BGMI 4.3 OFFSET
#define GNames_Offset 0x819d504
#define GEngine_Offset 0xe1f87f0 //ulocal
#define GEngine_Offsef 0xe21e768 // uengine
#define GUobject_Offset 0xdf5c3e0
#define GetActerArray_Offset 0x9ef4908
#define GNativeAndroidApp_Offset 0xdca6218
#define Actors_Offset 0xA0
#define K2_DrawText Offset 0xa3e4cdc
#define Post_Render Offset 0x9DFFBF0
#define EglSwapBuffers Offset 0xc25f8f0
#define GNames_Offset 0x819d504
#define GEngine_Offset 0xe1f87f0 //ulocal
#define GEngine_Offsef 0xe21e768 // uengine
#define GUobject_Offset 0xdf5c3e0
#define GetActerArray_Offset 0x9ef4908
#define GNativeAndroidApp_Offset 0xdca6218
#define Actors_Offset 0xA0
#define K2_DrawText Offset 0xa3e4cdc
#define Post_Render Offset 0x9DFFBF0
#define EglSwapBuffers Offset 0xc25f8f0
SRC + BYPASS AVAILABLE 64BIT 4.3
FLAG DELAY - 69KlLL
RENDOM FLAG - BLOCKED
RENDOM 10Y - BLOCKED
TERMINATION - FULLY FIXED ✅
NO 10Y OFFLINE+ NO 10Y INGAME
FULLY PVT SET + WORK 4.2 & 4.3 SEASON ALSO
PRICE - 4.3 SEASON TIME TO TIME UPDATE
SEASON - 3K
DM TO BUY @VinayKarki
FLAG DELAY - 69KlLL
RENDOM FLAG - BLOCKED
RENDOM 10Y - BLOCKED
TERMINATION - FULLY FIXED ✅
NO 10Y OFFLINE+ NO 10Y INGAME
FULLY PVT SET + WORK 4.2 & 4.3 SEASON ALSO
PRICE - 4.3 SEASON TIME TO TIME UPDATE
SEASON - 3K
DM TO BUY @VinayKarki
__int64 (*osub_9DFFBF0)(_BYTE *a1, __int64 a2);
__int64 __fastcall hsub_9DFFBF0(_BYTE *a1, __int64 a2)
{
if (!a1)
return 0;
// Clear the flag so pre-callback never fires
a1[116] &= ~1;
// Call only the main virtual function
return (*(__int64 (__fastcall **)(_BYTE *, __int64))(*(_QWORD *)a1 + 1072LL))(a1, a2);
}HOOK_LIB("libUE4.so","sub_9DFFBF0", hsub_9DFFBF0, osub_9DFFBF0);//flag fix
CR - ModMaking