Forwarded from Oีฦ ฮฒิฑLLฦT ANALYSIS๏ธ๏ธ๏ธ (1B|KANSOHASAN๐ฑ๐งเผ
เผเพอฬฬฬฬฬฬฬฬฬฬฬฬฬฬฬฏฬฎแฌผ ูุงุฆู
)
SCRIPT 64 BT FULL.lua
4.8 KB
Forwarded from V N M HACKSโข
VENOM V2.apk
193.6 MB
โ ๐๐ณ๐ฆ๐ฆ ๐๐ฆ๐ฏ๐ฐ๐ฎ ๐๐ฐ๐ฅ ๐๐ฐ๐ณ ๐๐๐๐ ๐2
โ 1.7.0 ๐๐ฆ๐ณ๐ด๐ช๐ฐ๐ฏ
โ ๐๐ฐ๐ฏ๐ฒ๐ถ๐ฆ๐ณ๐ฐ๐ณ ๐๐ข๐ง๐ฆ ๐๐ฐ๐ฅ ๐๐ฑ๐ฅ๐ข๐ต๐ฆ๐ฅ
โ ๐๐ถ๐ฑ๐ฑ๐ฐ๐ณ๐ต ๐๐ญ๐ญ ๐๐ฆ๐ท๐ช๐ค๐ฆ๐ด
๐๐ฐ๐ฐ๐ต/๐๐ฐ๐ฏ ๐๐ฐ๐ฐ๐ต
โ ๐๐๐๐๐๐๐๐๐
โข ๐๐ฑ๐ฑ๐ญ๐บ ๐๐ฐ๐จ๐ฐ ๐๐บ๐ฑ๐ข๐ด๐ด
โข ๐๐ฑ๐ฑ๐ญ๐บ ๐๐ฐ๐ฃ๐ฃ๐บ ๐๐บ๐ฑ๐ข๐ด๐ด
โข ๐๐ด๐ฆ ๐๐ฆ๐ท๐ช๐ค๐ฆ ๐๐+๐๐ ๐๐ฉ๐ข๐ฏ๐จ๐ฆ ๐๐ง ๐๐ฆ๐ฒ๐ถ๐ช๐ณ๐ฆ๐ฅ
โข ๐๐ฐ๐ธ ๐๐ฏ๐ฅ ๐๐ฆ๐ท๐ช๐ค๐ฆ ๐๐ถ๐ฑ๐ฑ๐ฐ๐ณ๐ต ๐๐ฅ๐ฅ๐ฆ๐ฅ
โข ๐๐ด๐ฑ , ๐๐ช๐ฎ๐ฃ๐ฐ๐ต ๐๐ถ๐ด๐ต๐ฐ๐ฎ๐ช๐ด๐ข๐ฃ๐ญ๐ฆ
โข ๐๐ฆ๐ด๐ต ๐๐ฐ๐ฅ ๐๐๐๐ ๐๐ฐ๐ณ ๐๐ข๐ฏ๐ฌ ๐๐ถ๐ด๐ฉ
โข ๐๐ฐ๐ณ๐ฌ๐ด ๐๐ฏ ๐๐ / ๐๐ฎ๐ถ๐ญ๐ข๐ต๐ฐ๐ณ ๐๐ญ๐ด๐ฐ
โข ๐๐ฏ๐ต๐ช๐ฃ๐ข๐ฏ ๐๐ฑ๐ฅ๐ข๐ต๐ฆ๐ฅ & ๐๐ข๐ง๐ฆ
โข ๐๐ณ๐ข๐ฏ๐ต ๐๐ฐ๐ฐ๐ต ๐๐ฆ๐ณ๐ฎ๐ช๐ด๐ด๐ช๐ฐ๐ฏ ๐๐ฐ๐ฐ๐ต ๐๐ด๐ฆ๐ณ๐ด
โข ๐๐ต๐ณ๐ฐ๐ฏ๐จ 360ยฐ ๐๐ถ๐ญ๐ญ๐ฆ๐ต ๐๐ณ๐ข๐ค๐ฌ ๐๐ฑ๐ฅ๐ข๐ต๐ฆ๐ฅ
โข ๐๐ด๐ฆ ๐๐ช๐ณ๐ฆ๐ธ๐ข๐ญ๐ญ ๐๐ฐ๐ณ ๐๐ฆ๐ด๐ต ๐๐ฆ๐ด๐ถ๐ญ๐ต๐ด
โข ๐๐ด๐ฆ ๐๐ฆ๐ธ ๐๐ค๐ค๐ฐ๐ถ๐ฏ๐ต ๐๐ฐ ๐๐ญ๐ข๐บ ๐ธ๐ช๐ต๐ฉ ๐๐ฐ๐ฅ
โ ๐๐ฆ๐ฆ๐ฅ๐ฃ๐ข๐ค๐ฌ๐ด ๐๐ฐ๐ณ ๐๐ฑ๐ฅ๐ข๐ต๐ฆ
https://t.me/VNMCREATOR
โ ๐๐ถ๐ฑ๐ฑ๐ฐ๐ณ๐ต
https://t.me/VNMCHANNEL
โ ๐๐๐
https://t.me/VNMCHANNEL/7698
โ 1.7.0 ๐๐ฆ๐ณ๐ด๐ช๐ฐ๐ฏ
โ ๐๐ฐ๐ฏ๐ฒ๐ถ๐ฆ๐ณ๐ฐ๐ณ ๐๐ข๐ง๐ฆ ๐๐ฐ๐ฅ ๐๐ฑ๐ฅ๐ข๐ต๐ฆ๐ฅ
โ ๐๐ถ๐ฑ๐ฑ๐ฐ๐ณ๐ต ๐๐ญ๐ญ ๐๐ฆ๐ท๐ช๐ค๐ฆ๐ด
๐๐ฐ๐ฐ๐ต/๐๐ฐ๐ฏ ๐๐ฐ๐ฐ๐ต
โ ๐๐๐๐๐๐๐๐๐
โข ๐๐ฑ๐ฑ๐ญ๐บ ๐๐ฐ๐จ๐ฐ ๐๐บ๐ฑ๐ข๐ด๐ด
โข ๐๐ฑ๐ฑ๐ญ๐บ ๐๐ฐ๐ฃ๐ฃ๐บ ๐๐บ๐ฑ๐ข๐ด๐ด
โข ๐๐ด๐ฆ ๐๐ฆ๐ท๐ช๐ค๐ฆ ๐๐+๐๐ ๐๐ฉ๐ข๐ฏ๐จ๐ฆ ๐๐ง ๐๐ฆ๐ฒ๐ถ๐ช๐ณ๐ฆ๐ฅ
โข ๐๐ฐ๐ธ ๐๐ฏ๐ฅ ๐๐ฆ๐ท๐ช๐ค๐ฆ ๐๐ถ๐ฑ๐ฑ๐ฐ๐ณ๐ต ๐๐ฅ๐ฅ๐ฆ๐ฅ
โข ๐๐ด๐ฑ , ๐๐ช๐ฎ๐ฃ๐ฐ๐ต ๐๐ถ๐ด๐ต๐ฐ๐ฎ๐ช๐ด๐ข๐ฃ๐ญ๐ฆ
โข ๐๐ฆ๐ด๐ต ๐๐ฐ๐ฅ ๐๐๐๐ ๐๐ฐ๐ณ ๐๐ข๐ฏ๐ฌ ๐๐ถ๐ด๐ฉ
โข ๐๐ฐ๐ณ๐ฌ๐ด ๐๐ฏ ๐๐ / ๐๐ฎ๐ถ๐ญ๐ข๐ต๐ฐ๐ณ ๐๐ญ๐ด๐ฐ
โข ๐๐ฏ๐ต๐ช๐ฃ๐ข๐ฏ ๐๐ฑ๐ฅ๐ข๐ต๐ฆ๐ฅ & ๐๐ข๐ง๐ฆ
โข ๐๐ณ๐ข๐ฏ๐ต ๐๐ฐ๐ฐ๐ต ๐๐ฆ๐ณ๐ฎ๐ช๐ด๐ด๐ช๐ฐ๐ฏ ๐๐ฐ๐ฐ๐ต ๐๐ด๐ฆ๐ณ๐ด
โข ๐๐ต๐ณ๐ฐ๐ฏ๐จ 360ยฐ ๐๐ถ๐ญ๐ญ๐ฆ๐ต ๐๐ณ๐ข๐ค๐ฌ ๐๐ฑ๐ฅ๐ข๐ต๐ฆ๐ฅ
โข ๐๐ด๐ฆ ๐๐ช๐ณ๐ฆ๐ธ๐ข๐ญ๐ญ ๐๐ฐ๐ณ ๐๐ฆ๐ด๐ต ๐๐ฆ๐ด๐ถ๐ญ๐ต๐ด
โข ๐๐ด๐ฆ ๐๐ฆ๐ธ ๐๐ค๐ค๐ฐ๐ถ๐ฏ๐ต ๐๐ฐ ๐๐ญ๐ข๐บ ๐ธ๐ช๐ต๐ฉ ๐๐ฐ๐ฅ
โ ๐๐ฆ๐ฆ๐ฅ๐ฃ๐ข๐ค๐ฌ๐ด ๐๐ฐ๐ณ ๐๐ฑ๐ฅ๐ข๐ต๐ฆ
https://t.me/VNMCREATOR
โ ๐๐ถ๐ฑ๐ฑ๐ฐ๐ณ๐ต
https://t.me/VNMCHANNEL
โ ๐๐๐
https://t.me/VNMCHANNEL/7698
Forwarded from Oฬธอฬฬฬอฬฬฬฑออฬซฬฐฬนfficial Aatank
Antiban + Injector + ESP [ 64 Bit ]
Injector + ESP [ 32 Bit ]
Price :
10$ Week [ Paypal ]
30$ Month [ Paypal ]
50$ 2 Month [ Paypal ]
750โน Week [ Inr / UPI ]
2200โน Month [ Inr / UPI ]
3700โน 2 Month [ Inr / UPI ]
Get your keys
Kurdistan / Iraq : @HamaWolf98K
Global / Indian : @Vimal_OP
Injector + ESP [ 32 Bit ]
Price :
10$ Week [ Paypal ]
30$ Month [ Paypal ]
50$ 2 Month [ Paypal ]
750โน Week [ Inr / UPI ]
2200โน Month [ Inr / UPI ]
3700โน 2 Month [ Inr / UPI ]
Get your keys
Kurdistan / Iraq : @HamaWolf98K
Global / Indian : @Vimal_OP
๐ฑ1
Forwarded from ๐ฒ๐ฆ CRYPTO ORKA
64_BIT_CHEAT.lua
570 B
Recoil & Fog & aimbot 64 bit global
ุซุจุงุซ ุณูุงุญ ู ุงุฒุงูุช ุถุจุงุจ ู ุงูู ุจูุช ูุณุฎุฉ 64 ุจูุช ุนุงูู ูุฉ ููุท
@MrSolow
ุซุจุงุซ ุณูุงุญ ู ุงุฒุงูุช ุถุจุงุจ ู ุงูู ุจูุช ูุณุฎุฉ 64 ุจูุช ุนุงูู ูุฉ ููุท
@MrSolow
Forwarded from R6X9 - RxMods
Bypass 64BIT CODM.LUA.lua
136.2 KB
Forwarded from RxC - HAX
( How To Server Client Works! )
- in Online Games
I assume you are talking about multiplayer games, where anti-cheat measures are important (who cares whether someone cheats for singleplayer).
A few anti cheat techniques:
- server is authoritative. Client (player) modifies its position to skip a wall? Busted! Server doesnt allow you! So the client is only fooling himself (and the others see him at his original position)
- client has bullets that can go through walls? Busted! Server doesnt allow that to happen and the client only fools himself.
- client makes walls transparant to see other players behind the wall? Ouch tough one: server would not send the positions (of the players behind the wall) from the viewpoint of the client.
Etcetera etc!
Remember: the server should always be the authoritative one! At the end, it would be better to run simulations like physics on both client and server. Client sends actions and the server sends the state to all players based on the actions.
Credit info #Free
- in Online Games
I assume you are talking about multiplayer games, where anti-cheat measures are important (who cares whether someone cheats for singleplayer).
A few anti cheat techniques:
- server is authoritative. Client (player) modifies its position to skip a wall? Busted! Server doesnt allow you! So the client is only fooling himself (and the others see him at his original position)
- client has bullets that can go through walls? Busted! Server doesnt allow that to happen and the client only fools himself.
- client makes walls transparant to see other players behind the wall? Ouch tough one: server would not send the positions (of the players behind the wall) from the viewpoint of the client.
Etcetera etc!
Remember: the server should always be the authoritative one! At the end, it would be better to run simulations like physics on both client and server. Client sends actions and the server sends the state to all players based on the actions.
Credit info #Free