PRO PROMPTS | SEEDANCE | GROK | WAN | HAILUO | HAPPYHORSE
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Learn About Best AI Prompts for free! We share prompts for Seedance, GPT, Kling, Wan, Hailuo, Happyhorse, Grok & Others. Discord room - https://discord.gg/V9fnTwfXJZ
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🇰🇷 Exotic K-pop Dance (Seedance 2.0)

- Reference(s): none
- Styles Support: Realism / 3D

"The exact same girl from the reference [Image1] 100% identical face, hairstyle, outfit, body proportions, no changes whatsoever, clean idol skin with subtle glow.

She performs intense K-POP girl-crush dance break: aggressive hip shakes, deep body rolls, fluid body waves, thigh isolations, hair whipping wildly, deadly sexy facial expressions.

Multi-cut music video setup: starts with a smooth 360° tracking shot around her body, dynamic dolly zoom, then cuts into a fetishistic montage of extreme close-ups showing her hip thrusts, waist isolations, and sharp choreography, ending with a dramatic low angle push in to her face.

Cinematic color grading: warm skin tones with deep teal shadows, subtle film grain, high-end music video style.
fit the attached character image.

4K, photorealistic, ultra-sharp skin and fabric details, mixture of slow-motion and real-time, high-end fashion magazine advertisement style, high-end MV style, 24fps."


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🏄‍♂️ End Times Surfing (Seedance 2.5)

- Reference(s): Optional
- Styles Support: Realism / 3D

"Create a 30-second ultra-realistic apocalyptic cinematic sequence where reality violently folds in on itself, with one lone surfer riding through the impossible destruction as the continuous central subject.

Begin over a modern coastal megacity as an impossibly colossal tsunami rises behind the skyline. A surfer races across the face of the wave on a sleek surfboard while skyscrapers, highway sections, cars, shipping containers & debris become trapped inside the translucent wall of water. The camera flies low beside the surfer as they carve across the wave, narrowly passing a huge cargo ship tilting almost vertically while explosions erupt across its deck.

The tsunami begins curling inward until the entire ocean forms a gigantic rotating vortex surrounding the city. The surfer continues riding along the curved inner wall as gravity distorts around them. Buildings rotate sideways, bridges bend upward into the vortex & enormous sheets of water spiral toward the center.

Reality above suddenly fractures. The clouds split open to reveal an enormous upside-down metropolis hanging in the sky, perfectly mirrored over the city below. Burning skyscrapers point downward from the floating world while black smoke, lightning-like flashes from distant explosions, falling debris & glowing fire connect the two cities.

The @Image1 surfer launches from the collapsing wave onto another impossible stream of water flowing vertically through the air. The camera races directly behind them as they surf through a colossal portal-like tunnel formed from curved bridges, spinning skyscrapers, fractured highways, swirling oceans & enormous chunks of land rotating around the vortex.

The motion becomes faster but remains visually readable. The surfer cuts between falling buildings, ducks beneath a collapsing bridge & rides across a massive airborne sheet of water as fiery debris streaks past.

For the climax, the vortex contracts toward a blazing eye at its center. The surfer accelerates straight toward it while both mirrored cities collapse inward around them. Towers, ships, ocean water, smoke & glowing debris spiral together into one enormous rotating storm.

The surfer launches off the final curling wave directly toward the eye of the vortex.

End on an immense cinematic fireball exploding outward from the center of the storm, briefly silhouetting the surfer in midair before the frame is completely consumed by brilliant orange-white light, smoke & flying debris.

Ultra-realistic physics, photorealistic ocean simulation, hyper-detailed destruction, enormous sense of scale, realistic human surfing motion, dramatic volumetric clouds, atmospheric smoke, fire reflections across water, physically accurate debris, powerful continuous cinematic camera movement, deep perspective, IMAX disaster-film spectacle, high dynamic range, sharp natural detail, 8K cinematic quality. Keep the surfer clearly visible & visually consistent throughout the sequence."


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😃Epic Gunslinger (Seedance 2.5)

- Reference(s): No
- Styles Support: Realism tested

"Gun slinger that moves insanely fast his revolver and shoots the camera and then it collapses as if cameraman was shot to the ground."


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🧊 Monster Under Ice (Wan 3.0)

- Reference(s): No
- Styles Support: Realism (tested)

"30-second cinematic sequence, ultra-realistic frozen Arctic wilderness, pale overcast daylight, vast transparent blue ice sheet, distant mountains, strong sense of scale.

0–5s: Wide aerial establishing shot of a small tracked research vehicle moving alone across an enormous frozen lake. Wind blows loose snow across the ice.

5–10s: Low tracking shot beside the vehicle. A deep muffled BOOM comes from underneath. Thin cracks suddenly race across the ice behind it. The researchers inside notice the vibration and look down.

10–16s: Camera rises directly above the vehicle. Far beneath the translucent ice, an enormous dark silhouette begins moving in the same direction. It is several hundred meters long, initially difficult to identify.

16–22s: The creature accelerates. Its gigantic body becomes clearer beneath the ice, displacing trapped bubbles and creating long fractures above it. The research vehicle speeds up as the crew realizes something is following them.

22–27s: Very wide overhead shot. The vehicle looks microscopic as the silhouette turns beneath it, revealing a massive prehistoric aquatic creature with an impossibly large head and long body.

27–30s: The creature suddenly rises toward the surface directly beneath the vehicle. The ice violently bulges upward and enormous cracks explode outward. Cut to black immediately before impact.

Natural Arctic wind, deep underwater groans, cracking ice, vehicle engine, heavy sub-bass vibrations. No dialogue, no music."


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😺 Flying Mop Cat (Hailuo 3.0)

- Reference(s): No
- Styles Support: Realism (tested)

"15-second surreal cinematic scene, realistic in presentation but whimsical in concept. A tiny humanoid cat, still the size of a normal house cat, has human-like anatomy: upright posture, human-like arms, shoulders, torso, hands, legs, and feet. Its head, fur, whiskers, ears, tail, and coloration are fully cat-like. It is a believable living creature, not a mascot, plush toy, or costume. The face is expressive and feline, with a confident, slightly smug personality.

The scene begins inside a moving car during busy daytime city traffic. The camera is from the passenger side or slightly behind the driver, showing part of the car interior in the foreground and the side window facing the adjacent lane. Outside, dense urban traffic moves slowly under natural daylight. Reflections on the window and cars feel realistic. The driver casually glances to the side, and the camera follows that glance toward the window.

Flying alongside the car at traffic speed is the tiny humanoid cat riding a household mop like a witch’s broom. The mop is full-sized relative to the cat, functioning as his vehicle. He straddles it naturally, gripping the handle with one hand while balancing with the other. He floats at window height between the lanes, keeping pace with traffic. His fur, whiskers, and tail react to the wind. The reveal should feel funny, surprising, and strangely believable, as if the driver is witnessing something impossible in an otherwise ordinary traffic jam.

The camera stays inside the car at first, emphasizing the driver’s disbelief. The driver turns more fully and reacts with visible confusion. The camera pushes closer to the side window as the cat notices the car and looks back. He makes brief eye contact with a calm, unbothered, slightly smug expression, as if being seen is completely normal. He shifts his weight and accelerates slightly, weaving forward between side mirrors and staying just ahead of the car.

Then a new event escalates the scene. A flock of pigeons suddenly bursts upward between the lanes directly into the cat’s path. The cat reacts instantly, leaning sharply and steering the mop into a nimble aerial dodge. At this moment, cut from the interior car perspective to an exterior cinematic tracking shot. The new angle follows the cat dynamically from outside, slightly behind and to the side, increasing the energy of the sequence. He swerves through the pigeons, narrowly misses a van’s side mirror, dips low over a car roof, then rises again. The motion should be playful, readable, and fluid.

Add a comedic detail: the mop head starts shedding dust or loose strands behind him, reminding us that this magical flight is powered by a totally ordinary cleaning mop. The cat notices, glances down in mild annoyance, and taps or shakes the handle as if trying to fix it. Then he surges forward again, overtaking the traffic.

For the ending, the camera swings to a frontal exterior angle, showing the cat flying directly toward frame with the traffic behind him. He performs one final stylish maneuver, such as drifting around the front of a truck or rising over a road sign, then speeds away between the lanes and disappears into traffic. End on a strong, funny, cinematic shot.

Style: photorealistic or highly cinematic realism, natural daylight, believable traffic, smooth camera motion, stable anatomy, consistent scale, no glitches, no extra creatures. The cat must remain tiny, cat-sized, humanoid in body structure, clearly feline in head and fur pattern, and convincingly flying on a normal mop."


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🎁 Monster at the Desert (Hailuo 3.0)

- Reference(s): No
- Styles Support: Realism (tested)

"15-second cinematic desert sequence. A lone character walks slowly across an enormous windswept desert beneath a hazy orange sky. The camera begins low behind their feet, following footprints forming in the sand. A deep rumble shakes the ground. The character stops and looks upward as an enormous shadow passes over them. The camera rapidly pulls back and tilts upward, revealing a colossal creature slowly rising from behind distant dunes. Sand cascades from its body while the character remains tiny in the foreground. End with the creature opening its eyes as the wind suddenly intensifies. Epic scale, realistic sand physics, atmospheric depth, dramatic cinematic composition."

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📱Dreamina has launched 1080p for Seedance 2.5, obviously intended for those who want to strangle 😁 their own wallets, and of course, for millionaires with endless pockets.
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🐸 Frog In The Rain (Seedance 2.5)

- Reference(s): No
- Styles Support: Realism tested

"[0-4s]: Extreme close-up of a vibrant red-eyed tree frog sitting motionless on a lush rainforest leaf. Heavy tropical rainfall in the background, out of focus with deep depth of field. Static camera.

[4-7s]: A single large water droplet hits the leaf right beside the frog, causing the leaf to bounce smoothly. The frog blinks slowly once and turns its head toward the camera.
Audio: Heavy jungle rain ambience, a resonant liquid thud sound effect at 4s when the drop impacts."


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🤖 Minimax Transformation (Hailuo 3.0)

- Reference(s): No (Recommended)
- Styles Support: Realism (tested)

"15-second cinematic transformation. A character stands alone inside a dark futuristic laboratory while the camera slowly circles them. Thin glowing mechanical structures emerge from the floor and connect around their arms and torso. Pieces of advanced armor rapidly assemble over their body layer by layer, locking into place with precise mechanical movements. The transformation accelerates as the camera continues orbiting, revealing intricate moving components, illuminated seams and reflective surfaces. At 12 seconds the helmet or final headpiece forms, completing the transformation. The character raises their head as every light on the suit activates simultaneously. End on a powerful full-body hero shot. Smooth continuous transformation, precise material detail, believable mechanical assembly."

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😡 This person has been posting our content on X, while its OK to share the stuff that we post here, what is not cool

1) Claiming you made it
2) Profiting from our free prompts
3) Not giving any credits

While its true that not every single prompt posted here is made by us (The two above are tho), however every single video generated in this channel is ours, which we spent our credits on. Most prompts here go some alterations, generated without refs or outright translated.

There is nuance in this situation. From now on we are going to do future prompts more with watermarks do combat unethical behavior.

Thanks for real supporters tho ❤️
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🤣 Anime Character Breaks Into Reality (Seedance 2.0)

- Reference(s): optional
- Styles Support: Anime Realism

"15-second cinematic hybrid reality/2D anime sequence. Start with a top-down close-up of a manga page lying on a slightly messy artist desk in a photoreal studio environment. Around the page are pencils, eraser dust, ink pens, a coffee cup, and sketch papers. Inside one panel is a cel-shaded 2D anime girl with expressive eyes, clean line art, and soft flat shading. The camera slowly pushes in toward the page. At first she behaves like a normal printed manga character, then suddenly looks directly at the camera, aware of being watched. She steps toward the edge of her panel. The black panel border begins to distort and ripple like stretched rubber. She places one hand against the page and pushes outward from inside the manga, causing the paper surface to bulge into real 3D space. Her hand emerges first, still fully anime-styled and cel-shaded, contrasting against the realistic desk. She tears through the page border and climbs completely out of the manga panel, remaining 2D/anime in appearance while existing physically in the real-world setting. The camera shifts from top-down into a gentle side angle as she stands on the desk, looks around in amazement, and accidentally bumps a nearby coffee cup. The cup tips over in realistic physics. She reacts quickly, catches it just before it spills, then holds the cup with both hands and looks straight into camera with a playful, slightly shocked expression. End on a medium close-up of her standing on the desk beside the opened manga page she came from. Maintain strong contrast between photoreal environment and clean 2D anime character, with smooth motion, physical contact, stable anatomy, and clear continuity. No extra characters. No text overlays."

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🍔 Cooking Burger (Seedance 2.0)

- Reference(s): none
- Styles Support: Realism

"Cinematic slow-motion food commercial of a gourmet cheeseburger being prepared. Extreme close-up of a hand lighting a gas stove with a match, blue flames igniting. A thick raw beef patty seasoned with black pepper and salt drops onto a hot black cast-iron grill pan, sizzling with sparks and smoke. Flames erupt around the patty as it sears. Melted cheddar cheese slice is placed on the juicy browned patty and starts melting. Fresh green lettuce leaves being pulled apart by hands. Floating red onion rings in the air against black background. Juicy red tomato slices stacked with water droplets flying. Thick red sauce being stirred with a wooden spoon. Sauce being spread on a soft burger bun with fingers. Onion rings placed on the sauced bun. Layers of lettuce, tomato slices, pickle slices, and red onion rings stacked. The cheesy beef patty is placed on top, sauce dripping. Final shot of the complete tall cheeseburger with sesame seed bun, melted cheese, dripping orange sauce, fresh veggies, steam rising dramatically, sesame seeds floating in the air, dark moody background, ultra realistic, high detail, mouthwatering, commercial food photography style, 8k."

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🆚 Futuristic Battlefield (Seedance 2.5)

- Reference(s): Optional
- Styles Support: Realism

"Create a 27-second dark fantasy cinematic battle sequence set in a destroyed futuristic city during an apocalyptic storm.

Scene 1 — Establishing shot (0–4 sec):
Begin with a wide aerial cinematic shot of a devastated futuristic city. Massive skyscrapers are damaged and burning, smoke covers the streets, dark storm clouds fill the sky, and flaming debris falls from above. The atmosphere should feel hopeless, epic, and dangerous. Use dramatic volumetric lighting, realistic fire, thick smoke, flying ash, and subtle camera shake.

Scene 2 — Warrior reveal (4–8 sec):
Cut to a powerful female warrior standing in the middle of the destruction. She wears highly detailed dark metallic fantasy armor with sharp sculpted elements and glowing blue energy flowing around her body. Her eyes glow intensely. Lightning strikes behind her as she raises her arms and channels enormous electrical energy. Use a slow cinematic push-in toward her face, dramatic backlighting, wind moving her hair and armor details.

Scene 3 — Enemy attack (8–13 sec):
Introduce a huge monstrous armored enemy emerging through the smoke. The warrior charges toward it while several shadowy creatures move through the ruined battlefield. Show fast, dynamic sword combat with powerful impacts, sparks, flying debris, and realistic weight. Use low-angle shots, tracking shots, and brief slow-motion moments during major attacks.

Scene 4 — Lightning clash (13–19 sec):
The warrior releases a massive blue-white lightning attack toward the enemy. The enemy blocks with its enormous weapon, creating a spectacular energy collision. Lightning spreads across the ground, illuminating the battlefield. The camera circles around the fighters while explosions, dust, smoke, and debris fill the background.

Scene 5 — Final confrontation (19–24 sec):
Move into intense close-up combat. The warrior dodges a devastating strike and counters with a glowing energy blade. The enemy becomes surrounded by fiery orange energy while the warrior remains surrounded by cold blue lightning, creating a strong visual contrast.

Scene 6 — Final hero shot (24–27 sec):
End with the warrior standing alone on cracked ground after the battle. She slowly raises her glowing weapon as golden-orange energy burns around her. The destroyed city and storm remain in the background. Finish with a dramatic low-angle hero shot and a slow camera pullback.

Visual style: photorealistic dark fantasy, AAA video-game cinematic, high-detail armor, realistic human movement, cinematic destruction, volumetric fog, dramatic storm lighting, realistic fire and smoke, blue lightning effects, orange energy, dynamic camera movement, realistic physics, shallow depth of field, anamorphic cinematic look, high contrast, epic scale, ultra-detailed VFX.

Motion: smooth character animation, realistic combat choreography, controlled camera shake, fast trac"


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🦐 HappyShrimp 1.0 Release

New Suno alternative dropped by Alibaba, known as HappyShrimp, with cheap subscriptions starting at $5 a month only. Here is a showcase of its capabilities. Plus, they have two contests going which likely will have a high turnout... meaning it could be easy prize money for you. https://www.youtube.com/watch?v=Lhb957sD4Ps
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🪐Alien Planet Overview (Seedance 2.0 Fast)

- Reference(s): Yes
- Styles Support: Any

Notes; This technique allows you to create very good biome, fauna, monster shots of any planet with single screenshot. This works also with cities. Image rendering is very good with seedance, this was done with SD 2.0 Fast, but you get even better results and cuts with SD 2.0 


"Style: 25 FPS, 2D Anime, award-winning anime studio quality

Location: @image1

Showcasing different filler still shots of this alien planet of @image1, alien creatures, biome and fauna. 6 Cuts"


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👊Wing Chu Training (Seedance 2.5)

- Reference(s): No
- Styles Support: Realism

"【风格】写实咏春影片,高能量抖音动作视频,Ramp-mo节奏过渡,高速摄影,4K电影级画质,逼真的皮肤、汗水和实木纹理。无动漫风格,无特效。

【时长】15秒。

【画面比例】9:16竖屏。

【场景】岭南传统武馆,深色木地板,斑驳的灰色墙壁,木格窗。清晨的阳光透过飘浮的尘埃从侧面照射进来。画面中央立着一个传统的实木咏春木人桩:圆柱形躯干,三条木臂和一条倾斜的木腿。

【人物】咏春拳练习者,严格按照图1所示形象。全程保持面部、发型、身材比例、服装和身份的完全一致。

【音频】无对白、字幕或大量音乐混音。强调木棍的撞击、脚部的摩擦、控制呼吸以及最后木棍剧烈的断裂/破碎。

[00:00-00:03] 高速冲击勾拳

直接进入动作,没有场景镜头。

近距离侧向镜头,主角快速地练习木人桩:截手、棒手、拍手、掌击和紧凑的中线拳击。双手在三个木棍之间快速切换,使木棍持续震动。镜头紧贴双手移动;高速运动产生的自然模糊掠过镜头。

低角度全身镜头:咏春拳紧凑的步法围绕着倾斜的木棍移动,不交叉双脚,不跳跃,也不夸张动作。上半身保持稳定。

最后,一记重重的掌击击中木人桩中心。整个木人桩剧烈震动,尘土飞扬,但木棍完好无损。

[00:03-00:05.5] 减速 — 精准

所有冲击声突然消失,动作转为慢动作。

侧前中景镜头。主角清晰地展示了一系列动作:左手引导上臂 → 右手短促的中线拳 → 奉手 → 拍手 → 紧凑的掌击。

镜头缓慢环绕主角和假人。展现指尖轻拂粗糙的木纹、手臂轻微的颤动、汗水顺着脸颊流下以及呼吸平稳。

动作保持短促、高效且贴近躯干。肘部始终保持克制,没有过度外展。没有愤怒的挥舞。

[00:05.5-00:08] 渐进加速

低沉的打击乐响起。

动作序列依次加速:

中等:引导 → 中线掌击。

快速:奉手 → 拍手 → 两次短促的拳击。

最高速度:交替使用紧凑的拳击和掌击,配合小幅度的身体转身和贴地侧步。

低角度斯坦尼康从后侧四分之一处向侧前方旋转拍摄。木制手臂在前景中快速闪过,阳光/窗户在画面中留下细微的速度痕迹。

主角的躯干保持稳定,呼吸逐渐变得急促。木人桩持续震动,但依然完好无损。

[00:08-00:09] 突然的寂静

组合动作瞬间停止。

固定中景镜头。双手停止,镜头停止,打击乐也同时停止。

主角完全静止不动。木人桩继续轻微震动。几片细小的木屑掉落,但结构上仍然没有裂缝。

面部特写:双眼向上移向木人桩中心。一次有控制的吸气。

[00:09-00:12] 张开手掌 → 一寸镜头

侧面中近景镜头。

主角缓缓抬起右手,五指完全伸展,掌心完全张开。

张开的手掌非常缓慢地靠近木人桩的中心。

特写镜头:

首先可以看到张开的手掌;

手停在距离木人桩约一英寸的位置;

手不触碰木人桩;

手臂不向后拉。

保持片刻。

然后,手指依次握成拳头:

小指 → 无名指 → 中指 → 食指 → 最后拇指握紧。

拳头紧握成一个垂直的拳头,同时保持与木人桩中心约一英寸的距离。

前臂肌肉和血管略微收紧。肩膀保持下沉。躯干保持直立。

拳头完全握紧后,在击打前明显停顿。

音频:皮肤摩擦声、轻柔的布料移动声和缓慢的吸气声。

[00:12-00:15] 寸拳 → 粉碎

侧面特写镜头。

紧握的拳头距离木人桩约一寸。

保持静止约0.25秒。

快速呼气。

拳头突然向前挥出几厘米,没有蓄力,也没有后拉,造成了真正的短距离寸拳冲击。

沉闷的木块撞击声。

在接触点,放射状裂纹瞬间蔓延至厚实的实木桩身。木人桩剧烈破碎。

短暂的高速慢镜头显示:

桩身中部裂开;

大块实木碎片脱落;

三条手臂分开;

一条倾斜的腿倒下;

木屑在晨光中旋转;

沉重的碎片撞击地面。

没有火焰、烟雾、发光能量、冲击波或任何超自然效果。

主角的躯干保持稳定,没有向前倾倒或向后弹跳。

最终节奏恢复正常:拳头缩回M形。
"

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