Micky Codes
157 subscribers
196 photos
27 videos
6 files
75 links
Software engineer | Game developer
Let's explore the codding world.
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Forwarded from Green Pill (Michael Endalamaw)
🚨 TOMORROW 🚨

The Enkaselantya Oxford Style Debate is happening TOMORROW,  If you are about to be entrepreneur in Ethiopia, you CANNOT miss this high-stakes intellectual battle

SALES REVENUE vs. GRANTS – What truly fuels sustainable growth?

EVENT DETAILS
πŸ“… TOMORROW, November 26th
πŸ“   EDI Headquarters (Wesen Area, Google Map: https://maps.app.goo.gl/jSxox1LjAg6pED1j8)
⏰ Morning 3:30 LT - 6:00 LT (9:30am - 12:00pm)

⏰ YOU’RE RUNNING OUT OF TIME!
LAST CHANCE TO SECURE YOUR SPOT!

REGISTER NOW! πŸ‘‡
https://forms.gle/VRRhht7VvdrpM6AS7


#EnkaselantyaClash #DebateTomorrow #GEWEthiopiaDebate #MustAttendETH
πŸ†’2
Hello fam developing Telegram bot using cpp is easy now using Tegen, just

 tegen install tgbot-cpp 

Also you can share the cpp libraries you want to be included in the comments πŸ‘‡.
#Tegen #FastWorkflow #CppDev #MickyCodes
πŸ”₯4
Hello fam, i just analysed my GitHub account and look what I found, since most my projects are private the data must be lacking enji😭
πŸ”₯2
Forwarded from Backend Life
😁5
The worst React2Shell victm i saw on the internet today, RIP
🀯1
Gamers time has come
Forwarded from EGA
Gamers, this is our moment!


Real gaming is about skill, creativity, teamwork, and competition β€” not luck or exploitation. The ban on gambling reminds us that the future of gaming in Ethiopia is built on talent, not chance.

Let’s keep pushing esports, game development, and skill-based play that empower our community and protect our youth.

The grind is real. The future is skill-based.
Let’s build it together.

β€” Ethiopian Games Association
Going to Game Jam.πŸ™Œ
πŸ₯°2😁1
Addis Games Week 2025: The Future of African Gaming

Experience the biggest convergence of Ethiopian game developers, eSports athletes, and tech innovators. Join 20+ powerhouse studios including Qine, Enichawet, and Chewata Awaqi for a week of pure innovation.

πŸ“… Dec 22 – 28 | Addis Ababa

What’s Happening:
#eSports Summit: High-level strategy on African competitive play.
#Game Jams: 48 hours of collaborative creation.
#Studio Expo: Showcase of world-class local IPs and "Games for Change."

Whether you're a developer, a pro gamer, or an investor, this is where the ecosystem connects.

BE PART OF THE FUTURE
https://forms.gle/Ff2sfakAjKvtqygE6
πŸ‘‰ REGISTER NOW

#AddisGamesWeek #Ethiopia #GameDev #eSports #AfricaTech
πŸ”₯3
I was working on a Game project using Godot and then I liked the way of handling events using "signal" we can make our own signals and we can emit them where ever we want and also we can subscribe to the signals, so that's what I have done on the new project.

npm i pulse-ts 


Pulse is a tiny, developer-friendly TypeScript-first event emitter with a minimal, well-typed API for both quick untyped usage and production-grade TypeScript event maps.

I found this very use full when creating games using Typescript or Javascript, so try it and comment here anything you liked about it and anything you don't like about it, enjoy and have fun Codding.

Github Repo: Github Repo

#MickyCodes #Introduction #CodingJourney
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Here is a glance of the project usage

import { createPulse } from 'pulse-ts';

export const counterPulse = createPulse();

counterPulse.on('counter:incremented', (counter) => {
console.log(`Counter: ${counter.count}`);

if (counter.count >= 10) {
console.log('Reached 10, unsubscribing');
counterPulse.unsubscribe('counter:incremented');
}
});
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