Help me find a good boss mod for my modpack
I'm planning a modpack for neoforge 26.1 for me and my friends to play during Christmas and New Year for our "2 weeks minecraft" phase. Anyone know some good boss rush mods (Like BOMD, AdventureZ, etc) that support 26.1 neoforge? Thank you
https://redd.it/1xkssep
@MinecraftModded
I'm planning a modpack for neoforge 26.1 for me and my friends to play during Christmas and New Year for our "2 weeks minecraft" phase. Anyone know some good boss rush mods (Like BOMD, AdventureZ, etc) that support 26.1 neoforge? Thank you
https://redd.it/1xkssep
@MinecraftModded
Reddit
From the feedthebeast community on Reddit
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Need a good vanilla+ modpack
I want to play minecraft and have a forever world but all the modpacks now are just tech tech and tech. Like if i want to build factories i go play satisfactory. Also i heard Crucial 2 is good but its old af. I know bmc5 fits the vibe ish. Is there a modpack like bmc that has more rpg aswell?
https://redd.it/1xkwmv5
@MinecraftModded
I want to play minecraft and have a forever world but all the modpacks now are just tech tech and tech. Like if i want to build factories i go play satisfactory. Also i heard Crucial 2 is good but its old af. I know bmc5 fits the vibe ish. Is there a modpack like bmc that has more rpg aswell?
https://redd.it/1xkwmv5
@MinecraftModded
Reddit
From the feedthebeast community on Reddit
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Need help deciding how to integrate Economy into my modpack :p
Okay so, I am making a modpack for me and my friend group to play together on our server, my friends are not very experienced in mods as a whole so I want to make the experience as smooth as possible for them. For this reason I made a quest-book and I had the idea of making a Shop inside it for convenience.
But I am struggling to pick a way to go about it,
Should I make a Dummy Item using Kube.js to use as a currency?
Should I use an economy mod instead? Is there a way to have currency as a statistic rather than an item?
Alongside this I also wouldn't mind hearing about player shop mod recommendations, as it would be nice to have too :D
thanks!
https://redd.it/1xkxsro
@MinecraftModded
Okay so, I am making a modpack for me and my friend group to play together on our server, my friends are not very experienced in mods as a whole so I want to make the experience as smooth as possible for them. For this reason I made a quest-book and I had the idea of making a Shop inside it for convenience.
But I am struggling to pick a way to go about it,
Should I make a Dummy Item using Kube.js to use as a currency?
Should I use an economy mod instead? Is there a way to have currency as a statistic rather than an item?
Alongside this I also wouldn't mind hearing about player shop mod recommendations, as it would be nice to have too :D
thanks!
https://redd.it/1xkxsro
@MinecraftModded
Reddit
From the feedthebeast community on Reddit
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Reviving one of my old mods: Ariente!
https://youtube.com/watch?v=1jqKDbxqKig&si=HP1IFQSWcyraXWTT
https://redd.it/1xl308l
@MinecraftModded
https://youtube.com/watch?v=1jqKDbxqKig&si=HP1IFQSWcyraXWTT
https://redd.it/1xl308l
@MinecraftModded
YouTube
Reviving one of my old mods: Ariente!
A long time ago I started working on a very high tech mod with a difficult companion dimension: Ariente. It kinda got forgotten but it has always been nagging me that I need to finish it at some point. So it is not finished yet but I decided to port it toβ¦
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New Create:Aeronautics full autopilot addon - Create:Ardunautics
https://redd.it/1xl3tj7
@MinecraftModded
https://redd.it/1xl3tj7
@MinecraftModded
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An update on "Cold Mist": a horror modpack WITHOUT DWELLERS [Now ported to 1.20.1 with a gameplay revamp]
https://redd.it/1xlcp5s
@MinecraftModded
https://redd.it/1xlcp5s
@MinecraftModded
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Power Suits v1.1: New rail cannon, TNT launcher, flamethrower
https://redd.it/1xlhg4i
@MinecraftModded
https://redd.it/1xlhg4i
@MinecraftModded