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πŸ¦‘ Undercode World!
@UndercodeCommunity


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+ Pratice
@Undercode_Testing

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@Undercode_News

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by Undercode.help
Download Telegram
Forwarded from UNDERCODE NEWS
WhatsApp damage telegram arrived, and fraud was infested with 'privacy invasion'
#Updates
Forwarded from UNDERCODE NEWS
Zero-day, which actually destroys hard drives of type NTFS.
#Malwares
▁ β–‚ β–„ Uπ•Ÿπ”»β’Ίπ«Δ†π”¬π““β“” β–„ β–‚ ▁

πŸ¦‘ email2phonenumber: get the target's phone number just by having their email address :

"Scrape" - scrape websites for phone numbers, initiating a password reset using the recipient's email address

Generate - Generates a list of valid phone numbers based on the publicly available country phone numbering plan information.

Bruteforce - Loops through a list of phone numbers and initiates a password reset on various websites to retrieve associated masked emails and match them to the victim's address

πŸ„ΈπŸ„½πŸ…‚πŸ…ƒπŸ„°πŸ„»πŸ„»πŸ„ΈπŸ…‚πŸ„°πŸ…ƒπŸ„ΈπŸ„ΎπŸ„½ & πŸ…πŸ…„πŸ„½ :

1) git clone https://github.com/martinvigo/email2phonenumber.git

2) pip install BeautifulSoup requests

Scan sites for phone numbers

3) python email2phonenumber.py scrape -e target@email.co
Create a dictionary of valid phone numbers based on the phone number mask

4) python email2phonenumber.py generate -m 555XXX1234 -o /tmp/dic.txt

5) Find the target's phone number by resetting passwords on websites that do not alert the target using a phone number mask and proxy to avoid captchas and other anti-abuse remedies.

6) python email2phonenumber.py bruteforce -m 777XXX1234 -e target@email.com -p /tmp/proxies.txt -q

▁ β–‚ β–„ Uπ•Ÿπ”»β’Ίπ«Δ†π”¬π““β“” β–„ β–‚ ▁
Forwarded from UNDERCODE NEWS
The 20th Anniversary of Wikipedia, 6 Open Source Security Resources.
#Updates
Forwarded from UNDERCODE NEWS
Re-announced free trial period for Apple TV+ extended to July 2011.
#Updates #Technologies
▁ β–‚ β–„ Uπ•Ÿπ”»β’Ίπ«Δ†π”¬π““β“” β–„ β–‚ ▁

πŸ¦‘ Best command line tools for monitoring and diagnosing Linux GPUs :

Linux GPU Diagnostics
We can use the following tools to monitor, diagnose and test our Linux or * BSD based systems.

Finding GPU Information on Linux
To get GPU information, just run:

sudo lshw -C display -short
lspci -v | more

Output example:

H/W path Device Class Description
===============================================================
/0/100/1/0 display TU117M [GeForce GTX 1650 Mobile / Max-Q]
/0/100/2 /dev/fb0 display UHD Graphics 630 (Mobile)
1.glmark2 - stress testing GPU performance in Linux
glmark2 is a command line utility for testing OpenGL 2.0 and ES 2.0 performance.

We can install it like this:

$ sudo apt install glmark2

Now run it like this:

$ glmark2

He will then stress test your GPU on Linux:

My test result for an Nvidia GeForce GTX 1650 running on Ubuntu Linux 20.04 LTS:
=======================================================
glmark2 2014.03 + git20150611.fa71af2d
=======================================================
OpenGL Information
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX 1650 with Max-Q Design/PCIe/SSE2
GL_VERSION: 4.6.0 NVIDIA 450.80.02
=======================================================
[build] use-vbo=false: FPS: 4980 FrameTime: 0.201 ms
[build] use-vbo=true: FPS: 6927 FrameTime: 0.144 ms
[texture] texture-filter=nearest: FPS: 5144 FrameTime: 0.194 ms
[texture] texture-filter=linear: FPS: 4979 FrameTime: 0.201 ms
[texture] texture-filter=mipmap: FPS: 4030 FrameTime: 0.248 ms
[shading] shading=gouraud: FPS: 6358 FrameTime: 0.157 ms
[shading] shading=blinn-phong-inf: FPS: 5810 FrameTime: 0.172 ms
[shading] shading=phong: FPS: 6425 FrameTime: 0.156 ms
[shading] shading=cel: FPS: 5720 FrameTime: 0.175 ms
[bump] bump-render=high-poly: FPS: 4772 FrameTime: 0.210 ms
[bump] bump-render=normals: FPS: 7187 FrameTime: 0.139 ms
[bump] bump-render=height: FPS: 6724 FrameTime: 0.149 ms
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 5278 FrameTime: 0.189 ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 3649 FrameTime: 0.274 ms
[pulsar] light=false:quads=5:texture=false: FPS: 5793 FrameTime: 0.173 ms
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 2776 FrameTime: 0.360 ms
[desktop] effect=shadow:windows=4: FPS: 3913 FrameTime: 0.256 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 1555 FrameTime: 0.643 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 1703 FrameTime: 0.587 ms
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 1800 FrameTime: 0.556 ms
[ideas] speed=duration: FPS: 5480 FrameTime: 0.182 ms
[jellyfish] : FPS: 4283 FrameTime: 0.233 ms
[terrain] : FPS: 746 FrameTime: 1.340 ms
[shadow] : FPS: 4878 FrameTime: 0.205 ms
[refract] : FPS: 1580 FrameTime: 0.633 ms
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 5081 FrameTime: 0.197 ms
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 4556 FrameTime: 0.219 ms
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 5293 FrameTime: 0.189 ms
[function] fragment-complexity=low:fragment-steps=5: FPS: 5048 FrameTime: 0.198 ms
[function] fragment-complexity=medium:fragment-steps=5: FPS: 4602 FrameTime: 0.217 ms
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 4744 FrameTime: 0.211 ms
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 4515 FrameTime: 0.221 ms
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 4948 FrameTime: 0.202 ms
=======================================================
glmark2 Score: 4584
=======================================================
2. glxgears is a simple tool for testing Linux GPU performance.
It will display the frame rate at regular intervals.