PRO PROMPTS (AI) | SEEDANCE | GROK | WAN | HAILUO |
7.15K subscribers
64 photos
232 videos
6 files
288 links
Learn About Best AI Prompts for free! We share prompts for Seedance, GPT, Kling, Wan, Hailuo, Happyhorse, Grok & Also latest AI News.

➡️Discord room - https://discord.gg/V9fnTwfXJZ
Download Telegram
This media is not supported in your browser
VIEW IN TELEGRAM
🟥Win11 Living Wallpaper (Seedance 2.0)

- Reference(s): Yes
- Styles Support: Realism (Tested)

" Use the newly created Windows 11 desktop image as <<<Image1>>> and the exact first frame. 16:9, 15 seconds, fixed camera, one continuous shot. The woman is part of the wallpaper but can move and interact with the desktop interface. Preserve her face, short highlighted hair, shark-tooth cap, navy-and-white outfit, baseball bat, and plain blue background. Keep the desktop icons on the left and the Windows 11 taskbar along the bottom.

0–4s: Still holding the same baseball bat from the first frame, she casually flips it upward and catches it twice near her shoulder. Her movements are natural and controlled; her expression stays cool.

4–6s: On the third flip, her grip slips. The barrel of the bat, not a new object, flies toward the viewer and strikes the screen. A sharp glass impact rings out. Spiderweb cracks spread across the foreground, over both the woman and the Windows interface. The screen jolts once; the camera remains fixed.

6–9s: She freezes, then looks from the cracks to the viewer in alarm. She tries to cover the damage with her hands, but the cracks stay fixed on the screen’s glass plane.

9–14s: She spots the Windows 11 system tray at the bottom right. Reaching over the taskbar, she opens Quick Settings and drags its sun-marked brightness slider steadily to the left. The entire display dims in sync: woman, background, desktop icons, taskbar, panel, and cracks. She glances guiltily at the viewer as she lowers it to minimum.

14–15s: Brightness reaches zero. Hold on a completely black screen for one second, with no text or logo.

Sound: Playful, energetic instrumental music accompanies the bat flips. The music cuts off instantly when the bat hits the glass, leaving the crack, brief rattle, hurried clothing movement, and subtle Windows UI clicks. End in silence.

Constraints: One take, no cuts or camera movement. One woman and one baseball bat throughout. No knife, swordsman costume, Apple menu bar, Mac Dock, new scenery, physical monitor frame, or keyboard. The cracks remain on the foreground glass plane. The final blackout happens only as she moves the brightness slider."


✨ Get access to Seedance 2.0 at OpenArt
(20% discount /w code "L1TMGOQ2" from all plans)
Please open Telegram to view this post
VIEW IN TELEGRAM
⚡️ OpenAI has launched GPT‑6 Sol and Luna as faster, cheaper options alongside its flagship GPT‑6 Astra. Sol is aimed at demanding work such as coding and agent tasks; Luna is the lower-cost option. OpenAI reports improvements over their GPT‑5.6 predecessors in factual accuracy, coding, computer use, and clarity of responses.

API pricing per 1 million tokens is $2 input / $10 output for Sol and $0.10 input / $0.50 output for Luna. Improved prompt caching can cut the price of cached input reads by 90%. Both models are available in ChatGPT Work and Codex for Plus, Pro, Business, Enterprise, and Edu users, and through the API; OpenAI says they are not yet available in regular Chat.
Please open Telegram to view this post
VIEW IN TELEGRAM
🔤 AI News Roundup #1

Dive into the latest things going on in the AI world. Leave an emote if you want more recaps like these.


🖱️Seedream 5.0 Flash - New model by ByteDance that is roughly 2X faster than the Pro version and also cheaper than Lite [Review]

🖱️HappyShrimp 1.1 - Alibaba dropped a new update on HappyShrimp, whose first version only came out in August. This one improves prompt adherence and voice quality.

🖱️Kling 4.0 Rumors - A new version seems to be releasing soon with the capability for 30-second clips, 15 multimodal references, extension clips up to 120 seconds, & video editing capabilities

🖱️Qwen Image 2.1 - New image model that is fully open-source with extensive image editing capabilities and text rendering. Probably the best open-source free image model right now in terms of ranking.
Please open Telegram to view this post
VIEW IN TELEGRAM
Media is too big
VIEW IN TELEGRAM
👅Contamination (Seedance 2.5)

- Reference(s): None
- Styles Support: Realism

"Cinematic sci-fi horror-action short film set inside a high-security research laboratory. 30 seconds, 25 FPS. Grounded practical-effects realism, natural pacing, muted clinical color grading and responsive handheld cinematography. The laboratory contains steel equipment, glass containment tubes, monitors, specimen tables and harsh fluorescent lighting. Five scientists in lab coats work at separate stations.

Audio begins entirely diegetic: breaking glass, footsteps, screams, impacts, machinery and heavy breathing. A restrained tension score enters as the infection spreads, builds through the fight, then eases during the escape.

[0–3s] — Immediate hook
Hard cut to a containment tube violently shattering. Glass explodes across the floor as a small, dark parasite skitters from the wreckage and leaps onto a scientist’s neck. He screams and collapses while the other four scientists recoil in shock.

[3–6s] — First infection
Tight handheld close-ups: dark veins rapidly spread beneath his skin and disappear under his collar. His body convulses, his eyes turn completely obsidian black, and he rises with jerky, unnatural movements. He suddenly lunges at the nearest scientist as organic tendrils emerge from his mouth.

[6–9s] — Infection spreads
The tendrils fasten around the woman’s neck, cutting her scream short. She convulses against a specimen table, sending equipment crashing to the floor. Within seconds, she rises with black eyes and turns alongside the first infected scientist toward the remaining three survivors.

[9–12s] — Counterattack
The survivors scramble backward. One pulls a fire axe from an emergency wall case as both infected charge with violent, disjointed movements. The axe strikes the first infected solidly, knocking him sideways into a specimen table and shattering equipment.

[12–15s] — Fight continues
A second survivor blasts the other infected scientist in the face with a fire extinguisher. The creature recoils as its tendrils flail through the white cloud. The third survivor rams a heavy steel cart into it, sending it crashing to the floor. Both infected scientists collapse, twitch briefly, then fall still as their tendrils retract.

[15–18s] — False relief
The three survivors regroup, breathing heavily and scanning the wrecked laboratory. Wide shot: broken glass, overturned equipment and the two motionless infected bodies. Red emergency lights begin flashing. Behind the group, an unnoticed containment tube develops a spreading crack.

[18–21s] — Final attack
The tube suddenly shatters. Another parasite launches directly toward them. The lead survivor spins and swings the axe, striking the creature out of the air mid-leap. It hits the floor motionless as a small amount of dark fluid spreads beneath it.

[21–25s] — Holding formation
The survivors stand back-to-back with the axe, extinguisher and improvised weapon raised, searching every corner for movement. Red emergency lights pulse across the laboratory while the facility alarm klaxon blares.

[25–30s] — Escape
The lead survivor signals toward the exit. They move together cautiously, stepping around debris and their fallen colleagues. They pass through the heavy laboratory door and seal it with a hard mechanical clang. Final shot: the three survivors lean against the closed door, exhausted and breathing heavily as red alarm light flashes across their faces. Cut sharply to black.

No text, captions, logos or watermark. Maintain clear character continuity: exactly five scientists at the beginning, two become infected, and three survive. Keep the action physically grounded, readable and realistically staged. Use natural handheld movement with stronger camera shake only during impacts and attacks."


✨ Get access to Seedance 2.5 at OpenArt
(20% discount /w code "L1TMGOQ2" from all plans)
Please open Telegram to view this post
VIEW IN TELEGRAM
❤1
This media is not supported in your browser
VIEW IN TELEGRAM
✨Chinese Fashion Montage (Wan 3.0)

- Reference(s): Optional
- Styles Support: Realism

"Reference the 5 uploaded keyframe images to generate a 10-second, 16:9 landscape-format Chinese-style character hair ornament showcase short video. The overall style continues the rhythm and presentation logic of the reference video, with exquisite, clean, restrained visuals, featuring a fashionable Chinese style and Chinese visual design sense. The 5 characters appear in the order of upload, each character always fixed in the center of the frame, with stable composition—no character movement, no large camera movements, no exaggerated body movements. Each character stays for about 2 seconds, with primary dynamics being slight left-right head shaking, slow tilting of the head, slight raising of the chin, or returning to center, allowing the hair ornament to be fully displayed. Decorations on the hair ornaments such as tassels, flowers, magpies, kites, and butterflies can have slight swaying or trembling. The Chinese patterns in the background, such as auspicious clouds, pavilions, towers, and landscape patterns, remain relatively static, with only a very slight breathing sensation or parallax effect."

✨ Get access to Wan 3.0 at OpenArt
(20% discount /w code "L1TMGOQ2" from all plans)
Please open Telegram to view this post
VIEW IN TELEGRAM
Media is too big
VIEW IN TELEGRAM
🥊 Anime Boxer (Wan 3.0)

- Reference(s): Optional
- Styles Support: Anime

"Japanese sports anime style 2D animation, 30 seconds. In a boxing training gym, a black-haired athlete throws continuous punches. The gloves striking the heavy bag produce a noticeable vibration and rebound, but he seems somewhat exhausted, with a pained expression, sweating, as if trapped in some kind of predicament."

✨ Get access to Wan 3.0 at OpenArt
(20% discount /w code "L1TMGOQ2" from all plans)
Please open Telegram to view this post
VIEW IN TELEGRAM
❤4
Media is too big
VIEW IN TELEGRAM
🇰🇷 Korean Matrix Scene (Seedance 2.5)

- Reference(s): None
- Styles Support: Realism

"Photorealistic Korean underground parking garage at night. Real actors, real environment, practical-looking impacts, premium cinematic VFX. So-Yeon is always the same person: 160cm, small build, messy black hair over her eyes, black hoodie, sweatpants, black Converse. Natural skin, pores, hair, expressions and realistic movement. No CGI human or digital double.

The Agent is a calm Korean man in a perfect black suit, white shirt, black tie and dark sunglasses. Short slicked hair, emotionless, precise and unarmed.

Style: classic bullet-time / wire-fu action. Real Wing Chun, Taekwondo and Judo. Fast combat with brief extreme slow-motion moments and smooth 180°/360° camera orbits. No visible wires, floating, glowing energy, auras or colored effects. All impacts obey real physics.

Sound: No music or subtitles. Korean dialogue only. Echoing footsteps, breathing, fabric movement, punches, impacts, fluorescent buzz and garage ambience.

TIMELINE

00:00–00:03
So-Yeon stands still in the empty garage. The Agent watches from 20 feet away.
Agent: “너를 계속 지켜봤다.”
(“I've been watching you.”)
She slowly raises her eyes through her bangs.

00:03–00:06
The Agent suddenly rushes forward and punches her face. She instinctively tilts her head; the fist barely misses.

00:06–00:10 — BULLET TIME #1
Extreme slow motion. Camera orbits 180° around the missed punch. Her hair and hoodie react to the passing fist; dust hangs in the air.
TIME SNAP: She counters with an elbow. He blocks effortlessly.

00:10–00:14
Rapid Wing Chun exchange: traps, parries and redirects. Neither lands a clean hit.
Agent: “너무 늦게 깨어났어.”
(“You woke up too late.”)

00:14–00:18
He strikes her shoulder, sending her into a concrete pillar. Dust bursts from the impact. She rebounds into a spinning back kick.

00:18–00:22 — BULLET TIME #2
360° orbit around the connecting kick. His suit and sunglasses move in slow motion; broken fluorescent glass hangs in the air.
TIME SNAP: He crashes onto a parked car, visibly denting the hood.

00:22–00:26
He immediately gets up, fixes his tie and attacks again. Fast parries, redirects and a low sweep. Both move with extreme precision.

00:26–00:29
Brief micro slow-motion. So-Yeon narrowly dodges, redirects his arm and lands one powerful palm strike to his chest. No energy effect—only physical impact.

00:29–00:30
TIME SNAP. The Agent skids across the floor. His sunglasses fly off. So-Yeon stares at her hand, shocked and breathing hard. He lies still. She walks away into the flickering light without looking back.

Camera: Kinetic low-angle tracking during normal speed; smooth orbital bullet-time during key moments; whip-pans and impact shake only on contact.

Core rule: The spectacle comes entirely from realistic martial arts, extreme reflexes, physical impacts and bullet-time cinematography—not supernatural energy."


✨ Get access to Seedance 2.5 at OpenArt
(20% discount /w code "L1TMGOQ2" from all plans)
Please open Telegram to view this post
VIEW IN TELEGRAM
❤2
https://x.com/Kling_ai/status/2104586933473247280

Seems the release is today? Like it was rumored, but this trailer doesn't get me super impressed. It likely ranks slightly lower compared to Wan 3.0, but perhaps it does better with certain styles like 2D, or perhaps it's a much cheaper alternative. Still, I'm excited to try it out—but this isn't the Seedance killer.
Media is too big
VIEW IN TELEGRAM
🍿 Crazy Theater Scene (Wan 3.0)

- Reference(s): Optional
- Styles Support: Realism

"30-second short drama, cinematic feel, modern urban black comedy style, movie-grade lighting and shadows.

Scene: Inside a high-end modern urban cinema at night, dim lighting, large screen playing the horror film "The Lady in White Crawls Out of the TV." In the middle section of three rows of seats, with clear spatial logic: The domineering CEO sits on the left, the female secretary sits on the right (with the armrest between them), and to the far right of the female secretary is a middle-aged plump auntie munching loudly on popcorn. The blue-white cold light from the screen contrasts with the warm yellow glow of the seat lights, the atmosphere shifting from horror to ambiguity, and finally collapsing into total hilarity.

Characters:
Handsome mustachioed domineering CEO<<<Image1>>>: 35 years old, handsome and mature, short hair with a mustache, refined features, powerful aura, wearing a fitted light gray suit, eyes leering with a playful glint.
Female secretary<<<Image2>>>: 25 years old, pure and beautiful, long straight black hair, refined features, wearing a minimalist professional outfit (white blouse + black pencil skirt), exuding professional poise yet prone to shyness and nervousness.
Middle-aged plump auntie<<<Image3>>>: Around 50 years old, tacky shoulder-length curls, prominent freckles on her cheeks, exaggerated blue eyeshadow, overdone plastic surgery giving her puffy garish lips, rounded figure, wearing cheap flat shoes and loose floral clothes, expression starting focused on the movie, later turning to righteous indignation she can no longer contain.

Style: Movie-grade realistic lighting and shadows, cold blue screen light contrasting with warm yellow seat lamps, soft-focus side profiles paired with abrupt comedic rhythms, overall progression from horror tension → flirtatious teasing → hilarious breakdown.

Storyboard (0-30 seconds):
0-3s: Close-up on the big screen of the lady in white crawling out of an old TV, eerie music swelling, the entire audience holding their breath. The female secretary sits in the right-side seat, brows furrowed, eyes glued to the screen, utterly focused yet terrified.
3-5s: The CEO sits to her left, leering sideways at the beautiful profile of the female secretary, corners of his mouth curling up, sneakily reaching out to grasp her left hand resting on the armrest between them.
5-7s: The female secretary startles, body trembling slightly, instinctively trying to pull her left hand back, but it's gently held in place by the CEO.
7-10s: The CEO leans in close to her ear, teasing in a low, ambiguous voice (in Chinese): "If you're scared... why don't you scoot a little closer?" At the same time, he lightly strokes the back of her hand with his thumb, while his other hand quietly drapes over her shoulder.
10-13s: The female secretary's cheeks flush, breathing quickens, she shyly and panickedly tries to push him away, but the CEO leans in even closer, gearing up to kiss her.
13-15s: The middle-aged plump auntie on the right finally reaches her limit, eyes bulging in fury, and "whoosh"—she dumps the entire bucket of popcorn right onto the CEO's head.
15-17s: The female secretary screams in fright, frantically brushing popcorn off her clothes and hair, her expression a mix of shock and mortification.
17-20s: The auntie's cheap flat shoe slips on the scattered popcorn on the floor, her balance instantly lost as she topples forward, crashing straight into the CEO's arms.
20-23s: The CEO freezes for a second, then wraps his arms around the plump auntie, planting a deep, passionate kiss on her (face-to-face smooch).
23-26s: The female secretary flushes with rage, abruptly standing and storming off, her high heels clacking loudly.
26-30s: The other audience members burst into roaring laughter, even the lady in white on the big screen suddenly turns to face the camera, mouth agape in a big laugh, screen fades to black"


✨ Get access to Wan 3.0 at OpenArt
(20% discount /w code "L1TMGOQ2" from all plans)
Please open Telegram to view this post
VIEW IN TELEGRAM
😁1
This media is not supported in your browser
VIEW IN TELEGRAM
🚀 Escape From Space (Seedance 2.0)

- Reference(s): No
- Styles Support: Realism (Tested)

"A space mechanic in a sealed full spacesuit with a clearly visible protective space helmet and closed visor sprints across a collapsing orbital cargo dock as a gigantic spacecraft crashes sideways through the station behind him.
The helmet and spacesuit remain on and unchanged for the entire video. Ground-level camera races beside his boots as explosions rip open the deck. He passes the camera and it whips around just as a massive cargo container smashes down in front of him. He drops beneath it while it skids over him, showering sparks.
The floor suddenly tears away. The camera drops with him as he falls through the station, crashes through a lower maintenance platform, and grabs a hanging cable.
Final shot: the camera swings beneath him, revealing half the orbital station breaking apart above while hundreds of burning fragments fall toward the planet. Ultra-realistic hard sci-fi, brutal speed, massive destruction, clear physics, enormous scale, IMAX quality. Helmet always visible, visor always closed, never remove the helmet, no exposed head or face. No famous or recognizable faces."


✨ Get access to Seedance 2.0 at OpenArt
(20% discount /w code "L1TMGOQ2" from all plans)
Please open Telegram to view this post
VIEW IN TELEGRAM
❤1
This media is not supported in your browser
VIEW IN TELEGRAM
💃 Fashion Dance Routine (Seedance 2.0)

- Reference(s): No
- Styles Support: Realism (Tested)

"Ultra-realistic cinematic fashion performance scene, a beautiful young woman with long dark black hair standing confidently in the center, wearing an elegant white strapless corset top, dark high-waisted fitted jeans, layered silver necklaces and hoop earrings. Several stylish female dancers surround her, dressed in black leather outfits, synchronized dance poses. Dramatic night setting with cars and bright headlights behind them, moody industrial atmosphere, warm backlighting, subtle haze, realistic shadows, dynamic composition, powerful confident expression, professional music-video aesthetic, photorealistic skin and fabric details, shallow depth of field, cinematic lighting, high contrast, 8K, HDR, 85mm lens, vertical 9:16 composition."

✨ Get access to Seedance 2.0 at OpenArt
(20% discount /w code "L1TMGOQ2" from all plans)
Please open Telegram to view this post
VIEW IN TELEGRAM
❤2🤮1
Media is too big
VIEW IN TELEGRAM
🎨 Introducing FLUX 3 Image.

Control every pixel. Make precise multi-turn edits without changing any other pixels. https://bfl.ai/models/flux-3-image

Lay out the image exactly how you want using bounding boxes.

Generate in up to 4K to preserve details.

Use up to 10 references to compose an image.

Commercial weights are available for companies running image generation at scale.

The open-weights version of FLUX 3 Image is launching in the coming weeks.
Please open Telegram to view this post
VIEW IN TELEGRAM
This media is not supported in your browser
VIEW IN TELEGRAM
📸 Casual Street Selfie (Minimax H3)

- Reference(s): Optional
- Styles Support: Realism

"A casual street fit check filmed in one continuous, fixed frontal shot in natural daylight. The woman leans toward the phone, smiles, and flashes a quick peace sign, then steps back until her full outfit is visible. She straightens her jacket, slips her hands into her pockets, and shifts her weight between relaxed poses. She turns sideways to show the fit, briefly shows the back, then faces the camera again, placing one foot forward to show her shoes. Her movements feel easy and spontaneous, with everyday street life behind her. She walks back toward the lens, smooths a loose strand of hair, and reaches beyond both frame edges for the phone, keeping her smiling face visible. No cuts, camera movement, lens covering, or fade."

✨ Get access to Minimax H3 at OpenArt
(20% discount /w code "L1TMGOQ2" from all plans)
Please open Telegram to view this post
VIEW IN TELEGRAM
Media is too big
VIEW IN TELEGRAM
📸 Over The Frames (Seedance 2.5)

- Reference(s): Yes
- Styles Support: Anime

"Use @image1 as the exact character and visual-style reference. Preserve her tan skin, long pointed elf ears, orange-red eyes, voluminous blonde high ponytail, red-orange goggles on top of her head, large gold hoop earrings, purple sleeveless cropped top with the colorful chest graphic, oversized orange-and-black jacket hanging off the shoulders, dark purple/black baggy cargo pants with orange flame-like panels, belts and hanging accessories, chunky multicolor sneakers, and her single curved sword with black, gold and orange detailing. Keep the same sharp, high-detail 2D anime illustration style, angular ink contours, bold graphic colors and painterly cel shading. Do not redesign her clothing, face, sword or proportions.

15-SECOND CONTINUOUS SHOT.

MAIN EFFECT: strong OUT-OF-FRAME / POP-OUT illusion. Two solid black horizontal letterbox bars remain perfectly fixed across the top and bottom 15% of the screen. The background exists only inside the central picture window. The character renders IN FRONT of the bars whenever she moves toward the viewer, so her sword, hands, hair, jacket, sneakers and baggy trousers visibly overlap and cover the black areas.

0–3 SEC: She starts already close to camera in a low sword stance. She suddenly thrusts her EMPTY hand toward the lens, fingertips and orange sleeve extending over the upper black bar. She sweeps the hand diagonally across frame, then instantly pulls it back.

3–6 SEC: She pivots sharply and delivers a fast diagonal sword slash very close to camera. The sword blade crosses visibly onto the upper black bar while her oversized orange jacket and loose trouser fabric flare across the lower bar. Strong wide-angle foreshortening, but the camera itself stays fixed.

6–9 SEC: She plants one foot and launches a hard FRONT KICK directly toward the viewer. Her chunky sneaker becomes huge in perspective and clearly overlaps the lower black bar while the leg remains continuously connected to her body inside the central frame. She retracts immediately and spins back into stance.

9–12 SEC: A compact spinning sword combination: one horizontal cut, one upward flourish, then a tight reverse turn. The sword repeatedly crosses the upper bar while her blonde ponytail, goggles, jacket tails and loose cargo pants sweep over both borders. Keep the action crisp and readable with brief directional smears only.

12–15 SEC: Final explosive forward lunge. She drives the sword diagonally past the lens, the blade extending across the upper black bar while her leading sneaker, jacket and trouser fabric cover a large section of the lower bar. Resolve into a confident close fencing pose, face clearly visible, sword still slightly outside the central window and clothing settling naturally.

The black bars NEVER move, bend, shake, resize or react. Keep visible black on both sides of every overlap so the frame-break illusion stays obvious. Her silhouette must continue naturally beyond the central frame boundary instead of being cropped.

Fast real-time movement throughout. No slow motion, no speed ramps, no camera movement, no zooming, no duplicated sword, no extra limbs, no clothing morphing, no 3D transformation, no text, no dialogue and no background music. Only sword whooshes, kick air bursts, shoe impacts and fabric snaps."


✨ Get access to Seedance 2.5 at OpenArt
(20% discount /w code "L1TMGOQ2" from all plans)
Please open Telegram to view this post
VIEW IN TELEGRAM
Media is too big
VIEW IN TELEGRAM
🎥 New Open-Source Minimax H3 Fork

FreeVideo
is a local inference engine for MiniMax H3 on consumer GPUs, built on OpenVDN's 8-step VDN-H3 model with Video DeltaNet's hybrid attention.

It coordinates VRAM, system memory, and disk, adapting weight placement, compute precision, and attention kernels to the available hardware.

FreeVideo runs as a ComfyUI plugin, with a Windows launcher for setup and command-line support on Linux. Its core features include:

⚪️Hardware-adaptive execution: Chooses the FP8 compute path for each GPU architecture, either native FP8 or FP8 storage with BF16 compute, and automatically probes the available attention kernels.

⚪️Low-memory inference: Weight streaming, asynchronous prefetching, and chunked computation keep peak memory low, enabling inference with as little as 8 GB of VRAM and 16 GB of RAM.

⚪️Multimodal inputs: Text prompts, first and last frames, and image, video, and audio references.

⚪️Community LoRAs: Use MiniMax H3 LoRAs in your workflow. See examples.

⚪️ComfyUI integration: A dedicated creative workspace inside ComfyUI that supports two-pass sampling and batch generation and keeps a history of past creations. For finer control, switch to the node view to add LoRAs or customize the workflow.

⚪️One-click deployment: The Windows launcher sets up ComfyUI, the runtime environment, and the models, reuses existing models, and supports offline installation.

How to install on Windows and everything else about this model, see here https://github.com/FlashML-org/FreeVideo
Please open Telegram to view this post
VIEW IN TELEGRAM
❤1
🔤 AI News Roundup #2

Dive into the latest developments in the AI world. Leave an emote if you want more recaps like these.


🖱️Ideogram v4.5 - Has been released with impressive multi-turn edits that do not turn images to mush after multiple revisions. [Review]

🖱️Alibaba Mystery Model - Alibaba teased a new video model at the Apsara event. It is unclear whether this is Wan 4.0 or Happyhorse 1.2, but more information is expected in October/November. This model can generate clips of at least 30 seconds in length.

🖱️Kling 4.0 Flash Launch - Now available exclusively on Kling's own platform. A standard Kling 4.0 release is also expected later, along with an API release for Flash soon.

🖱️Gemini 4 Argon - Google announced a new model with no current release date. Benchmark tests show better results in certain categories compared to Astra and Opus 5.5.

🖱️ElevenLabs v4 Release - A brand-new, highly expressive, and powerful model that demonstrates a very wide array of tonal range.
Please open Telegram to view this post
VIEW IN TELEGRAM
❤2
This media is not supported in your browser
VIEW IN TELEGRAM
🍣Sushi Construction (Minimax H3)

- Reference(s): No
- Styles Support: Realism

"[Shot 1] Photoreal cinematic macro miniature photography, extreme close-up.
A miniature Japanese construction crew is building an enormous piece of salmon nigiri as if it were a skyscraper. Tiny workers in orange safety uniforms and yellow hard hats climb bamboo scaffolding attached to a giant block of white sushi rice. A massive glossy slice of salmon hangs above them from a miniature crane. The scene is lit with warm restaurant lighting, with gentle steam drifting through the background and shallow depth of field creating a tilt-shift miniature effect.
The workers guide the suspended salmon into place using ropes and hand signals. Small forklifts transport giant rice grains across the wooden sushi counter. Tiny ladders, ropes, cones and miniature construction equipment are scattered around the site.
The camera begins in an extreme macro close-up on one worker standing beside a single rice grain, then slowly pulls backward with medium amplitude at slow speed while arcing slightly to the right, gradually revealing more of the giant sushi construction site.

[Shot 2] At 00:03.500, the camera cuts to a lower side angle medium close shot.
A small crane lowers the translucent salmon slice into alignment on top of the rice block while several workers on the scaffolding steady it with guide ropes. One worker waves signaling flags while another directs a forklift carrying wasabi like a construction material. Steam curls upward behind the structure.
The camera trucks left with medium amplitude at moderate speed, keeping the descending salmon and workers centered as the scale difference becomes more obvious.

[Shot 3] At 00:07.000, the camera cuts to a wider reveal shot.
The full sushi construction site is now visible on the wooden counter: scaffolding around the nigiri, multiple tiny workers, cranes, forklifts, and a miniature work zone surrounding the completed salmon topping. The crew continues moving with purposeful activity while warm restaurant bokeh glows in the background.
The camera slowly pulls farther back with small amplitude at slow speed and settles into a final heroic wide shot of the completed sushi skyscraper and the bustling miniature crew.
overall_soundscape:
Soft restaurant ambience, distant dish sounds, miniature forklift motors, crane winch sounds, footsteps on wood, light tool clinks, rope tension sounds, subtle steam hiss, workers giving short shouted instructions.
non_diegetic_music:
Playful whimsical orchestral music with pizzicato strings, light percussion and subtle woodwinds. The music gradually builds as the construction progresses and ends with a soft satisfying fade out."


✨ Get access to Minimax H3 at OpenArt
(20% discount /w code "L1TMGOQ2" from all plans)
Please open Telegram to view this post
VIEW IN TELEGRAM