⛓ SERVERNAME 🕯
Dead By Daylight 1.9.3 (DBDAdvanced) Released on February 27, 2018, this version quickly earned a special place in the hearts of the community. At the time, neither Windows nor pallets had been nerfed, vacuum effects were still prevalent, and survivors were…
Dead By Daylight 1.9.3 is Gaining Momentum!
Less than a month ago, the project "DBD Advanced" was unveiled to the public, receiving positive feedback and attracting attention in both our community and specialized forums dedicated to older versions of the game. A decision was made not to stop at this unique prototype of great ideas and to bring the project to fruition, which will soon lead to the release of its conceptual continuation - "Dead By Daylight Extended."
What is DBD Extended?
A comprehensive modification that introduces a developer console into the game with unique commands for conducting 1vs1 matches, a free camera for capturing unique shots, cosmetic items from later versions of the game, and balance tweaks, such as:
- (Optional) Pallets no longer have a vacuum effect; they can only be dropped while standing in the middle;
- (Optional) Survivors' tracks no longer appear on the other side of the map and more accurately reflect the survivor's route;
- The required time to start a generator has been slightly increased (80s -> 90s), and the New Part now serves as a true test of player skill.
Other aspects have not been overlooked, including:
- (Optional) Advanced TAA smoothing with adjustable image sharpness;
- (Optional) Increased drawing distance (x2.7);
- (Optional) Ultra-quality 4K shadows;
- (Optional) Separate FOV adjustments for survivors and killers via the Engine.ini file.
The modification has already gone gold and is undergoing active testing, promising a quick release later this week! 🤯
Less than a month ago, the project "DBD Advanced" was unveiled to the public, receiving positive feedback and attracting attention in both our community and specialized forums dedicated to older versions of the game. A decision was made not to stop at this unique prototype of great ideas and to bring the project to fruition, which will soon lead to the release of its conceptual continuation - "Dead By Daylight Extended."
What is DBD Extended?
A comprehensive modification that introduces a developer console into the game with unique commands for conducting 1vs1 matches, a free camera for capturing unique shots, cosmetic items from later versions of the game, and balance tweaks, such as:
- (Optional) Pallets no longer have a vacuum effect; they can only be dropped while standing in the middle;
- (Optional) Survivors' tracks no longer appear on the other side of the map and more accurately reflect the survivor's route;
- The required time to start a generator has been slightly increased (80s -> 90s), and the New Part now serves as a true test of player skill.
Other aspects have not been overlooked, including:
- (Optional) Advanced TAA smoothing with adjustable image sharpness;
- (Optional) Increased drawing distance (x2.7);
- (Optional) Ultra-quality 4K shadows;
- (Optional) Separate FOV adjustments for survivors and killers via the Engine.ini file.
The modification has already gone gold and is undergoing active testing, promising a quick release later this week! 🤯
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The exhaustion cooldown was a significant problem back in 2018...
With the level of skill and abilities of modern players, this system leaves killers with little to no chance.
Why not completely remove exhaustion cooldown on the run?
If a survivor is agile enough to utilize their skills and evade the killer, but the killer intentionally finds them again before the exhaustion cooldown has ended — it’s almost guaranteed death. The survivor receives no bonuses and has no countermeasures against tunneling.
This is where our 9% comes into play. Let's assume that the survivor managed to recover from exhaustion for 35 / 40 seconds. If during the next chase they maintain their grip and keep pace, they can use "Sprint" after about 60 seconds have passed since the start of the new chase.
If during the chase the survivor skillfully combines running with walking and crouching, they could recover 10 seconds of exhaustion during those same 60 seconds (30 / 40).
What do you think of such a change alongside other balancing adjustments?
With the level of skill and abilities of modern players, this system leaves killers with little to no chance.
A decision was made to reduce the exhaustion recovery on the run from 50% of the normal speed to 9%.
Why not completely remove exhaustion cooldown on the run?
If a survivor is agile enough to utilize their skills and evade the killer, but the killer intentionally finds them again before the exhaustion cooldown has ended — it’s almost guaranteed death. The survivor receives no bonuses and has no countermeasures against tunneling.
This is where our 9% comes into play. Let's assume that the survivor managed to recover from exhaustion for 35 / 40 seconds. If during the next chase they maintain their grip and keep pace, they can use "Sprint" after about 60 seconds have passed since the start of the new chase.
If during the chase the survivor skillfully combines running with walking and crouching, they could recover 10 seconds of exhaustion during those same 60 seconds (30 / 40).
What do you think of such a change alongside other balancing adjustments?
Dead By Daylight Extended
Based on version 1.9.3 of the game, this global modification introduces numerous minor improvements, balance adjustments, and a fully functional developer console. The collection of cosmetic items has been expanded with grand outfits from later updates, allowing every player to find their unique style. There's no better place for 1VS1 matches in the old-school versions of the game, as here you can respawn pallets and heal in just moments.
The modification won’t limit your ways of finding opponents: both private lobbies with friends and public matches are available. With the help of a configuration file and console commands, you can always tailor your gaming experience to suit your mood and ideas, and the "README" file included in the game folder will gladly assist you with that.
Among the numerous positive changes, one cannot hide a spoonful of tar: console commands can function in public matches as well, which may lead to the emergence of players who might not play fair. For this reason, it is strongly recommended to team up with your friends and acquaintances, as it will be much easier to trust them 😌
Google Drive: https://drive.google.com/file/d/1kt2-R7CcvvB3gIzkfbQ8lWN09NE1jzvE/view?usp=sharing
Yandex Disk: https://disk.yandex.ru/d/hGb-F9XHkPHTRA
Qiwi: https://qiwi.gg/file/fP1S5721-DeadByDaylightExtendedGoldReleaseD
GoFile: https://gofile.io/d/nNJs3l
DropMeFiles: https://dropmefiles.com/KhxGe
Based on version 1.9.3 of the game, this global modification introduces numerous minor improvements, balance adjustments, and a fully functional developer console. The collection of cosmetic items has been expanded with grand outfits from later updates, allowing every player to find their unique style. There's no better place for 1VS1 matches in the old-school versions of the game, as here you can respawn pallets and heal in just moments.
The modification won’t limit your ways of finding opponents: both private lobbies with friends and public matches are available. With the help of a configuration file and console commands, you can always tailor your gaming experience to suit your mood and ideas, and the "README" file included in the game folder will gladly assist you with that.
Among the numerous positive changes, one cannot hide a spoonful of tar: console commands can function in public matches as well, which may lead to the emergence of players who might not play fair. For this reason, it is strongly recommended to team up with your friends and acquaintances, as it will be much easier to trust them 😌
Google Drive: https://drive.google.com/file/d/1kt2-R7CcvvB3gIzkfbQ8lWN09NE1jzvE/view?usp=sharing
Yandex Disk: https://disk.yandex.ru/d/hGb-F9XHkPHTRA
Qiwi: https://qiwi.gg/file/fP1S5721-DeadByDaylightExtendedGoldReleaseD
GoFile: https://gofile.io/d/nNJs3l
DropMeFiles: https://dropmefiles.com/KhxGe
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⛓ SERVERNAME 🕯
Dead By Daylight Extended Based on version 1.9.3 of the game, this global modification introduces numerous minor improvements, balance adjustments, and a fully functional developer console. The collection of cosmetic items has been expanded with grand outfits…
Dead By Daylight Extended Update "Gold Release D"
Download links from initial post has been swapped with new ones! This DBDE release is not compatible with older versions, it is required to update to the latest version in order to avoid compatibility issues! ⚠️
PATCH NOTES
- Spectral rarity no longer applies to the items, addons & offerings:
- "Chinese Firecracker" rarity has been changed to Rare;
- Chances of random loot chest getting generated in BloodWeb has been increased;
- Random loot chests now usually contains loot of higher quality than chest itself;
- Nurse has been nerfed in order to meet fair gameplay:
- Nurse's "Fragile Wheeze" addon has been nerfed in order to meet fair gameplay:
- Nurse's "Campbell's Last Breath" addon has been nerfed in order to meet fair gameplay:
- "Brutal Strength" killer perk now affects generator damage speed;
- New perks we're added for both survivor & killer sides, some already existing custom perks has been rebalanced and details of those changes we want to keep as a pleasant surprise to investigate on your own. 😳
CREDITS
This patch note, this specific update is currently planned to be the latest one for DBDE modification, represent the Opus I've (Cranch) been able to achieve from such outdated and broken game. Although I wasn't all alone on that path, there we're people helping me all the way from earliest releases:
Help with backporting and creating new cosmetic items: lMagicalMerlin, BetaPlusPlus.
Balance changes and custom perks ideas: lMagicalMerlin, Luminor Lars Falkowski, FLET SHOT.
Q/A: FLET SHOT, Luminor Lars Falkowski, Thunder, lMagicalMerlin, Squil.
Download links from initial post has been swapped with new ones! This DBDE release is not compatible with older versions, it is required to update to the latest version in order to avoid compatibility issues! ⚠️
PATCH NOTES
- Spectral rarity no longer applies to the items, addons & offerings:
"Red Envelope" rarity has been changed to Very Rare.
"Winter Party Starter" rarity has been changed to Very Rare.
"All Hallows' Eve Lunchbox" rarity has been changed to Uncommon.
"Will O' Wisp" rarity has been changed to Uncommon.
- "Chinese Firecracker" rarity has been changed to Rare;
- Chances of random loot chest getting generated in BloodWeb has been increased;
- Random loot chests now usually contains loot of higher quality than chest itself;
- Nurse has been nerfed in order to meet fair gameplay:
Maximum blink distance has been decreased from 20m down to 16m.
Blinking speed has been decreased resulting in 0.15s longer teleport.
Additional cooldown penalty after a blink attack has been increased to 1.75s (1.0s before).
- Nurse's "Fragile Wheeze" addon has been nerfed in order to meet fair gameplay:
Slightly reduces the maximum range of the Blink.
Moderately reduces the chain Blink window.
- Nurse's "Campbell's Last Breath" addon has been nerfed in order to meet fair gameplay:
Moderately reduces the maximum range of the Blink.
Tremendously reduces the chain Blink window.
- "Brutal Strength" killer perk now affects generator damage speed;
- New perks we're added for both survivor & killer sides, some already existing custom perks has been rebalanced and details of those changes we want to keep as a pleasant surprise to investigate on your own. 😳
CREDITS
This patch note, this specific update is currently planned to be the latest one for DBDE modification, represent the Opus I've (Cranch) been able to achieve from such outdated and broken game. Although I wasn't all alone on that path, there we're people helping me all the way from earliest releases:
Help with backporting and creating new cosmetic items: lMagicalMerlin, BetaPlusPlus.
Balance changes and custom perks ideas: lMagicalMerlin, Luminor Lars Falkowski, FLET SHOT.
Q/A: FLET SHOT, Luminor Lars Falkowski, Thunder, lMagicalMerlin, Squil.
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⛓ SERVERNAME 🕯
Green Luma GUI Green Luma is an unofficial tool designed to modify the Steam client. It enables users to access games and features they have not officially purchased, such as by forging licenses or activating other users’ game libraries.
Typically, Green Luma is used to bypass the following restrictions:
1) Bypassing Steam Family Sharing’s simultaneous access limits. The tool can mask your activity on Steam, allowing all family members with Green Luma installed and configured to play the same copy of a game simultaneously.
2) Free access to DLC content. Developers often include DLC files with the base game but do not implement additional checks for ownership of bonus content. With proper setup, Green Luma tricks Steam (and consequently the game) into believing you own the desired DLC.
3) Expanding the list of available games. Some games you or your Steam Family members own may not appear in the library without enabling a VPN. Green Luma resolves this issue when configured correctly.
Download Green Luma GUI: https://github.com/Cranch-fur/GreenLuma-GUI
The latest versions of Green Luma itself can always be found here: https://cs.rin.ru/forum/viewtopic.php?f=29&t=103709
1) Bypassing Steam Family Sharing’s simultaneous access limits. The tool can mask your activity on Steam, allowing all family members with Green Luma installed and configured to play the same copy of a game simultaneously.
2) Free access to DLC content. Developers often include DLC files with the base game but do not implement additional checks for ownership of bonus content. With proper setup, Green Luma tricks Steam (and consequently the game) into believing you own the desired DLC.
3) Expanding the list of available games. Some games you or your Steam Family members own may not appear in the library without enabling a VPN. Green Luma resolves this issue when configured correctly.
Download Green Luma GUI: https://github.com/Cranch-fur/GreenLuma-GUI
The latest versions of Green Luma itself can always be found here: https://cs.rin.ru/forum/viewtopic.php?f=29&t=103709
GitHub
GitHub - Cranch-fur/GreenLuma-GUI: GreenLuma is an unofficial tool designed to modify the Steam client. It enables users to access…
GreenLuma is an unofficial tool designed to modify the Steam client. It enables users to access games and features they have not officially purchased, such as by forging licenses or activating othe...
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⛓ SERVERNAME 🕯
Green Luma GUI Green Luma is an unofficial tool designed to modify the Steam client. It enables users to access games and features they have not officially purchased, such as by forging licenses or activating other users’ game libraries.
How to find the SteamAppId for a specific application?
You can check an app’s ID by opening its store page in a browser and extracting it from the address bar OR by using the third-party site SteamDB (https://steamdb.info).
You can check an app’s ID by opening its store page in a browser and extracting it from the address bar OR by using the third-party site SteamDB (https://steamdb.info).
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The Alpha version of Dead By Daylight has been leaked online
After 10 years, the long-forgotten, once-considered "lost media" version of the game has finally made its way to the public. 🍻 🎉
We strongly urge all devoted fans to share this game build in a way that ensures it will never be forgotten again. For example, you can re-upload it to the Web Archive.
Download: https://drive.google.com/file/d/1VwTL29M_4wn26C4VS2H8DIl01u2AQg3G/view?usp=sharing
Download (Alt): https://qiwi.gg/file/qXtq5008-DeadByDaylightALPHAEefernalFog
Dead By Daylight 6.7.X Private Server, ALPHA & BETA discussions can be found on Eefernal Fog Discord Server
https://discord.gg/JJfTGk574a
After 10 years, the long-forgotten, once-considered "lost media" version of the game has finally made its way to the public. 🍻 🎉
We strongly urge all devoted fans to share this game build in a way that ensures it will never be forgotten again. For example, you can re-upload it to the Web Archive.
The build dates from 2015-06-18T19:26:38.297-04:00
Download: https://drive.google.com/file/d/1VwTL29M_4wn26C4VS2H8DIl01u2AQg3G/view?usp=sharing
Download (Alt): https://qiwi.gg/file/qXtq5008-DeadByDaylightALPHAEefernalFog
Dead By Daylight 6.7.X Private Server, ALPHA & BETA discussions can be found on Eefernal Fog Discord Server
https://discord.gg/JJfTGk574a
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An improved Beta version of Dead By Daylight has been leaked online
Originally, the BETA version of the game was distributed with only a small portion of the overall content available and other part was hidden within the game files, and we have taken the opportunity to lift those restrictions! Bloodweb progression is no longer capped at level 5; unfinished killers and maps are now accessible, and even more discoveries await in the game files.
Download: https://drive.google.com/file/d/1mSJALRw0FBeOyrqF8pyyOwcbOGv5XZf5/view?usp=sharing
Download (Alt): https://qiwi.gg/file/m4x27688-DeadByDaylightBETAEefernalFog
Dead By Daylight 6.7.X Private Server, ALPHA & BETA discussions can be found on Eefernal Fog Discord Server
https://discord.gg/JJfTGk574a
Originally, the BETA version of the game was distributed with only a small portion of the overall content available and other part was hidden within the game files, and we have taken the opportunity to lift those restrictions! Bloodweb progression is no longer capped at level 5; unfinished killers and maps are now accessible, and even more discoveries await in the game files.
Download: https://drive.google.com/file/d/1mSJALRw0FBeOyrqF8pyyOwcbOGv5XZf5/view?usp=sharing
Download (Alt): https://qiwi.gg/file/m4x27688-DeadByDaylightBETAEefernalFog
Dead By Daylight 6.7.X Private Server, ALPHA & BETA discussions can be found on Eefernal Fog Discord Server
https://discord.gg/JJfTGk574a
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Forwarded from SERVERNAME | TOOLS (Кранч)
Greetings to all C++ programmers, both beginners and those with more experience! My personal experience working with this language on a regular basis began just a few months ago, yet I have already been infuriated by the fact that some basic features in the language are either implemented in a crappy way or are completely missing. As a result, I constantly found myself having to write my own wrapper functions from scratch for the things I use on a regular basis.
Those days are over! Perhaps my code is not an example of maximum optimization or the best approach, but the extent to which it simplifies working with the language is simply invaluable. I hope that this set of tools will prove useful not only to me but also resonate with others; it is provided in the convenient format of a static library.
GitHub: https://github.com/Cranch-fur/CranchyLib.CPP
Those days are over! Perhaps my code is not an example of maximum optimization or the best approach, but the extent to which it simplifies working with the language is simply invaluable. I hope that this set of tools will prove useful not only to me but also resonate with others; it is provided in the convenient format of a static library.
GitHub: https://github.com/Cranch-fur/CranchyLib.CPP
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For all the furry fellows on this channel, I present to you the great “everything” archive.
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Command Time with Clumsy
Every half-way serious player has been there—getting hit from the far side of a pallet or taking damage when you’re still several steps from a window… Today, I’m going to show you how to dial in exactly the type and amount of lag you need, totally free and with surgical precision. To everyone else it’ll look utterly mundane, but to Survivors it’ll feel like pure witchcraft.
Every half-way serious player has been there—getting hit from the far side of a pallet or taking damage when you’re still several steps from a window… Today, I’m going to show you how to dial in exactly the type and amount of lag you need, totally free and with surgical precision. To everyone else it’ll look utterly mundane, but to Survivors it’ll feel like pure witchcraft.
⛓ SERVERNAME 🕯
Command Time with Clumsy Every half-way serious player has been there—getting hit from the far side of a pallet or taking damage when you’re still several steps from a window… Today, I’m going to show you how to dial in exactly the type and amount of lag you…
1) Download Clumsy from the official GitHub repository—
https://github.com/jagt/clumsy/releases
2) Unzip the program and all accompanying files to any folder you like.
3) If you have GoodbyeDPI or Zapret installed, uninstall it via
4) Run
5) Launch your game, create a custom match against bots, and load into the map.
6) Hit
clumsy-win64-a.zip is all you need for our purposes.https://github.com/jagt/clumsy/releases
2) Unzip the program and all accompanying files to any folder you like.
3) If you have GoodbyeDPI or Zapret installed, uninstall it via
service_uninstall.bat; Clumsy uses the same driver and traffic-mixing approach.4) Run
clumsy.exe as Administrator, and set it up exactly like in the screenshot (initial settings).5) Launch your game, create a custom match against bots, and load into the map.
6) Hit
Start in Clumsy, switch back to the game, and start strafing in and out. Keep an eye on your ping—if it feels off, head back to Clumsy and tweak the parameters until it’s just right.
