PRO PROMPTS | SEEDANCE | GROK | WAN | HAILUO | HAPPYHORSE
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Learn About Best AI Prompts for free! We share prompts for Seedance, GPT, Kling, Wan, Hailuo, Happyhorse, Grok & Others. Discord room - https://discord.gg/V9fnTwfXJZ
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🥃Scary Monster Transformation (Seedance 2.0 )

- Reference(s): Recommended
- Styles Support: Anime

"Shot 1 (0–3s) — girl collapsed, sick. Low static shot, black-bob girl in white sailor uniform slumped on the floor between the desk rows of a cool grey-teal classroom, overcast daylight through the tall windows on the right, overturned desks and scattered notebooks near her, sweat soaking her bangs, hand pressed to her stomach, breath ragged.
Shot 2 (3–5s) — close-up transformation burst. Rapid three-frame cut: spine cracking through torn fabric, jaw distending into fangs, a second eyelid tearing open on her collarbone — hard cuts, no transition, wet cracking sounds, cold blue-grey light on wet tissue.
Shot 3 (5–6.5s) — wide reveal, monster stands. Fast vertical tilt up her growing mass as the uniform shreds and a horned white-boned skull with one massive central eye rises to full height, floor tiles cracking under her weight, guttural roar against the pale walls and green chalkboard.
Shot 4 (6.5–7.5s) — arrival from the hallway. Camera in the dim corridor, blue-haired girl and black-haired boy sprinting toward the wooden classroom door on the left, scythe and hammer in hand; they burst through into the grey daylight room and freeze, eyes wide at the sight.
Shot 5 (7.5–8.5s) — boy's first strike, low angle. Low dutch-angle shot, boy charging first, hammer swinging in a wide arc into the monster's leg; camera whip-pans as the impact throws him sideways through a desk into the corkboard wall, papers scattering off the pins.
Shot 6 (8.5–9.5s) — close-up slow-mo, girl's counter. Close-up slow motion, blue-haired girl vaulting past the wreckage, scythe blade connecting across the monster's forearm, hot pink ichor spraying in thick suspended arcs against the cool window light.
Shot 7 (9.5–10.5s) — mid-fight dialogue, both hit. Wide shot, monster backhands the girl toward the cracking chalkboard as the boy is simultaneously swatted into a row of desks on the other side; camera holds a static two-anchor frame catching both impacts in the same beat.
Boy (Japanese, groaning): 「まだやれる…お前は?」 (Translation: "Still good… you?") Girl (Japanese, pushing up): 「当然。」 (Translation: "Obviously.")
Shot 8 (10.5–11.5s) — boy re-enters, close-up. Close-up on the boy's gritted face as he rises and charges back in, hammer rising into a two-handed grip, eyes locked on the monster's exposed rib-plating.
Shot 9 (11.5–12.5s) — slow-mo, hammer impact. Extreme close-up slow motion, hammer connecting into the plating, bone-white shards and hot pink fluid bursting outward frame by frame, monster staggering off-balance.
Shot 10 (12.5–13.5s) — flanking, orbit shot. Fast orbiting camera around both fighters as they flank the staggered monster from opposite sides, scythe hook and hammer both rising for the final blow.
Shot 11 (13.5–15s) — scream and kill, slow motion."


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Sorry Boys! It seems yet another delay. Its quite odd situation, since bytedance isn't releasing any new footage of the models capabilities.
📺 FREE VIDEO CREDITS ?

Been getting questions about free options to generate AI videos, especially for Seedance 2.0, so here are couple of options you can entertain before spending money.

Anijam - Get 500 free credits on sign-up and extra 100 each day you check-in, this freemium platform gives access to some video/Image generation under free plan (I just did a review of this platform)

Yuumeh - On Registration you get to prompt one free video on their platform with Seedance 2.0

RunTitan - Get 1 free Seedance 2.0 Generation (720p for 5 Secs) this site offers Prompt Generator

Dola - Get 1 free 10 second video for Seedance 2.0/Fast and allegedly 2.5 as well, might have region blocks

MobileWan - This is a new video model by Wan that can basically generate videos under your mobile device.

Once i find more platforms that give free credits, i will list them in this post, this stays pinned for now.
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💀Pirate's Escape (Seedance 2.0 )

- Reference(s): none
- Styles Support: Realism

"One continuous shot with an in-camera transition of location and wardrobe.

Eduardo fights across the wrecked, burning deck of his galleon under incoming fire. He is a lean pirate captain with dark curly hair beneath a dusty mustard-yellow bandana, a small white shark tooth pinned above his temple, thin moustache, gold hoop earrings, cream linen shirt, worn brown leather waistcoat, sash and belts. Match the pirate reference exactly.

The damaged galleon has pale square sails and a tall wooden sterncastle. Broken bulwarks, fallen spars, torn rigging, debris and small fires cover the listing deck. The sterncastle cabin door is background-centre, with bright sea and smoke beyond the rails.

Begin deck-level behind Eduardo in a handheld medium follow shot as he moves toward the cabin.

Strict action order: explosion on his left → dodge right → knocked down → struggle up using a fallen spar → explosion on his right → duck and shield behind a broken mast stump → shove off → sprint for the cabin door.

Each blast physically moves him. The first throws him hard onto the deck. He rises heavily and unsteadily. The second folds him behind cover as debris rains around him.

Two steps before the door, a white flash erupts from screen-right and overexposes the frame for two frames. The shockwave snaps his hair and clothing flat, throws him forward into a brace and kicks the camera. Grey-brown smoke and dust fill 100% of the frame. Hold inside the moving cloud for 1.5 seconds as a faint orange glow fades into bright neutral haze.

The dust clears over three seconds, revealing another world. The ship and sea are gone. Eduardo now stands alone on a rippled slope in an endless pale-gold desert with sharp wind-cut ridges, distant dunes and a hazy white sky.

He is the identical man, now wearing layered sand-beige nomad robes, a loose hood and shawl, rust-red sash accents, leather shoulder strap, wrapped gloves and bound desert boots. Match the desert-wanderer reference exactly.

He remains in the blast’s half-crouched pose with his arms shielding his head. He slowly lowers them, drops briefly to his knees and touches the sand, then rises as grains stream from his robes. His boots sink into the loose ground. Still breathing hard, he slowly turns through a full circle, confused by the empty horizon. End wide with him small and alone among the dunes.

No cuts. Use a neutral 47° field of view during the chase and blast, gradually widening to 63° during the desert reveal. Keep focus on Eduardo until the whiteout. The camera is energetic and handheld on deck, jolts during the final explosion, then steadies into a slow drift eight metres behind and slightly above him.

During the run, his jaw is clean"


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🤯 Flying Racer Escape (Seedance 2.0 )

- Reference(s): none
- Styles Support: Realism

"Hyper-realistic cinematic action sequence. A futuristic racer blasts through razor-thin ice canyons on a frozen alien moon while an avalanche of collapsing glaciers chases from behind. The camera dives between towering ice walls, skims frozen rivers, circles the vehicle, and switches to aggressive FPV inches above the surface. Ice arches collapse, crystal spikes explode from the ground, frozen bridges shatter, and massive glaciers split apart as the racer jumps crevasses, drifts across solid ice, and squeezes through impossibly narrow gaps before escaping as the entire canyon collapses. Style: IMAX-quality realism, brilliant blue lighting, realistic ice physics, cinematic camera movement, relentless action, crystal-clear visuals."

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🍃 Autumn Vibes (Seedance 2.0 )

- Reference(s): none
- Styles Support: Realism

"Main Subject: Young Korean woman, early 20s, natural everyday appearance, faded charcoal-grey sleeveless crop top, loose high-waisted light-wash jeans, black canvas sneakers, black cord necklace, black wavy hair in a messy side ponytail with wispy bangs. Realistic skin texture, minimal makeup, warm and approachable personality.

Maintain identical identity, clothing, hairstyle, and appearance throughout. Autumn Leaves

Location: Tree-lined residential lane during autumn.

00:00–00:03 She kicks through colorful fallen leaves.

00:03–00:06 Camera briefly loses focus as leaves blow across the lens.

00:06–00:09 She collects a beautiful maple leaf and smiles.

00:09–00:12 Walking beneath orange trees while sunlight flickers through branches.

00:12–00:15 She waves casually before the camcorder stops."


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💧 UnderWater Society (Seedance 2.0 )

- Reference(s): none
- Styles Support: Realism

"Immersive first-person flying camera perspective, no visible drone or flying device. The camera launches at breathtaking speed into a colossal futuristic underwater megacity, skimming only centimeters above glowing glass avenues before diving between towering neon skyscrapers enclosed beneath a gigantic transparent ocean dome. Schools of bioluminescent fish, enormous manta rays, and graceful jellyfish drift beyond the glass while the city pulses with cyan, emerald, and violet light. The camera violently snap-rolls through narrow transit tunnels, knife-edges between colossal underwater towers, corkscrews around gigantic rotating turbines, then dives into a vast underwater reactor chamber filled with spinning energy rings and cascading streams of glowing bubbles. Every second the route changes,rapid S-turns through floating traffic, split-S reversals beneath suspended monorails, barrel rolls around giant holographic sculptures, power loops through illuminated coral canyons integrated into futuristic architecture, wall-hugging passes along curved observation domes, and near-vertical climbs through enormous central atriums before plunging back toward the city floor. The camera bursts through a transparent tunnel suspended above the abyss, revealing colossal sea creatures gliding silently outside, ancient submerged ruins intertwined with ultra-modern structures, luminous coral forests, and gigantic mechanical gates opening into deeper ocean districts. The speed never decreases as the camera threads impossibly tight gaps, races through rotating turbine blades, narrowly avoids colossal cargo submarines, then enters an immense underwater energy vortex where entire buildings orbit a brilliant blue core. At the climax, the city gives way to an endless submerged metropolis stretching beyond the horizon beneath the ocean, crowned by a colossal luminous sphere illuminating the deep sea while towering underwater skyscrapers disappear into the darkness. Continuous POV shot, no cuts, relentless acceleration, extreme high-speed FPV, aggressive banking, rapid altitude changes, barrel rolls, corkscrews, split-S maneuvers, power loops, knife-edge turns, realistic underwater inertia, cinematic motion blur, volumetric light rays, shimmering caustics, dynamic reflections, hyper-detailed futuristic architecture, breathtaking sci-fi spectacle, blockbuster VFX, IMAX quality."

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Dual Magical Girl Transformation (Seedance 2.0 )

- Reference(s): none
- Styles Support: Realism

"[Style] Live-Action Magical Transformation, dark fantasy dreamcore aesthetic, 8K ultra-clear, soft focus atmosphere, high contrast moonlight tones, no plastic feel.

[Duration] 15 seconds.

[Setting] First second is a real home living room (white walls, wooden cabinet + TV). After 1 second, cut to fantasy night sky: deep blue-purple starry sky, huge full moon as the only light source, ending with a night purple-blue flower sea with a white glowing magic circle in the center.

[Character] Transforming female lead (long black straight hair, pink casual t-shirt; after transformation, two forms: red-pink magic combat suit and pink formal dress).

[00:00-00:01] Shot 1: Everyday Start (Hook - Reality Shot)
Medium fixed shot: A young woman in a pink casual t-shirt standing in front of the living room TV, holding a gray-silver long staff, spinning it quickly, left hand moving in coordination, eyes following the staff's rotation. Mobile phone realistic texture, natural indoor lighting.

[00:01-00:03] Shot 2: White Light Transformation (Transformation Flash)
Hard cut: The same woman instantly changes into a red-pink puff-sleeve magic combat suit, pink beret, white gloves, small white wings on her back, holding a pink gem wand high in her right hand, left hand extending diagonally down, body tilted, eyes slightly closed. Then arms retract, hands crossing to hold the wand at her chest, eyes slowly opening with a clear, firm gaze at the camera. A huge full moon hangs at the top right, cold blue moonlight lighting her hair edges.

[00:03-00:05] Shot 3: Wand Release (Power Release)
Medium close-up slow push: She holds the wand with both hands, thrusting it from her chest to the upper left front, shoulders turning, sharp gaze fixed on the glowing point at the wand tip. Effect: Wand tip white light brightens rapidly, full moon erupts with strong light, white glow engulfing the screen at the 5th second. Accompanying charging hum + air-breaking sound effects.

[00:05-00:08] Shot 4: Dress Bloom (Dress Bloom + Reveal)
Close-up: Pink layered puff skirt and white chiffon billowing outward, transparent fabrics with a sense of levitation. Switch: Transformation complete—pink twin-tail long curly hair, backless light pink gauze dress, back to camera with arms outstretched, then rotating clockwise on her feet to look back, eyes slightly lowered then raised to the camera, elegant and cool temperament. Full moon fills the frame, cherry blossoms begin to drift in.

[00:08-00:11] Shot 5: Top-down Spin
High-angle top-down shot: She stands in the center of the glowing magic circle, arms outstretched, spinning clockwise at high speed. The huge pink skirt opens fully like a circular flower due to centrifugal force, petals circling the center. Rotation gradually slows, skirt settling on the ground. Accompanying fabric wind sound.

[00:11-00:15] Shot 6: Dual-Form Frame (Final Pull-back)
Uniform pullback to grand wide shot: Magic circle in the middle of the flower sea, the combat suit form standing sideways in the foreground, wand pointing down; the pink dress form standing half a step behind, arms gracefully open in a protective stance. Both remain frozen, only hair and skirt moving slightly in the night breeze, cherry blossoms falling, full moon directly above. Ending on the wide composition with night wind and rustling petal sounds."


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🔥 Fire Deity Transformation (Seedance 2.0)

- Reference(s): none
- Styles Support: 3D CGI (Tested)

"Full magical transformation sequence: a firestorm demon hunter floating in a dark volcanic void as glowing embers rise from below and thick smoke coils around them in slow ceremonial waves — sparks attach to the body, igniting their hair into white with burning red tips, forging dark obsidian armor from heated metal, tracing molten protective markings across the face and hands, and forming twin curved blades from compressed flame. A circular lava-forged ritual seal opens beneath their feet with orange cracks spreading outward, the camera pushes through smoke layers in a slow heroic spiral, each ember burst synced to a rising drum hit, ending in a crossed-blade signature pose held inside a firestorm starburst. Stock-footage grandeur, played sincere."

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🎬Retro 80's VHS Camcorder (Seedance 2.0)

- Reference(s): none
- Styles Support: Realism

"15-second scene, authentic 1980s home VHS camcorder footage of a lively drive-in movie night in America. The setting is a large outdoor drive-in theater at dusk turning into night, with rows of period-correct 1980s cars parked in front of a giant movie screen. Families, teenagers, & couples hang around the cars, sitting on hoods, leaning against doors, holding popcorn, soda cups, burgers, candy boxes, & blankets. Some kids run around near the cars, a couple of teens laugh while sharing snacks, & a parent adjusts a folding chair. The atmosphere feels like a real family memory captured on tape, not a polished commercial.

The camera behaves like a true handheld home camcorder, slightly unsteady, curious, & informal. It begins near one parked car where a family is gathered with snacks on the hood, then slowly pans across neighboring cars, catching little moments of life: someone waving at the camera, a kid turning around with popcorn, a couple talking softly, a person walking past carrying drinks, headlights dimly glowing, & the huge drive-in screen shining in the background. Toward the end, the camera drifts wider to reveal more of the lot, the glowing concession stand in the distance, & the nostalgic summer-night ambience.

The visual style must strongly evoke a real 80s VHS home video: soft analog blur, mild tape noise, subtle scanlines, slight tracking wobble, color bleed, faint ghosting on movement, occasional exposure pumping, warm but faded color reproduction, low-resolution camcorder texture, slight chromatic fringing, & a gentle sense of tape age. Add a subtle timestamp-style home video overlay in one corner for extra authenticity. Lighting should feel natural to the location: twilight sky, warm spill from car interiors, concession stand lights, movie screen illumination, & scattered practical lot lights. The screen content itself should stay indistinct, more like glowing moving light than a readable movie.

Overall mood is nostalgic, cozy, wholesome, social, & unmistakably 1980s, like rediscovered family footage from a summer evening at the drive-in. Emphasize the feeling of captured memory, casual human behavior, period clothing, old cars, warm night air, & genuine analog imperfection."


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😐 Grok Imagine Omni (Preview)

Soon you’ll be able to:

• Lock a character with @-references (same face/outfit every shot)
• Attach sprite sheets & stills
• Drop in voice — upload or record
• Build multi-reference video that stays consistent

Images · Audio · References. One flow. ETA Not known at this point, but presumably in August?
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More News Gentleman. I'm getting very excited, last demo looked good (might've been cherrypicked)

But the cost will be the ultimate things that matters.
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🍀 Jungle Speeder Escape (Seedance 2.0)

- Reference(s): none
- Styles Support: Realism

"From above a boundless ocean of storm-lashed jungle canopy, the camera plunges through churning fog toward a tiny streak of light knifing between colossal tree trunks. Lock-on: a speeder skimming a raised root-highway at insane speed, rain hammering its hull in silver sheets. The camera slingshots ahead through a curtain of falling water, whips back, then drops tight to the rear thrusters — steam bursting off hot metal, shredded leaves and spray whipping past, warning lights strobing red through the mist. Wind shears a massive branch loose; it crashes down in an explosion of bark and orchids as the rider snaps a last-inch swerve beneath it, then threads through a cathedral of hanging vines, buttress roots, and a hollowed fallen trunk in one fluid line — startled macaws detonating outward in a blur of scarlet and blue. The camera darts through the same gaps, glued to the motion, wet leaves slapping the lens. One final bend around a moss-shrouded giant and sudden calm: the camera blasts outward past the treeline into a reveal of a vast river gorge, the storm breaking open above it, shafts of sunlight piercing the fog, and a thousand-foot waterfall feeding the river below — mist rising off the jungle floor and igniting into a rainbow."

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🚨NEWS

More Updates on Seedance 2.0, Flux 3, Hailuo 3 and also Upcoming WAN 3.
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Naval Battle (Seedance 2.0)

- Reference(s): none
- Styles Support: Realism

"[CONDITION DEFINITION]

15秒、1:1スクエア、共有用、参照画像なし。戦艦大和は全長約263メートル、全幅約39メートル、第二次世界大戦期最大級の超大型戦艦として描く。第1フレームから米海軍艦載機群による波状総攻撃の最中。多数の爆弾、魚雷、近接爆発による損傷が蓄積し、最後は船体中央部を起点とする一度の致命的大爆発で撃沈が決定する。明るくクリアな高品質実写戦争映画映像。鮮やかな青空、青から青緑の海、暗灰色の鋼鉄船体、白い水柱、橙色の爆炎、濃い黒煙を明確に色分離する。

[SUBJECT / SCALE]
主役は戦艦大和。長大で幅広い船体、巨大な主砲塔群、高い塔型艦橋、多数の対空砲を備えた実物大の超大型戦艦。艦載機は大和より明確に小さく、複数方向から次々に襲来する。大和は単独攻撃では沈まず、総攻撃の蓄積によって最後の致命傷へ至る。

[SHOT / FLOW]
0.0〜2.1秒、左前方からの高い斜め俯瞰ワイド。戦艦大和の長い全長を画面中央に大きく見せる。多数の小さな艦載機が左右と上空から高速で横切り、対空砲火、爆弾着弾、不規則な水柱が広範囲に発生する。カメラは艦載機を追わない。

2.1〜4.2秒、右側面寄りの中高度斜め俯瞰ワイド。艦首から艦尾まで読める角度を維持し、別方向の複数編隊が前景・中景・遠景を高速で交差する。甲板と船体周囲への攻撃が続き、火災と黒煙が増える。

4.2〜5.8秒、高高度の超俯瞰ワイド。カメラは固定。一機の小さな急降下爆撃機だけが画面上方から大和へ高速降下して接近し、爆弾を投下した後、側方へ一瞬で抜ける。大和の全長と艦載機の小ささを同じ画面で維持する。

5.8〜8.3秒、海面すれすれの超低空。カメラは波頭の直上を一直線に猛烈な速度で進み、海水の飛沫が画面手前とレンズ脇へ激しく跳ね上がる。前方の巨大な大和へ急接近し、魚雷本体は大きく映さず、海面上の白い魚雷航跡とともに左舷水線下へ迫る。命中と同時に船体より高い巨大な水柱が立ち上がる。

8.3〜12.2秒、左側面寄りの高い斜め俯瞰ワイドを一つの連続ショットとして維持する。大和を画面内の最大対象とし、前方、左右、上空から艦載機群が途切れず高速横断する。魚雷航跡、爆弾直撃、近接爆発、不規則な水柱、対空砲火が長い船体全体へ集中する。攻撃を止めず、火災、黒煙、損傷、速度低下だけを増加させる。12.2秒までは致命的大爆発を起こさない。

12.2〜15.0秒、同じ斜め側面ワイドと同じ戦闘の流れを維持する。攻撃が継続する中、蓄積した損傷が限界に達し、船体中央部への最後の直撃を起点として一度の致命的大爆発が発生する。独立した球形火球や複数段の爆発にはせず、船体中央から横長に噴き上がる橙白色の爆炎、濃い黒煙、衝撃波、水しぶきを一体化する。大和の船体と爆発の起点を同じ画面内に残し、カメラは大きく動かさず、少し広い全景で終了する。

[CAMERA / EDITING]
左前方斜め俯瞰 → 右側面寄り斜め俯瞰 → 固定超俯瞰の急降下攻撃 → 海面超低空의 魚雷追跡 → 左側面寄り斜め俯瞰の連続総攻撃 → 同一ショットの致命的大爆発。後方斜め俯瞰は使わない。艦載機を追跡せず、画面を一瞬で横切らせて速度を表現する。カメラが激しく直線移動するのは魚雷シーンだけ。

[SOUND]
効果音のみ。多数の航空機音、風切り音、対空砲火、爆弾炸裂、魚雷命中、水しぶき、鋼鉄のきしみ、連続着弾、最後の巨大爆発。BGM、台詞、ナレーションなし。

[NEGATIVE]
後方斜め俯瞰、艦載機を追い続けるカメラ、魚雷シーン以外の直線追従、寄りすぎた画角、艦載機が大和より大きく見える構図、似た俯瞰カットの反復、カット順の入れ替え、魚雷シーンの省略、12.2秒以前の致命的大爆発、総攻撃が途中で止まる展開、傾斜、転覆、船体破断、複数段の球形火球、船体から切り離された爆発、夜戦、暗くくすんだ色調、現代戦闘機、ジェット機、ミサイル、特攻、文字、字幕、ロゴ、人体損傷、死体、ミニチュア感、玩具感、安いCG表現。"


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PRO PROMPTS | SEEDANCE | GROK | WAN | HAILUO | HAPPYHORSE
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Seedance 2.5 is now out in Dreamina (GLOBAL) - and im not going to lie to you guys its not cheap. SD 2.5 is 117% more expensive for same amount of seconds.

However if you choose to prompt in 480p then the per second cost is actually same.

- Right now there is only 480p and 720p available, no sign of 1080p or native 4k which were advertised
- The Beta test mode of 360 seconds is also not available yet it seems


I Will be releasing a showcase video later, showing some results and i will likely share a prompt here too.