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π¨Instructions to claim tokens on uncx with prisale seed sale, and presale
π₯As for the coinxpad and brandpad platforms, the token will be sent directly to the user's wallet by the launchpads
Join: https://app.unicrypt.network/account
πThank you
π₯As for the coinxpad and brandpad platforms, the token will be sent directly to the user's wallet by the launchpads
Join: https://app.unicrypt.network/account
πThank you
π$MSO will be listed on PCS
β± Time: 14:00 UTC, 14th Dec, 2021
- Contract: TBA
- Fairlaunch
- Liquid pair: MSO/BNB
- Antibot: 10 minutes, max sell and max buy: 25,000 MSO
- Slippage: Buy: 12%, Sell 15% (Add pool reward)
NO ADMIN DM YOU FIRST!
π΄Contract is unpublished, all other contracts are scamπ΄
β± Time: 14:00 UTC, 14th Dec, 2021
- Contract: TBA
- Fairlaunch
- Liquid pair: MSO/BNB
- Antibot: 10 minutes, max sell and max buy: 25,000 MSO
- Slippage: Buy: 12%, Sell 15% (Add pool reward)
NO ADMIN DM YOU FIRST!
π΄Contract is unpublished, all other contracts are scamπ΄
β±Sorry, due to BSC network problem, we will postpone for 30 minutes
π₯To complete the distribution of all tokens. MSO will be listed at 14h30 UTC on 14 December
πThanks you
π₯To complete the distribution of all tokens. MSO will be listed at 14h30 UTC on 14 December
πThanks you
*For private tokens and IDOs on Coinxpad + Brandpad, x2 refund ($) at the time of snapshot
- On 14/1/2022, MS token price is $0,016 (=IDO), you will receive a bonus of $0,016 MSO token.
- With the mentioned example, it is evident that not only do investors suffer from no loss, they can also make a huge profit.
- On 14/1/2022, MS token price is $0,016 (=IDO), you will receive a bonus of $0,016 MSO token.
- With the mentioned example, it is evident that not only do investors suffer from no loss, they can also make a huge profit.
πFACT
π΄Projects with Oracle implemented that got x100-x1000 but failed. Why?
- Eternal - Cryptomines (x1207) reward tokens depleted
- BNBH (x215) team scam
- Godz (x230) bad graphics, takes long time to recoup capital
- EternalClassic (x120) copy paste
π΄Pros of MonsterSlayer Oracle:
- Having a mechanics for calculating sufficient reward pool
- Team is kyc by Solidproof (Link)
- Outstanding graphics, high profit, short time to recoup capital if lucky
- Lucky token mechanics to eliminate high inflation
- PVP and mobile game
π΄Projects with Oracle implemented that got x100-x1000 but failed. Why?
- Eternal - Cryptomines (x1207) reward tokens depleted
- BNBH (x215) team scam
- Godz (x230) bad graphics, takes long time to recoup capital
- EternalClassic (x120) copy paste
π΄Pros of MonsterSlayer Oracle:
- Having a mechanics for calculating sufficient reward pool
- Team is kyc by Solidproof (Link)
- Outstanding graphics, high profit, short time to recoup capital if lucky
- Lucky token mechanics to eliminate high inflation
- PVP and mobile game
MSCrypto_Channel pinned Β«Liquidity is locked https://app.unicrypt.network/amm/pancake-v2/pair/0x56f9c5eb4618b041505fbeb80e22b0b1f6cd2377Β»
πGame update notes
π₯. The same features
π₯. Case, item prices and monster-fight rewards will automatically update every 30s (price will reload after 30s, it may increase/decrease based on oracle)
π₯Wooden case: 1$
π₯Silver case: 399$
π₯Golden case: 1399$
π₯Diamond case: 3999$
π₯ Item case: 500$
π₯ 80 mana/1 monster-fight turn
π₯ Rewards for farming monsters will be fixed instead of fluctuating like old contract game
π₯ A hero has a healthbar (after 30 days without farming monsters, it can't be sold)
π₯Hero resurrection fee is based on rarity values
π₯Hero merge costs $, after getting the new hero, its healthbar will reset to 30 days (For example: 2 heroes with a healthbar of 1 day, when successfully merged, the new hero will have a healthbar of 30 days)
π₯. The same features
π₯. Case, item prices and monster-fight rewards will automatically update every 30s (price will reload after 30s, it may increase/decrease based on oracle)
π₯Wooden case: 1$
π₯Silver case: 399$
π₯Golden case: 1399$
π₯Diamond case: 3999$
π₯ Item case: 500$
π₯ 80 mana/1 monster-fight turn
π₯ Rewards for farming monsters will be fixed instead of fluctuating like old contract game
π₯ A hero has a healthbar (after 30 days without farming monsters, it can't be sold)
π₯Hero resurrection fee is based on rarity values
π₯Hero merge costs $, after getting the new hero, its healthbar will reset to 30 days (For example: 2 heroes with a healthbar of 1 day, when successfully merged, the new hero will have a healthbar of 30 days)
π§¨π§¨Having listened to members' feedbacks, we have made some adjustments
π₯Hero case sale (based on usd):
πWooden case: 1 usd (random)
πSilver case: 99 usd
πGolden case: 199 usd
πDiamond case: 399 usd
πItem case: 59 usd
π₯According to the following rate:
π₯Changing slip buy/sell: 2%/5%
π₯Changes to rewards based on each rarity value:
π₯Whoever opened heroes from expensive cases will receive a bonus according to the table below
π₯Hero case sale (based on usd):
πWooden case: 1 usd (random)
πSilver case: 99 usd
πGolden case: 199 usd
πDiamond case: 399 usd
πItem case: 59 usd
π₯According to the following rate:
π₯Changing slip buy/sell: 2%/5%
π₯Changes to rewards based on each rarity value:
π₯Whoever opened heroes from expensive cases will receive a bonus according to the table below