⚙ 更新日志
Rusted Warfare v1.14 - Changelog
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⚡ New maps: Hills (2p), Manipulation (4p), Two Large Islands (10p), Wetlands (10p)
⚡ New unit: Modular Spider - Starting unit only. Starts with no weapons but has 6 slots where turrets, or modules can be built and upgraded.
⚡ New unit: Heavy Anti-Air Mech
⚡ New unit: Lightning Turret T1 & T2 - Upgraded from basic land turret
⚡ New unit: Artillery Turret T2 Upgraded from artillery turret
⚡ New unit: AA Beam Gunship
⚡ New unit: Watch tower - Sees through fog in a large range, built from T2 builders
⚡ Extractor T3 has new overclock and reinforce upgrades
⚡ Android: Much faster map and fog rendering (27x faster in extreme benchmarks, yes really)
⚡ Relay servers to make it easier for players to host private and modded games without port forwarding
▫️ To setup a relayed game 'direct join' to one of: us1.relay, us2.relay, asia1.relay
▫️ Other players will be able to join your game by entering the Room Code into direct join.
▫️ Expect some relay crashes or lag while it’s still being worked on, let me know how it goes
⚡ Spectator support, players can be set as spectators to just watch games. And all players can be set as spectators from team layout.
⚡ Can create replays in sandbox (and play them back within the editor) useful for creating videos, trailers or machinima
⚡ Can hide the interface in sandbox and replays for screenshots and videos
⚡ Better performance
⚡ Much faster unit/mod loading
⚡ FPS cap upped to 300fps for high refresh rate screens (needs to be enabled in settings on android)
⚡ New 'Allow portrait screen rotation' setting on android
⚡ Much better multi-window support
⚡ Support for upside down landscape rotation
⚡ New background map added to menu rotation
⚡ Nicer map rendering when zoomed out
⚡ See-through interface from PC, can be switched back to classic style in settings
⚡ Unit cap can be changed in seeings, up to 10,000 units per team
⚡ Afk players players get shared control turned on to their allies as if they disconnected
⚡ Much faster rejoins and resyncs in multiplayers, with less impact on replays
⚡ Adds 1.5x, 2.5x income multipliers to the existing 2x setting
⚡ The host can pause multiplayer games by typing ‘-pause’
⚡ The host can type ‘-roomlock true’ in battle room to stop new players joining
⚡ 'Export as map' feature in sandbox
⚡ Fix attack move on bombers, etc
⚡ Defeat stats screen
⚡ Flying fortress can be picked as a starting unit
⚡ Carrier $38000->$30000, x5 factory speed to x2 factory speed. To help make this a more general purpose unit.
⚡ Fabricator $1500->$2200 (as well as upgrades), to promote more extractor focused gameplay.
⚡ Lots of new map scripting features for creating custom missions
⚡ A bit of a tutorial help added to mission 1
⚡ Improved pathfinding with better performance
⚡ Fix fog not being restored when loading saves
⚡ Fix streaming maps from compressed .rwmod files in multiplayer
⚡ Fix income multiplier and no nuke option not working in single player skirmish
⚡ Tons of new modding features! See full change log on discord.
⚡ Lots of bug fixes and other changes.
Rusted Warfare v1.14 - Changelog
-----
⚡ New maps: Hills (2p), Manipulation (4p), Two Large Islands (10p), Wetlands (10p)
⚡ New unit: Modular Spider - Starting unit only. Starts with no weapons but has 6 slots where turrets, or modules can be built and upgraded.
⚡ New unit: Heavy Anti-Air Mech
⚡ New unit: Lightning Turret T1 & T2 - Upgraded from basic land turret
⚡ New unit: Artillery Turret T2 Upgraded from artillery turret
⚡ New unit: AA Beam Gunship
⚡ New unit: Watch tower - Sees through fog in a large range, built from T2 builders
⚡ Extractor T3 has new overclock and reinforce upgrades
⚡ Android: Much faster map and fog rendering (27x faster in extreme benchmarks, yes really)
⚡ Relay servers to make it easier for players to host private and modded games without port forwarding
▫️ To setup a relayed game 'direct join' to one of: us1.relay, us2.relay, asia1.relay
▫️ Other players will be able to join your game by entering the Room Code into direct join.
▫️ Expect some relay crashes or lag while it’s still being worked on, let me know how it goes
⚡ Spectator support, players can be set as spectators to just watch games. And all players can be set as spectators from team layout.
⚡ Can create replays in sandbox (and play them back within the editor) useful for creating videos, trailers or machinima
⚡ Can hide the interface in sandbox and replays for screenshots and videos
⚡ Better performance
⚡ Much faster unit/mod loading
⚡ FPS cap upped to 300fps for high refresh rate screens (needs to be enabled in settings on android)
⚡ New 'Allow portrait screen rotation' setting on android
⚡ Much better multi-window support
⚡ Support for upside down landscape rotation
⚡ New background map added to menu rotation
⚡ Nicer map rendering when zoomed out
⚡ See-through interface from PC, can be switched back to classic style in settings
⚡ Unit cap can be changed in seeings, up to 10,000 units per team
⚡ Afk players players get shared control turned on to their allies as if they disconnected
⚡ Much faster rejoins and resyncs in multiplayers, with less impact on replays
⚡ Adds 1.5x, 2.5x income multipliers to the existing 2x setting
⚡ The host can pause multiplayer games by typing ‘-pause’
⚡ The host can type ‘-roomlock true’ in battle room to stop new players joining
⚡ 'Export as map' feature in sandbox
⚡ Fix attack move on bombers, etc
⚡ Defeat stats screen
⚡ Flying fortress can be picked as a starting unit
⚡ Carrier $38000->$30000, x5 factory speed to x2 factory speed. To help make this a more general purpose unit.
⚡ Fabricator $1500->$2200 (as well as upgrades), to promote more extractor focused gameplay.
⚡ Lots of new map scripting features for creating custom missions
⚡ A bit of a tutorial help added to mission 1
⚡ Improved pathfinding with better performance
⚡ Fix fog not being restored when loading saves
⚡ Fix streaming maps from compressed .rwmod files in multiplayer
⚡ Fix income multiplier and no nuke option not working in single player skirmish
⚡ Tons of new modding features! See full change log on discord.
⚡ Lots of bug fixes and other changes.
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