PRO PROMPTS (AI) | SEEDANCE | GROK | WAN | HAILUO |
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Learn About Best AI Prompts for free! We share prompts for Seedance, GPT, Kling, Wan, Hailuo, Happyhorse, Grok & Also latest AI News.

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🥺 Gyaru Fight Showdown (Seedance 2.5)

- Reference(s): Recommended
- Styles Support: Realism

" @image1 fights three opponents inside a Japanese high school classroom in an intense, highly dynamic one-take action sequence. The classroom is filled with wooden desks, chairs, school bags, a chalkboard, sliding windows, curtains, fluorescent ceiling lights, posters, books, and scattered papers. The camera is extremely dynamic and close to the action, never static — fast-moving, constantly following, circling, ducking, whipping, and pushing through the fight, immersive and physically present. Natural classroom lighting mixed with warm afternoon sunlight through the windows, realistic shadows, practical motion blur, grounded textures, raw cinematic look, no glossy AI finish.

[0-2s] Camera whips into the room low and fast — she's already mid-motion, ducking under the first opponent's swing near the chalkboard.
[2-4s] She sweeps a chair into his legs, camera circling tight around the impact as he stumbles into a row of desks.
[4-6s] Second opponent charges from the side aisle; she vaults over a desk, camera rising suddenly to follow her over the top.
[6-8s] Mid-air, she kicks off the desk toward him, papers exploding upward around the impact, camera pushing in close.
[8-10s] She slides across a tabletop to close distance, camera tracking low alongside the desk surface, dust catching sunlight.
[10-12s] Third opponent grabs a backpack, swings it — she blocks with a raised forearm, camera whipping around to catch the block from behind her shoulder.
[12-14s] She grabs the same backpack, deflecting his next strike and shoving him into a toppling desk, camera dropping low as it crashes.
[14-16s] First opponent recovers, rushes her from behind; camera spins 180° rapidly to reveal him closing in.
[16-18s] She pivots, uses the narrow aisle to redirect his momentum, throwing him into a row of chairs, camera circling the throw.
[18-20s] Second and third opponents converge — camera rushes backward ahead of her as she retreats between desks, curtains whipping from the motion.
[20-22s] She grabs a fallen chair, sweeping it low — camera drops near floor level to catch the leg-sweep connecting.
[22-24s] She rises fast, camera surging upward with her as she catches an incoming strike and redirects it into a desk.
[24-26s] Final opponent lunges; she sidesteps using the aisle space, slams him against the sliding window frame, glass rattling, curtain billowing.
[26-28s] Camera whips around her as she scans the room, all three opponents down or staggering among overturned desks and scattered papers.
[28-30s] She exhales, standing still amid the wreckage, sunlight cutting through dust in the air, camera slowly pushing in on her face for the final beat.

Strong choreography, realistic body movement, believable impact, fast reaction timing, close-range combat, continuous motion, handheld urgency throughout, one uninterrupted take feel."


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🧙‍♀️ Gyaru Witch Saves Town (Seedance 2.5)

- Reference(s): Recommended
- Styles Support: Realism

"Create a highly realistic cinematic fantasy video set in a medieval European village during a mysterious supernatural disaster. A young beautiful woman with pale skin, long straight black hair, wearing a large pointed black witch hat, dark black cloak and deep burgundy medieval dress, walks through a crowded medieval village while villagers stare at her with fear and suspicion. Wooden half-timbered houses, stone streets, old market stalls, medieval villagers in rustic clothing, atmospheric smoke and fog.

She walks toward a massive stone archway and exits into an open courtyard overlooking the village. In the distance, several medieval houses are burning intensely, with huge orange flames and thick black smoke rising into the sky. The witch suddenly becomes supernatural and flies forward above the ground, her dark cloak and dress flowing dramatically in the wind.

A gigantic magical water tornado suddenly rises in the middle of the burning village, forming a huge swirling column of water that crashes through the streets and begins extinguishing the flames. Villagers gather and look up in shock as a mysterious flying witch passes through the smoky sky.

Show dramatic aerial shots of the medieval village covered in smoke and water, burning rooftops, frightened villagers, and the giant water vortex. End with a cinematic close-up of the young witch standing calmly among the villagers, looking directly toward the camera with an enigmatic expression.

Photorealistic, cinematic dark fantasy, medieval Europe, realistic human faces, detailed clothing and architecture, volumetric lighting, natural fire and smoke simulation, realistic water physics, dramatic atmosphere, shallow depth of field, realistic camera movement, smooth motion, film-quality composition, high detail, 4K, anamorphic cinematic look, dramatic lighting, realistic textures, epic fantasy movie style."


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🐀 Mice Village (Seedance 2.0)

- Reference(s): None
- Styles Support: Realism (Tested)

"15-second cinematic miniature farming sequence, 16:9, 25 FPS. A community of tiny field mice harvests a golden wheat field using sewing-needle sickles & miniature wooden carts. Begin with a low tracking shot through towering wheat stalks as the mice cut them in coordinated rows. Several mice bind the wheat with red thread while others load bundles onto a cart pulled by a large beetle. One mouse nearly loses a bundle in the wind, but another catches it. The cart rolls toward a tiny windmill built inside an old tree stump as the camera rises to reveal the enormous field surrounding them. Warm late-afternoon light, soft breeze, realistic fur, tactile handcrafted tools, gentle orchestral folk music, rustling crops & tiny working sounds. No dialogue, no text."

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☃️ Snowmen Build Greenhouse (Seedance 2.5)

- Reference(s): None
- Styles Support: CGI (Tested)

"15-second cinematic miniature winter sequence, 16:9, 25 FPS. Tiny round snow creatures build a greenhouse in a frozen forest. They cut clear ice panels with miniature saws, transport them on sleds pulled by white rabbits & assemble the curved structure using frozen branches. One creature lights a glowing amber seed inside the completed greenhouse. Warmth spreads outward, frost melts from the glass & colorful plants rapidly bloom inside. The camera circles the greenhouse as the snow creatures press their faces against the warm windows, amazed by the miniature tropical garden. Cool blue exterior light contrasted with golden interior light, detailed snow crystals, charming animated-film realism, ice scraping, soft wind, magical blooming sounds & emotional orchestral music. No dialogue, no text."

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🤩Fairy Harvest (Seedance 2.5)

- Reference(s): None
- Styles Support: CGI (Tested)

"15-second magical miniature harvesting sequence, 16:9, 25 FPS. At dawn, tiny winged leaf fairies collect enormous dew drops from flowers. They guide each droplet down petal channels into transparent seedpod containers, using silk ropes & miniature leaf funnels. Follow one sparkling droplet as it rolls across a flower, falls through the air & is caught by several fairies in a stretched spider-silk net. They pour it into a glowing reservoir hidden inside a hollow stem. End with the reservoir powering hundreds of small flower lanterns across the garden. Soft sunrise, translucent wings, macro botanical detail, elegant camera movement, gentle crystalline music, fluttering wings, liquid sounds & tiny joyful reactions. No dialogue, no text, no logos."

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🍈 P-Video-2-Pro Launch 🍈

A new Minimax H3 fork has been released by Pruna AI. It allegedly claims to generate 5-second videos within 2 seconds, offering a very affordable cost of $0.02 per second.

It supports first-last frame prompting alongside text-to-video. It does not support video or image references, but you can use audio references.

It is currently limited to 480p and 768p resolutions. You can see my personal review and test results of the model.

✨ You can try it at Wavespeed AI at an affordable price.
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🐲 Dragon Pottery (Seedance 2.5)

- Reference(s): None
- Styles Support: CGI (Tested)

"15-second whimsical miniature workshop sequence, 16:9, 25 FPS. Inside a rustic pottery studio, tiny baby dragons create ceramic cups. One dragon spins a miniature pottery wheel while another carefully shapes the clay with its paws. A third dragon fires the finished cups using a controlled puff of flame, accidentally covering its own face with soot. The camera moves through the workshop past shelves of colorful ceramics as the dragons paint delicate patterns using brushes made from feathers. End with the soot-covered dragon proudly placing a slightly crooked glowing cup beside the perfect collection while the others applaud. Warm firelight, tactile clay, polished animated-film realism, expressive creatures, spinning wheel sounds, gentle fire bursts & playful acoustic music. No dialogue, no text."

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🌪Weather Vending Machine (Wan 3.0)

- Reference(s): None
- Styles Support: Realism

"18-second cinematic surreal-realism sequence, 16:9, 24 FPS. Playful yet ominous atmosphere, grounded photorealistic textures, dramatic storm-blue & warm amber color contrast, energetic camera movement, clear visual storytelling. No dialogue, subtitles, logos or readable text.

0:00–0:03 — Wide shot of an endless peaceful grass field beneath a clear golden-hour sky. At the center stands a battered 1980s vending machine with peeling turquoise paint, rusted corners & a flickering fluorescent display. There are no roads, buildings or power cables anywhere nearby. The camera performs a slow curved dolly toward it while tall grass ripples in the wind.

0:03–0:06 — Close-up of the selection panel. Instead of product labels, the buttons contain simple embossed weather icons: sun, snowflake, tornado, raincloud & thundercloud. A mysterious human hand enters frame, hesitates, then presses the thundercloud icon. The button illuminates electric blue. Inside the machine, mechanisms violently activate as if something enormous is moving behind the metal casing.

0:06–0:09 — Low close-up of the dispensing slot. The machine shakes & releases a small ice-cold aluminum can covered in condensation, with a rotating storm visible inside its transparent center. The can rolls into the grass. The hand cautiously opens its pull tab. For half a second, everything becomes completely silent.

0:09–0:13 — A dense black cloud explodes from the tiny opening, twisting upward into a miniature thunderstorm. Rain pours only within a two-meter circle. The cloud rapidly develops two glowing eyes & a huge vaporous mouth. It grows from can-sized to several meters tall, leans toward the camera & releases a thunderous roar. The camera abruptly retreats backward through the wet grass as the living storm cloud charges after it, spinning like a compact tornado.

0:13–0:16 — Fast backward tracking shot. The cloud creature pursues the camera, throwing rain, hail & short lightning flashes into the grass. Just before it reaches the lens, the vending machine’s dispensing slot opens behind it with a powerful vacuum. The creature stretches backward, fighting the suction as its face distorts into spiraling vapor.

0:16–0:18 — The entire storm is violently pulled back inside the vending machine. The sky instantly becomes peaceful & golden again. One final raindrop lands on the camera lens. The vending machine gives a cheerful mechanical chime, then its thundercloud button sparks & goes dark. End on a close shot of the unopened miniature storm can sitting inside the machine behind the glass.

Audio: soft field wind, grass movement, fluorescent electrical buzz, heavy button click, internal vending mechanisms, aluminum can impact, pull-tab opening, sudden silence, explosive air pressure, localized rain, thunder-creature roar, rapidly approaching wind, powerful reverse suction & a strangely cheerful vending-machine chime. No music.

Continuity constraints: only one vending machine & one storm can. The cloud must physically emerge from the opened can and remain volumetric vapor, not become a solid animal. The human hand is visible only during the selection and opening actions; never reveal the person. Weather outside the creature’s immediate area remains calm until the chase. No text, branded packaging, extra products or additional characters."


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👽Alien Breakfast (Seedance 2.0)

- Reference(s): None
- Styles Support: CGI (Tested)

"15 seconds, 16:9, 25 FPS. High-end cinematic sci-fi CGI with a surreal, playful tone, realistic materials, low contrast & rich cosmic colors. No dialogue. 0:00–0:03 — Start with an extreme macro shot of a ceramic spoon resting beside an enormous breakfast bowl. The camera rises to reveal a curious turquoise alien seated at a small dining table inside a cozy spaceship kitchen. The slender alien has four glossy black eyes, three long fingers on each hand & subtle bioluminescent freckles. It leans eagerly over the bowl. Inside the bowl is not cereal or milk—it contains a living miniature version of our entire solar system suspended within a deep, bottomless space-like substance. The interior looks like real outer space: black cosmic depth, glowing nebula clouds, fine stardust & tiny moving stars. The Sun burns softly at the center while Mercury, Venus, Earth, Mars, Jupiter, Saturn, Uranus & Neptune travel along visible orbital paths. Nothing behaves like water. No milk, liquid, foam or splashing. 0:03–0:07 — Overhead shot directly into the bowl. The alien gently places the spoon into the cosmic space & slowly stirs. The spoon passes through the star field as if moving through weightless gaseous matter, pulling nebula dust into a colorful spiral galaxy. Every planet accelerates around the Sun without colliding. Saturn tilts, Jupiter wobbles & tiny asteroids whirl around the spoon. The alien watches with fascinated childlike concentration. 0:07–0:11 — Low-angle close-up from the bowl’s rim. The alien uses one fingertip to stop Earth in its orbit, examines the tiny blue planet closely, then flicks it gently. Earth circles the bowl at high speed like a marble, passing extremely close to camera with detailed clouds & glowing city lights before smoothly returning to its proper orbit. The alien’s four eyes track it in different directions, then blink together in amusement. 0:11–0:15 — The alien scoops beneath Saturn with the spoon & lifts it above the bowl. Saturn floats weightlessly over the spoon rather than resting on it; its rings rotate while glowing nebula threads drip upward into space instead of downward. The alien blows gently, sending Saturn spinning back into the bowl. Its return creates a miniature cosmic shockwave that forms a perfect spiral galaxy across the surface. Final wide shot: the alien happily stirs faster as planets orbit around its head, then looks toward camera with a mischievous smile. End on a tiny solar flare illuminating all four eyes. Fluid cinematic camera motion, strong depth, accurate planetary identities, coherent solar-system scale within the surreal bowl, expressive alien performance, realistic orbital movement & beautiful volumetric nebulae. Sound design: ceramic spoon taps, soft gravitational hum, airy cosmic whooshes, miniature solar crackles & a quiet alien chuckle. No text, subtitles, logos, milk, water, ordinary cereal, planetary collisions, destruction, duplicate planets, malformed hands or extra limbs."

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🛍️ Alibaba’s Qwen team has released Qwen-Image-2.1
An open-source image model that combines text-to-image generation and image editing in a single workflow. The model’s visual generation component has 7 billion parameters.

Qwen-Image-2.1 natively supports transparent image generation and editing, local edits, and composition using up to 10 reference images. Qwen said the model is designed to balance image quality, inference efficiency, and cost.

This update introduces four key improvements:
Compact and efficient: A lightweight architecture and inference optimizations balance image quality and computational cost.

Native transparency, unified creation and editing: Generate regular or transparent images from prompts, edit transparent layers, and extract subjects from photos.

Versatile editing: Use up to 10 reference images, specify local edits, preserve people and products, and handle a wide range of tasks.

Realistic textures and refined aesthetics: Improved typography, portrait lighting, and fine details make generated images more visually compelling.

The model supports native 2K output across multiple aspect ratios and is available through the Qwen repository,

See more of the results here on the quality https://qwen.ai/blog?id=qwen-image-2.1
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🔥Claude Opus 5.5 Released

Anthropic has released Claude Opus 5.5, the first model in its new Claude 5.5 family. According to Anthropic, it performs near Claude Fable 5.1 levels on most tasks while costing around 40% less to run than Opus 5.

Key upgrades:
⚡️ Generates output over 30% faster than Opus 5
💰 API pricing: $4/M input tokens and $20/M output tokens
🧠 Stronger at autonomous coding, computer use and professional knowledge work
🤖 Better at coordinating sub-agents and completing long-running tasks with minimal supervision
📝 Clearer, less verbose responses that follow writing instructions more reliably
🛡 Improved resistance to prompt injection and fewer attempts to act outside assigned boundaries

Anthropic reports a 66.4% score on Terminal-Bench 4.0, compared with 52.3% for Opus 5 and 57.9% for GPT-6 Astra. One early tester reportedly completed a 680,000-line code migration in under a day.


This model is superior to Astra in some metrics and that means we are going to see crazy stuff done within next 3 days or so.

🔗 https://www.anthropic.com/claude-opus-5-5
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💫 Motion Graphic Reveal (Seedance 2.0)

- Reference(s): Yes
- Styles Support: Realism (Tested)

"See attached text below for the prompt - this base prompt can be also used wit Hailuo Minimax H3"

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🟥Win11 Living Wallpaper (Seedance 2.0)

- Reference(s): Yes
- Styles Support: Realism (Tested)

" Use the newly created Windows 11 desktop image as <<<Image1>>> and the exact first frame. 16:9, 15 seconds, fixed camera, one continuous shot. The woman is part of the wallpaper but can move and interact with the desktop interface. Preserve her face, short highlighted hair, shark-tooth cap, navy-and-white outfit, baseball bat, and plain blue background. Keep the desktop icons on the left and the Windows 11 taskbar along the bottom.

0–4s: Still holding the same baseball bat from the first frame, she casually flips it upward and catches it twice near her shoulder. Her movements are natural and controlled; her expression stays cool.

4–6s: On the third flip, her grip slips. The barrel of the bat, not a new object, flies toward the viewer and strikes the screen. A sharp glass impact rings out. Spiderweb cracks spread across the foreground, over both the woman and the Windows interface. The screen jolts once; the camera remains fixed.

6–9s: She freezes, then looks from the cracks to the viewer in alarm. She tries to cover the damage with her hands, but the cracks stay fixed on the screen’s glass plane.

9–14s: She spots the Windows 11 system tray at the bottom right. Reaching over the taskbar, she opens Quick Settings and drags its sun-marked brightness slider steadily to the left. The entire display dims in sync: woman, background, desktop icons, taskbar, panel, and cracks. She glances guiltily at the viewer as she lowers it to minimum.

14–15s: Brightness reaches zero. Hold on a completely black screen for one second, with no text or logo.

Sound: Playful, energetic instrumental music accompanies the bat flips. The music cuts off instantly when the bat hits the glass, leaving the crack, brief rattle, hurried clothing movement, and subtle Windows UI clicks. End in silence.

Constraints: One take, no cuts or camera movement. One woman and one baseball bat throughout. No knife, swordsman costume, Apple menu bar, Mac Dock, new scenery, physical monitor frame, or keyboard. The cracks remain on the foreground glass plane. The final blackout happens only as she moves the brightness slider."


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⚡️ OpenAI has launched GPT‑6 Sol and Luna as faster, cheaper options alongside its flagship GPT‑6 Astra. Sol is aimed at demanding work such as coding and agent tasks; Luna is the lower-cost option. OpenAI reports improvements over their GPT‑5.6 predecessors in factual accuracy, coding, computer use, and clarity of responses.

API pricing per 1 million tokens is $2 input / $10 output for Sol and $0.10 input / $0.50 output for Luna. Improved prompt caching can cut the price of cached input reads by 90%. Both models are available in ChatGPT Work and Codex for Plus, Pro, Business, Enterprise, and Edu users, and through the API; OpenAI says they are not yet available in regular Chat.
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🔤 AI News Roundup #1

Dive into the latest things going on in the AI world. Leave an emote if you want more recaps like these.


🖱️Seedream 5.0 Flash - New model by ByteDance that is roughly 2X faster than the Pro version and also cheaper than Lite [Review]

🖱️HappyShrimp 1.1 - Alibaba dropped a new update on HappyShrimp, whose first version only came out in August. This one improves prompt adherence and voice quality.

🖱️Kling 4.0 Rumors - A new version seems to be releasing soon with the capability for 30-second clips, 15 multimodal references, extension clips up to 120 seconds, & video editing capabilities

🖱️Qwen Image 2.1 - New image model that is fully open-source with extensive image editing capabilities and text rendering. Probably the best open-source free image model right now in terms of ranking.
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👅Contamination (Seedance 2.5)

- Reference(s): None
- Styles Support: Realism

"Cinematic sci-fi horror-action short film set inside a high-security research laboratory. 30 seconds, 25 FPS. Grounded practical-effects realism, natural pacing, muted clinical color grading and responsive handheld cinematography. The laboratory contains steel equipment, glass containment tubes, monitors, specimen tables and harsh fluorescent lighting. Five scientists in lab coats work at separate stations.

Audio begins entirely diegetic: breaking glass, footsteps, screams, impacts, machinery and heavy breathing. A restrained tension score enters as the infection spreads, builds through the fight, then eases during the escape.

[0–3s] — Immediate hook
Hard cut to a containment tube violently shattering. Glass explodes across the floor as a small, dark parasite skitters from the wreckage and leaps onto a scientist’s neck. He screams and collapses while the other four scientists recoil in shock.

[3–6s] — First infection
Tight handheld close-ups: dark veins rapidly spread beneath his skin and disappear under his collar. His body convulses, his eyes turn completely obsidian black, and he rises with jerky, unnatural movements. He suddenly lunges at the nearest scientist as organic tendrils emerge from his mouth.

[6–9s] — Infection spreads
The tendrils fasten around the woman’s neck, cutting her scream short. She convulses against a specimen table, sending equipment crashing to the floor. Within seconds, she rises with black eyes and turns alongside the first infected scientist toward the remaining three survivors.

[9–12s] — Counterattack
The survivors scramble backward. One pulls a fire axe from an emergency wall case as both infected charge with violent, disjointed movements. The axe strikes the first infected solidly, knocking him sideways into a specimen table and shattering equipment.

[12–15s] — Fight continues
A second survivor blasts the other infected scientist in the face with a fire extinguisher. The creature recoils as its tendrils flail through the white cloud. The third survivor rams a heavy steel cart into it, sending it crashing to the floor. Both infected scientists collapse, twitch briefly, then fall still as their tendrils retract.

[15–18s] — False relief
The three survivors regroup, breathing heavily and scanning the wrecked laboratory. Wide shot: broken glass, overturned equipment and the two motionless infected bodies. Red emergency lights begin flashing. Behind the group, an unnoticed containment tube develops a spreading crack.

[18–21s] — Final attack
The tube suddenly shatters. Another parasite launches directly toward them. The lead survivor spins and swings the axe, striking the creature out of the air mid-leap. It hits the floor motionless as a small amount of dark fluid spreads beneath it.

[21–25s] — Holding formation
The survivors stand back-to-back with the axe, extinguisher and improvised weapon raised, searching every corner for movement. Red emergency lights pulse across the laboratory while the facility alarm klaxon blares.

[25–30s] — Escape
The lead survivor signals toward the exit. They move together cautiously, stepping around debris and their fallen colleagues. They pass through the heavy laboratory door and seal it with a hard mechanical clang. Final shot: the three survivors lean against the closed door, exhausted and breathing heavily as red alarm light flashes across their faces. Cut sharply to black.

No text, captions, logos or watermark. Maintain clear character continuity: exactly five scientists at the beginning, two become infected, and three survive. Keep the action physically grounded, readable and realistically staged. Use natural handheld movement with stronger camera shake only during impacts and attacks."


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✨Chinese Fashion Montage (Wan 3.0)

- Reference(s): Optional
- Styles Support: Realism

"Reference the 5 uploaded keyframe images to generate a 10-second, 16:9 landscape-format Chinese-style character hair ornament showcase short video. The overall style continues the rhythm and presentation logic of the reference video, with exquisite, clean, restrained visuals, featuring a fashionable Chinese style and Chinese visual design sense. The 5 characters appear in the order of upload, each character always fixed in the center of the frame, with stable composition—no character movement, no large camera movements, no exaggerated body movements. Each character stays for about 2 seconds, with primary dynamics being slight left-right head shaking, slow tilting of the head, slight raising of the chin, or returning to center, allowing the hair ornament to be fully displayed. Decorations on the hair ornaments such as tassels, flowers, magpies, kites, and butterflies can have slight swaying or trembling. The Chinese patterns in the background, such as auspicious clouds, pavilions, towers, and landscape patterns, remain relatively static, with only a very slight breathing sensation or parallax effect."

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🥊 Anime Boxer (Wan 3.0)

- Reference(s): Optional
- Styles Support: Anime

"Japanese sports anime style 2D animation, 30 seconds. In a boxing training gym, a black-haired athlete throws continuous punches. The gloves striking the heavy bag produce a noticeable vibration and rebound, but he seems somewhat exhausted, with a pained expression, sweating, as if trapped in some kind of predicament."

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