80 Level
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80 Level is the best place for game developers, digital artists, animators, video game enthusiasts, CGI and VFX talents to learn about new workflows, tools and share their work.

https://linktr.ee/80.lv
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This looks like a 3D animation, but it's actually 2D: CaseyNFizzy brought this character to life entirely in Procreate.

See the process, from clay reference to real-life footage: https://80.lv/articles/this-animation-looks-3d-but-it-s-not
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Check out Hexalith, a sci-fi city-builder where you build a space colony, survive harsh conditions, and optimize your settlement through strategic tile placement and resource management. Play casually or compete for the top of the leaderboard.

Play now: https://store.steampowered.com/app/3683050/Hexalith/
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Check out Pond Keeper, a cozy aquatic management game where you breed creatures, discover new genes, fulfill customer orders, and decorate your ponds. Earn money and reputation to unlock new biomes and restore a neglected aquatic world.

Play Demo & Wishlist: https://store.steampowered.com/app/4351990/Pond_Keeper/
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Check out Orbifold, a mind-bending action game set in spherical arenas. Fight through the twisted remnants of a broken planet, scavenge weapons and loot, and unleash creative upgrades in a world of inverted mayhem.

Wishlist: https://store.steampowered.com/app/3685330/Orbifold/ 
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Cyberpunk: Edgerunners 2 received a new trailer and a release date on Netflix.

Read the details: https://80.lv/articles/cyberpunk-edgerunners-2-gets-new-trailer-release-date-on-netflix
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Watch R2fA9r use a custom tracking Blender plug-in to draw in midair and turn pen movements into 3D strokes.

Details: https://80.lv/articles/custom-blender-tracking-system-turns-pen-movements-into-3d
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Indie developers FR3NKD and LeoDev showcased their upcoming MMORPG Ichor Online, powered by open-source software.

Read more: https://80.lv/articles/indie-devs-show-action-mmorpg-built-with-open-source-software
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Krysidian demonstrated Light Accumulation, one of Blender 5.3's new features that allow users to implement custom material lighting.

"This is a whole paradigm shift": https://80.lv/articles/fully-customizable-reactive-cel-shading-in-blender
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Abcent Studios showcased its debut animated short film, Rise, created in a painterly style using Blender.

More: https://80.lv/articles/check-out-painterly-style-cinematic-short-film-made-in-blender
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Take a look at the dark fantasy world from the perspective of a dog saving his master in Stray Dog: nobody cares, an upcoming soulslike from Parry Frames Studio,

Read more and wishlist: https://80.lv/articles/this-dark-fantasy-soulslike-lets-you-play-as-a-dog-saving-his-master
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Blender 5.3 brings native dispersion support to Principled BSDF in Cycles, as demonstrated by Ilyasse L.

See more of what's new: https://80.lv/articles/principled-bsdf-in-blender-s-cycles-now-supports-dispersion
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Check out Seaforge: Shores of Atlantis, an underwater survival crafting adventure set in the world of Atlantis. Build your base on sunlit Mediterranean shores, dive into sunken ruins, uncover secrets of the deep, and battle dark forces with up to three friends.

Wishlist: https://store.steampowered.com/app/4712440/Seaforge_Shores_of_Atlantis/
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The Marvelous Designer 2026.1 update, which was released today, introduces the highly requested Seamline Ripping Tool alongside new Brush Pinching and Pinching Simulation Override features that give artists greater control over shaping garments directly in 3D.

Check it out: 80.lv/articles/new-marvelous-designer-update-lets-artists-rip-pinch-shape-fabric-like-never-before
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Have a look at Christopher Herrick's process for creating the eyeballs of his alien creature in Houdini.

You can learn how to do it in his workshop: https://80.lv/articles/developing-complex-eye-system-for-strange-alien-creature
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We spoke with Miris CTO Sean Looper all about the company's adaptive spatial streaming for 3D asset delivery #sponsored

Full interview: 80.lv/articles/how-spatial-streaming-is-unlocking-new-possibilities-in-3d-asset-delivery
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Ihor Fridman discussed how he built a custom motorcycle system for his own game, explaining how the physics of a motorcycle's stability work, how he treated the bike and rider as one system, and sharing some of the lessons from the project.

"The rider here is part of the same mechanical system: his weight, his position, his actions all feed into the physics."

Read: https://80.lv/articles/creating-a-custom-motorcycle-system-for-unreal-engine-5
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CDPR has revealed the Witcher 4 release window.

And you'll have to wait a while: https://80.lv/articles/cdpr-revealed-the-witcher-4-release-window
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Morgane Muller discussed the workflow behind the Spellbound Dormitory project, explaining how she divided the scene into individual elements and detailing how she hand-painted everything and achieved the illusion of translucency in the stained glass.

"This project was the perfect opportunity for me to create an entire hand-painted environment."

Read the interview: https://80.lv/articles/modeling-texturing-a-detailed-dormitory-scene-with-a-hand-painted-style
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This indie fishing simulation game sold 1 million copies in its first two days.

What do you think about the game?: https://80.lv/articles/this-indie-fishing-simulation-game-sold-1-million-copies-in-2-days 
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Check out ROLLA, a chaotic arcade destruction game where a rolling mass of pulsing flesh tears through downtown. Cause mayhem, chase high scores, and uncover the truth behind this bizarre creature. Is it really the villain?

Play Demo & Wishlist: https://store.steampowered.com/app/3975830/ROLLA/
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