trying to learn modding for 1.20.1 forge has unironically caused irreparable damage to my mental state. i drew this so i wouldn't have to go back there.
https://redd.it/1tf0prh
@MinecraftModded
https://redd.it/1tf0prh
@MinecraftModded
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Weird “auto-aim” / camera centering when placing blocks in Minecraft
https://redd.it/1texcwf
@MinecraftModded
https://redd.it/1texcwf
@MinecraftModded
RPG Modpacks are never done right and I'm kinda done trying the genre out
Asking for a balanced RPG modpack with Minecraft is like asking a Chef to make antimatter. The game looks like it's a match, but it's really not. I've never seen a single balanced RPG modpack around anything. Every single modpack has one of these problems at the bare minimum
Dungeon loot invalidates anything you craft for the next few hours
Dungeon loot skipping tiers of tools, yes I would like Diamond in my first dungeon I see
Apotheosis (you're never gonna balance Apotheosis)
"Hardcore RPG modpack" and then the game is just unplayable in the first 4 hours with spawn camping, flint tools, random spawn point etc. and when you get far enough where the clickbait YouTube videos don't reach it's not that hard anymore
The final boss is ~~Radahn~~ Ender Dragon all over again
AE2 somehow in there and tech mods (looking at you Prominence) and zero integration with the theme of the modpack. Ars and Occultism storage is RIGHT there, why do they keep trying to add tech mods in an RPG medieval modpack
"There's over 300 armor sets that this modpack adds!" Yeah and then you make the player not have any incentive to actually craft or use them
"We have magic!" Irons Spellbooks that never scale well with any mod past the vanilla Ender Dragon, Ars Nouveau where players find countless ways to deal infinite damage as well as be the best tool in the game, useless familiar/necromancy system, Botania is a tech mod
Giving the player some way of Creative Flight or giving flight through mounts very early, those dungeons are definitely getting cheesed
Not gating bosses. Seriously, gate your bosses
I could go on and on but there's really not a good RPG modpack for Minecraft. Good exploration? There is, but never good RPG
I've been just having far more fun playing cozy modpacks like Society: Sunlit Valley and tech modpacks Star Technology/Stoneblock/ATM10, but there was a point in time where I ignored everything else and wanted to experience an actual, balanced good RPG modpack
https://redd.it/1tf16pw
@MinecraftModded
Asking for a balanced RPG modpack with Minecraft is like asking a Chef to make antimatter. The game looks like it's a match, but it's really not. I've never seen a single balanced RPG modpack around anything. Every single modpack has one of these problems at the bare minimum
Dungeon loot invalidates anything you craft for the next few hours
Dungeon loot skipping tiers of tools, yes I would like Diamond in my first dungeon I see
Apotheosis (you're never gonna balance Apotheosis)
"Hardcore RPG modpack" and then the game is just unplayable in the first 4 hours with spawn camping, flint tools, random spawn point etc. and when you get far enough where the clickbait YouTube videos don't reach it's not that hard anymore
The final boss is ~~Radahn~~ Ender Dragon all over again
AE2 somehow in there and tech mods (looking at you Prominence) and zero integration with the theme of the modpack. Ars and Occultism storage is RIGHT there, why do they keep trying to add tech mods in an RPG medieval modpack
"There's over 300 armor sets that this modpack adds!" Yeah and then you make the player not have any incentive to actually craft or use them
"We have magic!" Irons Spellbooks that never scale well with any mod past the vanilla Ender Dragon, Ars Nouveau where players find countless ways to deal infinite damage as well as be the best tool in the game, useless familiar/necromancy system, Botania is a tech mod
Giving the player some way of Creative Flight or giving flight through mounts very early, those dungeons are definitely getting cheesed
Not gating bosses. Seriously, gate your bosses
I could go on and on but there's really not a good RPG modpack for Minecraft. Good exploration? There is, but never good RPG
I've been just having far more fun playing cozy modpacks like Society: Sunlit Valley and tech modpacks Star Technology/Stoneblock/ATM10, but there was a point in time where I ignored everything else and wanted to experience an actual, balanced good RPG modpack
https://redd.it/1tf16pw
@MinecraftModded
Reddit
From the feedthebeast community on Reddit
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Voxy and eclipse, hard to believe this is the same game I used to play on Xbox 360…
https://redd.it/1tf4yde
@MinecraftModded
https://redd.it/1tf4yde
@MinecraftModded
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I made a tech mod where you generate power from temperature differences, not just burning coal (Caloric Flux)
https://redd.it/1tf0w86
@MinecraftModded
https://redd.it/1tf0w86
@MinecraftModded
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Finally used Figura for.. Avatar things lol. A little outfit switching screen!
https://redd.it/1tfa797
@MinecraftModded
https://redd.it/1tfa797
@MinecraftModded
Items Displayed is finally back - Now updated for Minecraft 1.21 to 26.1
https://redd.it/1tf9sm5
@MinecraftModded
https://redd.it/1tf9sm5
@MinecraftModded
Reddit
From the feedthebeast community on Reddit: Items Displayed is finally back - Now updated for Minecraft 1.21 to 26.1
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Unfortunately, I’m no artist, and it doesn’t look particularly good. But at least now, absolutely nothing is AI-generated anymore.
https://redd.it/1tfgdmg
@MinecraftModded
https://redd.it/1tfgdmg
@MinecraftModded
Reddit
From the feedthebeast community on Reddit: Unfortunately, I’m no artist, and it doesn’t look particularly good. But at least now…
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I made a new Worldgen addon for Cascades that adds cool biomes derived from WWEE on top of Cascades worldgen, while also restoring vanilla biomes removed by Cascades.
https://redd.it/1tfkf3v
@MinecraftModded
https://redd.it/1tfkf3v
@MinecraftModded
Reddit
From the feedthebeast community on Reddit: I made a new Worldgen addon for Cascades that adds cool biomes derived from WWEE on…
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