Seele Leaks
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“墓志铭太短,人生太长”

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Forwarded from Dim
[HSR - 3.0 BETA] Mem (Memosprite)

HP/SPD: Mem has an initial SPD of 130 and a Max HP equal to 50% (95%) Trailblazer's Max HP plus 400 (760). For every 6 Energy regenerated by all allies in total, Mem gains 1% Charge.

Skills
[Memosprite Skill] Baddies! Trouble!
Deals 4 instance(s) of DMG, with each instance dealing Ice DMG equal to 18.0% (50.4%) of Mem's ATK to one random enemy. Finally, deals Ice DMG equal to 45% (126%) of Mem's ATK to all enemies.

[Memosprite Talent] Friends! Together!
Increases all allies' CRIT DMG by an amount equal to 6.0% (16.8%) of Mem's CRIT DMG plus 9.0% (25.2%).
If the Charge is not at 100%, Mem automatically uses "Baddies! Trouble!" when taking action. When the Charge reaches 100%, Mem immediately takes action and can actively use "Lemme! Help You!" in their next action.

[Memosprite Talent] Go, Mem, Go!
When Mem is summoned, immediately gains 50% Charge.

[Memosprite Talent] No... Regrets
When Mem disappears, advances Trailblazer's action by 25%.

[Memosprite Skill] Lemme! Help You!
Cost: 100% Charge

Advances the action of one designated ally by 100% and grants "Mem's Support," lasting for 3 turn(s).
For every 1 instance of DMG dealt by the target that has "Mem's Support," additionally deals 1 instance of True DMG equal to 28% (46%) of the original DMG.
When using this ability on this unit, cannot trigger the action advance effect.
Forwarded from Dim
[HSR - 3.0 BETA] Aglaea Phone Case
Forwarded from Galaxy_Leak
Memosprites Quick Clarifications

Note: All of this is based on both current Memosprites, they can easily decide to change this for other memosprites

Memosprite skills do not require SP
Each Active Ability gives 10 Energy Gen
Memosprites have sep Taunt Values

Currently each Skill goes up to Lv10 (Same as Char Basics)
The skills will show up as points on the Remembrance Trace tree and will be levelled as we do for everything else on the Tree

Mem
Taunt: 200

Baddies! Trouble!:
15 Toughness bounce hits
30 Toughness AoE hit

Garmentmaker
Taunt: 125

Thorned Snare:
60 Toughness to main
30 Adjacent

#Ubatcha
Forwarded from Sakura Haven
[HSR - 3.0 BETA] Shadowburn (3*, Remembrance)

Stats
HP: 846
ATK: 317
DEF: 264

Materials: Credit (x231000), Extinguished Core (x12), Seed of Thought (x2), Mana Seedling (x6), Glimmering Core (x10), Alayawah (x9), Squirming Core (x8)

Beautify: When the wearer summons memosprite for the first time in battle, recovers 1 Skill Point(s) and regenerates 12 (20) Energy for this unit.
Forwarded from Sakura Haven
[HSR - 3.0 BETA] Reminiscence (3*, Remembrance)

Stats
HP: 635
ATK: 423
DEF: 264

Materials: Credit (x231000), Fear-Stomped Flesh (x12), Seed of Thought (x2), Mana Seedling (x6), Courage-Torn Chest (x10), Alayawah (x9), Glory-Aspersed Torso (x8)

Going to Sleep: When memosprite's turn starts, the wearer and the memosprite each gain 1 stack of "Commemoration" respectively. Each stack increases DMG dealt by 8% (12%), stacking up to 4 time(s). "Commemoration" is removed from the wearer and the memosprite when the memosprite disappears.
Forwarded from Sakura Haven
[HSR - 3.0 BETA] Hero of Triumphant Song

2-pc: Increases ATK by 12%.
4-pc: While the wearer's memosprite is on the field, increases the wearer's SPD by 6%. When the wearer's memosprite attacks, increases the wearer and memosprite's CRIT DMG by 30% for 2 turn(s).
Forwarded from Sakura Haven
[HSR - 3.0 BETA] Poet of Mourning Collapse

2-pc: Increases Quantum DMG dealt by 10%.
4-pc: Decreases the wearer's SPD by 12%. When entering battle, if the wearer's SPD is less than 110/95, increases the wearer's CRIT Rate by 20%/40%. This effect also applies to the wearer's memosprite.
Forwarded from Dim
[HSR - 3.0 BETA]
There is some indication there will be a "Dark March" Memosprite in the future.

Max Stamina 240 -> 300
Forwarded from Sakura Haven
Forwarded from Sakura Haven
[HSR - 3.0 BETA] Event - Mysterious Labyrinth

Accompanied by the explorer, Damionis, you enter the underground labyrinth. Countless rooms sprawl out before you...

● There are 4 gameplay modes in this event, totaling 20 stages.
● Each gameplay mode is divided into two difficulties — Shallow Labyrinth and Deep Labyrinth. After completing Shallow Labyrinths, corresponding Deep Labyrinths will be unlocked. The game modes Prophecy Tablet and Golden Scapegoat include 3 Shallow Labyrinth stages and 3 Deep Labyrinth stages. The game modes Hand of Zagreus and Oronyx's Miracle include 2 Shallow Labyrinth stages and 2 Deep Labyrinth stages.
● After the event is activated, the Shallow Labyrinth stage for Prophecy Tablet will be unlocked. Unlock the next stage by breaking the seal on the current stage, and so on and so forth.
Forwarded from Sakura Haven
[HSR - 3.0 BETA] Event - Enscrolled Crepuscular

A lost child has appeared in the bustling market of Okhema. She glances around, seemingly trying to find something. The warm-hearted Trailblazer will need to find the scattered scrolls and uncover the lost history of the city based on the child's clues...

● There are 5 scrolls in this event. Trailblazers need to find the corresponding scrolls on different maps and defeat the storyline adversaries in battle.
● The 5 combat stages will be unlocked daily, and the fifth stage will only be unlocked after you have scored in the first four stages.
● Trailblazers can select trial characters to participate in the challenge.
● The Energy allied targets regenerate when defeating enemy targets is 50% compared to regular battles in the \"Enscrolled Crepuscular\" game mode.
Forwarded from Sakura Haven
◆ Scattered Scrolls ◆
● There are four scrolls in total scattered over the city (corresponding to Stage 1 - 4). Each stage has a key type of enemy. This enemy possesses Mutation Mechanic in the stage.
● Challenge the enemy based on its Mutation Mechanic is the way to rapidly defeat them. You can increase your Stage Buff rank after triggering Mutation Mechanic in battle.
●Stage Buff rank is a buff that can be accumulated in the stage. Accumulate higher Stage Buff rank to increase characters' combat capacities.
● Stages 1 to 4 all comprise Buff Buildup and Final Showdown phases.
● The Buff Buildup phase has a countdown of 3 Cycles. Enemies will continuously refresh. In this phase, you need to use the key enemy's Mutation Mechanic to increase Stage Buff rank as much as possible.
● In the Final Showdown phase, Stage Buff ranks can no longer be increased. Defeat more enemy waves in 4 Cycles to get a higher score. If you have leftover Cycles when you finish the stage, you will receive extra Points. If you retreat in this phase, the Stage Buff rank gain in this stage will also be recorded.
● When the Final Showdown phase begins, all allies' Ultimates will immediately be activated.

◆ Titan's Challenge ◆
● Titan's Challenge is stage 5, the final boss fight. You can inherit the highest Stage Buff rank you've historically obtained in each of the previous stages (1–4).
● Before you enter the stage, select any 2 accumulated Stage Buff from stages 1–4 and use them for the final boss fight.
● Defeat as many waves of enemies as possible within 5 Cycles to receive a higher score. If you have leftover Cycles when you pass the stage, you will receive extra Points.