An improved Beta version of Dead By Daylight has been leaked online
Originally, the BETA version of the game was distributed with only a small portion of the overall content available and other part was hidden within the game files, and we have taken the opportunity to lift those restrictions! Bloodweb progression is no longer capped at level 5; unfinished killers and maps are now accessible, and even more discoveries await in the game files.
Download: https://drive.google.com/file/d/1mSJALRw0FBeOyrqF8pyyOwcbOGv5XZf5/view?usp=sharing
Download (Alt): https://qiwi.gg/file/m4x27688-DeadByDaylightBETAEefernalFog
Dead By Daylight 6.7.X Private Server, ALPHA & BETA discussions can be found on Eefernal Fog Discord Server
https://discord.gg/JJfTGk574a
Originally, the BETA version of the game was distributed with only a small portion of the overall content available and other part was hidden within the game files, and we have taken the opportunity to lift those restrictions! Bloodweb progression is no longer capped at level 5; unfinished killers and maps are now accessible, and even more discoveries await in the game files.
Download: https://drive.google.com/file/d/1mSJALRw0FBeOyrqF8pyyOwcbOGv5XZf5/view?usp=sharing
Download (Alt): https://qiwi.gg/file/m4x27688-DeadByDaylightBETAEefernalFog
Dead By Daylight 6.7.X Private Server, ALPHA & BETA discussions can be found on Eefernal Fog Discord Server
https://discord.gg/JJfTGk574a
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Forwarded from SERVERNAME | TOOLS (Кранч)
Greetings to all C++ programmers, both beginners and those with more experience! My personal experience working with this language on a regular basis began just a few months ago, yet I have already been infuriated by the fact that some basic features in the language are either implemented in a crappy way or are completely missing. As a result, I constantly found myself having to write my own wrapper functions from scratch for the things I use on a regular basis.
Those days are over! Perhaps my code is not an example of maximum optimization or the best approach, but the extent to which it simplifies working with the language is simply invaluable. I hope that this set of tools will prove useful not only to me but also resonate with others; it is provided in the convenient format of a static library.
GitHub: https://github.com/Cranch-fur/CranchyLib.CPP
Those days are over! Perhaps my code is not an example of maximum optimization or the best approach, but the extent to which it simplifies working with the language is simply invaluable. I hope that this set of tools will prove useful not only to me but also resonate with others; it is provided in the convenient format of a static library.
GitHub: https://github.com/Cranch-fur/CranchyLib.CPP
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For all the furry fellows on this channel, I present to you the great “everything” archive.
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Command Time with Clumsy
Every half-way serious player has been there—getting hit from the far side of a pallet or taking damage when you’re still several steps from a window… Today, I’m going to show you how to dial in exactly the type and amount of lag you need, totally free and with surgical precision. To everyone else it’ll look utterly mundane, but to Survivors it’ll feel like pure witchcraft.
Every half-way serious player has been there—getting hit from the far side of a pallet or taking damage when you’re still several steps from a window… Today, I’m going to show you how to dial in exactly the type and amount of lag you need, totally free and with surgical precision. To everyone else it’ll look utterly mundane, but to Survivors it’ll feel like pure witchcraft.
⛓ SERVERNAME 🕯
Command Time with Clumsy Every half-way serious player has been there—getting hit from the far side of a pallet or taking damage when you’re still several steps from a window… Today, I’m going to show you how to dial in exactly the type and amount of lag you…
1) Download Clumsy from the official GitHub repository—
https://github.com/jagt/clumsy/releases
2) Unzip the program and all accompanying files to any folder you like.
3) If you have GoodbyeDPI or Zapret installed, uninstall it via
4) Run
5) Launch your game, create a custom match against bots, and load into the map.
6) Hit
clumsy-win64-a.zip is all you need for our purposes.https://github.com/jagt/clumsy/releases
2) Unzip the program and all accompanying files to any folder you like.
3) If you have GoodbyeDPI or Zapret installed, uninstall it via
service_uninstall.bat; Clumsy uses the same driver and traffic-mixing approach.4) Run
clumsy.exe as Administrator, and set it up exactly like in the screenshot (initial settings).5) Launch your game, create a custom match against bots, and load into the map.
6) Hit
Start in Clumsy, switch back to the game, and start strafing in and out. Keep an eye on your ping—if it feels off, head back to Clumsy and tweak the parameters until it’s just right.BHVR didn't get to finish themed lobby for the PTB 9.0.0 launch in time, yet they forgot to remove it from the game files 😁
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Classic Offensive (CS:GO modification)
The build of the fan-made mod Classic Offensive has finally leaked online – and it's the very version slated for release on May 7th, 2025 (uncensored, no Valve-mandated edits)!
Fan-hosted servers are already popping up in the server list. Now, everyone has the chance to get hands-on with the results of 8 years of work.
Where to Download?
Google Drive: https://drive.google.com/file/d/1V0V2r2GSSZYlzN7zVTnUN-HF8Koxhsq_/view?usp=sharing
Yandex Disk: https://disk.yandex.ru/d/jWHaTMC7T2xp8w
Qiwi: https://qiwi.gg/file/oTah6150-ClassicOffensiveMay7th
The build of the fan-made mod Classic Offensive has finally leaked online – and it's the very version slated for release on May 7th, 2025 (uncensored, no Valve-mandated edits)!
Fan-hosted servers are already popping up in the server list. Now, everyone has the chance to get hands-on with the results of 8 years of work.
How to Start?
Extract the game files from the archive and launch the game via "csgo.exe". Struggling with screen resolution? Launch with the following startup arguments: "-w 1920 -h 1080".
Where to Download?
Google Drive: https://drive.google.com/file/d/1V0V2r2GSSZYlzN7zVTnUN-HF8Koxhsq_/view?usp=sharing
Yandex Disk: https://disk.yandex.ru/d/jWHaTMC7T2xp8w
Qiwi: https://qiwi.gg/file/oTah6150-ClassicOffensiveMay7th
⛓ SERVERNAME 🕯
Classic Offensive (CS:GO modification) The build of the fan-made mod Classic Offensive has finally leaked online – and it's the very version slated for release on May 7th, 2025 (uncensored, no Valve-mandated edits)! Fan-hosted servers are already popping…
YouTube
Classic Offensive - Gameplay Trailer
Classic Offensive is community remake of Counter-Strike based on Counter-Strike: Global Offensive. Re-balanced and revitalized, Classic Offensive is an homage to the original vision and mechanics of the game that started it all.
-https://store.steampowe…
-https://store.steampowe…
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Geralt of Rivia
Is planned to be released in Dead by Daylight at June 3'th (in 3 days) and will be a cosmetic set for Vittorio Toscano — anyone exited?
Is planned to be released in Dead by Daylight at June 3'th (in 3 days) and will be a cosmetic set for Vittorio Toscano — anyone exited?
Hairstyle and face on attached imagery aren't part of upcoming cosmetic.
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Upcoming Lara Outfits
They're set to release at 5th next month, alongside outfits a "Tomb Raider Bundle" will be released. For a price of 1700 Auric Cells it will offer 2 upcoming cosmetics and Lara Croft herself.
They're set to release at 5th next month, alongside outfits a "Tomb Raider Bundle" will be released. For a price of 1700 Auric Cells it will offer 2 upcoming cosmetics and Lara Croft herself.
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Tbh I don't even have words to speak of these... 🤐
Would love to see a dev showcasing how those pallets can be used against something as simple as Pig or Artist. Not to speak of countless Killer powers and perks this game has.
Would love to see a dev showcasing how those pallets can be used against something as simple as Pig or Artist. Not to speak of countless Killer powers and perks this game has.
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⛓ SERVERNAME 🕯
Tbh I don't even have words to speak of these... 🤐 Would love to see a dev showcasing how those pallets can be used against something as simple as Pig or Artist. Not to speak of countless Killer powers and perks this game has.
I've been experiencing the changes to pallets for quite a long time now, and the only thing I can say is that the game is dead for survivors.
Previously, loops had both a long side and a short side. Now, almost every pallet loop consists of short sides only, making them practically useless—even against a powerless Trapper. It literally takes less time for the killer to simply walk around the loop than to break the pallet, so I don't know why a killer would even consider breaking them anymore. It only gets worse when you play against killers like the brand new Michael, Oni, or Chucky.
After so many years and so many questionable updates, I guess it's finally time to leave this game behind. I see no point in playing anymore because there is no room left for movement skill expression. The developers have done their best to ensure you cannot escape the killer. Since you can neither escape nor end the chase, the only thing left to do is "genrush" repeatedly from match to match.
Previously, loops had both a long side and a short side. Now, almost every pallet loop consists of short sides only, making them practically useless—even against a powerless Trapper. It literally takes less time for the killer to simply walk around the loop than to break the pallet, so I don't know why a killer would even consider breaking them anymore. It only gets worse when you play against killers like the brand new Michael, Oni, or Chucky.
After so many years and so many questionable updates, I guess it's finally time to leave this game behind. I see no point in playing anymore because there is no room left for movement skill expression. The developers have done their best to ensure you cannot escape the killer. Since you can neither escape nor end the chase, the only thing left to do is "genrush" repeatedly from match to match.
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⛓ SERVERNAME 🕯
I've been experiencing the changes to pallets for quite a long time now, and the only thing I can say is that the game is dead for survivors. Previously, loops had both a long side and a short side. Now, almost every pallet loop consists of short sides only…
Honestly, a tycoon game would be more entertaining at this point.
This "Health Update" has really just become a desperate, last-ditch effort.
This "Health Update" has really just become a desperate, last-ditch effort.
⛓ SERVERNAME 🕯
Honestly, a tycoon game would be more entertaining at this point. This "Health Update" has really just become a desperate, last-ditch effort.
Cursed Market will keep receiving general updates, although I'm totally out of interest on improving it anymore, out of interest to the game in general.
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