为了纪念妮可,本频道或将暂停更新一周
In memory of Homdgcat, this channel may suspend updates for one week
In memory of Homdgcat, this channel may suspend updates for one week
🤡29😁2😭1
参演编号
参演编号影响该欢愉技在阿哈时刻中施放的先后顺序,参演编号越小,施放欢愉技的顺序越前
爻光126,火花是144
小巧思这一块
参演编号影响该欢愉技在阿哈时刻中施放的先后顺序,参演编号越小,施放欢愉技的顺序越前
爻光126,火花是144
小巧思这一块
Participation Number
The participation number determines the casting order of this Joy Skill during the Aha Moment — the smaller the number, the earlier the skill is cast.
Yaoguang: 126
Sparxie: 144
Just a little fun detail.
The participation number determines the casting order of this Joy Skill during the Aha Moment — the smaller the number, the earlier the skill is cast.
Yaoguang: 126
Sparxie: 144
Just a little fun detail.
Break Effect Special ≈ Punchline
Break Effect Efficiency ≈ Elation Value
Break Effect DMG Boost = Elation DMG Boost
击破特攻≈笑点,击破效率≈欢愉值,击破增伤=欢愉增伤
仅供参考
Break Effect Efficiency ≈ Elation Value
Break Effect DMG Boost = Elation DMG Boost
击破特攻≈笑点,击破效率≈欢愉值,击破增伤=欢愉增伤
仅供参考
红a能吃到花火不耗点效果
Archer can trigger Hanabi's effect without consuming any points.
Archer can trigger Hanabi's effect without consuming any points.
🔥5👍1
黑天鹅这次的加强给到一个大杯,让黑天鹅这个角色舒服了不少,不过还有些较为严重的问题
1 卡芙卡和海瑟音对黑天鹅的提升有提高了一个档次,卡黑海之间的配队逻辑变得更自洽。但是鹅并没有给到卡海的提升,没有做到机制互补。
2 黑天鹅的基础概率还是太低,这一天测试下来,效果抵抗这个神秘四字咒语我已经看过很多次了,奥迹的基础概率还是得加。
3 这次鹅虽然在数值方面加强了不少,但大多数都是将原有的限制解除,让队友也吃到,而不是增加额外的数值,所以伤害还是没有想象的那么高,我实战下来,全0的队伍,奥迹层数最高只能叠到65到67层,想要更高就得上配置了。低命还是得加一下奥迹的倍率
4,鹅是不用堆高速的,我能理解行迹一是想增加鹅在行动时的收益,但是还是有点太低了,可以换成其他效果。
The buff this time has been a significant boost for Black Swan, making her much more viable to play. However, there are still some quite severe issues left.
1. Kafka and Herta have elevated Black Swan’s performance to a whole new level, and the team synergy logic between Kafka, Herta and Black Swan has become far more coherent. Yet Black Swan offers little in return to Kafka and Herta, failing to achieve mechanical complementarity.
2. Black Swan’s base chance [to apply her effects] is still way too low. After a full day of testing, I’ve seen the phrase “Effect Resistance” pop up countless times—that mysterious four-word curse. The base chance of her Arcana definitely needs to be increased.
3. While Black Swan has received a decent amount of numerical buffs this time, most of them are just the removal of existing restrictions to let her allies benefit too, rather than the addition of extra numerical values. As a result, her damage output still falls short of expectations. In my actual combat tests, a team with all C0 characters can only stack Arcana up to 65–67 layers at most; reaching higher stacks requires better builds and constellations. The Arcana multiplier for C0 Black Swan really needs a buff.
4. There’s no need for Black Swan to stack high Speed. I get that Trace 1 is designed to boost her gains on her turn, but the bonus it provides is still a bit too meager and could be replaced with other effects instead.
1 卡芙卡和海瑟音对黑天鹅的提升有提高了一个档次,卡黑海之间的配队逻辑变得更自洽。但是鹅并没有给到卡海的提升,没有做到机制互补。
2 黑天鹅的基础概率还是太低,这一天测试下来,效果抵抗这个神秘四字咒语我已经看过很多次了,奥迹的基础概率还是得加。
3 这次鹅虽然在数值方面加强了不少,但大多数都是将原有的限制解除,让队友也吃到,而不是增加额外的数值,所以伤害还是没有想象的那么高,我实战下来,全0的队伍,奥迹层数最高只能叠到65到67层,想要更高就得上配置了。低命还是得加一下奥迹的倍率
4,鹅是不用堆高速的,我能理解行迹一是想增加鹅在行动时的收益,但是还是有点太低了,可以换成其他效果。
The buff this time has been a significant boost for Black Swan, making her much more viable to play. However, there are still some quite severe issues left.
1. Kafka and Herta have elevated Black Swan’s performance to a whole new level, and the team synergy logic between Kafka, Herta and Black Swan has become far more coherent. Yet Black Swan offers little in return to Kafka and Herta, failing to achieve mechanical complementarity.
2. Black Swan’s base chance [to apply her effects] is still way too low. After a full day of testing, I’ve seen the phrase “Effect Resistance” pop up countless times—that mysterious four-word curse. The base chance of her Arcana definitely needs to be increased.
3. While Black Swan has received a decent amount of numerical buffs this time, most of them are just the removal of existing restrictions to let her allies benefit too, rather than the addition of extra numerical values. As a result, her damage output still falls short of expectations. In my actual combat tests, a team with all C0 characters can only stack Arcana up to 65–67 layers at most; reaching higher stacks requires better builds and constellations. The Arcana multiplier for C0 Black Swan really needs a buff.
4. There’s no need for Black Swan to stack high Speed. I get that Trace 1 is designed to boost her gains on her turn, but the bonus it provides is still a bit too meager and could be replaced with other effects instead.
😭4
花火加强测评
加强的幅度,我给到一个大杯。首先说两个都比较关心的问题。红a,青雀,龙丹等角色能触发那个不耗点效果吗?可以的兄弟,可以。花火易伤会掉,且不能给黄泉大招叠层。
我觉得本次花火加强的幅度,无论是数值还是机制来说,都算大杯。例如花火从1.99变成了两回合,buff时间延长,战绩点溢出的机制也能使得释放大招时机更加灵活。
1 关于循环的问题,加强后花火能够做到首动开大,以前总是差一点能量。现在由于消耗战技点回能行迹的增加,能够做到两动一大(日专)。0t内能起码多出一个大招
2 50%拉条没有加强成100拉条重要吗?其实根本就不影响,由于花火的机制是适配风套和舞舞舞的,花火动的越快,主c跑的越快。
3 一魂加速度降低养成难度,二魂则是增强了数值。六魂多了全队穿透,拐力十分大杯。
4 0命花火进红a队相比原来的保底提升50%,进入其他传统直伤角色提升也很大,这里不多赘述。
Sparkle's Buff Review
The magnitude of this buff is a solid major upgrade in my book. First off, let’s address two questions everyone’s been asking. Can characters like Argenti, Qingque, and Dan Heng • Imbibitor Lunae trigger the Skill Point-free effect? Absolutely, my friend—absolutely can. Also, Sparkle’s vulnerability buff will expire over time, and it cannot stack the charges for Yukong’s Ultimate.
In my opinion, this round of buffs to Sparkle counts as a major upgrade both in terms of stats and mechanics. For instance, the duration of her core buff has been extended from 1.99 turns to 2 full turns, and the Skill Point overflow mechanic now allows for much more flexible Ultimate timing.
1. On Rotation: Post-buff, Sparkle can now cast her Ultimate on her first turn—a feat that always fell just short on energy before. Thanks to the enhanced Energy regeneration trace from Skill Point usage, she can now pull off one Ultimate every two turns (with the Light Cone Signature of Transience). This easily nets at least one extra Ultimate cast in a 0-cycle clear.
2. Does it matter that the 50% Advance Forward wasn’t buffed to 100%? Frankly, it doesn’t affect gameplay at all. Given Sparkle’s kit synergizes perfectly with the Windschuster Set and the Talia: Kingdom of Banditry Set, the faster Sparkle acts, the quicker your main DPS gets to take their turn.
3. Constellations Breakdown: E1 grants Speed boosts, lowering her build difficulty. E2 ramps up her raw damage output. E6 adds team-wide Penetration, making her a massive support power boost.
4. Team Impact: C0 Sparkle now boosts the overall damage of an Argenti team by a guaranteed 50% compared to pre-buff performance. The damage increase is equally substantial when paired with other traditional burst damage carries—no need for further elaboration here.
加强的幅度,我给到一个大杯。首先说两个都比较关心的问题。红a,青雀,龙丹等角色能触发那个不耗点效果吗?可以的兄弟,可以。花火易伤会掉,且不能给黄泉大招叠层。
我觉得本次花火加强的幅度,无论是数值还是机制来说,都算大杯。例如花火从1.99变成了两回合,buff时间延长,战绩点溢出的机制也能使得释放大招时机更加灵活。
1 关于循环的问题,加强后花火能够做到首动开大,以前总是差一点能量。现在由于消耗战技点回能行迹的增加,能够做到两动一大(日专)。0t内能起码多出一个大招
2 50%拉条没有加强成100拉条重要吗?其实根本就不影响,由于花火的机制是适配风套和舞舞舞的,花火动的越快,主c跑的越快。
3 一魂加速度降低养成难度,二魂则是增强了数值。六魂多了全队穿透,拐力十分大杯。
4 0命花火进红a队相比原来的保底提升50%,进入其他传统直伤角色提升也很大,这里不多赘述。
Sparkle's Buff Review
The magnitude of this buff is a solid major upgrade in my book. First off, let’s address two questions everyone’s been asking. Can characters like Argenti, Qingque, and Dan Heng • Imbibitor Lunae trigger the Skill Point-free effect? Absolutely, my friend—absolutely can. Also, Sparkle’s vulnerability buff will expire over time, and it cannot stack the charges for Yukong’s Ultimate.
In my opinion, this round of buffs to Sparkle counts as a major upgrade both in terms of stats and mechanics. For instance, the duration of her core buff has been extended from 1.99 turns to 2 full turns, and the Skill Point overflow mechanic now allows for much more flexible Ultimate timing.
1. On Rotation: Post-buff, Sparkle can now cast her Ultimate on her first turn—a feat that always fell just short on energy before. Thanks to the enhanced Energy regeneration trace from Skill Point usage, she can now pull off one Ultimate every two turns (with the Light Cone Signature of Transience). This easily nets at least one extra Ultimate cast in a 0-cycle clear.
2. Does it matter that the 50% Advance Forward wasn’t buffed to 100%? Frankly, it doesn’t affect gameplay at all. Given Sparkle’s kit synergizes perfectly with the Windschuster Set and the Talia: Kingdom of Banditry Set, the faster Sparkle acts, the quicker your main DPS gets to take their turn.
3. Constellations Breakdown: E1 grants Speed boosts, lowering her build difficulty. E2 ramps up her raw damage output. E6 adds team-wide Penetration, making her a massive support power boost.
4. Team Impact: C0 Sparkle now boosts the overall damage of an Argenti team by a guaranteed 50% compared to pre-buff performance. The damage increase is equally substantial when paired with other traditional burst damage carries—no need for further elaboration here.
👏2
回答一个经常有人问的问题,无爻火花到底啥强度
有点像是便秘去厕所憋半天好不容易能拉出来以为是托大的结果就放了个屁
Here’s an answer to a frequently asked question: just how strong is a no-Yao Sparxie?
It’s like being constipated, straining on the toilet for ages, thinking you’re about to drop a huge one—only to let out a fart instead.
有点像是便秘去厕所憋半天好不容易能拉出来以为是托大的结果就放了个屁
Here’s an answer to a frequently asked question: just how strong is a no-Yao Sparxie?
It’s like being constipated, straining on the toilet for ages, thinking you’re about to drop a huge one—only to let out a fart instead.
😁6❤2🤣2
已被4.0解谜吓晕,三天内完成探索大部分新地图把tester当日本人整
I’m totally blown away by the 4.0 puzzles. I’ve explored most of the new maps within three days, basically treating the testers like Japanese players.
I’m totally blown away by the 4.0 puzzles. I’ve explored most of the new maps within three days, basically treating the testers like Japanese players.
💩9😭1
再补充一点,测试服并没有给寻找宝箱的道具
On top of that, the test server didn’t even provide any chest-hunting items.
On top of that, the test server didn’t even provide any chest-hunting items.
🤡8🥰1🤮1
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蝶风三爻 21蝶21风21三01爻光
2+1Castorice 2+1Ever night 2+1Yaoguang 2+1Hyacine
2+1Castorice 2+1Ever night 2+1Yaoguang 2+1Hyacine
