SATOSHI • NOSTR • AI CLAW • LINUX • ₿2B • OSINT | HODLER ∞/21M
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SATOSHI • NOSTR • AI CLAW • LINUX • ₿2B • OSINT | HODLER ∞/21M
1.07K subscribers
SATOSHI • NOSTR • AI CLAW • LINUX • ₿2B • OSINT | HODLER ∞/21M
UX Collective - Medium
#design_thinking
#design
#ux_design
#product_design
#user_experience
source
Medium
How one of the oldest design portfolio formats needs to change in 2026
There’s a better version of the before/after that shows what employers want.
SATOSHI • NOSTR • AI CLAW • LINUX • ₿2B • OSINT | HODLER ∞/21M
UX Collective - Medium
#product_design
#enterprise_software
#ux
#ai
#user_experience
source
Medium
Enterprise software is getting personal
Three design trends reshaping the
user
experience
of enterprise software as we know it.
SATOSHI • NOSTR • AI CLAW • LINUX • ₿2B • OSINT | HODLER ∞/21M
UX Collective - Medium
#ux
#user_experience
#artificial_intelligence
source
Medium
The Original Magic 8-Ball vs. Generative AI: A Surprisingly Interesting Comparison
One Is a Plastic Sphere Filled With Alcohol. The Other Is a Trillion-Dollar Bet on the Future of Compute. They Do Roughly the Same Job.
SATOSHI • NOSTR • AI CLAW • LINUX • ₿2B • OSINT | HODLER ∞/21M
UX Collective - Medium
#product_design
#dark_patterns
#user_experience
#ux
#design_ethics
source
Medium
Someone designed this
Why bad UX is often a business decision, not a design failure.
SATOSHI • NOSTR • AI CLAW • LINUX • ₿2B • OSINT | HODLER ∞/21M
UX Collective - Medium
#user_experience
#ux
#content_creation
#ai_slop
#ai
source
Medium
The bullshit asymmetry principle was survivable. AI made production of slop almost free.
It costs ten times more to refute than making it. Generative AI drove the cost of making to zero. The fix is a design problem, not a…
SATOSHI • NOSTR • AI CLAW • LINUX • ₿2B • OSINT | HODLER ∞/21M
UX Collective - Medium
#user_experience
#chatbots
#ux
#product_design
#mental_health_awareness
source
Medium
Can AI make OCD worse?
The hidden cost of always agreeable, always available chatbots
SATOSHI • NOSTR • AI CLAW • LINUX • ₿2B • OSINT | HODLER ∞/21M
UX Collective - Medium
#apple
#systems_thinking
#user_experience
#ai
#ux
source
Medium
Why systems thinking is becoming the most important UX skill
As apps become more context-aware, the designer’s job is shifting from shaping screens to shaping systems.
SATOSHI • NOSTR • AI CLAW • LINUX • ₿2B • OSINT | HODLER ∞/21M
UX Collective - Medium
#product_design
#ai
#ux_design
#tools
#user_experience
source
Medium
The seven AI tools I actually use and when
Nobody builds with one model anymore. Here is the stack I reach for, tool by tool, with the one trick that makes each earn its place.
SATOSHI • NOSTR • AI CLAW • LINUX • ₿2B • OSINT | HODLER ∞/21M
UX Collective - Medium
#ux
#product_design
#design_process
#user_experience
#ai
source
Medium
Never mind the prompts, here’s the thinking
I spent a year rebuilding my studio’s entire design process around AI. It didn’t make us faster, and that’s exactly why it worked. It also…
SATOSHI • NOSTR • AI CLAW • LINUX • ₿2B • OSINT | HODLER ∞/21M
UX Collective - Medium
#product_management
#ux_research
#user_experience
#product_design
#ux
source
Medium
Designing in regulated industries
How to ship meaningful, human-centered design when the legal team has as much say as the
user
SATOSHI • NOSTR • AI CLAW • LINUX • ₿2B • OSINT | HODLER ∞/21M
UX Collective - Medium
#usability
#ux
#design
#user_experience
#ai
source
Medium
Designing with web standards: The playbook for this AI moment
Jeffrey Zeldman helped end the browser wars by making the case for standards. We are starting that journey again and we should follow his…
SATOSHI • NOSTR • AI CLAW • LINUX • ₿2B • OSINT | HODLER ∞/21M
UX Collective - Medium
#design
#user_experience
#ux
#ai
#product_design
source
Medium
Designers are sharpening knives for the wrong fight
AI made building free. So why is the whole conversation still about how to build?