wins (on the g-file, the rook is too close to the pawn - only two files between them!) So White must lose a move!
1 Rg3!! c4+!
1...a2? 2 Rg1+ Ke2 3 Kc2 would be a mistake - White wins; and Black gets nothing out of 1...Kc1 2 Rc3+ Kb1 3 Rd3.
2 Kxc4 a2
2...Ke2 3 Rg2+ Ke3 4 Rg1 Kf2 5 Rh1=.
3.Rh3!! c5
3...h6 4 Kb4! c5+ 5 Kc4 is zugzwang
4 h6! (and now it’s Black who’s in zugzwang) 4...Kc2 5 Rc3+ Kb2 5 Rb3+ Kc1 7 Rc3+ Kd1 8 Rh3! Ke2 9 Rh2+ Ke1 10 Rh1+ Ke2 11 Rh2+ Kd1 12 Rh3! =
You may learn much more from a game you lose than from a game you win. You will have to lose hundreds of games before becoming a good player. – José Raúl Capablanca
A Very Powerful Piece: The Octopus

A knight in the heart of the enemy's position, aiming at both the kingside and the queenside, paralyzing the opponent's pieces. Sounds good, doesn't it? Such a knight is sometimes referred to as an octopus, comparing its eight legs to the eight squares that the mighty knight controls.
Johnny Hector Jens-Ove Fries Nielsen
Ballerup 2012
White to move
17.Bb4!
Here we go!
17...Bxb4 18.Qxb4 Nhf6 19.Nd6
And here it is : our octopus ! White is clearly better.
The Octopus!
Sam Loyd Puzzles
White to move
Mate in three
Unity Chess Club
White to move Mate in three
1.Qe6! with the idea of Qf5# 1...fxe6 2.h4 e5 3.Bg5#
A Killer Knight
A knight on f5 (or f4) versus a castled king often exerts tremendous pressure. Generally, such a knight must be challenged right away, before it will create strong threats with the support of other pieces.