PRO PROMPTS | SEEDANCE | GROK | WAN | HAILUO | HAPPYHORSE
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Learn About Best AI Prompts for free! We share prompts for Seedance, GPT, Kling, Wan, Hailuo, Happyhorse, Grok & Others. Discord room - https://discord.gg/V9fnTwfXJZ
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⚙️ Mecha Launch (Seedance 2.0 )

- Reference(s): None
- Styles Support: Anime

"15秒、480p、横長16:9。添付された参照画像の「キャラクター」「有人搭乗型ロボット」「コックピット」を使用した、劇場版ロボットアニメ風の発進シークエンス。

参照画像を最優先し、キャラクターの顔、髪型、髪色、瞳、メガネ、髪飾り、パイロットスーツ、体格を全カットで統一する。ロボットの頭部、眼、装甲、配色、翼、背部ユニット、スラスター、発光色、体格も参照画像どおりに固定する。コックピットの座席、操縦桿、モニター、UI、内装、配色も変更しない。

高品質な2Dアニメ調、精密なメカ作画、クリーンな線画、上品なセルルック。暗いコックピットと格納庫の中で、参照画像のメインカラーと発光色を照明やホログラムUIに反映する。顔、瞳、指先、起動ボタン、操縦桿、UI、ロボットの眼、装甲、脚部、ブースターなどのアップを多用し、テンポよくカットを切り替える。

【0.0〜2.0秒】
暗いコックピット。主人公の指先が起動ボタンへ近づき、静かに押す。「ピッ」という音と同時に、参照画像の発光色が波紋状に広がる。主人公の横顔を挿入し、瞳とメガネに光が映り込む。

【2.0〜4.0秒】
コックピットのモニターとホログラムUIが一斉に起動。レーダー、機体図、出力ゲージが展開し、UI光が主人公の顔、髪、スーツへ反射する。瞳の超接写、操縦桿を握る両手、安全ロックを解除する親指を短く切り替える。

【4.0〜5.5秒】
通信ホログラムに女性オペレーターが映り、
「発進シークエンス完了です!」
と明瞭な日本語で言う。参照画像にオペレーターがいる場合はその人物を使用し、いない場合は主人公とは明確に異なる女性にする。

【5.5〜7.0秒】
巨大格納庫。参照画像のロボット全身をローアングルで映す。整備兵が固定具解除、ケーブル切り離し、スラスター点検を行う。蒸気、冷却ガス、警告灯で発進前の緊張感を出す。

【7.0〜8.0秒】
脚部ロック解除、装甲の微動、スラスター内部の回転、翼や背部ユニットの展開、胸部コアやセンサーの点灯を高速カットで連続表示。参照画像にない変形や装備は追加しない。

【8.0〜9.0秒】
オペレーターが笑顔で親指を立て、
「いつでもどうぞ!」
と言う。

【9.0〜10.5秒】
主人公が小さく一度頷き、操縦桿を強く握り直す。口元、瞳、手元を短く切り替え、BGMを一瞬静める。

【10.5〜11.8秒】
主人公の顔アップ。凛とした声で、
「[参照画像の機体名]、出ます!」
と宣言する。機体名が不明な場合は、
「搭乗機、出ます!」
とする。台詞に合わせて操縦レバーを前へ押し、出力ゲージが上昇する。

【11.8〜12.5秒】
ロボット頭部の超接写。暗かった両眼が、参照画像どおりの色で鮮烈に点灯。専用起動音「キィィン……ヴォン!」を完全同期させる。

【12.5〜13.5秒】
発進固定具が退避し、参照画像のスラスターへ光が集中。蒸気が吹き飛び、整備兵が安全区域へ退避する。カメラが振動し、轟音が高まる。

【13.5〜15.0秒】
ブースターが一斉噴射し、機体が発進レールを猛加速。格納庫出口を突き抜け、青空または宇宙へ飛び出す。最後は斜め下からの全身ショット。参照画像の発光色の航跡を残しながら上昇し、BGMが最大まで盛り上がって終了。

【音響・演出】
開始は低い機械音、呼吸音、環境音。起動後にピアノ、ストリングス、電子音を加え、後半は太鼓、ブラス、オーケストラ、コーラスで盛り上げる。台詞はBGMに埋もれない。2秒以上同じ画角を使わず、顔、瞳、手、UI、装甲、眼、脚部、スラスターを細かく切り替える。柔らかなブルーム、体積光、被写界深度を使用し、白飛び、黒潰れ、過剰なレンズフレアを避ける。

【禁止事項】
キャラクター、ロボット、コックピットの別デザイン化を禁止。顔、髪、瞳、メガネ、スーツ、ロボット頭部、装甲、配色、翼、スラスターを途中で変えない。メガネの消失や変形、手足や指の増殖、人物の複製、装備の追加、文字化け、余計な台詞、戦闘、敵機、爆発、被弾を入れない。指は左右とも5本。15秒以内で発進まで完結させる。"


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🥃Scary Monster Transformation (Seedance 2.0 )

- Reference(s): Recommended
- Styles Support: Anime

"Shot 1 (0–3s) — girl collapsed, sick. Low static shot, black-bob girl in white sailor uniform slumped on the floor between the desk rows of a cool grey-teal classroom, overcast daylight through the tall windows on the right, overturned desks and scattered notebooks near her, sweat soaking her bangs, hand pressed to her stomach, breath ragged.
Shot 2 (3–5s) — close-up transformation burst. Rapid three-frame cut: spine cracking through torn fabric, jaw distending into fangs, a second eyelid tearing open on her collarbone — hard cuts, no transition, wet cracking sounds, cold blue-grey light on wet tissue.
Shot 3 (5–6.5s) — wide reveal, monster stands. Fast vertical tilt up her growing mass as the uniform shreds and a horned white-boned skull with one massive central eye rises to full height, floor tiles cracking under her weight, guttural roar against the pale walls and green chalkboard.
Shot 4 (6.5–7.5s) — arrival from the hallway. Camera in the dim corridor, blue-haired girl and black-haired boy sprinting toward the wooden classroom door on the left, scythe and hammer in hand; they burst through into the grey daylight room and freeze, eyes wide at the sight.
Shot 5 (7.5–8.5s) — boy's first strike, low angle. Low dutch-angle shot, boy charging first, hammer swinging in a wide arc into the monster's leg; camera whip-pans as the impact throws him sideways through a desk into the corkboard wall, papers scattering off the pins.
Shot 6 (8.5–9.5s) — close-up slow-mo, girl's counter. Close-up slow motion, blue-haired girl vaulting past the wreckage, scythe blade connecting across the monster's forearm, hot pink ichor spraying in thick suspended arcs against the cool window light.
Shot 7 (9.5–10.5s) — mid-fight dialogue, both hit. Wide shot, monster backhands the girl toward the cracking chalkboard as the boy is simultaneously swatted into a row of desks on the other side; camera holds a static two-anchor frame catching both impacts in the same beat.
Boy (Japanese, groaning): 「まだやれる…お前は?」 (Translation: "Still good… you?") Girl (Japanese, pushing up): 「当然。」 (Translation: "Obviously.")
Shot 8 (10.5–11.5s) — boy re-enters, close-up. Close-up on the boy's gritted face as he rises and charges back in, hammer rising into a two-handed grip, eyes locked on the monster's exposed rib-plating.
Shot 9 (11.5–12.5s) — slow-mo, hammer impact. Extreme close-up slow motion, hammer connecting into the plating, bone-white shards and hot pink fluid bursting outward frame by frame, monster staggering off-balance.
Shot 10 (12.5–13.5s) — flanking, orbit shot. Fast orbiting camera around both fighters as they flank the staggered monster from opposite sides, scythe hook and hammer both rising for the final blow.
Shot 11 (13.5–15s) — scream and kill, slow motion."


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Sorry Boys! It seems yet another delay. Its quite odd situation, since bytedance isn't releasing any new footage of the models capabilities.
📺 FREE VIDEO CREDITS ?

Been getting questions about free options to generate AI videos, especially for Seedance 2.0, so here are couple of options you can entertain before spending money.

Anijam - Get 500 free credits on sign-up and extra 100 each day you check-in, this freemium platform gives access to some video/Image generation under free plan (I just did a review of this platform)

Yuumeh - On Registration you get to prompt one free video on their platform with Seedance 2.0

RunTitan - Get 1 free Seedance 2.0 Generation (720p for 5 Secs) this site offers Prompt Generator

Dola - Get 1 free 10 second video for Seedance 2.0/Fast and allegedly 2.5 as well, might have region blocks

MobileWan - This is a new video model by Wan that can basically generate videos under your mobile device.

Once i find more platforms that give free credits, i will list them in this post, this stays pinned for now.
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💀Pirate's Escape (Seedance 2.0 )

- Reference(s): none
- Styles Support: Realism

"One continuous shot with an in-camera transition of location and wardrobe.

Eduardo fights across the wrecked, burning deck of his galleon under incoming fire. He is a lean pirate captain with dark curly hair beneath a dusty mustard-yellow bandana, a small white shark tooth pinned above his temple, thin moustache, gold hoop earrings, cream linen shirt, worn brown leather waistcoat, sash and belts. Match the pirate reference exactly.

The damaged galleon has pale square sails and a tall wooden sterncastle. Broken bulwarks, fallen spars, torn rigging, debris and small fires cover the listing deck. The sterncastle cabin door is background-centre, with bright sea and smoke beyond the rails.

Begin deck-level behind Eduardo in a handheld medium follow shot as he moves toward the cabin.

Strict action order: explosion on his left → dodge right → knocked down → struggle up using a fallen spar → explosion on his right → duck and shield behind a broken mast stump → shove off → sprint for the cabin door.

Each blast physically moves him. The first throws him hard onto the deck. He rises heavily and unsteadily. The second folds him behind cover as debris rains around him.

Two steps before the door, a white flash erupts from screen-right and overexposes the frame for two frames. The shockwave snaps his hair and clothing flat, throws him forward into a brace and kicks the camera. Grey-brown smoke and dust fill 100% of the frame. Hold inside the moving cloud for 1.5 seconds as a faint orange glow fades into bright neutral haze.

The dust clears over three seconds, revealing another world. The ship and sea are gone. Eduardo now stands alone on a rippled slope in an endless pale-gold desert with sharp wind-cut ridges, distant dunes and a hazy white sky.

He is the identical man, now wearing layered sand-beige nomad robes, a loose hood and shawl, rust-red sash accents, leather shoulder strap, wrapped gloves and bound desert boots. Match the desert-wanderer reference exactly.

He remains in the blast’s half-crouched pose with his arms shielding his head. He slowly lowers them, drops briefly to his knees and touches the sand, then rises as grains stream from his robes. His boots sink into the loose ground. Still breathing hard, he slowly turns through a full circle, confused by the empty horizon. End wide with him small and alone among the dunes.

No cuts. Use a neutral 47° field of view during the chase and blast, gradually widening to 63° during the desert reveal. Keep focus on Eduardo until the whiteout. The camera is energetic and handheld on deck, jolts during the final explosion, then steadies into a slow drift eight metres behind and slightly above him.

During the run, his jaw is clean"


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🤯 Flying Racer Escape (Seedance 2.0 )

- Reference(s): none
- Styles Support: Realism

"Hyper-realistic cinematic action sequence. A futuristic racer blasts through razor-thin ice canyons on a frozen alien moon while an avalanche of collapsing glaciers chases from behind. The camera dives between towering ice walls, skims frozen rivers, circles the vehicle, and switches to aggressive FPV inches above the surface. Ice arches collapse, crystal spikes explode from the ground, frozen bridges shatter, and massive glaciers split apart as the racer jumps crevasses, drifts across solid ice, and squeezes through impossibly narrow gaps before escaping as the entire canyon collapses. Style: IMAX-quality realism, brilliant blue lighting, realistic ice physics, cinematic camera movement, relentless action, crystal-clear visuals."

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🍃 Autumn Vibes (Seedance 2.0 )

- Reference(s): none
- Styles Support: Realism

"Main Subject: Young Korean woman, early 20s, natural everyday appearance, faded charcoal-grey sleeveless crop top, loose high-waisted light-wash jeans, black canvas sneakers, black cord necklace, black wavy hair in a messy side ponytail with wispy bangs. Realistic skin texture, minimal makeup, warm and approachable personality.

Maintain identical identity, clothing, hairstyle, and appearance throughout. Autumn Leaves

Location: Tree-lined residential lane during autumn.

00:00–00:03 She kicks through colorful fallen leaves.

00:03–00:06 Camera briefly loses focus as leaves blow across the lens.

00:06–00:09 She collects a beautiful maple leaf and smiles.

00:09–00:12 Walking beneath orange trees while sunlight flickers through branches.

00:12–00:15 She waves casually before the camcorder stops."


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💧 UnderWater Society (Seedance 2.0 )

- Reference(s): none
- Styles Support: Realism

"Immersive first-person flying camera perspective, no visible drone or flying device. The camera launches at breathtaking speed into a colossal futuristic underwater megacity, skimming only centimeters above glowing glass avenues before diving between towering neon skyscrapers enclosed beneath a gigantic transparent ocean dome. Schools of bioluminescent fish, enormous manta rays, and graceful jellyfish drift beyond the glass while the city pulses with cyan, emerald, and violet light. The camera violently snap-rolls through narrow transit tunnels, knife-edges between colossal underwater towers, corkscrews around gigantic rotating turbines, then dives into a vast underwater reactor chamber filled with spinning energy rings and cascading streams of glowing bubbles. Every second the route changes,rapid S-turns through floating traffic, split-S reversals beneath suspended monorails, barrel rolls around giant holographic sculptures, power loops through illuminated coral canyons integrated into futuristic architecture, wall-hugging passes along curved observation domes, and near-vertical climbs through enormous central atriums before plunging back toward the city floor. The camera bursts through a transparent tunnel suspended above the abyss, revealing colossal sea creatures gliding silently outside, ancient submerged ruins intertwined with ultra-modern structures, luminous coral forests, and gigantic mechanical gates opening into deeper ocean districts. The speed never decreases as the camera threads impossibly tight gaps, races through rotating turbine blades, narrowly avoids colossal cargo submarines, then enters an immense underwater energy vortex where entire buildings orbit a brilliant blue core. At the climax, the city gives way to an endless submerged metropolis stretching beyond the horizon beneath the ocean, crowned by a colossal luminous sphere illuminating the deep sea while towering underwater skyscrapers disappear into the darkness. Continuous POV shot, no cuts, relentless acceleration, extreme high-speed FPV, aggressive banking, rapid altitude changes, barrel rolls, corkscrews, split-S maneuvers, power loops, knife-edge turns, realistic underwater inertia, cinematic motion blur, volumetric light rays, shimmering caustics, dynamic reflections, hyper-detailed futuristic architecture, breathtaking sci-fi spectacle, blockbuster VFX, IMAX quality."

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Dual Magical Girl Transformation (Seedance 2.0 )

- Reference(s): none
- Styles Support: Realism

"[Style] Live-Action Magical Transformation, dark fantasy dreamcore aesthetic, 8K ultra-clear, soft focus atmosphere, high contrast moonlight tones, no plastic feel.

[Duration] 15 seconds.

[Setting] First second is a real home living room (white walls, wooden cabinet + TV). After 1 second, cut to fantasy night sky: deep blue-purple starry sky, huge full moon as the only light source, ending with a night purple-blue flower sea with a white glowing magic circle in the center.

[Character] Transforming female lead (long black straight hair, pink casual t-shirt; after transformation, two forms: red-pink magic combat suit and pink formal dress).

[00:00-00:01] Shot 1: Everyday Start (Hook - Reality Shot)
Medium fixed shot: A young woman in a pink casual t-shirt standing in front of the living room TV, holding a gray-silver long staff, spinning it quickly, left hand moving in coordination, eyes following the staff's rotation. Mobile phone realistic texture, natural indoor lighting.

[00:01-00:03] Shot 2: White Light Transformation (Transformation Flash)
Hard cut: The same woman instantly changes into a red-pink puff-sleeve magic combat suit, pink beret, white gloves, small white wings on her back, holding a pink gem wand high in her right hand, left hand extending diagonally down, body tilted, eyes slightly closed. Then arms retract, hands crossing to hold the wand at her chest, eyes slowly opening with a clear, firm gaze at the camera. A huge full moon hangs at the top right, cold blue moonlight lighting her hair edges.

[00:03-00:05] Shot 3: Wand Release (Power Release)
Medium close-up slow push: She holds the wand with both hands, thrusting it from her chest to the upper left front, shoulders turning, sharp gaze fixed on the glowing point at the wand tip. Effect: Wand tip white light brightens rapidly, full moon erupts with strong light, white glow engulfing the screen at the 5th second. Accompanying charging hum + air-breaking sound effects.

[00:05-00:08] Shot 4: Dress Bloom (Dress Bloom + Reveal)
Close-up: Pink layered puff skirt and white chiffon billowing outward, transparent fabrics with a sense of levitation. Switch: Transformation complete—pink twin-tail long curly hair, backless light pink gauze dress, back to camera with arms outstretched, then rotating clockwise on her feet to look back, eyes slightly lowered then raised to the camera, elegant and cool temperament. Full moon fills the frame, cherry blossoms begin to drift in.

[00:08-00:11] Shot 5: Top-down Spin
High-angle top-down shot: She stands in the center of the glowing magic circle, arms outstretched, spinning clockwise at high speed. The huge pink skirt opens fully like a circular flower due to centrifugal force, petals circling the center. Rotation gradually slows, skirt settling on the ground. Accompanying fabric wind sound.

[00:11-00:15] Shot 6: Dual-Form Frame (Final Pull-back)
Uniform pullback to grand wide shot: Magic circle in the middle of the flower sea, the combat suit form standing sideways in the foreground, wand pointing down; the pink dress form standing half a step behind, arms gracefully open in a protective stance. Both remain frozen, only hair and skirt moving slightly in the night breeze, cherry blossoms falling, full moon directly above. Ending on the wide composition with night wind and rustling petal sounds."


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🔥 Fire Deity Transformation (Seedance 2.0)

- Reference(s): none
- Styles Support: 3D CGI (Tested)

"Full magical transformation sequence: a firestorm demon hunter floating in a dark volcanic void as glowing embers rise from below and thick smoke coils around them in slow ceremonial waves — sparks attach to the body, igniting their hair into white with burning red tips, forging dark obsidian armor from heated metal, tracing molten protective markings across the face and hands, and forming twin curved blades from compressed flame. A circular lava-forged ritual seal opens beneath their feet with orange cracks spreading outward, the camera pushes through smoke layers in a slow heroic spiral, each ember burst synced to a rising drum hit, ending in a crossed-blade signature pose held inside a firestorm starburst. Stock-footage grandeur, played sincere."

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🎬Retro 80's VHS Camcorder (Seedance 2.0)

- Reference(s): none
- Styles Support: Realism

"15-second scene, authentic 1980s home VHS camcorder footage of a lively drive-in movie night in America. The setting is a large outdoor drive-in theater at dusk turning into night, with rows of period-correct 1980s cars parked in front of a giant movie screen. Families, teenagers, & couples hang around the cars, sitting on hoods, leaning against doors, holding popcorn, soda cups, burgers, candy boxes, & blankets. Some kids run around near the cars, a couple of teens laugh while sharing snacks, & a parent adjusts a folding chair. The atmosphere feels like a real family memory captured on tape, not a polished commercial.

The camera behaves like a true handheld home camcorder, slightly unsteady, curious, & informal. It begins near one parked car where a family is gathered with snacks on the hood, then slowly pans across neighboring cars, catching little moments of life: someone waving at the camera, a kid turning around with popcorn, a couple talking softly, a person walking past carrying drinks, headlights dimly glowing, & the huge drive-in screen shining in the background. Toward the end, the camera drifts wider to reveal more of the lot, the glowing concession stand in the distance, & the nostalgic summer-night ambience.

The visual style must strongly evoke a real 80s VHS home video: soft analog blur, mild tape noise, subtle scanlines, slight tracking wobble, color bleed, faint ghosting on movement, occasional exposure pumping, warm but faded color reproduction, low-resolution camcorder texture, slight chromatic fringing, & a gentle sense of tape age. Add a subtle timestamp-style home video overlay in one corner for extra authenticity. Lighting should feel natural to the location: twilight sky, warm spill from car interiors, concession stand lights, movie screen illumination, & scattered practical lot lights. The screen content itself should stay indistinct, more like glowing moving light than a readable movie.

Overall mood is nostalgic, cozy, wholesome, social, & unmistakably 1980s, like rediscovered family footage from a summer evening at the drive-in. Emphasize the feeling of captured memory, casual human behavior, period clothing, old cars, warm night air, & genuine analog imperfection."


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😐 Grok Imagine Omni (Preview)

Soon you’ll be able to:

• Lock a character with @-references (same face/outfit every shot)
• Attach sprite sheets & stills
• Drop in voice — upload or record
• Build multi-reference video that stays consistent

Images · Audio · References. One flow. ETA Not known at this point, but presumably in August?
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More News Gentleman. I'm getting very excited, last demo looked good (might've been cherrypicked)

But the cost will be the ultimate things that matters.
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🍀 Jungle Speeder Escape (Seedance 2.0)

- Reference(s): none
- Styles Support: Realism

"From above a boundless ocean of storm-lashed jungle canopy, the camera plunges through churning fog toward a tiny streak of light knifing between colossal tree trunks. Lock-on: a speeder skimming a raised root-highway at insane speed, rain hammering its hull in silver sheets. The camera slingshots ahead through a curtain of falling water, whips back, then drops tight to the rear thrusters — steam bursting off hot metal, shredded leaves and spray whipping past, warning lights strobing red through the mist. Wind shears a massive branch loose; it crashes down in an explosion of bark and orchids as the rider snaps a last-inch swerve beneath it, then threads through a cathedral of hanging vines, buttress roots, and a hollowed fallen trunk in one fluid line — startled macaws detonating outward in a blur of scarlet and blue. The camera darts through the same gaps, glued to the motion, wet leaves slapping the lens. One final bend around a moss-shrouded giant and sudden calm: the camera blasts outward past the treeline into a reveal of a vast river gorge, the storm breaking open above it, shafts of sunlight piercing the fog, and a thousand-foot waterfall feeding the river below — mist rising off the jungle floor and igniting into a rainbow."

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🚨NEWS

More Updates on Seedance 2.0, Flux 3, Hailuo 3 and also Upcoming WAN 3.
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