Привет, ребята, у меня много постов о шейдерах
How can I create a “see behind walls” effect?
How can I make a “wet surface”/“shallow puddle” shader?
How can I fade player character when he goes inside or outside of area?
Moving texture according to position in shader
Iridescent Shader
Iridescence Shader in my Github
Dissolve using dynamic mask objects
KamaliDissolve
How can I make natural rain drops on screen?
How to make a palette swap shader that works withn non-pixel art sprites?
My book about shaders
Inverse Effect
What is Arctangent
Tunnel effect
Twist Effect
Shaping Functions
Mandelbrot set
Удачи :D
How can I create a “see behind walls” effect?
How can I make a “wet surface”/“shallow puddle” shader?
How can I fade player character when he goes inside or outside of area?
Moving texture according to position in shader
Iridescent Shader
Iridescence Shader in my Github
Dissolve using dynamic mask objects
KamaliDissolve
How can I make natural rain drops on screen?
How to make a palette swap shader that works withn non-pixel art sprites?
My book about shaders
Inverse Effect
What is Arctangent
Tunnel effect
Twist Effect
Shaping Functions
Mandelbrot set
Удачи :D
Game Development Stack Exchange
How can I create a "see behind walls" effect?
Divinity: Original Sin 2 has a beautiful see-through system. When I go behind walls, a splash mask will appear, and when I move around the game, it changes. It's like a dissolve shader, and has a
как начать shaders в Unity:
Try to read all the documentation Untity has: https://docs.unity3d.com/Manual/SL-Reference.html
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Alan Zucconi - Unity Shaders Cook Book
https://www.oreilly.com/library/view/unity-2018-shaders/9781788396233/
https://www.packtpub.com/game-development/unity-5x-shaders-and-effects-cookbook
https://www.alanzucconi.com/
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Video Tutorials:
Noob to Pro Unity Shader Writing in Unity 4 beginner
https://www.youtube.com/watch?v=zJxxXjoZE30&list=PLV4HCa5XqFT02gZOZ_Jb_A66wqDhZMCkN
www.unitycookie.com
___________________________________________________
Chayan goswami shader tutorial
https://shaderdev.com/
___________________________________________________
learnopengl
https://learnopengl.com/
___________________________________________________
A lot of nice tips and tricks on Simon Trunpler's page: https://simonschreibt.de/game-art-tricks/
___________________________________________________
ogldev
http://ogldev.atspace.co.uk/
___________________________________________________
Nvidia
http://developer.download.nvidia.com/cg/Cg_language.html
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Inigo quilez Articles ShaderToy
iquilezles.org/www/
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Patricio Gonzalez Vivo & Jen Lowe - The book of shaders
https://thebookofshaders.com/
___________________________________________________
ShaderForge GameTut
http://www.gametutor.com/live/tutorials/unity-shader-forge/
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Вот серия постов, которые я написал о Shader
https://www.patreon.com/posts/iridescent-18699278
https://www.patreon.com/posts/shader-tutorials-16875437
___________________________________________________
Некоторые ресурсы, которые я перевел на персидский язык:
http://www.gameology.ir/?pid=author&id=smkplus
___________________________________________________
Уроки персидского я сделал в этой области
Введение Unity Shader Часть I
https://www.aparat.com/v/VJ9zw
Введение Unity Shader Часть II
https://www.aparat.com/v/UTRvH
Введение в Culling & Depth Test
https://www.aparat.com/v/jHB7i
Создание воды, часть I
https://www.aparat.com/v/hU79Q
Создание воды, часть II
https://www.aparat.com/v/54rJf
Создание воды, часть III
https://www.aparat.com/v/p5M1C
#Unity #Shaderlab #Shader #GLSL #HLSL
Try to read all the documentation Untity has: https://docs.unity3d.com/Manual/SL-Reference.html
___________________________________________________
Alan Zucconi - Unity Shaders Cook Book
https://www.oreilly.com/library/view/unity-2018-shaders/9781788396233/
https://www.packtpub.com/game-development/unity-5x-shaders-and-effects-cookbook
https://www.alanzucconi.com/
___________________________________________________
Video Tutorials:
Noob to Pro Unity Shader Writing in Unity 4 beginner
https://www.youtube.com/watch?v=zJxxXjoZE30&list=PLV4HCa5XqFT02gZOZ_Jb_A66wqDhZMCkN
www.unitycookie.com
___________________________________________________
Chayan goswami shader tutorial
https://shaderdev.com/
___________________________________________________
learnopengl
https://learnopengl.com/
___________________________________________________
A lot of nice tips and tricks on Simon Trunpler's page: https://simonschreibt.de/game-art-tricks/
___________________________________________________
ogldev
http://ogldev.atspace.co.uk/
___________________________________________________
Nvidia
http://developer.download.nvidia.com/cg/Cg_language.html
___________________________________________________
Inigo quilez Articles ShaderToy
iquilezles.org/www/
___________________________________________________
Patricio Gonzalez Vivo & Jen Lowe - The book of shaders
https://thebookofshaders.com/
___________________________________________________
ShaderForge GameTut
http://www.gametutor.com/live/tutorials/unity-shader-forge/
___________________________________________________
Вот серия постов, которые я написал о Shader
https://www.patreon.com/posts/iridescent-18699278
https://www.patreon.com/posts/shader-tutorials-16875437
___________________________________________________
Некоторые ресурсы, которые я перевел на персидский язык:
http://www.gameology.ir/?pid=author&id=smkplus
___________________________________________________
Уроки персидского я сделал в этой области
Введение Unity Shader Часть I
https://www.aparat.com/v/VJ9zw
Введение Unity Shader Часть II
https://www.aparat.com/v/UTRvH
Введение в Culling & Depth Test
https://www.aparat.com/v/jHB7i
Создание воды, часть I
https://www.aparat.com/v/hU79Q
Создание воды, часть II
https://www.aparat.com/v/54rJf
Создание воды, часть III
https://www.aparat.com/v/p5M1C
#Unity #Shaderlab #Shader #GLSL #HLSL
https://www.instagram.com/p/B44Y7pWn-n6/
Someone asked me how to make this effect?
this effect is consists of two part
این افکت از دو بخش تشکیل شده
этот эффект состоит из двух частей
1. world space mask
2. voxel
I explained world space mask here
من قبلاً world space mask رو اینجا توضیح دادم
Я объяснил миру космическую маску здесь
https://gamedev.stackexchange.com/questions/170041/how-can-i-fade-player-character-when-he-goes-inside-or-outside-of-the-area/170042#170042
https://twitter.com/ShaderGuy/status/1218156517083570179?s=20
to voxelizing you can use mathematics and SDF (Signed Distance Field) but in this way you should make everything with math
برای voxelize کردن می تونی از شیدر استفاده کنی
یا باید کامل به صورت SDF (Signed Distance Field) باشه یعنی با ریاضیات محاسبه بشه حتی مدل سه بعدی هم با ریاضیات باشه
для вокселизации вы можете использовать математику и SDF (поле расстояния со знаком), но таким образом вы должны делать все с математикой
https://www.shadertoy.com/results?query=voxel
another way is using Compute Shader and RenderTexture for volume texture
Другой способ - использовать Compute Shader и RenderTexture для объемной текстуры.
و یا با استفاده از RenderTexture و Compute Shader
این روش تو اندروید جواب نمیده چون Compute Shader تو بعضی از پلتفرم ها پشتیبانی نمیشه
البته می تونی با CPU آبجکت هارو Voxelize کنی ولی خب شاید لگ بزنه
https://github.com/mattatz/unity-voxel
another way is voxelizing model in houdini and using VAT (Vertex Animation Texture)
Другой способ - это вокселизация модели в houdini и использование НДС (Vertex Animation Texture).
یک روش دیگه هم استفاده از هودینی و VAT (Vertex Animation Texture) هست
https://github.com/keijiro/HdrpVatExample
also you can voxelize your 3d model by Geometry Shader
یک روش دیگه هم استفاده از Geometry Shader هست
также вы можете вокселизировать свою 3d модель с помощью Geometry Shader
https://www.geeks3d.com/20160531/mesh-voxelization/ere
Someone asked me how to make this effect?
this effect is consists of two part
این افکت از دو بخش تشکیل شده
этот эффект состоит из двух частей
1. world space mask
2. voxel
I explained world space mask here
من قبلاً world space mask رو اینجا توضیح دادم
Я объяснил миру космическую маску здесь
https://gamedev.stackexchange.com/questions/170041/how-can-i-fade-player-character-when-he-goes-inside-or-outside-of-the-area/170042#170042
https://twitter.com/ShaderGuy/status/1218156517083570179?s=20
to voxelizing you can use mathematics and SDF (Signed Distance Field) but in this way you should make everything with math
برای voxelize کردن می تونی از شیدر استفاده کنی
یا باید کامل به صورت SDF (Signed Distance Field) باشه یعنی با ریاضیات محاسبه بشه حتی مدل سه بعدی هم با ریاضیات باشه
для вокселизации вы можете использовать математику и SDF (поле расстояния со знаком), но таким образом вы должны делать все с математикой
https://www.shadertoy.com/results?query=voxel
another way is using Compute Shader and RenderTexture for volume texture
Другой способ - использовать Compute Shader и RenderTexture для объемной текстуры.
و یا با استفاده از RenderTexture و Compute Shader
این روش تو اندروید جواب نمیده چون Compute Shader تو بعضی از پلتفرم ها پشتیبانی نمیشه
البته می تونی با CPU آبجکت هارو Voxelize کنی ولی خب شاید لگ بزنه
https://github.com/mattatz/unity-voxel
another way is voxelizing model in houdini and using VAT (Vertex Animation Texture)
Другой способ - это вокселизация модели в houdini и использование НДС (Vertex Animation Texture).
یک روش دیگه هم استفاده از هودینی و VAT (Vertex Animation Texture) هست
https://github.com/keijiro/HdrpVatExample
also you can voxelize your 3d model by Geometry Shader
یک روش دیگه هم استفاده از Geometry Shader هست
также вы можете вокселизировать свою 3d модель с помощью Geometry Shader
https://www.geeks3d.com/20160531/mesh-voxelization/ere
Instagram
Heyhat Animation
Cube palms get colourised .. .. .. Created by @gregcooperrr #3d #3dprinter #3dmax#design #izmir#istanbul #ankara #c4d #cinema4d #cinema4dart #digitalsculpting#unity3d #adobephotoshop #adobepremiere #adobeillustrator#adobeaftereffects #design #designer #craft…
Shader Laboratory
Photo
framebuffer is a video output device that drives a video display from a memory buffer containing a complete frame of data.
Example on the left
Example on the left