PRO PROMPTS (AI) | SEEDANCE | GROK | WAN | HAILUO |
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Learn About Best AI Prompts for free! We share prompts for Seedance, GPT, Kling, Wan, Hailuo, Happyhorse, Grok & Also latest AI News.

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👨‍💼 Swapping Outfits (Seedance 2.5)

- Reference(s): No
- Styles Support: Realism

"Each frame can change his suit independently. Do not maintain outfit continuity during the walk. Ultra-realistic cinematic video, 15s, 24fps. The video starts mid-motion: a strikingly handsome man (chiseled jawline, strong brows, sharp cheekbones, styled dark hair, tall athletic broad-shouldered build, confident alpha "Chad" energy) is already striding forward through a long, elegant corridor. No intro, no standing start. His walk is smooth, natural & continuous throughout.

SETTING: Luxurious hotel-style corridor, polished marble floor, warm wall sconces, dark wood paneling, soft depth haze. A tall full-length mirror with an ornate gold frame hangs on one wall near the end of the corridor.

CAMERA (0–12s): Front-facing tracking shot, camera moving backward ahead of him, slight handheld energy, fast push-ins & subtle orbits matching his walking rhythm. Full body visible, centered in frame.

OUTFIT TRANSFORMATION (0–12s, VERY HIGH SPEED): His suit changes extremely fast, near every-frame flicker, synced to his footsteps. Every frame = new suit, no repetition, no blending:

- classic navy two-piece
- charcoal pinstripe three-piece
- black tuxedo with bow tie
- white dinner jacket
- burgundy velvet blazer
- grey double-breasted chalk-stripe
- light beige linen suit
- emerald green tailored suit
- tweed check suit with waistcoat
- all-black slim suit with black shirt
- royal blue suit with open collar
- brown corduroy suit
- cream suit with turtleneck
- metallic silver evening suit
- Glen plaid suit

Shirts, ties, pocket squares, shoes & accessories (watches, tie clips, sunglasses) also change with every flicker.

FINAL SHOT (12–15s): Hard cut to a side angle, framing him in profile as he reaches the mirror, with both him & his reflection visible. The outfit flicker stops & settles on his final look: an impeccably tailored midnight-blue three-piece suit, crisp white shirt, silk tie, polished black oxford shoes. He slows slightly, turns his head toward the mirror, meets his reflection & gives a confident, satisfied smile, as if he has finally chosen this suit. Then he continues walking & exits the frame, leaving the mirror reflecting the empty corridor.

CRITICAL: His face, hairstyle, body proportions & identity stay 100% consistent across every outfit change. Only the clothing changes, NOT the person. His mirror reflection must match him exactly.

SYNC: Outfit changes lock tightly to his footsteps & camera motion.

VISUAL FEEL: Hyper-fast flicker, energetic but clean & readable, luxury fashion-commercial aesthetic. No distortion or warping of body or face.

LIGHTING: Warm cinematic corridor lighting, soft highlights on fabric textures, subtle reflections on the marble floor.

CONSTRAINTS:

- walking motion must remain perfectly continuous through all outfit changes

- no pose resets, no stopping until the mirror moment
- no face distortion or identity change
- flicker ends exactly at the cut to the side angle
- no text, no logos"


✨ Get access to Seedance 2.5 at OpenArt
(20% discount /w code "L1TMGOQ2" from all plans)
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🟢For Those Who Create. KLING 4.0 Is Now Fully Available.

What’s New, Starting Today
! Access Kling 4.0 through a refreshed creation interface on kling.ai Access Kling 4.0 through MCP and CLI for greater flexibility in your video creation workflow https://kling.ai/h5-app/invitation?code=7BY9XRUN6H9T

Coming Soon
!
➡️10-bit HDR video output at 4K and 1080p resolutions API access for enterprise customers and developers.
➡️On October 21th the API release happens, thats when you are going to see 3rd party sites have it, for now you have to subscribe to kling to use it.

You call the shots. Let the creating begin
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🥊 Alien Boxing Match (Kling 4.0)

- Reference(s): Yes (First/last frame + multikey frames)
- Styles Support: Realism (tested)

"19-second photorealistic cinematic science-fiction fight sequence. Use the seven supplied images as key visual anchors, preserving both fighters’ identities, proportions, clothing, blunt armored gloves, and the underground cage arena. Begin with the wide face-off and end with the human on one knee, looking defiantly up at the alien.The human fights with speed, tight boxing technique and evasive footwork; the larger alien uses heavy, forceful punches and relentless forward pressure. They circle briefly before exchanging fast, committed strikes. Cut to an intense close-up of the human behind his raised gloves, sweat running down his face. The alien lands a powerful punch: enter brief extreme slow motion as the glove compresses the human’s cheek, his head turns, and small blood droplets and sweat scatter through the light. Return sharply to real-time action.An overhead shot captures the human ducking beneath a wide hook and stepping inside the alien’s reach. Cut low as he drives a compact counterpunch into the alien’s ribs, making its torso recoil. The alien recovers and forces him against the cage. In a tight, slightly canted shot, the human blocks a heavy punch with both gloves; the steel mesh shudders behind him. A final forceful exchange sends him stumbling away and dropping to one knee. End at floor level: one glove planted in the dust, the other protecting his face, eyes fixed on the exhausted alien still standing across from him.Use deliberate cinematic cuts between the reference angles. Connect each moment with convincing fight choreography, clear punch contact, defensive reactions, realistic balance and weight transfer. Keep the action moving between the keyframes rather than pausing on them. Reserve slow motion for the main facial impact; all other combat is fast and grounded.Soft industrial overhead lighting, muted amber accents, restrained contrast, realistic skin, shallow depth of field in close-ups, clean image without grain. Heavy glove impacts, strained breathing, boots scraping grit, cage rattles and muffled crowd reactions. No dialogue, no music, no sharp weapons, no glowing powers."

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🅰️ Krea 3 Open Beta Starts

Public beta has opened for the new Krea 3 model which includes following updates

🚨4x Faster than Nano Banana Pro
🚨Frontier Image Editing Model
🚨End-2-End 2K Resolution Image Editing
🚨Bounding Box Control & precise multi-turn edits

➡️Try now - https://www.krea.ai/krea-3
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🎈 Wardrobe Swap (Seedance 2.5)

- Reference(s): No
- Styles Support: Realism

"Each frame can change his outfit independently. Do not maintain outfit continuity. Ultra-realistic cinematic video, 15s, 24fps. The video starts mid-motion: a strikingly handsome man (chiseled jawline, strong brows, sharp cheekbones, styled dark hair, tall athletic broad-shouldered build, confident alpha "Chad" energy) is already standing in front of an open wardrobe, mid-gesture, adjusting his jacket. No intro, no static start. His body movement is smooth, natural & continuous throughout.

SETTING: Luxurious walk-in dressing room, large open dark-wood wardrobe full of hanging suits, shelves of shoes & folded shirts, warm built-in lighting. A tall full-length mirror with a gold frame stands beside the wardrobe.

CAMERA (0–12s): Front-facing medium-wide shot, full body visible, slight handheld energy, fast push-ins, quick crash zooms & subtle orbits matching his rhythm.

CORE ACTION (0–12s): He keeps fitting outfits in one continuous flow: straightening lapels, buttoning the jacket, fixing his tie, shooting his cuffs, turning slightly left & right to check the fit, smoothing his sleeves.

OUTFIT TRANSFORMATION (0–12s, EXTREME SPEED): His outfit changes on EVERY single frame, ultra-rapid strobe-like flicker, much faster than normal cuts. Every frame = new outfit, no repetition, no blending:

- classic navy two-piece
- charcoal pinstripe three-piece
- black tuxedo with bow tie
- white dinner jacket
- burgundy velvet blazer
- grey double-breasted chalk-stripe
- beige linen suit
- emerald green tailored suit
- tweed check suit with waistcoat
- all-black slim suit with black shirt
- royal blue suit with open collar
- brown corduroy suit
- cream suit with turtleneck
- metallic silver evening suit
- Glen plaid suit

Shirts, ties, pocket squares, shoes & accessories (watches, tie clips, sunglasses) also change on every frame.

FINAL SHOT (12–15s): Hard cut to a side angle, framing him in profile in front of the full-length mirror, with both him & his reflection visible. The flicker stops instantly & settles on his final look: an impeccably tailored midnight-blue three-piece suit, crisp white shirt, silk tie, polished black oxford shoes. He gives one last tug on his cuffs, meets his reflection & flashes a confident, satisfied smile, as if he has finally chosen this suit. Then he turns & walks out of frame, leaving the mirror reflecting the empty dressing room.

CRITICAL: His face, hairstyle, body proportions & identity stay 100% consistent across every outfit change. Only the clothing changes, NOT the person. His mirror reflection must match him exactly.

SYNC: Outfit changes lock tightly to his gestures & camera motion.

VISUAL FEEL: Hyper-fast strobe flicker, energetic but clean & readable, luxury fashion-commercial aesthetic. No distortion or warping of body or face.

LIGHTING: Warm cinematic dressing-room lighting, soft highlights on fabric textures, gentle glow from the wardrobe interior.

CONSTRAINTS:

- body motion must remain perfectly continuous through all outfit changes
- no pose resets
- no face distortion or identity change
- flicker ends exactly at the cut to the side angle
- no text, no logos"


✨ Get access to Seedance 2.5 at OpenArt
(20% discount /w code "L1TMGOQ2" from all plans)
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🏢City Chase Scene (Seedance 2.0)

- Reference(s): Optional
- Styles Support: Realism

"A cinematic action sequence set on a busy European city street. A young man in a black jacket runs desperately through a crowded street while police officers chase him. He crashes into a colorful fruit market, sending oranges flying everywhere in dramatic slow motion. He stumbles, falls to the pavement, quickly gets back up, and continues running as police close in behind him. Realistic human movement, dynamic tracking shots, handheld camera feel, natural overcast lighting, detailed urban environment, cinematic color grading, realistic physics, intense action movie atmosphere, 4K quality, no text, no watermark."

✨ Get access to Seedance 2.0 at OpenArt
(20% discount /w code "L1TMGOQ2" from all plans)
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👊Kinetic Anime Fight (Seedance 2.0)

- Reference(s): Optional
- Styles Support: Anime (tested)

"@[角色1]:杰西卡(Jessica)。留着黑色长发,身穿绿色条纹短款上衣,下着带有黑色涂鸦的宽松橙色工装裤,脚蹬白色运动鞋;双手戴着黑色露指拳击手套,手腕上饰有链条手链。
@[角色2]:安珀(Amber)。留着粉色长发,身穿黑色短款上衣,下着带有链条和标签的黑色工装短裤;双手裸露,戴着银色戒指;脚穿厚底青柠色运动鞋,颈间佩戴军牌项链。

视觉风格:高作画质量(High-sakuga)的平涂风格2D动画,线条粗犷有力,采用硬边赛璐珞阴影(cel shading)。背景以蓝色和青色为主,在发生碰撞时会瞬间闪现亮粉色或橙色;画面中包含动态模糊(speed smears)、冲击帧(impact frames)以及强烈的透视缩短(deep foreshortening)效果。

动态表现:镜头在每个镜头中始终保持运动——它围绕着交错的肢体盘旋,从踢击下方穿过,贴着地面掠过,在角色面部之间快速切换;镜头紧跟拳头或鞋底,距离极近。每一个动作都流畅地衔接至下一次攻击、格挡或反击。每次击中都呈现出“高作画”级别的冲击感:两帧的冲击帧过后,被击中的身体以长长的动态模糊轨迹飞出,伴随着弹性的回弹,随即又立刻投入到下一次攻击中。头部猛地甩动,躯干折叠,双脚离地,身体在混凝土面上滑行。每一次碰撞都伴随着色彩闪烁、扬尘、飞舞的发丝与衣物,以及向外扩散的速度线。

禁忌:无字幕。无慢动作,无静止摆拍,动作间无停顿,无定格画面,无长时间的双人同框镜头。

杰西卡与安珀在空旷的混凝土屋顶上展开了一场激烈的肉搏战;背景处设有铁丝网围栏,右侧中央则有一个钢制通风箱。杰西卡初始位置在画面左侧,安珀在右侧。当两人近身交战时,其中一人位于镜头前方,另一人则明显处于后方,两者之间留有空间。全程无对话;仅有打击声、鞋底摩擦声、链条碰撞声以及风声。镜头构成:共4个镜头,总时长约30秒,每个镜头都塞满了密集的攻防交锋。场景1:连续时间,电视台。
镜头 1:大全景起,头高度,低角度;镜头从水泥地面猛然升起,穿过两侧已经腾空扑向对方的格斗者之间,然后贴着杰西卡的拳套甩进中景,并绕着彼此交错的手臂急速环绕。杰西卡的右勾拳与琥珀枢的膝盖在半空撞上,冲击帧,同时被震拖影直接飞开,滑成落地的瞬间已经再次扑上;杰西克一个左直拳,琥珀下躲过并打出上勾拳,杰西卡用前臂接住,前臂被顶上自己的下巴,头僵硬一甩成拖影,她借助仰头的浪潮打出一记一二连击,第二次拳头砸开琥珀的防御,冲击帧,琥珀的头横向甩出,粉发拉成那样的弧度,她踉跄一步就从踉跄里踢出正蹬,踢中杰西卡的拳套,把杰西卡推开细节切:琥珀眯起的眼睛,杰西卡收紧的拳套,狗牌甩动,然后钻镜头到琥珀旋踢的下方。琥珀的脚掠过杰西卡低下的头顶,杰西卡从中部起身的身体勾拳跟上琥珀整个人折弯在拳套上,冲击帧,琥珀的双脚离地,她顺着折弯的扭甩出肘击打,杰西卡双拳套挡住,拳套却被顶进自己的脸,她坚硬踉跄两步,琥珀追上来一记戴环的直擦拳着镜头砸过,杰西卡侧滑,把一记短右拳埋进琥珀的肋部,冲击帧,琥珀半边身体陷成拖影,双脚在地上打滑,她从打滑里顶出一膝,砸在拳套上,把杰西卡的手臂震到自己胸口上。

镜头2: 拍起,位于Amber第三腰部高度;镜头随她冲向铁丝网,沿着网向上扫,在她蹬离时跳跃,然后落到地面高度,贴着天台地面疾驰穿过对面相撞的塔。Amber推开Jessica的胸口转身冲向铁丝网,在网上蹬两步,蹬离,后空翻过下方冲进来的Jessica,从跟下的膝盖撞中Jessic一个肩膀,冲击帧,杰西卡被砸成一个拖影般的前滚翻,从翻滚里起身时顺势扫向琥珀落地的那条腿,琥珀跳过扫踢,撑手后空翻,落地时杰西卡的直拳已经到了,琥珀格挡,格挡把她自己的手臂震开,杰西卡的第二拳穿越空档擦在她的太阳穴上,冲击帧,琥珀半快速细节切:荧光绿鞋底填满镜头,橙色工装布料猛甩,铁丝网激动震颤,然后贴地。 对方相撞:杰西卡低身滑过琥珀的飞跃拳,对方在侧旋转成背对背,同样瞬间各自踢出一记后,鞋底对撞,冲击帧,对方都被踢得向前扑倒撑地,撑起后同时转向甩出旋转背拳,拳套撞上指节,粉色闪光,两人的头各自甩向一记反手肘,琥珀先回过身勾住杰西卡的腿,杰西卡跳脱的同时抡出过顶拳,擦过琥珀的太阳穴,把她打得转了半圈,琥珀转完这半圈的拳击直接变成一记反手肘,砸在杰西卡的肩膀上,杰西卡的肩膀被压得一沉。

镜头3: 高角度俯冲起;镜头向通风箱俯冲,压低绕到箱侧,然后在两张脸之间左右急甩,每一拳都跟着拳头从一张脸甩到另一张脸。杰西卡,戴黑拳套,跃上通风箱,踝朝下砸落;琥珀色,赤手戴环,侧步闪开,一记侧踢踢进箱体,箱体轰然预备;杰西卡从压扁的边缘跃起打出飞身直拳,琥珀后仰躲过,扫掉杰西卡的支撑臂,杰西卡侧手翻落地的同时勾拳打中琥珀的下过去颌,冲击帧,琥珀的头甩,整个人被带得转了半圈,脚步踉跄,又从踉跄里反扑一记直拳,震得杰西卡的下巴一晃。快速切断:弯折的金属,断裂的隔着废墟的近身对轰:刺拳、格挡、直拳、侧闪,没有一拳停在半路;琥珀的膝盖进杰西卡垂下的拳套,然后把她推退一步;杰西卡的头槌砸在琥珀的眉骨上,冲击帧,琥珀的头甩成拖影,她的身子身体先于意识反应,戴戒指的勾拳打在杰西卡的拳套上;杰西卡的反击肘撞上琥珀的脸颊,冲击帧,粉发炸开,琥珀踉跄两步,膝盖一软又撑住,从撑住的那一下里直拳回敬,打得杰西卡的头偏过去,杰西卡的头偏到一半就已经转回来了,同时下蹲。

镜头 4: 高角度大回转开始,倾斜成荷兰角;镜头在互相跃起时螺旋上升,在最高点从互相之间穿越,再翻到对等侧面,并在对等上升时继续旋转。互相同时向上爆发,拳头在前,杰西卡的黑拳套与A戴戒指的拳头冲向画面中央同一点,头发稀疏飞扬成拖影,速度线向中心汇聚,拳头进入冲击范围的瞬间背景炸成全屏亮粉色;拳头仍近头发,此时甩动,镜头则旋转,画面就此切断。"


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(20% discount /w code "L1TMGOQ2" from all plans for 1st month)
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🍕 Fight Over Last Pizza (Seedance 2.0)

- Reference(s): Optional
- Styles Support: Anime (tested)

"15-second spectacular hand-drawn 2D anime action sequence, 16:9, flat cel shading, dynamic Japanese animation cinematography, 25 FPS. Two ordinary office workers stand across from each other in a modern office kitchen. Between them sits the last slice of pizza. 0-3s: Extreme close-ups of their determined eyes, followed by a dramatic shot of the pizza. 3-9s: Both suddenly launch into an absurdly intense supernatural martial arts battle, exchanging impossibly fast punches, dodges, energy attacks and shockwaves that destroy the kitchen. Dynamic camera rotations, speed lines, impact frames. 9-13s: Their two ultimate attacks collide in a blinding explosion. 13-15s: Smoke clears to reveal a small office cat calmly eating the pizza while both exhausted fighters stare in disbelief. Clean 2D animation, comedic timing, explosive action, no dialogue, no music."

✨ Get access to Seedance 2.0 at OpenArt
(20% discount /w code "L1TMGOQ2" from all plans for 1st month)
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🔤 AI News Roundup #4

Dive into the latest developments in the AI world. Leave an emote if you want more recaps like these.


🖱️MOSS-Image Release - New open-source image model that supports Lycoris/LoRA with Native layout control and can run locally on as little as 6–8GB of VRAM. [Review]

🖱️Fibo 2.0 Released - New image generator model ranked #1 in image editing and #2 in text-to-image according to Artificial Analysis. This update includes both generation and editing within a single model.

🖱️Mirelo 2.0 SFX - The new version of Mirelo has been released, featuring the ability to remove music from existing clips, along with other SFX generation capabilities.

🖱️Seedance 2.5 Flash - Rumors suggest a new version of SD 2.5 is coming that is supposedly capable of creating faster videos (it is unknown whether it will be cheaper or more expensive).

🎧Spotify Removes 50 Million AI Slop Songs - New changes have arrived on Spotify, where AI songs are no longer recommended to users. Last year, they removed 75 million songs alone.
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🙂 Cereal Escape (Seedance 2.0)

- Reference(s): Optional
- Styles Support: Realism (tested)

"15-second photorealistic miniature disaster film. A tiny human explorer only 3 centimeters tall stands on a cluttered breakfast table. Everything around him is gigantic. 0-3s: The explorer looks upward in terror as an enormous human hand lifts a coffee cup. 3-8s: Coffee spills across the table like a massive tidal wave. The tiny explorer sprints between gigantic cereal pieces, climbs a spoon and jumps onto a floating sugar packet. 8-12s: Cinematic low tracking shot as the sugar packet surfs the advancing coffee wave toward the edge of the table. 12-15s: The explorer leaps onto the safe surface of a giant toast slice, only to see an enormous butter knife descending from above. End on the shocked reaction. Realistic scale, convincing fluid physics, macro photography, energetic action, natural sound effects."

✨ Get access to Seedance 2.0 at OpenArt
(20% discount /w code "L1TMGOQ2" from all plans for 1st month
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