80 Level
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80 Level is the best place for game developers, digital artists, animators, video game enthusiasts, CGI and VFX talents to learn about new workflows, tools and share their work.

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Pablo Garcia shared a breakdown of the Viking Settlement and Mad Max V8 Interceptor Fan Art projects, talking about how he learned to use Substance 3D Designer to create the first one.

He also explained how he achieved the worn look in the Mad Max fan art: https://80.lv/articles/3d-environment-prop-artist-on-creating-different-environments-props
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We went behind-the-scenes with Devsisters, the team behind CookieRun, to learn how they built a franchise with long-term appeal and 300M players.

Read more: https://80.lv/articles/how-to-build-a-game-to-retain-300-million-players-with-long-term-appeal
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Valentin Erlenbusch, Founder of designmatic, joined us to talk about the Ayna: Shattered Truth game, discussing the tools and software they used to create it, how they solved the challenges of creating a 3D world, and sharing some of the things players will find in the game.

Read the interview: https://80.lv/articles/designmatic-founder-on-creating-the-metroidvania-game-ayna-shattered-truth
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Check out Cages: Hidden Worlds, an immersive first-person puzzle escape game where every sound, shadow, and mechanism pulls you deeper into mystery. Solve intricate machines and uncover the secrets hidden within.

Steam: https://store.steampowered.com/app/4232550/Cages_Hidden_Worlds
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Developer MortMort showcased a WIP wall-running and grinding system, reworking his earlier project.

The developer drew inspiration from games such as Mario and Sonic Adventure 2: https://80.lv/articles/check-out-this-wip-wall-running-grinding-system-in-action
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Take a look at this stunning animation created by Animator Ronald Toes with Maya and a free Baqir rig from the Agora community.

More artwork: https://80.lv/articles/artist-shows-a-cinematic-combat-animation-made-in-maya
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PlayStation support confirms that you'll have to go online to verify games you purchased after the March 2026 update every 30 days as part of its new DRM system.

Here's what we know about it: https://80.lv/articles/playstation-allegedly-confirms-you-ll-have-to-verify-your-game-licenses-every-month
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You can now parry a giant excavator with your tiny chainsaw in MOTORSLICE. Because why not?

Get ready for the May release: https://80.lv/articles/parry-giant-excavator-in-post-apocalyptic-parkour-platformer-motorslice
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Studio Genki shared a sneak peek at a stylized top-down action RPG, MythicTale, that echoes beloved classic pixel-art games.

More about the game: https://80.lv/articles/upcoming-action-rpg-blends-pixel-art-anime-style-combat
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OctaneRender 2026.3 has been released, featuring support for network rendering with virtual textures, along with other improvements and fixes.

Details: https://80.lv/articles/octanerender-2026-3-is-out-now
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Lucas Camargo showcased a cute dinosaur drawing with its hand-head in a charming stylized shader experiment.

We called it a Handsaurus. What are your ideas?: https://80.lv/articles/charming-stylized-handsaurus-drawing-in-fun-animation
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Check out one of the cute NPCs Studio Pixel Punk is making for its new Metroidvania, ABYSS X ZERO.

Prepare for stylish combat: https://80.lv/articles/colorful-low-poly-metroidvania-showcases-stylish-npcs
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Check out this impressive water rendering that Developer KAIJIUUUUU created for their upcoming sandbox craft game Direland.

Technical details: https://80.lv/articles/this-wip-sandbox-craft-game-has-impressive-water-rendering
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Have a look at this fascinating mechanical Mรถbius strip created in 3D by Alexander Kovalevsky using Maya, Houdini, and Redshift.

The artist shared a breakdown of how it was made: https://80.lv/articles/fascinating-procedural-m-bius-strip-created-with-houdini
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Alanna Okun made a game about knitting and hand-knit the arcade console shell for it.

You can play Loose Ends here: https://80.lv/articles/indie-dev-makes-knitting-game-hand-knits-arcade-console-to-run-it-on
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Valve officially announced its new Steam Controller, and early reviews praise its thumbsticks, magnetic puck, and functionality but don't quite agree whether it's worth the $99 price tag.

It works with Steam only, after all: https://80.lv/articles/reviews-praise-new-steam-controller-but-disagree-about-its-usd99-price
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Adobe has rolled out updates to Photoshop and Lightroom today, bringing Rotate Object out of beta alongside other new features and performance improvements.

Details: https://80.lv/articles/see-what-s-new-in-adobe-photoshop-lightroom
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WrapKit by Jรถrg Grubmรผller is a free Blender tool that allows you to accurately wrap one object over the surface of another.

Download: https://80.lv/articles/try-this-surface-wrapping-blender-tool-for-free
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Rigsters explains how automated capture pipelines are helping studios move beyond manual scanning bottlenecks and scale high-fidelity 3D asset production.

Read more: https://80.lv/articles/how-rigsters-enables-scalable-high-fidelity-3d-asset-creation
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Inkblood devs break down their approach to building a "cozy" occult murder mystery detective game.

Watch behind-the-scenes: https://80.lv/articles/inkblood-dev-diary-explores-building-a-cozy-occult-detective-game
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Claude AI creator Anthropic has officially joined the Blender Development Fund as a Corporate Patron.

Read more: https://80.lv/articles/claude-ai-creator-anthropic-joins-blender-development-fund-as-corporate-patron
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