Rodroid Dev
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Rodroid Dev
Rodroid SubCrypto.apk
Finally, this app has becomed open source and free to use for everyone

https://github.com/rodroidmods/Rodroid-SubCrypto

Enjoy! β™₯️, you can support it by giving it stars, also reactions to this post and sharing it, also you can give stars to my github projects such as rodroid-rust cli(very usefull tool) πŸ‘

towmorrow next im will release the new app(mysterious, you will know it towmorrowπŸ˜Άβ€πŸŒ«οΈ)
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Rodroid HermesDumper V1.apk
12.7 MB
Rodroid Hermes β€” Android toolkit for React Native Hermes bytecode (HBC)

Work with Hermes bundles on device: disassemble, reassemble, and decompile to JavaScript β€” including bulk project export with live progress.
for more description click here

Note ⚠️

This app is on experimental pherase only, its not stable yet means not everything tested but you can test it to see if it works, if you find eny issue, then feel free to report it here

Support
Also dont forget to react, giving github stars and also boosting to my channel and sharing it!

πŸ”— Links
β€’ Telegram channel
β€’ Telegram group
β€’ Report bugs
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Rodroid ModInjector v4.0.apk
11.7 MB
πŸš€ Rodroid Mod Injector v4.0

The Rust Rewrite is Here.

This is a major performance update. The core engine that handles DEX parsing, class merging, and mod injection has been completely rewritten from Kotlin to native Rust via JNI.

⚑️ Performance (Kotlin β†’ Rust)

Now 2-2.5x faster

Adding a second mod no longer costs extra time

What Changed

- Core DEX parsing, class merging, and snippet injection all run through a custom Rust library via JNI
- String/type/method pool construction avoids redundant allocations with parallel per-class scanning

New: Merge DEX
- New toggle in Settings to merge mod classes directly into the game's DEX
- Produces a single clean DEX file instead of keeping mod classes separate

Bug Fixes
- Fixed "From Installed Apps" bottom sheet not re-opening after first use
- Fixed installed apps list reloading from scratch every time (now cached instantly)

Support

You can support me by reacting and also boosting this channel.

πŸ”— Links

πŸ“’ Telegram Channel
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🐞 Report Bugs
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Rodroid ModInjector v4.1.apk
11.8 MB
πŸš€ Rodroid Mod Injector v4.1 β€” Hotfix

The stability update. v4.1 squashes the crashes and merge failures reported after v4.0. If a game crashed on launch, the mod menu never appeared, or a .xapk wouldn't load β€” this is the update for you.

for the fixes, please read the description here : click here

πŸ’ Support

You can react to this post, + you can boost this channel to support me, guys im very sorry if you experineced crashes using the v4.0 of my modinjector, now these are all fixed all bugs, now it works well and im have tested it with .xapks, with .apks, and im have tested if the game crashes or runs and now is all fixed, you can enjoy it as im working with android code studio rust support next πŸ‘

πŸ”— Links
πŸ“’ Telegram channel
πŸ’¬ Telegram group
🐞 Report a bug
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πŸš€ Il2CppDumper β€” C++ Port (Open Source!)

I ported the famous Il2CppDumper reverse-engineering tool to pure C++17 β€” no .NET needed! It reads Unity IL2CPP games (global-metadata.dat + the game executable) and dumps everything you need to reverse:

πŸ“¦ Outputs
β€’ dump.cs β€” decompiled C#-style class skeletons with offsets
β€’ il2cpp.h β€” C/C++ struct definitions
β€’ script.json + stringliteral.json β€” for IDA/Ghidra scripts
β€’ DummyDll/ β€” managed dummy DLLs
🎯 Supported formats
β€’ ELF 32/64 Β· PE Β· Mach-O 32/64 + Fat Β· NSO (Switch) Β· WebAssembly

πŸ›  Extras
β€’ IL2CPP versions 16 β†’ 31
β€’ Helper scripts for IDA / Ghidra / Binary Ninja / Hopper
β€’ CMake build, deps auto-fetched (lz4, nlohmann/json)

πŸ”° Note
This is full conversion, means nothing misses, is 500kb c/c++ code, if you want to me to convert it to more langunages you can tell the request in group like if you want also it on go or java or python or eny other langunagesπŸ‘

πŸ”— GitHub: https://github.com/rodroidmods/Il2cppdumper-cpp

Give it a ⭐️ if you find it useful!
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Rodroid HermesDumper V2.apk
13 MB
Rodroid Hermes β€” update v2.0 πŸš€

What's new in v2

- HBC v97, v98, v99 support β€” disassemble, assemble, and roundtrip the latest Hermes bytecode versions
- Decompiler crash protection β€” functions that overflow the codegen stack automatically fall back to the linear decompiler
- O(nΒ²) decompiler hang fix β€” large functions no longer freeze; optimized SSA lookup
- Cycle detection β€” control-flow plan converter handles cyclic structures without infinite recursion
- Empty function handling β€” 0-instruction functions no longer panic the decompiler
- Nested function decompilation β€” the "decompile nested" toggle now inlines nested closure bodies (no more "body not yet decompiled" placeholders)
- On-device stack-overflow fixes β€” cyclic PHI/def chains, cyclic post-dominator trees, and unbounded structure-tree builders no longer recurse forever and crash the app (the SIGSEGV seen on real devices)
...more...

πŸ”— Links
πŸ“’ Telegram channel
πŸ’¬ Telegram group
🐞 Report a bug
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πŸš€ Dex2RS β€” Turn Dalvik into Rust, Right on Your Phone

Dex2RS is the next generation of Dex2C. It takes an APK and converts the methods you choose from Dalvik bytecode into Rust, compiles them into native JNI libraries, and patches the dex so those methods run as native code β€” your logic is no longer sitting in the dex as readable smali.

βš™οΈ What it actually does

- πŸ” **Dalvik β†’ Rust β†’ native .so** β€” selected methods are translated to Rust and built with cargo + the Android NDK, then wired back into the app
- Stronger protection than Dex2C2C** β€” obfuscated names and strings, RegisterNatives registration instead of Java_* exports, and whole-program optimization that strips everything unused
Fast, cross-platform buildsds** β€” cargo-ndk builds for arm64-v8a, armeabi-v7a, x86, x86_64 from one command

- -f filter.txt β€” pick exactly which classes/methods to convert
- -p β€” obfuscate strings and reflection names
- -d β€” hide converted methods from the library's exports
- -C β€” deflate the native libs for a smaller download

The generated Rust project is yours too β€” it's written to disk, readable, and hackable.

GitHub link Source : https://github.com/rodroidmods/dex2rs

πŸ“Œ Note : Android app is comming soon for it since it needs some testing before uploading.

I'm very sorry that it's taking a long time but I'm was busy with life, il2cppdumper might come after I'm have free time to continue it has becomed hard to fix hundreds of bugs inside it because of C# Decompiler.

You can share it, react and support me by boosting this channel πŸ‘

πŸ”— Links

πŸ“’ Telegram channel
πŸ’¬ Telegram group
🐞 Report a bug
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Finally, after 1.5 months of hard work, my v8 is finished, just some small things I'm have to do tomorrow and I'm will upload itπŸ‘

Now the C# Decompiler is in Beta mode, means it generates correct logic code for most of methods including complex one but I'm haven't tested it against heavy games like free fire which soon I'm will do so to make it finally stable, don't worry as c# decompiler won't generate wrong logic code, it generates 100% understable logic code which matches with assembly code, even complex methods as well Match 95% of the methods so

As we are going toward 2k subs, in morning I should see 2k subs, and I'm might upload the il2cppdumper after I'm finish school

Anyway thank you for all your support for begin patient, and sorry for the delayπŸ‘

You can support by giving reactions, good night πŸ’€
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Rodroid Il2cppDumper v8.0.apk
16.5 MB
What's new in v8.0 β€” the C# Decompiler release

Version 8 brings a new C# decompiler to Rodroid Il2CppDumper, built over 1.5 months of focused development. It recovers native IL2CPP method bodies into readable C#-style output, bringing method logic alongside the types, fields, signatures, and metadata already present in`dump.cs`.

A new C# decompiler

- Recover native method bodies into C#-style pseudocode for supported native architectures.
- Very advanced decompiler, over 70k lines of code, excluding commets its 50k lines of code, translating to 3.2mb code.

Updates

- Free Fire and Free Fire MAX memory dumps: fixed crashes encountered when dumping ff from memory.
- Unity 6000.1: fixed a metadata parsing issue affecting this version.
- New metadata formats: added support for metadata versions 106.1, 107, and 108.
- Additional reliability fixes: fixes that im might not renember that has improved the dumper.

Support by reacting and sharing the chnlπŸ’Ž

πŸ”— Links
β€’ Telegram channel
β€’ Telegram group
β€’ Report bugs
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