Without bypass Safe imgui+Java src available 64 bit
Support - BT+AIM
Game - Bgmi
Src - Imguii
Render src also available without bypass Safe
Price - 1000βΉ
DM @VinayKarki
Support - BT+AIM
Game - Bgmi
Src - Imguii
Render src also available without bypass Safe
Price - 1000βΉ
DM @VinayKarki
Forwarded from ππΆπΉπ« π΄πΆπ«
>> PREBOOKING START 4.2 SEASON <<
Β» TIME TO TIME UPDATE
Β» NO MATTER ANTICHE-AT HIGH OR LOW
β 60 DAY || SEASON 4.2
β PRICE - 3K
β©β’ ONLY FOR 5 USER -
β©β’ DM - @VinayKarki
β’ SRC + PVT BYPASS AVAILABLE 64BITο»Ώο»Ώ
β’ BYPASS SUPPORT - BRUTAL
β’ OPEN SOURCE - FULL SEASON 4.2
β’ SUPPORT - BT + AIM + MAGIC
β’ SELL UNLIMITED REBRANDING - NO LIMIT
β’ SELL UNLIMITED KEYS - NO LIMIT
Β» TIME TO TIME UPDATE
Β» NO MATTER ANTICHE-AT HIGH OR LOW
β 60 DAY || SEASON 4.2
β PRICE - 3K
β©β’ ONLY FOR 5 USER -
β©β’ DM - @VinayKarki
bypass.so
886.3 KB
ALL BAN FIX BYPASS LIB
SUPPORT - RENDER OR HUD
ESP + AIMBOT FULL SAFE
SUPPORT - RENDER OR HUD
ESP + AIMBOT FULL SAFE
MOD MAKING
bypass.so
Le lo apna credit
I don't want fame β
You enjoy Buddyβ€οΈ
I don't want fame β
You enjoy Buddyβ€οΈ
Kuchh jhant ke chode apne aap ko bahut bada developer samjhte he
pura season fix na kr pate or jab fix ho jayega to flex aisa marenge jese bahut bada kaam kr diya ho π€£π€£π€£
Real developer flex nhi Pura season chalvata he Bina gand chodi kiyeβ€οΈ
pura season fix na kr pate or jab fix ho jayega to flex aisa marenge jese bahut bada kaam kr diya ho π€£π€£π€£
Real developer flex nhi Pura season chalvata he Bina gand chodi kiyeβ€οΈ
Forwarded from ππΆπΉπ« π΄πΆπ«
AntiChe*t fully disabledβ
Players ko fully disabled kar diya hu
Game ko lagega 0 kiII kiya he
But yaha kuchh or chalega
BuIIet fully disabled kar diya hu
Game ko lagega fire hi na kiya hamne
The real power of Zord Mod β€οΈ
Players ko fully disabled kar diya hu
Game ko lagega 0 kiII kiya he
But yaha kuchh or chalega
BuIIet fully disabled kar diya hu
Game ko lagega fire hi na kiya hamne
The real power of Zord Mod β€οΈ
π₯°3
libanogs.so.i64
60.4 MB
βͺPUBGM 4.2.0 | 64 BITβͺοΈ
libanogs.so.idb
48.8 MB
βͺοΈPUBGM 4.2.0 | 32 BITβͺοΈ
fix sock.zip
226 KB
Sock For 4.2 Loader .
Bullet Track + ESP β’
Fixed Full Sock Work π
Bullet Track + ESP β’
Fixed Full Sock Work π
PATCH_LIB("libanogs.so","0x1B38D0","00 00 80 D2 C0 03 5F D6");
PATCH_LIB("libanogs.so","0x1E3818","00 00 80 D2 C0 03 5F D6");
PATCH_LIB("libanogs.so","0x209DAC","00 00 80 D2 C0 03 5F D6");
PATCH_LIB("libanogs.so","0x2117E4","00 00 80 D2 C0 03 5F D6");
PATCH_LIB("libanogs.so","0x218AB4","00 00 80 D2 C0 03 5F D6");
PATCH_LIB("libanogs.so","0x22A4D0","00 00 80 D2 C0 03 5F D6");
PATCH_LIB("libanogs.so","0x27426A","00 00 80 D2 C0 03 5F D6");
PATCH_LIB("libanogs.so","0x28EE64","00 00 80 D2 C0 03 5F D6");
PATCH_LIB("libanogs.so","0x293FA8","00 00 80 D2 C0 03 5F D6");ALL BAN FIX BGMl 4.1
β€2
void *(*oSDKbypass)(UObject *pObj, UFunction *pFunc, void *pArgs);
void *hSDKbypass(UObject *pObj, UFunction *pFunc, void *pArgs)
{
if (!pFunc) return oSDKbypass(pObj, pFunc, pArgs);
const char *funcName = pFunc->GetFullName().c_str();
if (!funcName) return oSDKbypass(pObj, pFunc, pArgs);
// π§ ONLINE / SERVER-SIDE BYPASS
if (strstr(funcName, "AntiCheat"))
{
// LOGI("[Bypass] Blocked Device Info RPC: %s", funcName);
return nullptr;
}
if (strstr(funcName, "PlayerAntiCheatManager") ||
strstr(funcName, "ReportMrpcsFlow") ||
strstr(funcName, "GotoSpectatingDirectly GOGOGO") ||
strstr(funcName, "ClientSecMrpcsFlow") ||
strstr(funcName, "Spectating") ||
strstr(funcName, "OnCharacterWeaponShootHit") ||
strstr(funcName, "ConnectionTimeout") ||
strstr(funcName, "CheatDetected") ||
strstr(funcName, "RandomAttackPosition"))
{
// LOGI("[Bypass] Blocked Anti-Cheat / RPC: %s", funcName);
return nullptr;
}
// π Spectating / Reporting / Cheat-related functions
if (strstr(funcName, "RPC_Server_ClientHasReactivated") ||
strstr(funcName, "RPC_Server_NotifyBreakWindow") ||
strstr(funcName, "RPC_Server_NotifyServerProjectileBulletImpact") ||
strstr(funcName, "RPC_OwnerClient_HandleAIShootBulletHit") ||
strstr(funcName, "RPC_Server_NotifyServerProjectileBulletImpact_Implementation") ||
strstr(funcName, "RPC_OwnerClient_HandleAIShootBulletHit") ||
strstr(funcName, "RPC_Client_SetSpectatorPawnLotation") ||
strstr(funcName, "RPC_Server_SendLog"))
{
// LOGI("[Bypass] Blocked Spectating/Reporting: %s", funcName);
return nullptr;
}
if (strstr(funcName, "bUseMoveAntiCheatCheck") ||
strstr(funcName, "bEnableAntiCheat") ||
strstr(funcName, "bEnableServerAntiCheat") ||
strstr(funcName, "bUseTimeSpeedAntiCheatCheck") ||
strstr(funcName, "IsRunningForAnticheat") ||
strstr(funcName, "MinMoveAntiCheatCheckIntervel2") ||
strstr(funcName, "GetShowOrHideUIForAntiCheat") ||
strstr(funcName, "CatchReportAntiCheatDetailData") ||
strstr(funcName, "AntiCheatData") ||
strstr(funcName, "VehicleShootAntiCheat") ||
strstr(funcName, "ReportAntiCheatInfo") ||
strstr(funcName, "AntiCheatManagerComp") ||
strstr(funcName, "LocalShootHitData") ||
strstr(funcName, "BulletTrackComponent") ||
strstr(funcName, "HandleBulletHitEvent") ||
strstr(funcName, "AntiCheatComp"))
{
// LOGI("[Bypass] Blocked Spectating/Reporting: %s", funcName);
return nullptr;
}
return oSDKbypass(pObj, pFunc, pArgs);
}
Tools::Hook((void *)(UE4 + 0x9ae522c), (void *)hSDKbypass, (void **)&oSDKbypass);// SDK BYPASS