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OnlyDEVS.
One Tool Only Enough To Update Anything ...
Something Op π
Media is too big
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Vmatrix Find
Old Vdβ€οΈ
But Gold Still Working
But Gold Still Working
Farlight 84 x32
Offset Dumper Done ! Soon All Offsets :)
Making offset dumper for farlight is super harder then pubgm ! But i did it π
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Offset Dumper Done ! Soon All Offsets :)
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Dead Box Items Source For Emulator
const DWORD boxItemCount = 1664; //count = itemBase + 4 : 1680 + 4 Class: ItemDefineID --> int TypeSpecificID;//[Offset: 0x4, Size: 4] -- need convirt to decimal from hex
const DWORD boxItemBase = 1664; //PickUpItemData[] PickUpDataList;//[Offset:
if (Setting::deadbox)
{
if (IsBox(EntityType))
{
g_pEsp->lootbox.push_back(g_pEsp->lbox);
DWORD count = Utility::ReadMemoryEx<DWORD>(EntityAddress + Offset::boxItemCount);
if (count > 30)
count = 30;
g_pEsp->lbox.boxitem.clear();
if (count > 0)
{
long itemBase = Utility::ReadMemoryEx<DWORD>(EntityAddress + Offset::boxItemBase);
long itemAddv;
for (int t = 0; t < count; t++)
{
itemAddv = itemBase + t * 48;
// std::string bitm = Dead(Utility::ReadMemoryEx<DWORD>(itemAddv + 0x4), "");
std::string bitm = GetBoxItems(Utility::ReadMemoryEx<DWORD>(itemAddv + 0x4));
if (bitm.find("Unknown") == std::string::npos)
{
Itemb temo;
bitm.append(" : ").append(std::to_string(Utility::ReadMemoryEx<DWORD>(itemAddv + 0x18)));
g_pEsp->lbox.Position = Utility::ReadMemoryEx<VECTOR3>(RootComponent + Offset::Position);
temo.colorcod = Setting::colorcode;
temo.Displayname = bitm;
g_pEsp->lbox.boxitem.push_back(temo);
// bitm.clear();
}
}
}
}
}
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const DWORD boxItemCount = 1664; //count = itemBase + 4 : 1680 + 4 Class: ItemDefineID --> int TypeSpecificID;//[Offset: 0x4, Size: 4] -- need convirt to decimal from hex
const DWORD boxItemBase = 1664; //PickUpItemData[] PickUpDataList;//[Offset:
if (Setting::deadbox)
{
if (IsBox(EntityType))
{
g_pEsp->lootbox.push_back(g_pEsp->lbox);
DWORD count = Utility::ReadMemoryEx<DWORD>(EntityAddress + Offset::boxItemCount);
if (count > 30)
count = 30;
g_pEsp->lbox.boxitem.clear();
if (count > 0)
{
long itemBase = Utility::ReadMemoryEx<DWORD>(EntityAddress + Offset::boxItemBase);
long itemAddv;
for (int t = 0; t < count; t++)
{
itemAddv = itemBase + t * 48;
// std::string bitm = Dead(Utility::ReadMemoryEx<DWORD>(itemAddv + 0x4), "");
std::string bitm = GetBoxItems(Utility::ReadMemoryEx<DWORD>(itemAddv + 0x4));
if (bitm.find("Unknown") == std::string::npos)
{
Itemb temo;
bitm.append(" : ").append(std::to_string(Utility::ReadMemoryEx<DWORD>(itemAddv + 0x18)));
g_pEsp->lbox.Position = Utility::ReadMemoryEx<VECTOR3>(RootComponent + Offset::Position);
temo.colorcod = Setting::colorcode;
temo.Displayname = bitm;
g_pEsp->lbox.boxitem.push_back(temo);
// bitm.clear();
}
}
}
}
}
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