π™±πš•πšŠπšŒπš” πš‚π™°πšƒπ™°π™½
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59 photos
7 videos
228 files
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#δΉƒδΈ‚γ„’
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(Unknown)Aimbot password.lua
561 B
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πŸ”₯Encrypt:LuaR
-----------------------------------------------------
πŸ’ŽDescrypt By Unknown
-----------------------------------------------------
πŸ“ŽBy: @UnknownOfficial1
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πŸ“ŽChannel: @unknownchannel2
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πŸ“ŽChat: @chatunknown3
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πŸ‘‡CreditsπŸ‘‡
-----------------------------------------------------
@MateoTvGaminG1
@DarkTequilaOfficial
@SIXTIININE
@LuaSATAN
-----------------------------------------------------
(Unknown)NEW BYPASS.lua
5.2 KB
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πŸ”₯Encrypt:LuaZ
-----------------------------------------------------
πŸ’ŽDescrypt By Unknown
-----------------------------------------------------
πŸ“ŽBy: @UnknownOfficial1
-----------------------------------------------------
πŸ“ŽChannel: @unknownchannel2
-----------------------------------------------------
πŸ“ŽChat: @chatunknown3
-----------------------------------------------------
πŸ‘‡CreditsπŸ‘‡
-----------------------------------------------------
@MateoTvGaminG1
@DarkTequilaOfficial
@SIXTIININE
@LuaSATAN
-----------------------------------------------------
Noofey5S15Ψ§Ω„Ω…ΩˆΨͺ.lua
70.4 KB
ꜰᴜʟʟ ᴅᴇᴄʀyα΄©α΄› κœ±α΄„Κ€Ιͺα΄©α΄›

Noofey5S15Ψ§Ω„Ω…ΩˆΨͺ.lua

[✎]κœ±α΄„Κ€Ιͺα΄©α΄› ΚŸα΄€Ι΄Ι’α΄œα΄€Ι’α΄‡ : Arabic

[⍉]ᴇɴcΚ€Κα΄˜Ρ‚ΞΉoΙ΄ : ΰ²°_ΰ²° idk
β–‚β–‚β–‚β–‚β–‚β–‚β–‚β–‚β–‚β–‚β–‚β–‚β–‚β–‚
ᴊᴏΙͺΙ΄ α΄„Κœα΄€Ι΄Ι΄α΄‡ΚŸ κœ°α΄Κ€ ᴍᴏʀᴇ ᴅᴇᴄʀyᴩᴛᴇᴅ κœ±α΄„Κ€Ιͺα΄©α΄›κœ±β†΄
@PUBGHUCKERS
Forwarded from Ψ³Ψͺوΰ’ͺياΨͺ Ψ§Ω†Ψ³ΨͺΨ§Ψ§ (β…α”αšβ† OnlyMe ST)
import System;

namespace My_Programm
{
public class Class1
{

static void Class1(string[] args)
{

// Variables
double num1;
double num2;
double num3;
double num4 = 3;
// End

// Forground
Console.Title("Calculate The Average");
// End

// Start
Console.Write("Input Number 1 : ");
num1 = Convert.ToDouble(Console.ReadLine());

Console.Write("Input Number 2 : ");
num2 = Convert.ToDouble(Console.ReadLine());

Console.Write("Input Number 3 : ");
num3 = Convert.ToDouble(Console.ReadLine());
// End

// Calculate
double addieren = num1 + num2 + num3;
double average = addieren / num4;
Console.Write("The Average Is : " + average + "\n By ST");
// End

// Read
Console.ReadKey();
// End
}
}
}


Code : Simple Average Calculator in C#

Work : it will find the average between 3 numbers
By : ["
@TTTZBY "]

Join Channels([[
@PUBGHUCKERS
@CloudOfficial1
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]])
(Unknown)Scarl.lua
2.2 KB
-----------------------------------------------------
πŸ”₯Encrypt:LuaR
-----------------------------------------------------
πŸ’ŽDescrypt By Unknown
-----------------------------------------------------
πŸ“ŽBy: @UnknownOfficial1
-----------------------------------------------------
πŸ“ŽChannel: @unknownchannel2
-----------------------------------------------------
πŸ“ŽChat: @chatunknown3
-----------------------------------------------------
πŸ‘‡CreditsπŸ‘‡
-----------------------------------------------------
@MateoTvGaminG1
@DarkTequilaOfficial
@SIXTIININE
@LuaSATAN
-----------------------------------------------------
Forwarded from Ψ³Ψͺوΰ’ͺياΨͺ Ψ§Ω†Ψ³ΨͺΨ§Ψ§ (β…α”αšβ† OnlyMe ST)
Simple C# How To Write Hello World :

import System; // System Is Where The Console Collects The Information

namespace My_Programm // What is The Custom Name
{
public class Class1 // Class Name
{

static void Class1(string[] args) // Void is function Where all the code got written
{

Console.Title("Hello World"); // Title Will Change The Console Title

// Write Hello World In Different Ways
// First One Very Simple
Console.WriteLine("Hello World"); // WriteLine Don't Support Variables

// Second Way Normal
Console.Write("Hello World"); // Write Support Variables

// Third Way With Variables
// Im Gonna Use The Variable Type String to store Words

string world = "World"; // Stored

Console.Write("Hello" + world); // Variables

// Forth Way With writing

Console.Write("Hello"); // Very Normal Hello
Console.ReadLine(); // Will Let U Writ inside th Console , Very Cool

// Read
Console.ReadKey(); // Will Let The Console Working to not Close after Excuting
// End
}
}
}


By : [" @TTTZBY "]

Join Channels([[
@PUBGHUCKERS
@CloudOfficial1
@a_m_i_n_e_TV
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@SniperSTMyt
]])
(Unknown)α΄„Κœα΄‡α΄€α΄› sα΄Κœα΄‡Ιͺʟ.ΚŸα΄œα΄€.lua
40 KB
-----------------------------------------------------
πŸ”₯Encrypt:LuaR
-----------------------------------------------------
πŸ’ŽDescrypt By Unknown
-----------------------------------------------------
πŸ“ŽBy: @UnknownOfficial1
-----------------------------------------------------
πŸ“ŽChannel: @unknownchannel2
-----------------------------------------------------
πŸ“ŽChat: @chatunknown3
-----------------------------------------------------
πŸ‘‡CreditsπŸ‘‡
-----------------------------------------------------
@MateoTvGaminG1
@DarkTequilaOfficial
@SIXTIININE
@LuaSATAN
-----------------------------------------------------
Forwarded from close or Π·Π°ΠΊΡ€Ρ‹Ρ‚ΠΎ (β©»α›ƒΚΟ‰α›ƒβ©ΌπŸ’˜AπŸ’˜NπŸ’˜GπŸ’˜EπŸ’˜LπŸ’˜)
Send me the script, I will encrypt it for you
@Angel_lua
Or
@Panante
My channel :
@Angelxkrest
Forwarded from Genshin-Sama
β…α”αšβ† Satan β¦π™Ήπ™½πš‚, [03.10.20 17:00]
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class PlayerMovement : MonoBehaviour
{
Rigidbody2D body;

float horizontal;
float vertical;
public float dashSpeed;
public float dashDuration;
public float runSpeed = 10.0f;

void Start()
{
body = GetComponent<Rigidbody2D>();
}



void Update()
{
//Vector2 mousePos = Camera.main.ScreenToWorldPoint(Input.mousePosition);
horizontal = Input.GetAxisRaw("Horizontal");
vertical = Input.GetAxisRaw("Vertical");
}

private void FixedUpdate()
{
body.velocity = new Vector2(horizontal * runSpeed, vertical * runSpeed);

if (Input.GetKey(KeyCode.Space))
{
body.velocity = new Vector2(horizontal * dashSpeed - dashDuration, vertical * dashSpeed - dashDuration);
}
}
}

By : [" @TTTZBY "]
Code : 2D Top Down Player Movement in Unity including Dash
Join Channels([[
@CloudOfficial1 @PUBGHUCKERS
@a_m_i_n_e_TV
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]])
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Forwarded from close or Π·Π°ΠΊΡ€Ρ‹Ρ‚ΠΎ (πŸ’˜AπŸ’˜NπŸ’˜GπŸ’˜EπŸ’˜LπŸ’˜(CLOSED))
Share encryption?
Anonymous Poll
87%
Yes
13%
No
Forwarded from close or Π·Π°ΠΊΡ€Ρ‹Ρ‚ΠΎ (πŸ’˜AπŸ’˜NπŸ’˜GπŸ’˜EπŸ’˜LπŸ’˜(CLOSED))
MY enc Fix(1).lua
19 KB
Forwarded from close or Π·Π°ΠΊΡ€Ρ‹Ρ‚ΠΎ (πŸ’˜AπŸ’˜NπŸ’˜GπŸ’˜EπŸ’˜LπŸ’˜(CLOSED))
`Make a beautiful mod for version 100 game guardian?`
Anonymous Poll
85%
Yes
15%
No
Forwarded from Sabin Xd (leave) (⩻ᛃʍωᛃ⩼ go brrrrrr)
Media is too big
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πŸ”₯LuaR Decompiler in a lua script without using unluac
How does it work?
It first uses the gameguardian lasm and then the script tries to re-create the original script from those lasm codes
I will post it once i fix some bugs and i add better decryption
(Unknown)Ultra Aimbot Aim Fix.lua
7.4 KB
Forwarded from Ψ³Ψͺوΰ’ͺياΨͺ Ψ§Ω†Ψ³ΨͺΨ§Ψ§ (β…α”αšβ† OnlyMe ST)
using UnityEngine;
using Random = UnityEngine.Random;

public class CameraShake : MonoBehaviour
{
public Transform camTransform;

private static float shakeDuration = 0f;

private static float shakeAmount = 0.7f;

private float vel;
private Vector3 vel2 = Vector3.zero;

Vector3 originalPos;

void Awake()
{
if (camTransform == null)
{
camTransform = transform;
}

originalPos = camTransform.localPosition;
}

public static void ShakeOnce(float lenght, float strength)
{
shakeDuration = lenght;
shakeAmount = strength;
}

void Update()
{

if (shakeDuration > 0)
{
Vector3 newPos = originalPos + Random.insideUnitSphere * shakeAmount;

camTransform.localPosition = Vector3.SmoothDamp(camTransform.localPosition, newPos, ref vel2, 0.05f);

shakeDuration -= Time.deltaTime;
shakeAmount = Mathf.SmoothDamp(shakeAmount, 0, ref vel, 0.7f);
}
else
{
camTransform.localPosition = originalPos;
}

}
}


Code : Camera Shake In Unity
By : ["
@TTTZBY "]

Join Channels([[
@PUBGHUCKERS
@CloudOfficial1
@a_m_i_n_e_TV
@LuaSATAN
@SNIPERSTMYT
]])