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Twinmotion 2025.1 is here, introducing true volumetric clouds, environment presets, interactive 3D presentation feature Configurations, new camera animation workflows, Alias Wire file import, and much more.
Details: https://80.lv/articles/twinmotion-2025-1-is-here/?utm_source=telegram
Details: https://80.lv/articles/twinmotion-2025-1-is-here/?utm_source=telegram
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Celebrate the persuasion wheel from The Elder Scrolls 4: Oblivion in the WHEELJAM.
Create a game with the wheel and win prizes (spoiler – it's a wheel): https://80.lv/articles/celebrate-persuasion-wheel-from-the-elder-scrolls-4-oblivion-in-this-game-jam/?utm_source=telegram
Create a game with the wheel and win prizes (spoiler – it's a wheel): https://80.lv/articles/celebrate-persuasion-wheel-from-the-elder-scrolls-4-oblivion-in-this-game-jam/?utm_source=telegram
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3D Artist Howie Day unveiled this fantastic recreation of Star Wars' B-Wing Cockpit rendered using 3ds Max.
More artwork: https://80.lv/articles/check-out-this-amazing-recreation-of-star-wars-s-b-wing-cockpit/?utm_source=telegram
More artwork: https://80.lv/articles/check-out-this-amazing-recreation-of-star-wars-s-b-wing-cockpit/?utm_source=telegram
Check out this amazing WIP 3D model of Delicious in Dungeon's Marcille Donato created by 3D Artist Kleymir with Blender.
See more: https://80.lv/articles/check-out-this-cool-wip-3d-model-of-delicious-in-dungeon-s-character/?utm_source=telegram
See more: https://80.lv/articles/check-out-this-cool-wip-3d-model-of-delicious-in-dungeon-s-character/?utm_source=telegram
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Daryll Española presented an incredible shooting VFX set up in Unreal Engine, with the simulations made in EmberGen and LiquiGen.
See more: https://80.lv/articles/cool-gunshot-effects-created-with-embergen-liquigen/?utm_source=telegram
See more: https://80.lv/articles/cool-gunshot-effects-created-with-embergen-liquigen/?utm_source=telegram
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Check out this lively river simulation set up by Vishnu S in Houdini.
More water magic: https://80.lv/articles/beautiful-river-water-simulation-set-up-in-houdini/?utm_source=telegram
More water magic: https://80.lv/articles/beautiful-river-water-simulation-set-up-in-houdini/?utm_source=telegram
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Learn how Wētā FX crafted epic FX simulations and other effects for Kingdom of the Planet of the Apes, including a breakdown of the emotional Raka scene, which required 1.2 petabytes of disk space.
Watch here: https://80.lv/articles/see-how-w-t-fx-created-epic-vfx-for-kingdom-of-the-planet-of-the-apes/?utm_source=telegram
Watch here: https://80.lv/articles/see-how-w-t-fx-created-epic-vfx-for-kingdom-of-the-planet-of-the-apes/?utm_source=telegram
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3D Artist Alexandre Martin unveiled this photorealistic real-time environment created with 3ds Max, Substance 3D, and Unreal Engine 5.
More renders: https://80.lv/articles/take-a-look-at-this-photorealistic-summer-scene-made-with-ue5/?utm_source=telegram
More renders: https://80.lv/articles/take-a-look-at-this-photorealistic-summer-scene-made-with-ue5/?utm_source=telegram
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Grab Giorgi ジオ's beautiful god ray generator for Blender for free.
Download: https://80.lv/articles/get-this-magical-god-ray-generator-in-blender-for-free/?utm_source=telegram
Download: https://80.lv/articles/get-this-magical-god-ray-generator-in-blender-for-free/?utm_source=telegram
Prime Gaming's VP Ethan Evans explained how the "Goliath" Amazon lost to Steam.
The company thought its size and visibility would be enough: https://80.lv/articles/vp-of-prime-gaming-tells-story-of-how-goliath-amazon-lost-to-steam/?utm_source=telegram
The company thought its size and visibility would be enough: https://80.lv/articles/vp-of-prime-gaming-tells-story-of-how-goliath-amazon-lost-to-steam/?utm_source=telegram
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Javad Rajabzade released an in-depth tutorial on texturing a realistic wooden barrel in Substance 3D Painter, along with a pack of 30 fully customizable smart materials.
Watch here: https://80.lv/articles/tutorial-texturing-realistic-wooden-barrel-in-substance-3d-painter/?utm_source=telegram
Watch here: https://80.lv/articles/tutorial-texturing-realistic-wooden-barrel-in-substance-3d-painter/?utm_source=telegram
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Theodore Daley teases his upcoming Redshift-made toon shader collection in a cool drifting scene.
See more: https://80.lv/articles/awesome-drifting-animation-clad-in-custom-toon-shaders-set-up-with-redshift/?utm_source=telegram
See more: https://80.lv/articles/awesome-drifting-animation-clad-in-custom-toon-shaders-set-up-with-redshift/?utm_source=telegram
This month's free Unreal Engine 5 learning content is here, featuring tutorials on MetaHuman animation, PCG tools, various visual effects, VR game development, and more.
Dive in: https://80.lv/articles/learn-animating-metahumans-explore-pcg-tools-with-february-s-free-unreal-engine-5-courses/?utm_source=telegram
Dive in: https://80.lv/articles/learn-animating-metahumans-explore-pcg-tools-with-february-s-free-unreal-engine-5-courses/?utm_source=telegram
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More VFX Academy recreated the iconic responsive Counter-Strike 2 smoke effect in Unreal Engine 5, showcasing realistic interactions with bullets and grenades.
See the stylized version: https://80.lv/articles/counter-strike-2-s-volumetric-smoke-recreated-in-unreal-engine-5/?utm_source=telegram
See the stylized version: https://80.lv/articles/counter-strike-2-s-volumetric-smoke-recreated-in-unreal-engine-5/?utm_source=telegram
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Beck Meisel talked to us about the Backroom Deal project, discussing how the composition, lighting, and color help tell a story, and detailed how the blockout, modeling, and texturing were completed using Unreal Engine 5, Substance 3D Painter, and ZBrush.
Read the interview: https://80.lv/articles/creating-a-gritty-industrial-cyberpunk-2077-inspired-room-in-ue5/?utm_source=telegram
Read the interview: https://80.lv/articles/creating-a-gritty-industrial-cyberpunk-2077-inspired-room-in-ue5/?utm_source=telegram
Sony's decision not to release Demon's Souls outside of Japan made the developer FromSoftware disappointed, therefore, it was passed on when asking to be the publisher of Dark Souls.
Shuhei Yoshida revealed the story: https://80.lv/articles/sony-s-poor-decision-on-demon-s-souls-made-it-lose-chance-for-dark-souls-says-shuhei-yoshida/?utm_source=telegram
Shuhei Yoshida revealed the story: https://80.lv/articles/sony-s-poor-decision-on-demon-s-souls-made-it-lose-chance-for-dark-souls-says-shuhei-yoshida/?utm_source=telegram
Naughty Dog's The Last of Us Online was canceled because of Intergalactic: The Heretic Prophet.
Reportedly, it was Bungie who encouraged Sony to pull the plug on the TLoU live-service title: https://80.lv/articles/the-last-of-us-online-was-canceled-in-favor-of-intergalactic-the-heretic-prophet/?utm_source=telegram
Reportedly, it was Bungie who encouraged Sony to pull the plug on the TLoU live-service title: https://80.lv/articles/the-last-of-us-online-was-canceled-in-favor-of-intergalactic-the-heretic-prophet/?utm_source=telegram
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Take a moment to unwind and relax your brain by taking a look at Maciej Drabik's new 3D animation that embodies the essence of pure tranquility.
See more: https://80.lv/articles/take-a-moment-to-relax-with-maciej-drabik-s-new-calming-3d-animation/?utm_source=telegram
See more: https://80.lv/articles/take-a-moment-to-relax-with-maciej-drabik-s-new-calming-3d-animation/?utm_source=telegram
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Elena Desailly unveiled a mind-blowing 3D recreation of actress Maisie Williams as seen on the cover of the Metal magazine.
The project marks the artist's first-ever attempt at a 3D portrait: https://80.lv/articles/artist-presents-a-realistic-3d-take-on-maisie-williams-made-in-zbrush-mari/?utm_source=telegram
The project marks the artist's first-ever attempt at a 3D portrait: https://80.lv/articles/artist-presents-a-realistic-3d-take-on-maisie-williams-made-in-zbrush-mari/?utm_source=telegram