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🧺Rhythmic Laundry Room Dance (Seedance 2.0)
- Reference(s): None (Optional)
- Styles Support: Realism (tested)
✨ Get Unlimited Prompts to Seedance 2.0 with Topview AI.
- Reference(s): None (Optional)
- Styles Support: Realism (tested)
"FORMAT: 15s / 140 BPM / 15 SHOTS SUBJECT: Asian Girl 19 years old whose a supermodel with hourglass shape body and D-cup WARDROBE: Oversized vintage denim jacket, white tank, gold hoops ENVIRONMENT: Neon-lit laundromat at night MOOD: Bored → magnetic STYLE: Lo-fi rhythm cinema CORE IDEA: The washing machine's spin cycle becomes her personal beat drop SHOT FLOW: Sitting on machine → low hum builds Fingers tap thigh → snare pattern Head tilt → reverb swell Eyes catch camera → bass pulse Slow stand → drum fill Hip shift syncs with spin cycle She owns the rhythm now Walk between machines → stereo pan effect Hand trails across metal → metallic ping Spin → washer door reflection multiplies her Lean back → beat suspension Full body groove locks to tempo Machines rattle in unison Final turn → all sound cuts Smirk holds → bass drop hits black" Please open Telegram to view this post
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- Reference(s): None (Optional)
- Styles Support: Realism (tested)
"A chase across a massive suspension bridge begins as cables snap under pressure, opening on a wide aerial shot, camera diving toward the vehicles as sections begin collapsing, then shifting into a low tracking shot dodging falling debris, transitioning into a vertigo pullback as the bridge stretches into impossible depth, cars swerving between collapsing segments, ending with a slow-motion fall of a vehicle into the water below." Please open Telegram to view this post
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- Reference(s): None (Optional)
- Styles Support: Realism (tested)
"VR first-person perspective slowly pushes open the stone door of Pansi Cave, steam and mist rushing towards the face, lens fogging up then slowly clearing, seven spider spirits in the hot spring pool look back to gaze at the player, the nearest one stands up and walks towards the camera, reaching out to lightly touch the VR lens, the HUD interface flashes wildly with a red demonic aura warning, virtual gloves tremble as they are raised, a 'Call Wukong' button pops up on the right and is hurriedly pressed by a finger, the sound of the Ruyi Jingu Bang breaking the air is heard from afar, the edges of the VR lens maintain distortion halos throughout." Note: Might actually sometimes prompt real topless nudity, i experienced this myself.
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- Reference(s): None (Optional)
- Styles Support: Realism (tested)
"Epic long shot of an ocean horizon: a huge blue gummy bear emerges from water as a city-sized storm approaches; waves explode against its legs, ships scatter like toys; the titan braces and slams his fist into the seabed, redirecting the storm surge in a spiraling whirlpool. Moody teal palette, lightning, mist, insane scale"
Camera movement: ultra-wide cinematic tracking shot with slow orbital drift around the titan, emphasizing scale difference between storm, ocean, and entity.
Lighting: high contrast lightning bursts, reflective wet surfaces, glowing energy from spear, mist-heavy atmosphere.
Style: hyper-real cinematic 3D, sci-fi ocean fantasy, extreme scale composition, dynamic environmental simulation, 4K detail, volumetric rendering." Please open Telegram to view this post
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- Reference(s): None (Optional)
- Styles Support: Anime
"Sakuga-style anime battle scene atop a massive steampunk zeppelin soaring through stormy clouds at dusk. A determined girl with flowing hair in a combat stance wields an oversized silver spoon that gleams with magical energy, clashing against a mysterious figure in a long coat who brandishes an ornate fountain pen crackling with ink-black lightning. Dynamic camera movement: low-angle tracking shot circles the combatants as they exchange rapid strikes, the pen slashing arcs of liquid shadow while the spoon deflects with bursts of light. The zeppelin's canvas hull ripples violently in the wind, brass railings and rivets catching amber sunset light breaking through storm clouds. Debris and sparks scatter with each impact. Fluid, exaggerated animation with smear frames on fast movements, dramatic speed lines, and intense facial close-ups between wide action shots. High-energy atmosphere with wind whipping their clothes and hair. Vibrant color palette: deep purples and oranges" Please open Telegram to view this post
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- Reference(s): Optional
- Styles Support: Realism
"Visual & Atmospheric Foundation Facial Fidelity: The output must adhere strictly to the uploaded reference photo. No digital "beautification," skin smoothing, or alteration of bone structure. The character remains raw and human. Style: Realistic, gritty, and oppressive. Think "biotechnology meets alien machinery"—organic textures that feel cold and functional rather than fantastical. Environment: An expansive, overcast outdoor space. The color palette is dominated by gray-blues and muted tones. A constant wind should be visible through the movement of the character’s clothing. Phase 1: Pre-Transformation (The Calm) Attire: A heavy black leather trench coat over a black shirt. Grooming: Bangs remain low, obscuring the forehead to maintain a gloomy, composed, and introverted silhouette. The Belt: A minimalist, high-end piece of matte-finished metal. It houses an "alien energy core" that looks like a scientific specimen rather than a commercial product. Camera Work: Medium Shot: Starts at a fixed 30-degree side profile. Movement: A slow, hypnotic rotation toward the center while gently pushing in (dolly-in). No cuts. Action: The character begins with their head down, slowly lifting it to face the camera as their right hand grips the belt. Phase 2: The Metamorphosis (The Storm) Audio/Music: Heavy, low-frequency mechanical hums paired with a tense, atmospheric score. Visual Effects: * Energy: Dark red light bleeds out, intertwined with swirling black mist and jagged black particles. Process: As the energy surrounds them, the body performs a slight, stiff rotation and then freezes. Execution: Eschew "toy-like" assembly. The suit doesn't click together; it manifests through the mist and particles as a biological shift. Phase 3: The Final Form Suit Composition: A fusion of black biological tissue and alien alloys. It should look "living" and "growing," with pulsating textures. Details: Faintly glowing red vascular lines trace the suit,culminating in deep red menacing eyes" Please open Telegram to view this post
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- Reference(s): Optional
- Styles Support: Realism
"Subject: Downhill Kart Race Style: Hyper-realistic, Action Adventure, GoPro Aesthetic Action: A fast downhill race following a lead pack of kids on go-karts. They speed down a grassy slope, drifting through uneven terrain with dust and grass clippings flying. The "insane" twist: As the karts reach the edge of the valley, the lead racer pulls a hidden lever. Suddenly, the karts deploy makeshift, rocket-powered thrusters and makeshift gliders. The karts don't stop at the cliff’s edge; they launch into the air, soaring over the village below as the engines roar and blue flames erupt from the exhaust. Camera Movement: Dynamic Chase Cam. The camera moves forward rapidly, weaving between racers. As they hit the cliff edge, the camera performs a seamless transition into a dizzying free-fall perspective, tilting downward to show the massive drop before leveling out to follow the karts gliding through the air. Environment: Sunny rural landscape, vibrant greens and blues. The peaceful valley floor is now a mile below, with the village looking like a miniature model set. Details: Motion blur on the edges, intense vibration of the karts. New details: Heat haze shimmering from the rocket thrusters, lens flares as the sun hits the metallic gliders, and the visible shock on the racers' faces through their goggles as they break the sound of wind with a sudden sonic pop." Please open Telegram to view this post
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Anime Mecha Suit Transformation (Seedance 2.0)
- Reference(s): Recommended
- Styles Support: Anime
✨ Get Unlimited Prompts for Seedance 2.0 with Topview AI.
- Reference(s): Recommended
- Styles Support: Anime
"Style: 2D Anime, 25 FPS, 5 Billion budget anime by MAPPA with fluid sakuga animation and dynamic impact frames.
A surreal and cinematic scene of a destroyed Shibuya Scramble Crossing. Cracked roads, burning vehicles, debris, and smoke fill the surroundings. Handheld camera, shallow depth of field, intense impact, and sparks.
[Character]
The protagonist perfectly matches image1, covered in dust, with a calm and focused expression. The art style completely reproduces the style of image1.
[Armor]
Modular external armor suit (image2). Parts fly in and lock with metallic precision, accompanied by sparks and impact sounds. The surface is mirrored, reflecting the surrounding environment.
[Enemy]
Autonomous combat robots (image3). The surface is mirrored, reflecting the surrounding environment.
[Scene]
1) Wide shot. The protagonist, image1, stands on a building at Shibuya Scramble Crossing.
2) While image1 is standing on the building, parts of image2 are attached as armor in the order of left leg, right leg, waist, right arm, left arm, and torso with metallic locks. The camera rotates 360 degrees around image1 while filming.
3) Close-up of a helmet being attached to the head. Red energy glows, and image1 completes the transformation into image3.
4) image3 makes a large jump and performs a hero landing, causing the ground to crack, creating flames and shockwaves that distort the surroundings, blowing away three image2 entities. The image2 entities slowly stand up and surround image3.
5) Up-close of image2. The voice of image1 says "Come at me!", and her eyes glow red." Please open Telegram to view this post
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- Reference(s): Recommended
- Styles Support: Anime
"日式水彩风格全彩动画,每0.5秒快速切换镜头,大量动画原画,24帧/秒。项目:fetish_montage_v1
项目:fetish_montage_v3_with_broll
格式:vertical_9x16
帧率:24
单次拍摄时长:0.5秒
总镜头数:28
总时长:14秒
比例:“fetish 22 : broll 6 (约 3.5:1)”
broll_哲学:
作用:“呼吸、象征、情感外化”
位置:“紧随一系列fetish镜头之后,或在情感转折点处”
规则:“避免直接的色情;传达心跳、温度、湿度”
broll_类别:
nature_micro:
- “一滴雨水”沿着窗户飘落”
- “烛火摇曳,即将熄灭”
- “冰块裂开,发出噼啪声”
- “一片花瓣飘落在桌上”
- “蜘蛛网上的水滴摇曳”
- “烟灰静静飘落”
- “蒸汽升腾,渐渐消散”
- “一只昆虫被夜色中的路灯吸引”
object_symbol:
- “墙钟秒针的特写,似乎即将停止”
- “天花板倒映在黑色的咖啡杯中”
- “一只鞋被丢弃在地板上,孤零零的一只”
- “床上的褶皱,空无一人”
- “电话铃声响起,无人接听”
- “烟灰缸里有两个烟头,其中一个沾有口红”
- “光线从门缝中透出”
- “空椅子的倒影”镜子”
纹理景观:
- “夜间湿漉漉的人行道,车灯闪烁”
- “霓虹灯闪烁”
- “水烟炭脉动着红色”
- “扭曲的脸映照在金属表面”
- “一只手陷进皮沙发的印记”
- “浴缸里的水波荡漾”
身体抽象:# 身体部位,但以象征手法呈现
- “被子随着心跳轻轻起伏”
- “墙上拖着一道影子”
- “透过玻璃,轮廓模糊”
- “水滴中映出的脸”
---
序列:
- id:01
类型:恋物癖
动作:“撩起头发露出后颈”
比例:宏观
- id:02
类型:恋物癖
动作: “咬住下唇,然后松开”
scale: extreme_macro
- id: 03
type: broll
category: object_symbol
action: “挂钟的秒针向前走一秒”
intent: “唤起时间的延展感”
- id: 04
type: fetish
action: “解开袖扣,卷起一圈”
scale: macro
- id: 05
type: fetish
action: “阴影落在锁骨上,衣领滑落”
scale: macro
- id: 06
type: fetish
action: “指尖描摹玻璃杯边缘,水汽滴落”
scale: extreme_macro
- id: 07
type: broll
category: nature_micro
action: “烛火摇曳”一次”
意图:“呼吸的隐喻,紧张的顶峰”
- id:08
类型:恋物癖
动作:“摘下耳环,头发飘落”
尺度:宏观
- id:09
类型:恋物癖
动作:“脚从高跟鞋里滑出来”
尺度:宏观
- id:10
类型:恋物癖
动作:“喉咙移动,吞咽”
尺度:超宏观
- id:11
类型:补充镜头
类别:纹理景观
动作:“水烟炭像跳动的心跳一样发出红光”
意图:“心跳的外化”
- id:12
类型:恋物癖
动作:“从嘴里缓缓呼出烟雾”
尺度:侧面宏观
- id:13类型:恋物癖
动作:“肩胛骨透过薄薄的布料移动”
比例:宏观_背面
- id:14
类型:恋物癖
动作:“牙齿咬住并拉扯笔帽”
比例:超宏观
- id:15
类型:背景镜头
类别:身体_抽象
动作:“羽绒被随着呼吸轻轻起伏”
意图:“短暂的停顿,预示着一切尚未结束”
- id:16
类型:恋物癖
动作:“重新交叉双腿,丝袜摩擦”
比例:低角度
- id:17
类型:恋物癖
动作:“手掌按压在雾蒙蒙的窗户上”
比例:透过玻璃的宏观
- id:18
类型:恋物癖
动作:“迅速拢起头发”
scale: back_of_head
- id: 19
type: broll
category: object_symbol
action: "烟灰缸里有两个烟头,其中一个沾有口红"
intent: "暗示有人在场,或者有人来过"
- id: 20
type: fetish
action: "舌尖轻舔嘴角"
scale: extreme_macro
- id: 21
type: fetish
action: "伸展时向后弓起"
scale: silhouette_side
- id: 22
type: fetish
action: "透过刘海的缝隙向上看"
scale: macro_eyes
- id: 23
type: broll
category: nature_micro
action: "一滴雨水顺着窗户滑落"
intent: "流出"情绪爆发,剪辑以求释放”
- id: 24
type: fetish
action: "紧紧抓住布料,指关节泛白"
scale: macro_hand
- id: 25
type: fetish
action: "指尖轻触自己的脖子,检查脉搏"
scale: macro_neck
- id: 26
type: fetish
action: "缓慢眨眼,睫毛轻轻拂动"
scale: extreme_macro_eye
- id: 27
type: broll
category: object_symbol
action: "一只鞋子滑落到地板上"
intent: "离别或留下的暧昧感"
- id: 28
type: fetish" Please open Telegram to view this post
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- Reference(s): None
- Styles Support: Realism (tested)
"Scene: The Big Ben transforms into a "super massive railgun" and fires a light projectile towards space.
Visuals:
First Stage: The exterior of the tower is purged, exposing complex superconducting coils inside. Intense discharge phenomena surround the area.
Middle Stage: As energy is charged, the entire power of London is sucked into the tower, causing a city-wide blackout. Only the tower glows white.
Final Stage: Firing. A pillar of light pierces the stratosphere, forming a giant aurora borealis in the space in extremely cinematic fashion
Lighting/Color: Cold white, multicolor light discharge. Contrast between silence and roar." Please open Telegram to view this post
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- Reference(s): Optional (Recommended)
- Styles Support: Realism (tested)
"A charismatic character @[character reference] stands against a pure black background and gives a few strong photogenic poses to camera. Then they grab a giant brush from the ground and rapidly write their name "Pro Prompts" with sharp, flowing movements like a martial artist wielding a sword. Bold elegant East Asian calligraphy, dynamic ink trails, cinematic lighting, fast controlled motion. After finishing, the character sits on the ground in front of the completed writing and strikes a cool pose. Keep the written name large, fully visible, and clearly readable in the final frame." Please open Telegram to view this post
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- Reference(s): Optional (Recommended)
- Styles Support: Anime / 3D CGI
"Live-Action Anime Adaptation · Breathing Technique Decisive Battle (15 seconds · Super Burning Special Effects Version)
【Core Focus】: Water Breathing (Blue Water Dragon) VS Thunder Breathing (Golden Lightning), live-action extreme speed duel.
【Style】: 5 billion budget live-action anime adaptation film quality, dark samurai style, 4K ultra-clear, extreme fast cuts, explosive particle light effects, no gore.
【Duration】: 15 seconds
【Scene】: Misty forest under the moonlight, muddy ground, falling leaves.
[00:00-00:05] Shot 1: Water Melody Prelude · Starting Stance (Sense of charging)
Visuals: @XMR A young female samurai wearing a orange and white checkered haori (jacket), lowering his center of gravity under the moonlight, gripping his sword with both hands.
Action: He takes a deep breath, and the surrounding air instantly solidifies. As he draws his sword, a giant blue water dragon, condensed from high-pressure water flow, appears out of thin air, rotating rapidly around his body and blade, emitting the roar of flowing water.
Special Effects Details: The water flow has a realistic sense of splashing, illuminating the dark forest.
[00:05-00:10] Shot 2: Thunder Flash · Charge (Sense of extreme speed)
Visuals: The opponent, @spindel a blonde swordsman wearing a yellow triangular patterned haori, is crouched extremely low, adopting the posture of Iaijutsu (sword drawing technique).
Action: The ground suddenly explodes, and he instantly transforms into a dazzling golden lightning afterimage, refracting and charging through the forest in a "Z" shape at a speed undetectable by the naked eye.
Special Effects Details: Golden electric arcs and scorched fallen leaves remain in the places he passes.
[00:10-00:15] Shot 3: Water and Thunder Collision · Final Sound (Ultimate move clash)
Visuals: Extreme speed collision. The young samurai swings the giant blue water dragon down to meet the attack, and the blonde swordsman, transformed into lightning, crashes into him head-on.
Action: The two swords violently collide in the center of the frame.
Special Effects Spectacle: The blue water dragon and the golden lightning instantly explode, forming a massive water-thunder energy storm that spreads outwards. The surrounding large trees are snapped in half by the energy wave, and mud and light obscure the camera. The scene ends in an extremely dazzling blue, yellow, and white light.
audio: no dialogue, no subtitles, epic anime battle music" Note; This prompt gives very different results each time, sometimes leaning more 2D and sometimes more 2.5D style, each cool in their own way.
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- Reference(s): Optional (Recommended)
- Styles Support: Realism (tested)
"Hyper-realistic cinematic 15-second continuous video of a women's championship finale in a sold-out arena. Featuring Riho (Japanese, idol-like cuteness, black hair, very petite, light blue and white gear) vs Mercedes Moné (American, powerful and charismatic physique, gold-themed gear). Follow the storyboard sequence precisely: exhausted mid-match staredown → hard clothesline → submission struggle → DDT reversal → near fall → German suplex → top-rope moonsault finisher → three-count pin → championship victory moment. Maintain consistent facial identity and body proportions throughout. Realistic sweat, impact physics, and intense crowd reactions. Use slow motion for key moments. End with confetti and corner pyrotechnics as a cinematic crane shot rises on the winner. Photorealistic, AEW broadcast quality, 60fps, high-contrast lighting." Please open Telegram to view this post
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- Reference(s): None
- Styles Support: Game Engine
"A photorealistic 16:9 in-game screenshot of a fictional next-gen open-world RPG titled "JANNIE The Game". Third-person over-the-shoulder camera following the player character — a tired Wojak in a janitor costume pushing janitorial cart down the at large office building. Scene captures hyper-realistic lighting, office interior, a free sample station ahead with an NPC in a hairnet glowing with a yellow exclamation mark above her head. Game HUD overlay: top-left mini-map showing aisle layout with quest markers; top-right stamina bar labeled "RAGE BAR" three-quarters full; bottom-left compass with objective text "QUEST: Clean everything " and below "SECONDARY: Do weed with co-workers"; bottom-right item quick-slots showing knife, mop, snoose knot; center crosshair with subtle interaction prompt "[E] Interact". Cinematic depth of field, slight chromatic aberration, photo-mode quality. All UI text crisp and legible. . No watermark," Please open Telegram to view this post
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🏹 Archer Warrioress (Seedance 2.0)
- Reference(s): None
- Styles Support: Realism
✨ Get Unlimited Prompts for Seedance 2.0 with Topview AI
- Reference(s): None
- Styles Support: Realism
"Cinematic sci-fi fantasy action, shot on Red V-Raptor with anamorphic lenses, intense and epic rhythm. S1: Close-up. A fierce futuristic huntress with golden facial markings aims a glowing crystalline bow, her hair whipping in the wind. S2: Extreme macro close-up of her amber eye; the pupil constricts as a digital targeting reticle glows subtly within her iris. S3: Over-the-shoulder shot from a jagged cliff edge looking down into a hazy, sun-drenched canyon at a herd of obsidian-skinned monsters. S4: Medium shot. She releases a shimmering energy arrow that streaks through the air, trailing vibrant blue plasma and sparks. S5: High-speed tracking shot following the arrow as it whistles through the wind, plunging into the lead monster. S6: Wide shot in the canyon. The impact creates a massive electrical burst and a swirling cloud of dust as the herd scatters in panic."
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- Reference(s): None
- Styles Support: Realism (tested)
"A hyper-real action-horror sequence set on a wooden houseboat in the Amazon during humid daylight. Murky river, dense jungle on both sides, creaking wood, loose ropes. Sound: insects, water lapping, sudden heavy movement.
⸻ Shot 1 (0–2s): On the deck, a man (early 30s, rugged, holding a rifle) stands beside a woman (shorts, bikini top). The water ripples unnaturally. He raises his gun, tense: “Stay back… there’s something in the water.”
⸻ Shot 2 (2–5s): The river explodes upward—a massive anaconda launches out. The man fires instinctively but is knocked backward, dropping hard. The woman screams and runs inside the houseboat.
⸻ Shot 3 (5–9s): The snake crashes onto the deck and forces its way inside, smashing through the doorway. Interior—tight wooden corridors. The woman sprints, slipping slightly, knocking into furniture.
⸻ Shot 4 (9–12s): She turns a corner—dead end against a wooden wall. She backs up, trapped. The anaconda slides closer, filling the frame, body coiling, head rising.
⸻ Shot 5 (12–15s): Its jaws open wide, inches from her— Gunshots from behind. The snake jerks, collapses sideways. The man stands in the doorway, gun raised, breathing hard. She drops to the floor, shaken."
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- Reference(s): None
- Styles Support: Realism (tested)
"Cinematic Truth Source & Setup
High-production viral K-pop dance challenge video filmed inside a professional dance practice studio. Spacious bright room with high ceilings, full wall-to-wall mirror on the back wall reflecting the entire studio, light-colored wooden sprung dance floor, professional lighting rigs with soft diffused key lights and vibrant magenta and cyan accent lights. Minimalist clean studio atmosphere with large speakers and subtle equipment visible in the background. Shot on ARRI Alexa Mini LF in 4K 60fps, crisp digital cinema look with clean vibrant pop color grading.
Image Reference
@character1 positioned on the left and @character2 on the right. Exact character identities locked strictly via tags @character1 and @character2 from frame 0 to end. Starting pose on frame 0: both standing front facing camera in synchronized sharp choreography stance with hands on hips and intense gaze.
Timeline (Second-by-Second)
0-3s: Medium full shot from front. Strong beat drop triggers sharp synchronized opening: right arm sharp pull across chest with left arm extending outward, powerful chest pop + shoulder isolation, quick intricate footwork (heel-toe slides with hip accents). Both execute precise double arm circles into a strong side pose. Camera subtly pushes in.
3-6s: Seamless transition into complex body waves — full undulation from head to hips followed by reverse isolation. Intricate layered arm choreography (one arm tutting while the other does smooth waves), sharp finger snaps and wrist flicks perfectly synced. Heavy bass hits matched with powerful torso isolations.
6-9s: High-intensity section — rapid directional changes with quick foot shuffles, knee lifts, and explosive arm swings. Synchronized hair flip during half-turn, followed by sharp locking moves, pointing choreography toward camera, and dynamic level change (deep plié to rise). Mirror-perfect sync maintained.
9-12s: Climactic finale — powerful synchronized jumps into wide stance, big dynamic arm hits with full body contraction, quick spin + final sharp pose freeze. Camera slowly pulls back revealing full body and studio reflection as they hold the ending with fierce expressions.
Style, Quality Boosters & Negative Prompts
Natural realistic fabric dynamics and hair movement with accurate physics, perfect anatomical precision, natural motion blur on fast actions. Strong vibrant yet realistic color grading, subtle film grain. --no deformed anatomy, no extra limbs, no rubbery or floaty movements, no face identity drift between @character1 and @character2, no unsynced dancing, no blurry motion, no cartoonish physics, stable hands and fingers, perfect synchronization throughout, no text or watermarks."
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I recommend following Voxelplot on X he does amazing guides on Seedance 2.0 - bit of a tip here though, if you are using STORYBOARDS make sure to tell GPT 2.0 to remove text and numbers from the, as those texts and numbers on storyboard might manifest in your end video....
https://x.com/voxelplot/status/2052702858877739188
https://x.com/voxelplot/status/2052702858877739188
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VoxelPlot (@voxelplot) on X
Seedance 2.0 - Advanced Workflows Series
11. Cinematic Camera Angles through Video Gen + Specialized Storyboard AI Agent
Are you already getting camera shots and angles through Nano Banana Pro? Take the next step.
Seedance 2.0 has a better spatial understanding…
11. Cinematic Camera Angles through Video Gen + Specialized Storyboard AI Agent
Are you already getting camera shots and angles through Nano Banana Pro? Take the next step.
Seedance 2.0 has a better spatial understanding…
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🦖 Jurassic Parachute Scene (Seedance 2.0)
- Reference(s): None
- Styles Support: Realism (tested)
✨ Get Unlimited Prompts for Seedance 2.0 with Topview AI
- Reference(s): None
- Styles Support: Realism (tested)
"VISUAL STYLE: Use live-action feature film realism with
crisp action-camera sharpness and ancient atmospheric haze. CHARACTERS: Define a pair of gloved human hands gripping worn paraglider toggles, dark flying boots, and multiple massive prehistoric predators crossing the flight path. STAGE: Set a vast prehistoric canyon that drops from open sky into fern-choked treetops, a fast river corridor, and a muddy predator clearing under harsh daylight haze. EMOTIONAL TARGET: Build from reckless speed into unstoppable hunted panic. COLOR LOGIC: Naturalistic Film Print Emulation TIMELINE: 00:00.0: Open on a strict POV suspended over the canyon lip. Use an ultra-wide 14mm action lens with locked forward flight. Drop hard toward the jungle canopy as both gloved hands pull the toggles down and the boots kick into empty air. SFX: Violent wind rush, harness straps snapping tight. 00:03.4: Keep the same locked POV and lens package. Dive between treetop crowns, skim past the swaying neck of a towering long-neck herbivore, and force the right hand to yank the toggle to miss its jawline by inches. SFX: Deep animal bellow, leaves tearing, rising wind scream. 00:06.8: Maintain the uninterrupted plunge. Thread into a narrow river corridor as a flock of pterosaurs erupts off the cliff wall and crosses directly through the flight path. Let the left hand snap the canopy into a hard bank while the boots clear wet rock by inches. SFX: Shrill wingbeats, river thunder, fabric strain. 00:10.2: Hold the same POV and keep driving forward. Blast out of the river bend into a muddy clearing, lose altitude fast, and drag the boot soles across churned earth as the canopy collapses behind the camera path. SFX: Skidding mud scrape, collapsing fabric whip, panicked breath. 00:12.8: Maintain the same first-person line at ground level. Stumble forward two desperate steps, look up, and let a charging Spinosaurus burst out of the river mist with its long jaws thrown wide straight at the lens until the teeth fill the frame. SFX: Ground-shaking footfalls, guttural bellow, snapping jaws. EXCLUDE: Avoid third-person camera breaks, disjointed hands, impossible flight resets, teleporting terrain, frozen creatures, modern gear drift, impossible neck rotation, cut language."
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- Reference(s): None
- Styles Support: Realism (tested)
"Stop motion claymation, handcrafted tactile materials, mixed real materials, — continuous lateral tracking shot, the camera gliding alongside the subject at her own walking pace, macro photography depth of field. The piece opens at a forest pond in deep mossy greens under soft morning light and ends on a city sidewalk under cold tungsten glow. [cut] A tiny clay duckling, soft with real yellow down, waddles along the muddy shore of a forest pond, real dried reeds and real felt lily pads beside it, real moss underfoot; the body gives a soft shiver and a few yellow feathers loosen at the back, drifting onto the mud behind it. [cut] Mid-stride the body has lengthened, real yellow down still clinging to the chest while real brown-and-white pheasant feathers spread across the back and tail, the orange clay beak darkening to a deeper amber, the muddy shore giving way to a forest path of real dried oak leaves under the webbed feet. [cut] Now a fully grown clay duck — real felt webbed feet pressing into the leaves while the legs draw upward like slow-pulled clay strings over an exposed copper wire armature, the spine lifting, two soft tufts of real blonde human hair pushing through the skull around the still-orange clay beak, the path fading into a moss-edged suburban verge. [cut] Standing tall on thin clay shins, the orange beak half-retracted and softening into clay flesh that swells into puffy lips, the remaining pheasant feathers slipping downward along the body and unspooling into threads of real pink silk that weave themselves around the waist as a fitted mini dress takes shape, the verge dissolving into a sidewalk of real grey cardboard with painted rain sheen. [cut] A clay woman strides onto the city sidewalk in the finished real pink silk mini dress, real tiny pink leather high-heels clicking softly on the cardboard pavement, the glossy lips quietly swelling another half-size as she walks, painted miniature shopfronts dissolving into a cool tungsten haze behind her. [cut] She stops in front of a shop window — the camera holds steady — she raises a tiny clay smartphone, purses her lips into a duck-face pose for a selfie, and the lips keep inflating in real time, swelling and rebounding gently with every soft click of the shutter until they cover the lower half of her face, her eyes still smiling, her body unmoving, deadpan."
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- Reference(s): Optional
- Styles Support: 3D & Anime
"Japanese full-color anime. High-speed cuts, high frame count. Cel-shaded shadows. Fast-paced cooking scene. Maintain consistency between character hands and ingredients.
# Style
Movie-quality culinary footage. Warm white indirect lighting + rim lighting from steam. Anamorphic lens flare, shallow depth of field, 35mm film-like grain. Teal & orange color grading.
# Setting
Bright home kitchen. White tiles, wooden cutting board, silver frying pan. Daylight natural light.
# Scenes
A series of steps for vigorously making Peperoncino, cut at a brisk tempo.
cut1:
Extreme close-up. The knife slices garlic all at once. Ambient sound: Rhythmical knife sounds.
Lens switch
cut2:
Macro overhead view. A still shot of sliced garlic spreading on the cutting board. Ambient sound: Silence.
Lens switch
cut3:
Low angle. Olive oil is poured and spreads in the frying pan, glowing in the backlight. Ambient sound: Smooth liquid sounds.
Lens switch
cut4:
Extreme close-up. The moment garlic and chili peppers are tossed into the oil. Ambient sound: Sizzling sound.
Lens switch
cut5:
Side macro. Bubbles rise on the oil's surface as the garlic turns golden brown. Ambient sound: Sizzling, bubbling oil sounds.
Lens switch
cut6:
Overhead view. Pasta swims in a vortex of boiling water in a large pot. Steam rises upwards. Ambient sound: Bubbling boiling sounds.
Lens switch
cut7:
Low angle, right at the edge. Pasta is tossed into the frying pan, and steam rises explosively. Ambient sound: Bursting steam sounds.
Lens switch
cut8:
Medium close-up from a diagonal front angle. Vigorously tossing the frying pan. The pasta leaps high into the air. Ambient sound: The sound of pasta cutting through the air, metallic sounds.
Lens switch
cut9:
Bust shot. Vigorously plating the pasta onto a white dish with tongs. Ambient sound: The sound of the plate and tongs touching.
Lens switch
cut10:
Overhead, straight from above. Parsley falls from fingertips and lands on the finished dish. Stay still for a few seconds with the camera fixed. Ambient sound: Complete silence."
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