Unity Chess Club
1.59K subscribers
18.1K photos
1.96K videos
4.35K files
6.66K links
Download Telegram
22...Ke7!
Of course, the cautious 22...Qc4 was also possible, but the developing move chosen by Black is stronger, as it connects the rooks, and keeps the possibility of ...Qc7-c4 in reserve. Of course, Black did not forget about the question of his king’s safety in the centre – the move is possible because of the fixed pawn structure. In addition, Black has already exchanged White’s knights – with them still on the board, there would be tactical motifs.
23.Rc1
Like Black, White also needs to refrain from castling, because of the loss of the h2-pawn. He has to go in for exchanges, which are unfavourable – after all, White has an isolated pawn, and his queenside pawns are fixed on dark squares.
23...Qc4 24.Ke2!
An endgame cannot be avoided, so the king may as well stay in the centre, even though he could have castled. White is
concentrating on holding the draw.
24...Rhb8 25.g3!
It is useful to rule out Black’s knight exploiting the f4-square. In addition, the light-squared bishop is without an opponent, and his pawns therefore belong on dark squares.
25...Qxd3+ 26.Bxd3!
White intends to jettison a pawn, but eliminate his weaknesses, and rely on his well-placed pieces to hold the draw. The position after 26.Kxd3 would be passive – defensible, but unpleasant.
26...b4 27.Ra1 bxa3 28.bxa3 Rb3 29.Bc2 Rxa3 30.Rxa3 Bxa3 31.Ra1 Bb2 32.Rxa4 Rxa4 33.Bxa4 Bxd4 34.f4!
When he gets his king to f3, White has the ideal defensive formation.
34...Kd6 35.Kf3 f5 36.h4 Bb2 37.g4 fxg4+ 38.Kxg4 Nf6+ 39.Kf3 Nd5 40.Bc2 Bf6 41.h5
Draw.
Georg Seul 2447
Artur Jussupow 2610
Essen rapid 2000
Black to move
Unity Chess Club
Georg Seul 2447 Artur Jussupow 2610 Essen rapid 2000 Black to move
White has the advantage of the two bishops, and if he succeeds in completing his development and evicting the knight from d4 with the move c2-c3, he will have a clear advantage. Black should play resolutely, trying to exploit the active position of his pieces.
10...h5!
The idea of this is simple – if the pawn gets to h4, it will weaken the dark squares on the white kingside. On the other hand, if White reacts with h3-h4, he gives Black the square g4. One should also not forget that Black still has queenside castling at his disposal.
11.Bg5?!