1.21.6 to ~.8 to ~.10 - Minecraft Needs a New Version Format
We've come a long way since the days of snapshots and prereleases for updates! Now we have 'drops', which have 'release candidates', and they add features on the hotfix number.
Currently, its' broken down as so:
- The first number shows that it's the full release, which doesn't seem to be necessary anymore. If you have a game go on this long without any plans of a '2.0' realease, and having been in the '1.0 cycle' for over a decade now, why keep the first number? If we're revamping the number anyway...why keep it?
- The second number is the major version number. This indicates any major gameplay differences. If new mobs or items are added at all, this number is almost always changed. Obviously, the problem here is evident. With the 'drop' format, they made each drop impact the minor version number instead of the major.
- The final number is the minor update number. This is reserved for hotfixes, mostly in the form of bugfixes. This number should be reset to 1 when there are any gameplay changes.
We've been on 1.21 for about a year and a half now, and 1.21 has multiple different 'versions' with different content, mixed into the bug fixes. Having an update come out, followed by a quick hotfix for a few bugs, is not uncommon. However, we're getting that same system with the old versioning format, cramming the two into the last number, all because they didn't want 'drops' to change the 'update' version number.
I don't have any sort of 'proposed solution', just bringing this to light more prominently (I hope).
TL;DR - The versioning system is borked and needs a revision to end the confusion it causes.
https://redd.it/1nwgler
@Minecraft_Posts
We've come a long way since the days of snapshots and prereleases for updates! Now we have 'drops', which have 'release candidates', and they add features on the hotfix number.
Currently, its' broken down as so:
- The first number shows that it's the full release, which doesn't seem to be necessary anymore. If you have a game go on this long without any plans of a '2.0' realease, and having been in the '1.0 cycle' for over a decade now, why keep the first number? If we're revamping the number anyway...why keep it?
- The second number is the major version number. This indicates any major gameplay differences. If new mobs or items are added at all, this number is almost always changed. Obviously, the problem here is evident. With the 'drop' format, they made each drop impact the minor version number instead of the major.
- The final number is the minor update number. This is reserved for hotfixes, mostly in the form of bugfixes. This number should be reset to 1 when there are any gameplay changes.
We've been on 1.21 for about a year and a half now, and 1.21 has multiple different 'versions' with different content, mixed into the bug fixes. Having an update come out, followed by a quick hotfix for a few bugs, is not uncommon. However, we're getting that same system with the old versioning format, cramming the two into the last number, all because they didn't want 'drops' to change the 'update' version number.
I don't have any sort of 'proposed solution', just bringing this to light more prominently (I hope).
TL;DR - The versioning system is borked and needs a revision to end the confusion it causes.
https://redd.it/1nwgler
@Minecraft_Posts
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