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I'm Making Create-Mod Style Ponders for As Much Stuff in Vanilla Minecraft as I can, What do you think?

https://redd.it/1sk2ulw
@MinecraftModded
Create addons that add better ways to pump fluids over long distance ?
https://redd.it/1skbxqi
@MinecraftModded
How do you make a base for large modpacks?

Like, im not talking about making it pretty (i mean it'd be nice but i wouldnt have the effort) or anything just some basic organisaiton. Cuz there's so much shit that needs to go down and i just had a lil wooden shack. idk where to put all of this stuff. im really delaying getting into any tech modpacks cuz all the machines will just have to be plonked down randomly outside. especially when you're playing the mods for the first time? like idek what machines im gonna need to make space for in the future. what did you guys do when you started playing with tech mods?



https://redd.it/1sk48g0
@MinecraftModded
Consumerist origins of tech modpacks

I discovered this problem when I was trying to play Factorio first time. When my friend, who was a pretty experienced player, found out this, he was very excited and suggested coop.

He was playing using this giant conveyor belt with all your resources, from which you build your production chains. After I learned that this is one the most classic builds that everybody use, I came up with a question: Why don't Factorio players care about their resourse management?

Then I learned that the game balance is such that you just don't care. When your Iron vein is depleted, you just build train to another one.

When you build production chain of, e. g., science bottles, you don't think about how many of them you will need. You just automate every process infinitely. Especially if it is a consumable material.

In the same way work every tech modpack in Minecraft. I encountered this problem again when started playing Stoneblock 4. I'm in Chapter 4 now, and I never built roosts or fluid cows, or replication. I've just given my brushers some gravel when I need one more stack of iron!

And I feel that my playstyle isn't intended one, and the game punishes me for not automating every recipe. I built AE2 system when I was 50 hours in just because I was spending more time running from machine to machine than actually playing.

Howevery, I just can't imagine building infinite automate chains, even when raw resources is renewable, like in Stoneblock 4. It's just don't feel right for me.

TL;DR I can't stand infinite automate production chains and this is ruining my experience playing tech modpacks. Have you encountered with this dilemma? What do you think about the endless consuming as core gameplay?

https://redd.it/1sklehg
@MinecraftModded
I made a little Terramity addon that *drastically* decreases lag caused by Chthonian Void blocks
https://redd.it/1skwfys
@MinecraftModded