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Digital Extremes and THE LINE released an incredible anime-like short, introducing the Jade Shadows: Constellations update.
See how they created it, inspired by AMVs of the early 2000s: https://80.lv/articles/you-will-wish-warframe-s-new-animated-shorts-were-full-anime-series
Warning: flashing lights
See how they created it, inspired by AMVs of the early 2000s: https://80.lv/articles/you-will-wish-warframe-s-new-animated-shorts-were-full-anime-series
Warning: flashing lights
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Lighting Artist LΓ©o Forestier unveiled a breakdown of a cinematic lighting study created in Unreal Engine 5.
Check out how the artist uses light and color to tell a story through the scene: https://80.lv/articles/artist-shows-character-lighting-breakdown-in-ue5-with-realistic-stylized-techniques
Check out how the artist uses light and color to tell a story through the scene: https://80.lv/articles/artist-shows-character-lighting-breakdown-in-ue5-with-realistic-stylized-techniques
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The developers of ZSNES have released SUPER ZSNES, a modern GPU-powered version of the SNES emulator with support for a wide range of enhancements.
Download: https://80.lv/articles/new-gpu-powered-snes-emulator-released
Video by Zophar
Download: https://80.lv/articles/new-gpu-powered-snes-emulator-released
Video by Zophar
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Reports say Haven Studios' heist extraction shooter Fairgames still fails to "find the fun," making players leave matches during the latest playtest.
The studio has a lot of work to do: https://80.lv/articles/haven-studios-fairgames-reportedly-fails-to-interest-players-in-playtest
The studio has a lot of work to do: https://80.lv/articles/haven-studios-fairgames-reportedly-fails-to-interest-players-in-playtest
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VirtuCamera 2 is finally here, now available on both Android and iOS, and expanding support to Houdini, Cinema 4D, Blender, Maya, and 3ds Max.
Details: https://80.lv/articles/virtucamera-2-is-finally-here
Details: https://80.lv/articles/virtucamera-2-is-finally-here
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Developer KAIJIUUUUU updated the water in their upcoming sandbox craft game Direland.
See how it was made: https://80.lv/articles/this-wip-sandbox-craft-game-has-impressive-water-rendering
See how it was made: https://80.lv/articles/this-wip-sandbox-craft-game-has-impressive-water-rendering
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See whatβs new in the updated Material Maker 1.6, a free programming tool for procedural materials.
Read the details and download: https://80.lv/articles/new-material-maker-1-6-has-been-released
Video by celestialmaze
Read the details and download: https://80.lv/articles/new-material-maker-1-6-has-been-released
Video by celestialmaze
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Leaks from reviews posted too early reveal Steam Controller's possible price and release date.
Prepare your wallet for May: https://80.lv/articles/steam-controller-could-be-launching-soon-for-usd100
Prepare your wallet for May: https://80.lv/articles/steam-controller-could-be-launching-soon-for-usd100
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s&box, the "spiritual successor" to Garry's Mod, launches on Steam April 28th with a "sustainable" model for paying developers.
"We don't have to fire 1,000 people to keep it working": https://80.lv/articles/s-box-to-launch-on-steam-with-sustainable-payout-for-devs
"We don't have to fire 1,000 people to keep it working": https://80.lv/articles/s-box-to-launch-on-steam-with-sustainable-payout-for-devs
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Your 3D models can become nostalgic sprites with RetroRender, a handy tool for Unity created by awtdev.
Check out this flexible add-on: https://80.lv/articles/make-sprites-from-your-3d-models-to-create-old-school-look-for-your-game
Check out this flexible add-on: https://80.lv/articles/make-sprites-from-your-3d-models-to-create-old-school-look-for-your-game
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NodeMonkey's Inertia lets you streamline physics animation in Blender with a few clicks, instead of manually keyframing everything.
Available in both free and paid versions: https://80.lv/articles/this-blender-tool-lets-you-animate-physics-in-just-few-clicks
Available in both free and paid versions: https://80.lv/articles/this-blender-tool-lets-you-animate-physics-in-just-few-clicks
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The PC version of Sparseal's 3D texturing tool Wafer, built for stylized and hand-painted assets, is now available.
Purchase for Windows: https://80.lv/articles/sparseal-launches-3d-texturing-app-wafer-for-pc
Purchase for Windows: https://80.lv/articles/sparseal-launches-3d-texturing-app-wafer-for-pc
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Rayen Bahri from Saved Pixel studio unpacks the gradient texturing technique, the friction of the manual process, and how turning that process into a single ecosystem makes it a robust pipeline standard for stylized 3D art.
Read here: https://80.lv/articles/elevating-gradient-texturing-to-a-standard-workflow-in-blender
Read here: https://80.lv/articles/elevating-gradient-texturing-to-a-standard-workflow-in-blender
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Big news! Valve has confirmed that the Steam Controller will cost $100 and it's launching next week.
New details: https://80.lv/articles/steam-controller-could-be-launching-soon-for-usd100
New details: https://80.lv/articles/steam-controller-could-be-launching-soon-for-usd100
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Valve is "hard at work" on Steam Deck 2 with a focus on performance upgrades, but there's no release date yet.
When do you think it will launch? - https://80.lv/articles/valve-is-hard-at-work-on-steam-deck-2-focused-on-performance-upgrades
When do you think it will launch? - https://80.lv/articles/valve-is-hard-at-work-on-steam-deck-2-focused-on-performance-upgrades
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Pablo Garcia shared a breakdown of the Viking Settlement and Mad Max V8 Interceptor Fan Art projects, talking about how he learned to use Substance 3D Designer to create the first one.
He also explained how he achieved the worn look in the Mad Max fan art: https://80.lv/articles/3d-environment-prop-artist-on-creating-different-environments-props
He also explained how he achieved the worn look in the Mad Max fan art: https://80.lv/articles/3d-environment-prop-artist-on-creating-different-environments-props
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We went behind-the-scenes with Devsisters, the team behind CookieRun, to learn how they built a franchise with long-term appeal and 300M players.
Read more: https://80.lv/articles/how-to-build-a-game-to-retain-300-million-players-with-long-term-appeal
Read more: https://80.lv/articles/how-to-build-a-game-to-retain-300-million-players-with-long-term-appeal
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Valentin Erlenbusch, Founder of designmatic, joined us to talk about the Ayna: Shattered Truth game, discussing the tools and software they used to create it, how they solved the challenges of creating a 3D world, and sharing some of the things players will find in the game.
Read the interview: https://80.lv/articles/designmatic-founder-on-creating-the-metroidvania-game-ayna-shattered-truth
Read the interview: https://80.lv/articles/designmatic-founder-on-creating-the-metroidvania-game-ayna-shattered-truth
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Check out Cages: Hidden Worlds, an immersive first-person puzzle escape game where every sound, shadow, and mechanism pulls you deeper into mystery. Solve intricate machines and uncover the secrets hidden within.
Steam: https://store.steampowered.com/app/4232550/Cages_Hidden_Worlds
Steam: https://store.steampowered.com/app/4232550/Cages_Hidden_Worlds
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